diff --git a/Survival Shooter/Assets/Prefabs/Skeleton.prefab b/Survival Shooter/Assets/Prefabs/Skeleton.prefab
index f16eb608feb8c0afab9b5982dc7fed31f22d7b04..69f2786930d3c0b84818428a95e124c9b9df5790 100644
--- a/Survival Shooter/Assets/Prefabs/Skeleton.prefab	
+++ b/Survival Shooter/Assets/Prefabs/Skeleton.prefab	
@@ -25763,7 +25763,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: a9b9d14572410594cb85d40eedfb150c, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  startingHealth: 300
+  startingHealth: 500
   currentHealth: 0
   sinkSpeed: 2.5
   scoreValue: 20
diff --git a/Survival Shooter/Assets/Scenes/WaveMode.unity b/Survival Shooter/Assets/Scenes/WaveMode.unity
index 2c7394ad35def179a571121505720751d67bae61..e47a8e8fe88d10e29594f5aefcd2fa80c29c8d62 100644
--- a/Survival Shooter/Assets/Scenes/WaveMode.unity	
+++ b/Survival Shooter/Assets/Scenes/WaveMode.unity	
@@ -1833,7 +1833,7 @@ Camera:
   m_GameObject: {fileID: 963194225}
   m_Enabled: 1
   serializedVersion: 2
-  m_ClearFlags: 1
+  m_ClearFlags: 2
   m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
   m_projectionMatrixMode: 1
   m_GateFitMode: 2
diff --git a/Survival Shooter/Assets/Scenes/ZenMode.unity b/Survival Shooter/Assets/Scenes/ZenMode.unity
index a8b5b8383609b06ba51d6a170c740c566ccdcaff..81ce90b09f1bcf545440fd25ad938fb2e2a044ea 100644
--- a/Survival Shooter/Assets/Scenes/ZenMode.unity	
+++ b/Survival Shooter/Assets/Scenes/ZenMode.unity	
@@ -1894,7 +1894,7 @@ Camera:
   m_GameObject: {fileID: 963194225}
   m_Enabled: 1
   serializedVersion: 2
-  m_ClearFlags: 1
+  m_ClearFlags: 2
   m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
   m_projectionMatrixMode: 1
   m_GateFitMode: 2