diff --git a/Assets/Scripts/Managers/LoadManager.cs b/Assets/Scripts/Managers/LoadManager.cs
index 5680c0a941f954d6eec2395f5e02658b5abb02e1..c890af38f5e848fdf044f952d47ab0f6aebe1561 100644
--- a/Assets/Scripts/Managers/LoadManager.cs
+++ b/Assets/Scripts/Managers/LoadManager.cs
@@ -122,7 +122,7 @@ public class LoadManager : MonoBehaviour
             PlayerShotgun.setWeaponDmg();
             Bow.setWeaponDmg();
 
-            LoadManager.loadScene(idx);
+            LoadManager.loadScene(SaveManager.stageCleared);
         }
     }
 
@@ -130,7 +130,7 @@ public class LoadManager : MonoBehaviour
         if (idx == 0){
             SceneManager.LoadScene("Opening");
         } else if (idx == 1){
-            SceneManager.LoadScene("MainGame");
+            SceneManager.LoadScene("MainGameScene");
         } else if (idx == 2){
             SceneManager.LoadScene("Progress");
         } else if (idx == 3){