diff --git a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs
index 2a7cb7a28a683d6287bd4883963375b25704f4a5..d5c09b5789610e62f640d2c1a6b77459ae8e8979 100644
--- a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs	
+++ b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs	
@@ -38,6 +38,7 @@ public class Bullet : MonoBehaviour, IPooledObject
         bulletCritChance = PlayerShooting.critChance;     
         hasHit = false;
         timer = 0;
+        isCrit = false;
     }
 
     // Update is called once per frame