diff --git a/Assets/Scripts/Managers/LevelManager.cs b/Assets/Scripts/Managers/LevelManager.cs index 000860c247a95151901642b51fac4c715a1c44a3..31aaf38a753926031230d8ad634d632f22109d53 100644 --- a/Assets/Scripts/Managers/LevelManager.cs +++ b/Assets/Scripts/Managers/LevelManager.cs @@ -68,7 +68,6 @@ namespace Nightmare { if (levels[currentIndex].StartsWith("Cutscene")) { - Time.timeScale = 0; bool skip = true; for (int i = 0; i < SceneManager.sceneCount; i++) { @@ -107,7 +106,6 @@ namespace Nightmare { SceneManager.LoadSceneAsync(levels[currentIndex], LoadSceneMode.Single); } - Time.timeScale = 1; } }