diff --git a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs index 2a7cb7a28a683d6287bd4883963375b25704f4a5..d5c09b5789610e62f640d2c1a6b77459ae8e8979 100644 --- a/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs +++ b/Survival Shooter/Assets/Scripts/Bullet/Bullet.cs @@ -38,6 +38,7 @@ public class Bullet : MonoBehaviour, IPooledObject bulletCritChance = PlayerShooting.critChance; hasHit = false; timer = 0; + isCrit = false; } // Update is called once per frame