diff --git a/Assets/Scripts/Managers/LevelManager.cs b/Assets/Scripts/Managers/LevelManager.cs
index 000860c247a95151901642b51fac4c715a1c44a3..31aaf38a753926031230d8ad634d632f22109d53 100644
--- a/Assets/Scripts/Managers/LevelManager.cs
+++ b/Assets/Scripts/Managers/LevelManager.cs
@@ -68,7 +68,6 @@ namespace Nightmare
         {
             if (levels[currentIndex].StartsWith("Cutscene"))
             {
-                Time.timeScale = 0;
                 bool skip = true;
                 for (int i = 0; i < SceneManager.sceneCount; i++)
                 {
@@ -107,7 +106,6 @@ namespace Nightmare
                 {
                     SceneManager.LoadSceneAsync(levels[currentIndex], LoadSceneMode.Single);
                 }
-                Time.timeScale = 1;
             }
         }