diff --git a/Assets/Scenes/Level01.unity b/Assets/Scenes/Level01.unity index 0c9736ed0882fa887bafc93de84600ad169d3c98..ca570ab2b790e37a8e762ce1c29e664d9565b452 100644 --- a/Assets/Scenes/Level01.unity +++ b/Assets/Scenes/Level01.unity @@ -15996,6 +15996,7 @@ MonoBehaviour: starText: {fileID: 374433001} completedText: {fileID: 2023060740} playerName: {fileID: 758281166} + weaponName: {fileID: 653488548} timeTextParent: {fileID: 1683328810} nextButton: {fileID: 794014896} --- !u!1 &1972235736 diff --git a/Assets/Scenes/Level02.unity b/Assets/Scenes/Level02.unity index 2c1fc61d4a8a66a65bfd2fdfbe9e9bf384451e8b..23f7f4c74f3a05191028811fcabaa785f39730ce 100644 --- a/Assets/Scenes/Level02.unity +++ b/Assets/Scenes/Level02.unity @@ -16282,6 +16282,7 @@ MonoBehaviour: starText: {fileID: 374433001} completedText: {fileID: 2023060740} playerName: {fileID: 758281166} + weaponName: {fileID: 653488548} timeTextParent: {fileID: 1683328810} nextButton: {fileID: 2665492} --- !u!1 &1978917666 diff --git a/Assets/Scenes/Level03.unity b/Assets/Scenes/Level03.unity index b490911456613f1eb16fa49db3bd37dcef60ae47..c1bbcc5cc6ebe427d3ac75dd237715eed6adbd88 100644 --- a/Assets/Scenes/Level03.unity +++ b/Assets/Scenes/Level03.unity @@ -16716,6 +16716,7 @@ MonoBehaviour: starText: {fileID: 374433001} completedText: {fileID: 2023060740} playerName: {fileID: 758281166} + weaponName: {fileID: 653488548} timeTextParent: {fileID: 1683328810} nextButton: {fileID: 1850578051} --- !u!1 &1978917666 diff --git a/Assets/Scenes/Level04.unity b/Assets/Scenes/Level04.unity index ed11f1ac583695b5e80efbc986329ea10a16d2b2..18cd96f32c2d4109e9fc45cded1c31077171c1df 100644 --- a/Assets/Scenes/Level04.unity +++ b/Assets/Scenes/Level04.unity @@ -16516,6 +16516,7 @@ MonoBehaviour: starText: {fileID: 374433001} completedText: {fileID: 2023060740} playerName: {fileID: 758281166} + weaponName: {fileID: 653488548} timeTextParent: {fileID: 1683328810} nextButton: {fileID: 840393620} --- !u!1 &1978917666 diff --git a/Assets/Scripts/Managers/HUDCanvasManager.cs b/Assets/Scripts/Managers/HUDCanvasManager.cs index e1f05f3933b0cf2dd0043bf7bc2151d82e2357d6..ad38fc4144171cef0d1aa7cbbfac6b550936a80f 100644 --- a/Assets/Scripts/Managers/HUDCanvasManager.cs +++ b/Assets/Scripts/Managers/HUDCanvasManager.cs @@ -8,6 +8,7 @@ namespace Nightmare public TMP_Text starText; public TMP_Text completedText; public TMP_Text playerName; + public TMP_Text weaponName; public GameObject timeTextParent; public GameObject nextButton; @@ -29,6 +30,16 @@ namespace Nightmare completedText.gameObject.SetActive(isQuestCompleted); timeTextParent.SetActive(!isQuestCompleted); nextButton.SetActive(isQuestCompleted); + if (CurrentStateData.GetCurrentWeapon() == 0) + { + weaponName.text = "Default Gun"; + } else if (CurrentStateData.GetCurrentWeapon() == 1) + { + weaponName.text = "Shotgun"; + } else if (CurrentStateData.GetCurrentWeapon() == 2) + { + weaponName.text = "Sword"; + } } } }