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previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: + - boneName: ORG-hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_L + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_R + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_L + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_R + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_L + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_R + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_L + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_R + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_L + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_R + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_L + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_R + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_L + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_R + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_L + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_R + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-jaw + humanName: Jaw + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_L + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_L + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_L + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_L + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_L + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_L + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_L + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_L + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_L + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_L + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_R + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_R + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: SkeletonOutlaw@Idle00(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Axe00 + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: 0.014855934, y: 0.00087046664, z: 0.025235014} + rotation: {x: 0.7071067, y: -0.0000000639844, z: 0.00000008329781, w: 0.7071068} + scale: {x: 1.0000001, y: 0.9999998, z: 1.0000001} + - name: BoneJaw + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -6.21e-15, y: 0.000051863233, z: 0.028483536} + rotation: {x: 0.118452445, y: 1.2662555e-14, z: -8.339225e-15, w: 0.99295974} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: Boots + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0, y: -7.4505804e-11, z: -0.0000000023841857} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: MetalJaw + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -1.65e-15, y: 0.000051863233, z: 0.028483532} + rotation: {x: -0.026795438, y: -3.085427e-15, z: 1.4450066e-15, w: 0.99964094} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: SheathAndBelt + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0, y: -7.4505804e-11, z: -0.0000000023841857} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: Shoulder00 + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0.0044884337, y: -0.0002838534, z: 0.026810478} + rotation: {x: 0.0009679702, y: 0.046393454, z: 0.9987081, w: -0.02070681} + scale: {x: 0.9999995, y: 1.0000007, z: 1.0000001} + - name: Shoulder01 + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: 0.004457947, y: 0.00023516983, z: 0.026686728} + rotation: {x: -0.030567123, y: 0.2820718, z: 0.95501846, w: -0.086260624} + scale: {x: 0.99999934, y: 1.0000006, z: 1.0000001} + - name: SkeletonBody + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0, y: -0.0037676792, z: 0.022045957} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: SkeletonFeet + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0, y: -0.0037676792, z: 0.022045957} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: SkeletonHair + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -3.2999999e-16, y: -0.000000003427267, z: 0.000000016689299} + rotation: {x: 0.0000000020954722, y: 0, z: -0, w: 1} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: SkeletonOutlaw-Rig + parentName: SkeletonOutlaw@Idle00(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: SkeletonOutlaw-Rig + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0.7071067, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ORG-hips + parentName: root + position: {x: 0.0009843389, y: 0.000011355674, z: 0.016190305} + rotation: {x: 0.0000001490116, y: 0.7102477, z: -0.000000119209275, w: 0.703952} + scale: {x: 1.0000077, y: 1.0000025, z: 1.000009} + - name: ORG-spine + parentName: ORG-hips + position: {x: -0.0019208491, y: 8.847564e-11, z: -5.47152e-11} + rotation: {x: -0.000000041537035, y: 0.008897085, z: -0.0000000013008972, w: 0.9999605} + scale: {x: 1.0000036, y: 1.0000039, z: 1.0000029} + - name: ORG-chest + parentName: ORG-spine + position: {x: -0.0015198444, y: 9.778887e-11, z: -3.6903655e-10} + rotation: {x: 0.000000021272442, y: 0.018026127, z: -0.0000000011993222, w: 0.9998375} + scale: {x: 1.0000039, y: 1.0000027, z: 1.0000039} + - name: ORG-neck + parentName: ORG-chest + position: {x: -0.0057845307, y: 2.7939676e-10, z: -0.0000000013667159} + rotation: {x: 0.0000000322468, y: 0.21518333, z: -0.00000007870485, w: 0.97657365} + scale: {x: 1.0000081, y: 1.0000082, z: 1.0000103} + - name: ORG-head + parentName: ORG-neck + position: {x: -0.0023682336, y: 2.2351741e-10, z: 7.60192e-10} + rotation: {x: -0.00000012215294, y: -0.26661557, z: 0.000000084226976, w: 0.96380293} + scale: {x: 1.000001, y: 1.000002, z: 1.0000038} + - name: ORG-jaw + parentName: ORG-head + position: {x: -0.001251031, y: 9.713687e-11, z: -0.0011381644} + rotation: {x: 0.00000055761285, y: 0.884298, z: -0.000000811835, w: 0.46692282} + scale: {x: 0.99999785, y: 1.0000007, z: 1.0000023} + - name: ORG-shoulder_L + parentName: ORG-chest + position: {x: -0.005826597, y: -0.0007909526, z: -0.0000755838} + rotation: {x: -0.5505335, y: -0.4815567, z: 0.47137386, w: 0.49277046} + scale: {x: 1.0000018, y: 1.0000013, z: 1.000002} + - name: ORG-upper_arm_L + parentName: ORG-shoulder_L + position: {x: -0.003312158, y: -0.000043024713, z: 0.00038203693} + rotation: {x: 0.7050191, y: -0.06194748, z: -0.026019514, w: 0.7059983} + scale: {x: 1.000001, y: 1.0000113, z: 1.000008} + - 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ORG-palm_01_R + 400086: ORG-palm_02_L + 400088: ORG-palm_02_R + 400090: ORG-palm_03_L + 400092: ORG-palm_03_R + 400094: ORG-palm_04_L + 400096: ORG-palm_04_R + 400098: ORG-sheath + 400100: ORG-shin_L + 400102: ORG-shin_R + 400104: ORG-shoulder_L + 400106: ORG-shoulder_R + 400108: ORG-spine + 400110: ORG-thigh_L + 400112: ORG-thigh_R + 400114: ORG-thumb_01_L + 400116: ORG-thumb_01_R + 400118: ORG-thumb_02_L + 400120: ORG-thumb_02_R + 400122: ORG-thumb_03_L + 400124: ORG-thumb_03_R + 400126: ORG-toe_L + 400128: ORG-toe_R + 400130: ORG-upper_arm_L + 400132: ORG-upper_arm_R + 400134: prop_L + 400136: prop_R + 400138: root + 400140: SheathAndBelt + 400142: Shoulder00 + 400144: Shoulder01 + 400146: SkeletonBody + 400148: SkeletonFeet + 400150: SkeletonHair + 400152: SkeletonOutlaw-Rig + 400154: //RootNode + 2100000: Skeleton__Atlas_png + 2100002: Axes__Untitled_001 + 4300000: SkeletonFeet + 4300002: SkeletonHair + 4300004: Boots + 4300006: SheathAndBelt + 4300008: MetalJaw + 4300010: Shoulder00 + 4300012: Axe00 + 4300014: SkeletonBody + 4300016: Shoulder01 + 4300018: BoneJaw + 7400000: SkeletonOutlaw@Jump00 [NoRootMotion] + 9500000: //RootNode + 13700000: Axe00 + 13700002: BoneJaw + 13700004: Boots + 13700006: MetalJaw + 13700008: SheathAndBelt + 13700010: Shoulder00 + 13700012: Shoulder01 + 13700014: SkeletonBody + 13700016: SkeletonFeet + 13700018: SkeletonHair + 2186277476908879412: ImportLogs + externalObjects: {} + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: "\nClip 'Default Take' has import animation warnings + that might lower retargeting quality:\nNote: Activate translation DOF on avatar + to improve retargeting quality.\n\t'ORG-chest' is inbetween humanoid transforms + and has rotation animation that will be discarded.\n\t'ORG-jaw' has translation + animation that will be discarded.\n\t'ORG-thigh_L' has scale animation that + will be discarded.\n\t'ORG-shin_L' has scale animation that will be discarded.\n\t'ORG-foot_L' + has scale animation that will be discarded.\n\t'ORG-thigh_R' has scale animation + that will be discarded.\n\t'ORG-shin_R' has scale animation that will be discarded.\n\t'ORG-foot_R' + has scale animation that will be discarded.\n" + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: SkeletonOutlaw@Jump00 [NoRootMotion] + takeName: Default Take + firstFrame: 1 + lastFrame: 30 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 1 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: + - boneName: ORG-hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_L + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_R + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_L + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_R + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_L + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_R + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_L + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_R + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_L + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_R + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_L + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_R + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_L + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_R + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_L + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_R + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-jaw + humanName: Jaw + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_L + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_L + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_L + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_L + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_L + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_L + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_L + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_L + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_L + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_L + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_R + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_R + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: SkeletonOutlaw@Jump00 [NoRootMotion](Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Axe00 + parentName: SkeletonOutlaw@Jump00 [NoRootMotion](Clone) + position: {x: 0.014855934, y: 0.00087046664, z: 0.025235014} + rotation: {x: 0.7071067, y: -0.0000000639844, z: 0.00000008329781, w: 0.7071068} + scale: {x: 1.0000001, y: 0.9999998, z: 1.0000001} + - name: BoneJaw + parentName: SkeletonOutlaw@Jump00 [NoRootMotion](Clone) + position: {x: -6.21e-15, y: 0.000051863233, z: 0.028483536} + rotation: {x: 0.118452445, y: 1.2662555e-14, z: -8.339225e-15, w: 0.99295974} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: Boots + parentName: SkeletonOutlaw@Jump00 [NoRootMotion](Clone) + position: {x: -0, y: -7.4505804e-11, z: 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importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 0 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: SkeletonOutlaw@Run00 + takeName: Default Take + firstFrame: 0 + lastFrame: 28 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 1 + loopBlendPositionY: 1 + loopBlendPositionXZ: 1 + keepOriginalOrientation: 1 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 1 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + previousCalculatedGlobalScale: 0.01 + hasPreviousCalculatedGlobalScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: + - boneName: ORG-hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_L + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thigh_R + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_L + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shin_R + humanName: RightLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_L + humanName: LeftFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-foot_R + humanName: RightFoot + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-spine + humanName: Spine + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-neck + humanName: Neck + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-head + humanName: Head + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_L + humanName: LeftShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-shoulder_R + humanName: RightShoulder + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_L + humanName: LeftUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-upper_arm_R + humanName: RightUpperArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_L + humanName: LeftLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-forearm_R + humanName: RightLowerArm + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_L + humanName: LeftHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-hand_R + humanName: RightHand + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_L + humanName: LeftToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-toe_R + humanName: RightToes + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-jaw + humanName: Jaw + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_L + humanName: Left Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_L + humanName: Left Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_L + humanName: Left Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_L + humanName: Left Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_L + humanName: Left Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_L + humanName: Left Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_L + humanName: Left Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_L + humanName: Left Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_L + humanName: Left Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_L + humanName: Left Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_L + humanName: Left Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_L + humanName: Left Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_L + humanName: Left Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_L + humanName: Left Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_L + humanName: Left Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_01_R + humanName: Right Thumb Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_02_R + humanName: Right Thumb Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-thumb_03_R + humanName: Right Thumb Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_01_R + humanName: Right Index Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_02_R + humanName: Right Index Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_index_03_R + humanName: Right Index Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_01_R + humanName: Right Middle Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_02_R + humanName: Right Middle Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_middle_03_R + humanName: Right Middle Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_01_R + humanName: Right Ring Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_02_R + humanName: Right Ring Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_ring_03_R + humanName: Right Ring Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_01_R + humanName: Right Little Proximal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_02_R + humanName: Right Little Intermediate + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: ORG-f_pinky_03_R + humanName: Right Little Distal + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + skeleton: + - name: