From ca9533c8654ccdbd33e4e248a847220e150fba19 Mon Sep 17 00:00:00 2001 From: maikeljh <mjh191003@gmail.com> Date: Sat, 11 May 2024 12:24:41 +0700 Subject: [PATCH] [Fix] Retry --- Assets/Scripts/Managers/GameOverManager.cs | 2 +- Assets/Scripts/Managers/LevelManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Managers/GameOverManager.cs b/Assets/Scripts/Managers/GameOverManager.cs index 53e5881..7e86697 100644 --- a/Assets/Scripts/Managers/GameOverManager.cs +++ b/Assets/Scripts/Managers/GameOverManager.cs @@ -45,7 +45,7 @@ namespace Nightmare public void ResetLevel() { - DataPersistenceManager.instance.RetryGame(0); + DataPersistenceManager.instance.RetryGame(1); LevelManager.Instance.ResetLevel(); isGameOver = false; statsManager.SaveStats(); diff --git a/Assets/Scripts/Managers/LevelManager.cs b/Assets/Scripts/Managers/LevelManager.cs index 01b2146..8dea4cb 100644 --- a/Assets/Scripts/Managers/LevelManager.cs +++ b/Assets/Scripts/Managers/LevelManager.cs @@ -650,7 +650,7 @@ namespace Nightmare currentIndex = 0; currentQuest = 0; isCinematic = true; - SceneManager.LoadScene(levels[currentIndex], LoadSceneMode.Single); + SceneManager.LoadSceneAsync(levels[currentIndex], LoadSceneMode.Single); Next(); } -- GitLab