diff --git a/Assets/Scripts/Managers/LoadManager.cs b/Assets/Scripts/Managers/LoadManager.cs index 5680c0a941f954d6eec2395f5e02658b5abb02e1..c890af38f5e848fdf044f952d47ab0f6aebe1561 100644 --- a/Assets/Scripts/Managers/LoadManager.cs +++ b/Assets/Scripts/Managers/LoadManager.cs @@ -122,7 +122,7 @@ public class LoadManager : MonoBehaviour PlayerShotgun.setWeaponDmg(); Bow.setWeaponDmg(); - LoadManager.loadScene(idx); + LoadManager.loadScene(SaveManager.stageCleared); } } @@ -130,7 +130,7 @@ public class LoadManager : MonoBehaviour if (idx == 0){ SceneManager.LoadScene("Opening"); } else if (idx == 1){ - SceneManager.LoadScene("MainGame"); + SceneManager.LoadScene("MainGameScene"); } else if (idx == 2){ SceneManager.LoadScene("Progress"); } else if (idx == 3){