diff --git a/Assets/Scripts/Enemy/EnemyHealth.cs b/Assets/Scripts/Enemy/EnemyHealth.cs
index a410c2a269c4a2548f4d3087b395c25bd6bc6926..baefc563e47b3512cf857437109584fa0e6fea84 100644
--- a/Assets/Scripts/Enemy/EnemyHealth.cs
+++ b/Assets/Scripts/Enemy/EnemyHealth.cs
@@ -25,7 +25,7 @@ namespace Nightmare
             enemyAudio = GetComponent <AudioSource> ();
             hitParticles = GetComponentInChildren <ParticleSystem> ();
             capsuleCollider = GetComponent <CapsuleCollider> ();
-            enemyMovement = this.GetComponent<EnemyMovement>();
+            enemyMovement = GetComponent<EnemyMovement>();
             healthSlider = GetComponentInChildren <Slider> ();
         }
 
@@ -103,6 +103,24 @@ namespace Nightmare
             }
 
             if (eliminate) ignoreScore = true;
+
+            // Turn off kepala keroco ability
+            if (TryGetComponent<KepalaKerocoAbility>(out var kepalaKerocoAbility))
+            {
+                kepalaKerocoAbility.enabled = false;
+            }
+
+            // Turn off jenderal ability
+            if (TryGetComponent<JenderalAbility>(out var jenderalAbility))
+            {
+                jenderalAbility.enabled = false;
+            }
+
+            // Turn off raja ability
+            if (TryGetComponent<RajaAbility>(out var rajaAbility))
+            {
+                rajaAbility.enabled = false;
+            }
         }
 
         public void StartSinking ()