From 461c1f7bb1b3e6c4e36c70633a7cc4b1f711f8e6 Mon Sep 17 00:00:00 2001 From: Zenovore <agustinus.alexander17@gmail.com> Date: Sat, 9 Apr 2022 21:29:40 +0700 Subject: [PATCH] fix/reset iscrit for pooling --- Survival Shooter/Assets/Scripts/Bullet/Bullet.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs index 2a7cb7a..d5c09b5 100644 --- a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs +++ b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs @@ -38,6 +38,7 @@ public class Bullet : MonoBehaviour, IPooledObject bulletCritChance = PlayerShooting.critChance; hasHit = false; timer = 0; + isCrit = false; } // Update is called once per frame -- GitLab