From 461c1f7bb1b3e6c4e36c70633a7cc4b1f711f8e6 Mon Sep 17 00:00:00 2001
From: Zenovore <agustinus.alexander17@gmail.com>
Date: Sat, 9 Apr 2022 21:29:40 +0700
Subject: [PATCH] fix/reset iscrit for pooling

---
 Survival Shooter/Assets/Scripts/Bullet/Bullet.cs | 1 +
 1 file changed, 1 insertion(+)

diff --git a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs
index 2a7cb7a..d5c09b5 100644
--- a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs	
+++ b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs	
@@ -38,6 +38,7 @@ public class Bullet : MonoBehaviour, IPooledObject
         bulletCritChance = PlayerShooting.critChance;     
         hasHit = false;
         timer = 0;
+        isCrit = false;
     }
 
     // Update is called once per frame
-- 
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