diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 5dba6fd7e33fd0cb3307c2294d5559068dac2fb8..72be4597eb46921f109f9559104b75e5cf61b0b0 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.026566118, g: 0.29867774, b: 0.49624193, a: 1} + m_IndirectSpecularColor: {r: 0.026700953, g: 0.29866886, b: 0.49627915, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -645,7 +645,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!114 &74940504 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3170,8 +3170,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 50} - m_SizeDelta: {x: -40, y: -810} + m_AnchoredPosition: {x: 0, y: 90} + m_SizeDelta: {x: -40, y: -950} m_Pivot: {x: 0.5, y: 0} --- !u!222 &551725694 CanvasRenderer: @@ -4258,8 +4258,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 50} - m_SizeDelta: {x: -40, y: -850} + m_AnchoredPosition: {x: 0, y: 90} + m_SizeDelta: {x: -40, y: -990} m_Pivot: {x: 0.5, y: 0} --- !u!1001 &828764475 PrefabInstance: @@ -5277,8 +5277,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -337.5} - m_SizeDelta: {x: 0, y: -805} + m_AnchoredPosition: {x: 0, y: -385} + m_SizeDelta: {x: 0, y: -910} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1107030668 MonoBehaviour: