diff --git a/Assets/Scenes/Level01.unity b/Assets/Scenes/Level01.unity
index f9013f32dcad197e5d1bcfbaf89027a1059bbd1e..9e6ac9bc8937e864cd37051842b0d54dc30c2f74 100644
--- a/Assets/Scenes/Level01.unity
+++ b/Assets/Scenes/Level01.unity
@@ -13658,8 +13658,6 @@ Transform:
   - {fileID: 384557718}
   m_Father: {fileID: 0}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-<<<<<<< HEAD
-=======
 --- !u!1 &1656483645
 GameObject:
   m_ObjectHideFlags: 0
@@ -13733,7 +13731,6 @@ MonoBehaviour:
   shopTimeRemaining: 0
   shopKeeper: {fileID: 0}
   timerCanvas: {fileID: 0}
->>>>>>> 0d10b3347e008e73681d3671cd0f76ddacfec3bb
 --- !u!1 &1695883712
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/Managers/LevelManager.cs b/Assets/Scripts/Managers/LevelManager.cs
index a2652ead0df45a42da6aadad30b9a5f6a94cd8b9..3e670308d1c5da73648316bcb8fb118f1dd8816a 100644
--- a/Assets/Scripts/Managers/LevelManager.cs
+++ b/Assets/Scripts/Managers/LevelManager.cs
@@ -22,8 +22,8 @@ namespace Nightmare
             "Cutscene08"
         };
 
-        private int currentIndex = 0;
-        private int currentQuest = 0;
+        public int currentIndex = 0;
+        public int currentQuest = 0;
         private float announcementDuration = 5f;
         public TMPro.TextMeshProUGUI announcementText;
         public EnemyManager[] enemyManager;