From a21f14056dc75626bb070ba18a3ded797e9b0c59 Mon Sep 17 00:00:00 2001
From: Zenovore <agustinus.alexander17@gmail.com>
Date: Sat, 9 Apr 2022 19:33:38 +0700
Subject: [PATCH] fix/bullet moving not straight

---
 Survival Shooter/Assets/Prefabs/Bullet.prefab | 2 +-
 Survival Shooter/Assets/Scenes/WaveMode.unity | 4 ++++
 2 files changed, 5 insertions(+), 1 deletion(-)

diff --git a/Survival Shooter/Assets/Prefabs/Bullet.prefab b/Survival Shooter/Assets/Prefabs/Bullet.prefab
index 61ea4d3..5f3894b 100644
--- a/Survival Shooter/Assets/Prefabs/Bullet.prefab	
+++ b/Survival Shooter/Assets/Prefabs/Bullet.prefab	
@@ -67,7 +67,7 @@ MonoBehaviour:
   isRotating: 1
   isFloating: 0
   isScaling: 0
-  rotationAngle: {x: 10, y: 0, z: 10}
+  rotationAngle: {x: 0, y: 0, z: 10}
   rotationSpeed: 5
   floatSpeed: 0
   floatRate: 0
diff --git a/Survival Shooter/Assets/Scenes/WaveMode.unity b/Survival Shooter/Assets/Scenes/WaveMode.unity
index 9d5ddd3..cca2bcb 100644
--- a/Survival Shooter/Assets/Scenes/WaveMode.unity	
+++ b/Survival Shooter/Assets/Scenes/WaveMode.unity	
@@ -3467,6 +3467,10 @@ PrefabInstance:
       propertyPath: startingHealth
       value: 100
       objectReference: {fileID: 0}
+    - target: {fileID: 3654113803822623922, guid: a9b042c890e3a7045b0b660332b2de46, type: 3}
+      propertyPath: initialspeed
+      value: 6
+      objectReference: {fileID: 0}
     - target: {fileID: 3654113803822656081, guid: a9b042c890e3a7045b0b660332b2de46, type: 3}
       propertyPath: m_Name
       value: Player
-- 
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