diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 8798c4aacec9ca818fe00386851d5cfd3ecddccb..5dba6fd7e33fd0cb3307c2294d5559068dac2fb8 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.02670933, g: 0.2986151, b: 0.49627835, a: 1} + m_IndirectSpecularColor: {r: 0.026566118, g: 0.29867774, b: 0.49624193, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -7085,7 +7085,7 @@ AudioSource: m_GameObject: {fileID: 1479356869} m_Enabled: 1 serializedVersion: 4 - OutputAudioMixerGroup: {fileID: 24300000, guid: 5b84db49d40ea449aa4f3e3bd229ab5b, type: 2} + OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 @@ -7094,7 +7094,7 @@ AudioSource: Mute: 0 Spatialize: 0 SpatializePostEffects: 0 - Priority: 0 + Priority: 128 DopplerLevel: 1 MinDistance: 1 MaxDistance: 500