diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index 8798c4aacec9ca818fe00386851d5cfd3ecddccb..5dba6fd7e33fd0cb3307c2294d5559068dac2fb8 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.02670933, g: 0.2986151, b: 0.49627835, a: 1}
+  m_IndirectSpecularColor: {r: 0.026566118, g: 0.29867774, b: 0.49624193, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -7085,7 +7085,7 @@ AudioSource:
   m_GameObject: {fileID: 1479356869}
   m_Enabled: 1
   serializedVersion: 4
-  OutputAudioMixerGroup: {fileID: 24300000, guid: 5b84db49d40ea449aa4f3e3bd229ab5b, type: 2}
+  OutputAudioMixerGroup: {fileID: 0}
   m_audioClip: {fileID: 0}
   m_PlayOnAwake: 0
   m_Volume: 1
@@ -7094,7 +7094,7 @@ AudioSource:
   Mute: 0
   Spatialize: 0
   SpatializePostEffects: 0
-  Priority: 0
+  Priority: 128
   DopplerLevel: 1
   MinDistance: 1
   MaxDistance: 500