diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index e2ea90eafc71603d49a12fb42404cf80b7a7dfad..52af822716cff376088226c09a2aefe95aacfbba 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -621,7 +621,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!114 &74940504
 MonoBehaviour:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity
index ffcdf473a7850a70dfd787f1b2db50311bdfcd84..971633c1a11fe9f8cf4fc8494331fe3386d0d993 100644
--- a/Assets/Scenes/Menu.unity
+++ b/Assets/Scenes/Menu.unity
@@ -1161,9 +1161,9 @@ RectTransform:
   m_Father: {fileID: 649086386}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 0}
+  m_SizeDelta: {x: -17, y: 0}
   m_Pivot: {x: 0, y: 1}
 --- !u!114 &408702120
 MonoBehaviour:
@@ -2498,7 +2498,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &649086386
 RectTransform:
   m_ObjectHideFlags: 0
@@ -2848,7 +2848,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: -0.000022888184}
+  m_AnchoredPosition: {x: 0, y: 0.0000076293945}
   m_SizeDelta: {x: 0, y: 40}
   m_Pivot: {x: 0.5, y: 1}
 --- !u!1 &738412513
@@ -3152,7 +3152,7 @@ RectTransform:
   m_Father: {fileID: 1229417863}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 10, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -4498,7 +4498,7 @@ RectTransform:
   m_Father: {fileID: 1150655023}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 20, y: 20}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -5048,8 +5048,8 @@ RectTransform:
   m_Children: []
   m_Father: {fileID: 1345565791}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
+  m_AnchorMin: {x: 1, y: 0}
+  m_AnchorMax: {x: 1, y: 1}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 50, y: 0}
   m_Pivot: {x: 0.5, y: 0.5}
@@ -5106,7 +5106,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!224 &1475666024
 RectTransform:
   m_ObjectHideFlags: 0
@@ -5863,7 +5863,7 @@ MonoBehaviour:
   m_HandleRect: {fileID: 1397434514}
   m_Direction: 2
   m_Value: 0
-  m_Size: 0.6666667
+  m_Size: 1
   m_NumberOfSteps: 0
   m_OnValueChanged:
     m_PersistentCalls:
@@ -7284,7 +7284,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!224 &2046112546
 RectTransform:
   m_ObjectHideFlags: 0