diff --git a/Assets/Level01Controller.cs b/Assets/Level01Controller.cs index 9c104f339efcf64d034f48d8364275f03539cfa0..76debf716112ecf78d5857afa358307ed15609a3 100644 --- a/Assets/Level01Controller.cs +++ b/Assets/Level01Controller.cs @@ -20,7 +20,7 @@ public class Level01Controller : MonoBehaviour missionText.SetText(SetTextMission()); } - string SetTextMission() + private string SetTextMission() { return $"Your Mission\nKill Keroco {EnemyDeathCount}/{maxKerocoDeath}"; } diff --git a/Assets/Level02Controller.cs b/Assets/Level02Controller.cs index cc433c7339aa501a712b92b602123122456411e8..a0decff34f42ea07a58c173dad081e7266f395b4 100644 --- a/Assets/Level02Controller.cs +++ b/Assets/Level02Controller.cs @@ -27,7 +27,7 @@ public class Level02Controller : MonoBehaviour EventManager.StopListening("LeaderOfEnemyDeath", IncrementLeaderOfEnemyDeathCount); } - string SetTextMission() + private string SetTextMission() { return $"Your Mission\nKill Keroco {EnemyDeathCount}/{maxKerocoDeath}\nKill Kepala Keroco {EnemyLeaderDeathCount}/{maxLeaderOfKerocoDeath}"; } diff --git a/Assets/Level03Controller.cs b/Assets/Level03Controller.cs index 24d46388c101a81b25254623803e715da6741efe..e5fe3350c0c65cded9af00f7ca5c33c595ae0757 100644 --- a/Assets/Level03Controller.cs +++ b/Assets/Level03Controller.cs @@ -32,7 +32,7 @@ public class Level03Controller : MonoBehaviour EventManager.StopListening("AdmiralOfEnemyDeath", IncrementAdmiralOfEnemyDeathCount); } - string SetTextMission() + private string SetTextMission() { return $"Your Mission\nKill Kepala Keroco {EnemyLeaderDeathCount}/{maxLeaderOfKerocoDeath}\nKill Jenderal {EnemyAdmiralDeathCount}/{maxAdmiralOfKerocoDeath}"; } diff --git a/Assets/Level04Controller.cs b/Assets/Level04Controller.cs index 92bc69d0a3c03f8e36eb42636d5e0fd9d5baa89f..514ab64fe782373a92d9d1d84753c85e279f272b 100644 --- a/Assets/Level04Controller.cs +++ b/Assets/Level04Controller.cs @@ -33,7 +33,7 @@ public class Level04Controller : MonoBehaviour EventManager.StopListening("KingOfEnemyDeath", IncrementKingOfEnemyDeathCount); } - string SetTextMission() + private string SetTextMission() { return $"Your Mission\nKill Kepala Keroco {EnemyLeaderDeathCount}/{maxLeaderKerocoDeath}\nKill Jenderal {EnemyAdmiralDeathCount}/{maxAdmiralOfKerocoDeath}\nKill King {EnemyKingDeathCount}/{maxKingOfKerocoDeath}"; }