diff --git a/Assets/Scenes/Level02/Level 02.unity b/Assets/Scenes/Level02/Level 02.unity
index 399ddf8fc7a26a9510515b3abe1fa2afb48690c1..3544015777a37be9478c8c99ccb9cea815a632e6 100644
--- a/Assets/Scenes/Level02/Level 02.unity	
+++ b/Assets/Scenes/Level02/Level 02.unity	
@@ -3062,7 +3062,7 @@ MonoBehaviour:
   maxSpawnThreshold: 5
   maxMobs: 10
   mobs: {fileID: 1017768065}
-  Difficulty: 2
+  Difficulty: 0
 --- !u!4 &485020025
 Transform:
   m_ObjectHideFlags: 0
@@ -3846,7 +3846,7 @@ MonoBehaviour:
   maxSpawnThreshold: 5
   maxMobs: 3
   mobs: {fileID: 2104174455}
-  Difficulty: 2
+  Difficulty: 0
 --- !u!4 &636821002
 Transform:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scenes/Level03/Level 03.unity b/Assets/Scenes/Level03/Level 03.unity
index ff1e37e97b8764708c0746c53bc9ce67331d6873..e7ca001373a07fa18cb8db9fbfea8b1ab849e6d4 100644
--- a/Assets/Scenes/Level03/Level 03.unity	
+++ b/Assets/Scenes/Level03/Level 03.unity	
@@ -202,7 +202,7 @@ MonoBehaviour:
   maxSpawnThreshold: 5
   maxMobs: 1
   mobs: {fileID: 1192528451}
-  Difficulty: 2
+  Difficulty: 0
 --- !u!4 &35651298
 Transform:
   m_ObjectHideFlags: 0
@@ -461,7 +461,7 @@ MonoBehaviour:
   maxSpawnThreshold: 5
   maxMobs: 3
   mobs: {fileID: 1470658495}
-  Difficulty: 2
+  Difficulty: 0
 --- !u!4 &113544459
 Transform:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/EnemyR/EnemyManager.cs b/Assets/Scripts/EnemyR/EnemyManager.cs
index 0618cbc091ec2987874cf99b8eebd077e9f0c6bd..4be9e0efd5c8e2beaf804f46ce9a8cd3fda60733 100644
--- a/Assets/Scripts/EnemyR/EnemyManager.cs
+++ b/Assets/Scripts/EnemyR/EnemyManager.cs
@@ -103,8 +103,31 @@ public class EnemyManager : MonoBehaviour
     
     private void Die()
     {
+        string trigger = "";
+
+        if (name == "Keroco" || name == "Keroco(Clone)")
+        {
+            trigger = "EnemyDeath";
+        }
+
+        if (name == "Kepala Keroco" || name == "Kepala Keroco(Clone)")
+        { 
+            trigger = "LeaderOfEnemyDeath";
+            
+        }
+
+        if (name == "Jenderal")
+        {
+            trigger = "AdmiralOfEnemyDeath";
+        }
+
+        if (name == "Raja")
+        {
+            trigger = "KingOfEnemyDeath";
+        }
+        
         EventManager.TriggerEvent("Sound", transform.position);
-        EventManager.TriggerEvent("EnemyDeath");
+        EventManager.TriggerEvent(trigger);
         animator.SetTrigger("Dead");
         SetKinematics(true);
         audioSource.clip = deathAudio;