diff --git a/Survival Shooter/Assets/Prefabs/Skeleton.prefab b/Survival Shooter/Assets/Prefabs/Skeleton.prefab index f16eb608feb8c0afab9b5982dc7fed31f22d7b04..69f2786930d3c0b84818428a95e124c9b9df5790 100644 --- a/Survival Shooter/Assets/Prefabs/Skeleton.prefab +++ b/Survival Shooter/Assets/Prefabs/Skeleton.prefab @@ -25763,7 +25763,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a9b9d14572410594cb85d40eedfb150c, type: 3} m_Name: m_EditorClassIdentifier: - startingHealth: 300 + startingHealth: 500 currentHealth: 0 sinkSpeed: 2.5 scoreValue: 20 diff --git a/Survival Shooter/Assets/Scenes/WaveMode.unity b/Survival Shooter/Assets/Scenes/WaveMode.unity index 2c7394ad35def179a571121505720751d67bae61..e47a8e8fe88d10e29594f5aefcd2fa80c29c8d62 100644 --- a/Survival Shooter/Assets/Scenes/WaveMode.unity +++ b/Survival Shooter/Assets/Scenes/WaveMode.unity @@ -1833,7 +1833,7 @@ Camera: m_GameObject: {fileID: 963194225} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 + m_ClearFlags: 2 m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 diff --git a/Survival Shooter/Assets/Scenes/ZenMode.unity b/Survival Shooter/Assets/Scenes/ZenMode.unity index a8b5b8383609b06ba51d6a170c740c566ccdcaff..81ce90b09f1bcf545440fd25ad938fb2e2a044ea 100644 --- a/Survival Shooter/Assets/Scenes/ZenMode.unity +++ b/Survival Shooter/Assets/Scenes/ZenMode.unity @@ -1894,7 +1894,7 @@ Camera: m_GameObject: {fileID: 963194225} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 + m_ClearFlags: 2 m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2