SkeletonOutlaw@Run00(Clone) + parentName: + position: {x: 0, y: 0, z: 0} + rotation: {x: 0, y: 0, z: 0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Axe00 + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: 0.014855934, y: 0.00087046664, z: 0.025235014} + rotation: {x: 0.7071067, y: -0.0000000639844, z: 0.00000008329781, w: 0.7071068} + scale: {x: 1.0000001, y: 0.9999998, z: 1.0000001} + - name: BoneJaw + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: -6.21e-15, y: 0.000051863233, z: 0.028483536} + rotation: {x: 0.118452445, y: 1.2662555e-14, z: -8.339225e-15, w: 0.99295974} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: Boots + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: -0, y: -7.4505804e-11, z: -0.0000000023841857} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: MetalJaw + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: -1.65e-15, y: 0.000051863233, z: 0.028483532} + rotation: {x: -0.026795438, y: -3.085427e-15, z: 1.4450066e-15, w: 0.99964094} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: SheathAndBelt + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: -0, y: -7.4505804e-11, z: -0.0000000023841857} + rotation: {x: -0.026795441, y: 0, z: -0, w: 0.99964094} + scale: {x: 1, y: 1, z: 1} + - name: Shoulder00 + parentName: SkeletonOutlaw@Run00(Clone) + 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rotation: {x: 0.0000000020954722, y: 0, z: -0, w: 1} + scale: {x: 0.9999999, y: 0.99999994, z: 0.9999994} + - name: SkeletonOutlaw-Rig + parentName: SkeletonOutlaw@Run00(Clone) + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: root + parentName: SkeletonOutlaw-Rig + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -0, z: -0.7071067, w: 0.7071068} + scale: {x: 1, y: 1, z: 1} + - name: ORG-hips + parentName: root + position: {x: -0.0008643483, y: 4.0745363e-10, z: 0.016191024} + rotation: {x: 0.00000017881392, y: 0.71024764, z: -0.0000001490116, w: 0.703952} + scale: {x: 1.0000097, y: 1.0000029, z: 1.0000113} + - name: ORG-spine + parentName: ORG-hips + position: {x: -0.0019208491, y: 2.165325e-10, z: -1.4901161e-10} + rotation: {x: 0.00000004184604, y: 0.008897082, z: 0.000000029431948, w: 0.9999605} + scale: {x: 1.0000063, y: 1.0000072, z: 1.0000064} + - name: ORG-chest + parentName: ORG-spine + position: {x: 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type: 3} propertyPath: m_LocalPosition.x diff --git a/Assets/Scripts/Enemy/Projectile.cs b/Assets/Scripts/Enemy/Projectile.cs new file mode 100644 index 0000000000000000000000000000000000000000..bf9ba0da516dd6b7baaa6a9f95edfbfb222c17fe --- /dev/null +++ b/Assets/Scripts/Enemy/Projectile.cs @@ -0,0 +1,111 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Projectile : MonoBehaviour +{ + [SerializeField] float projectileSpeed = 500f; + public float timeBetweenAttacks = 0.5f; + public int attackDamage = 10; + public float sinkSpeed = 2.5f; + + private Rigidbody rb; + Animator anim; + PlayerHealth playerHealth; + EnemyHealth enemyHealth; + float timer; + GameObject player; + bool isSinking; + bool playerInRange; + int floorMask; + + private void Start() + { + //Mencari game object dengan tag "Player" + player = GameObject.FindGameObjectWithTag("Player"); + anim = GetComponent<Animator>(); + + //mendapatkan komponen player health + playerHealth = player.GetComponent<PlayerHealth>(); + rb = GetComponent<Rigidbody>(); + + floorMask = LayerMask.GetMask("Floor"); + + Impulse(); + + } + + // Update is called once per frame + private void Impulse() + { + rb.AddForce(transform.forward * projectileSpeed, ForceMode.Impulse); + //transform.Translate(new Vector3(0f, 0f, projectileSpeed * Time.deltaTime)); + } + + void Attack() + { + //Reset timer + timer = 0f; + + //Taking Damage + if (playerHealth.currentHealth > 0) + { + playerHealth.TakeDamage(attackDamage); + } + } + + //Callback jika ada suatu object masuk kedalam trigger + void OnTriggerEnter(Collider other) + { + //Set player in range + if (other.gameObject == player) + { + playerInRange = true; + } + } + + //Callback jika ada object yang keluar dari trigger + void OnTriggerExit(Collider other) + { + //Set player not in range + if (other.gameObject == player) + { + playerInRange = false; + } + } + + + void Update() + { + timer += Time.deltaTime; + + if (timer >= timeBetweenAttacks && playerInRange /*&& enemyHealth.currentHealth > 0*/) + { + bool Hit = Physics.Raycast(transform.position, transform.forward, 13f, LayerMask.GetMask("Floor")); + if (Hit) + { + Attack(); + Destroy(gameObject); + } + } + else + { + transform.Translate(-Vector3.up * sinkSpeed * Time.deltaTime); + Destroy(gameObject,0.8f); + } + + + } + + //private void FixedUpdate() + //{ + // if (playerInRange) + // { + // Debug.Log("Fixed update kepanggil"); + // rb.velocity = Vector3.zero; + // } + //} + +} + + diff --git a/Assets/Scripts/Enemy/Projectile.cs.meta b/Assets/Scripts/Enemy/Projectile.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..aa5f3142bab82de1bacc75cd5a934ee8e8b2294e --- /dev/null +++ b/Assets/Scripts/Enemy/Projectile.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b6ed5befd29bd5740ab8f2373996af65 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Enemy/SkeletonAttack.cs b/Assets/Scripts/Enemy/SkeletonAttack.cs new file mode 100644 index 0000000000000000000000000000000000000000..f2de1721322c977de21e6b07db49e935440cefd0 --- /dev/null +++ b/Assets/Scripts/Enemy/SkeletonAttack.