diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index 5dba6fd7e33fd0cb3307c2294d5559068dac2fb8..72be4597eb46921f109f9559104b75e5cf61b0b0 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.026566118, g: 0.29867774, b: 0.49624193, a: 1}
+  m_IndirectSpecularColor: {r: 0.026700953, g: 0.29866886, b: 0.49627915, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -645,7 +645,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 0
+  m_IsActive: 1
 --- !u!114 &74940504
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -3170,8 +3170,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: 50}
-  m_SizeDelta: {x: -40, y: -810}
+  m_AnchoredPosition: {x: 0, y: 90}
+  m_SizeDelta: {x: -40, y: -950}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!222 &551725694
 CanvasRenderer:
@@ -4258,8 +4258,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: 50}
-  m_SizeDelta: {x: -40, y: -850}
+  m_AnchoredPosition: {x: 0, y: 90}
+  m_SizeDelta: {x: -40, y: -990}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!1001 &828764475
 PrefabInstance:
@@ -5277,8 +5277,8 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 0, y: -337.5}
-  m_SizeDelta: {x: 0, y: -805}
+  m_AnchoredPosition: {x: 0, y: -385}
+  m_SizeDelta: {x: 0, y: -910}
   m_Pivot: {x: 0.5, y: 0.5}
 --- !u!114 &1107030668
 MonoBehaviour: