diff --git a/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs b/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs
index ac0de73c2d3490eb3da487d708cbac278b7d310e..4b4b439b3d72efd0cb5b650582b40c4cdd4a724e 100644
--- a/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs	
+++ b/Survival Shooter/Assets/Scripts/PlayerName/PlayerName.cs	
@@ -31,12 +31,14 @@ public class PlayerName : MonoBehaviour
         {
             playernameMenu.text = playernameUI.text;
             PlayerPrefs.SetString("PlayerName", playernameUI.text);
+            StateHolder.playerName = playernameUI.text;
         }
         else
         {
             // Debug.Log("Kosong");
             playernameMenu.text = "Player";
             PlayerPrefs.SetString("PlayerName", "Player");
+            StateHolder.playerName = "Player";
         }
     }
 }