From 2c4de66a922d55930f67c1a8ccdcbba5780dc282 Mon Sep 17 00:00:00 2001
From: Adelline Kania <adellinekaniasetiyawan@gmail.com>
Date: Sun, 16 Apr 2023 13:33:10 +0700
Subject: [PATCH] chore: change asset database score board

---
 Assets/Prefabs/LocalScoreBoardCanvas.prefab  |  3 ++-
 Assets/Scenes/LocalScoreBoard.unity          |  2 +-
 Assets/Scripts/Managers/ScoreBoardManager.cs | 16 +++-------------
 3 files changed, 6 insertions(+), 15 deletions(-)

diff --git a/Assets/Prefabs/LocalScoreBoardCanvas.prefab b/Assets/Prefabs/LocalScoreBoardCanvas.prefab
index 477147e..07c5b05 100644
--- a/Assets/Prefabs/LocalScoreBoardCanvas.prefab
+++ b/Assets/Prefabs/LocalScoreBoardCanvas.prefab
@@ -584,6 +584,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: a52b5b82f190d92458cc51e76e06bef1, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
+  prefab: {fileID: 4488700541150533567, guid: e4e81bd14816011489dcb558784f7512, type: 3}
   content: {fileID: 757445291660857972}
 --- !u!1 &757445291450975584
 GameObject:
@@ -980,7 +981,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0.5}
   m_AnchorMax: {x: 0.5, y: 0.5}
-  m_AnchoredPosition: {x: 0, y: 111}
+  m_AnchoredPosition: {x: 0, y: 101}
   m_SizeDelta: {x: 724, y: 46}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &1867618750533203124
diff --git a/Assets/Scenes/LocalScoreBoard.unity b/Assets/Scenes/LocalScoreBoard.unity
index 77d3400..c0cbbe1 100644
--- a/Assets/Scenes/LocalScoreBoard.unity
+++ b/Assets/Scenes/LocalScoreBoard.unity
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
+  m_IndirectSpecularColor: {r: 0.18028331, g: 0.2257133, b: 0.3069217, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
diff --git a/Assets/Scripts/Managers/ScoreBoardManager.cs b/Assets/Scripts/Managers/ScoreBoardManager.cs
index e651402..e4669e6 100644
--- a/Assets/Scripts/Managers/ScoreBoardManager.cs
+++ b/Assets/Scripts/Managers/ScoreBoardManager.cs
@@ -7,40 +7,30 @@ using Newtonsoft.Json.Linq;
 using Newtonsoft;
 using UnityEngine.SceneManagement;
 
-#if UNITY_EDITOR
-using UnityEditor;
-#endif
-
 public class ScoreBoardManager : MonoBehaviour
 {
-    Object prefab;
+    public Object prefab;
     public GameObject content;
 
     // Start is called before the first frame update
     void Start()
     {
-        prefab = AssetDatabase.LoadAssetAtPath("Assets/Prefabs/LocalScoreBoardItem.prefab", typeof(GameObject));
         LoadFromFile();
     }
 
     // Update is called once per frame
     void Update()
-    {
-        
+    { 
+
     }
 
     void addScoreBoardItem(string name, int score) {
-        Debug.Log("ADD SCORE BOARD ITEM");
-
         GameObject scoreBoardInstance = Instantiate(prefab, Vector3.zero, Quaternion.identity) as GameObject;
 
         scoreBoardInstance.transform.GetChild(0).GetComponent<Text>().text = (content.transform.childCount + 1).ToString() + ".";
         scoreBoardInstance.transform.GetChild(1).GetComponent<Text>().text = name;
         scoreBoardInstance.transform.GetChild(2).GetComponent<Text>().text = score.ToString();
 
-        Debug.Log(scoreBoardInstance.transform.GetChild(1).GetComponent<Text>().text);
-        Debug.Log(scoreBoardInstance.transform.GetChild(2).GetComponent<Text>().text);
-
         scoreBoardInstance.transform.SetParent(content.transform, false);
     }
 
-- 
GitLab