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SkeletonAttack : MonoBehaviour +{ + [SerializeField] GameObject projectile; + [SerializeField] float rateOfFire = 5f; + + + public float GetRateOfFire() + { + return rateOfFire; + } + + public void Fire() + { + Instantiate(projectile, transform.position, transform.rotation); + } + +} diff --git a/Assets/Scripts/Enemy/SkeletonAttack.cs.meta b/Assets/Scripts/Enemy/SkeletonAttack.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..9a4ac7cbada3091f3c058717b227378a4ad53049 --- /dev/null +++ b/Assets/Scripts/Enemy/SkeletonAttack.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 71a1dd00db638c44b84d6a61548c74c7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Enemy/SkeletonHealth.cs b/Assets/Scripts/Enemy/SkeletonHealth.cs new file mode 100644 index 0000000000000000000000000000000000000000..58837a348bff7f28f83ad8e24e548c2559b1017a --- /dev/null +++ b/Assets/Scripts/Enemy/SkeletonHealth.cs @@ -0,0 +1,80 @@ +using UnityEngine; + +public class SkeletonHealth : MonoBehaviour +{ + public int startingHealth = 100; + public int currentHealth; + public float sinkSpeed = 2.5f; + public int scoreValue = 10; + public AudioClip deathClip; + + + Animator anim; + AudioSource enemyAudio; + ParticleSystem hitParticles; + CapsuleCollider capsuleCollider; + bool isDead; + bool isSinking; + + + void Awake() + { + anim = GetComponent<Animator>(); + enemyAudio = GetComponent<AudioSource>(); + hitParticles = GetComponentInChildren<ParticleSystem>(); + capsuleCollider = GetComponent<CapsuleCollider>(); + + currentHealth = startingHealth; + } + + + void Update() + { + if (isSinking) + { + transform.Translate(-Vector3.up * sinkSpeed * Time.deltaTime); + } + } + + + public void TakeDamage(int amount, Vector3 hitPoint) + { + if (isDead) + return; + + enemyAudio.Play(); + + currentHealth -= amount; + + hitParticles.transform.position = hitPoint; + hitParticles.Play(); + + if (currentHealth <= 0) + { + Death(); + } + } + + + void Death() + { + isDead = true; + + capsuleCollider.isTrigger = true; + + anim.SetTrigger("Dead"); + + enemyAudio.clip = deathClip; + enemyAudio.Play(); + } + + + public void StartSinking() + { + GetComponent<UnityEngine.AI.NavMeshAgent>().enabled = false; + GetComponent<Rigidbody>().isKinematic = true; + isSinking = true; + ScoreManager.score += scoreValue; + Destroy(gameObject, 2f); + } +} diff --git a/Assets/Scripts/Enemy/SkeletonHealth.cs.meta b/Assets/Scripts/Enemy/SkeletonHealth.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..d8661a1f32f5a08bf57668f3a45182ffec473c2a --- /dev/null +++ b/Assets/Scripts/Enemy/SkeletonHealth.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4eb0b387c49b3714ba9b1ad11b60be0a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Enemy/SkeletonMovement.cs b/Assets/Scripts/Enemy/SkeletonMovement.cs new file mode 100644 index 0000000000000000000000000000000000000000..0d91dcd7b01aba0ad7bd3ebcacf51177cbe8fae9 --- /dev/null +++ b/Assets/Scripts/Enemy/SkeletonMovement.cs @@ -0,0 +1,67 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SkeletonMovement : MonoBehaviour +{ + [SerializeField] float skeletonRange = 13f; + [SerializeField] float skeletonRotationSpeed = 5f; + + private Transform playerTransform; + private SkeletonAttack currentAttack; + private float fireRate; + private float fireRateDelta; + PlayerHealth playerHealth; + GameObject player; + EnemyHealth enemyHealth; + bool isDead; + Animator anim; + bool playerInRange; + + // Start is called before the first frame update + void Start() + { + playerTransform = FindObjectOfType<PlayerMovement>().transform; + currentAttack = GetComponentInChildren<SkeletonAttack>(); + fireRate = currentAttack.GetRateOfFire(); + player = GameObject.FindGameObjectWithTag("Player"); + playerHealth = player.GetComponent<PlayerHealth>(); + enemyHealth = GetComponent<EnemyHealth>(); + anim = GetComponent<Animator>(); + } + + // Update is called once per frame + void Update() + { + if (!isDead) + { + Vector3 playerGroundpos = new Vector3(playerTransform.position.x, transform.position.y, playerTransform.position.z); + + if (Vector3.Distance(transform.position, playerGroundpos) > skeletonRange) + { + anim.SetBool("PlayerInRange", false); + } + else + { + Vector3 playerDirection = playerGroundpos - transform.position; + float skeletonRotationStep = skeletonRotationSpeed * Time.deltaTime; + Vector3 newLookDirection = Vector3.RotateTowards(transform.forward, playerDirection, skeletonRotationStep, 0f); + transform.rotation = Quaternion.LookRotation(newLookDirection); + fireRateDelta -= Time.deltaTime; + + if (fireRateDelta <= 0 && playerHealth.currentHealth > 0 && enemyHealth.currentHealth > 0) + { + currentAttack.Fire(); + anim.SetBool("PlayerInRange", true); + fireRateDelta = fireRate; + } + } + + } + } + + private void OnDrawGizmosSelected() + { + Gizmos.DrawWireSphere(transform.position, skeletonRange); + } +} diff --git a/Assets/Scripts/Enemy/SkeletonMovement.cs.meta b/Assets/Scripts/Enemy/SkeletonMovement.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..3d251b0e0bc2d150b7eab778031839dd663c8fb2 --- /dev/null +++ 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