diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs
index 1ccb01b593046ae2c1a7f50c18f843b81f245da0..5fe0daf77a61a1685c5e027ea823104612ee5cc6 100644
--- a/Assets/Scripts/Player/PlayerMovement.cs
+++ b/Assets/Scripts/Player/PlayerMovement.cs
@@ -67,8 +67,11 @@ namespace Nightmare
             data.playerSpeed = this.speed;
 
             GameObject player = GameObject.FindGameObjectWithTag("Player");
-
-            data.currentPosition = player.transform.position;
+            
+            if(player)
+            {
+                data.currentPosition = player.transform.position;
+            }
         }
 
         void Update()