diff --git a/Assets/Scripts/GameOver.cs b/Assets/Scripts/GameOver.cs index 9911661d02973a388563b346ff4d0279ea54a16d..bf12516c1d0ce5077a5d58702050344d5bd0e7f5 100644 --- a/Assets/Scripts/GameOver.cs +++ b/Assets/Scripts/GameOver.cs @@ -42,8 +42,6 @@ public class GameOver : MonoBehaviour { questBox.SetActive(false); healthBar.SetActive(false); - audioSource = GetComponent<AudioSource>(); - audioSource.Play(); gameOverPanel.SetActive(true); Cursor.lockState = gameOverPanel.activeSelf ? CursorLockMode.None : CursorLockMode.Locked; StatisticsData statisticsData = StatisticsManager.Instance.GetStatistics(); @@ -69,6 +67,8 @@ public class GameOver : MonoBehaviour if (isPlayerDead) { + audioSource = GetComponent<AudioSource>(); + audioSource.Play(); continueButton.SetActive(false); menuButton.SetActive(true); }