From a21f14056dc75626bb070ba18a3ded797e9b0c59 Mon Sep 17 00:00:00 2001 From: Zenovore <agustinus.alexander17@gmail.com> Date: Sat, 9 Apr 2022 19:33:38 +0700 Subject: [PATCH] fix/bullet moving not straight --- Survival Shooter/Assets/Prefabs/Bullet.prefab | 2 +- Survival Shooter/Assets/Scenes/WaveMode.unity | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Survival Shooter/Assets/Prefabs/Bullet.prefab b/Survival Shooter/Assets/Prefabs/Bullet.prefab index 61ea4d3..5f3894b 100644 --- a/Survival Shooter/Assets/Prefabs/Bullet.prefab +++ b/Survival Shooter/Assets/Prefabs/Bullet.prefab @@ -67,7 +67,7 @@ MonoBehaviour: isRotating: 1 isFloating: 0 isScaling: 0 - rotationAngle: {x: 10, y: 0, z: 10} + rotationAngle: {x: 0, y: 0, z: 10} rotationSpeed: 5 floatSpeed: 0 floatRate: 0 diff --git a/Survival Shooter/Assets/Scenes/WaveMode.unity b/Survival Shooter/Assets/Scenes/WaveMode.unity index 9d5ddd3..cca2bcb 100644 --- a/Survival Shooter/Assets/Scenes/WaveMode.unity +++ b/Survival Shooter/Assets/Scenes/WaveMode.unity @@ -3467,6 +3467,10 @@ PrefabInstance: propertyPath: startingHealth value: 100 objectReference: {fileID: 0} + - target: {fileID: 3654113803822623922, guid: a9b042c890e3a7045b0b660332b2de46, type: 3} + propertyPath: initialspeed + value: 6 + objectReference: {fileID: 0} - target: {fileID: 3654113803822656081, guid: a9b042c890e3a7045b0b660332b2de46, type: 3} propertyPath: m_Name value: Player -- GitLab