diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs index 1ccb01b593046ae2c1a7f50c18f843b81f245da0..5fe0daf77a61a1685c5e027ea823104612ee5cc6 100644 --- a/Assets/Scripts/Player/PlayerMovement.cs +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -67,8 +67,11 @@ namespace Nightmare data.playerSpeed = this.speed; GameObject player = GameObject.FindGameObjectWithTag("Player"); - - data.currentPosition = player.transform.position; + + if(player) + { + data.currentPosition = player.transform.position; + } } void Update()