diff --git a/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs b/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs index ac0de73c2d3490eb3da487d708cbac278b7d310e..4b4b439b3d72efd0cb5b650582b40c4cdd4a724e 100644 --- a/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs +++ b/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs @@ -31,12 +31,14 @@ public class PlayerName : MonoBehaviour { playernameMenu.text = playernameUI.text; PlayerPrefs.SetString("PlayerName", playernameUI.text); + StateHolder.playerName = playernameUI.text; } else { // Debug.Log("Kosong"); playernameMenu.text = "Player"; PlayerPrefs.SetString("PlayerName", "Player"); + StateHolder.playerName = "Player"; } } }