diff --git a/Assets/Scenes/Level_01.unity b/Assets/Scenes/Level_01.unity
index c476fc130df7b62f14f93f321f0c46da9cfbc4c8..9777a30b387860ca26214699926fceb0f79fb327 100644
--- a/Assets/Scenes/Level_01.unity
+++ b/Assets/Scenes/Level_01.unity
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.45061463, g: 0.4986083, b: 0.5643749, a: 1}
+  m_IndirectSpecularColor: {r: 0.45061505, g: 0.498609, b: 0.56437516, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -7213,7 +7213,7 @@ GameObject:
   - component: {fileID: 1733453810}
   - component: {fileID: 1733453809}
   m_Layer: 5
-  m_Name: Score
+  m_Name: TimeSurvival
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -7247,7 +7247,7 @@ MonoBehaviour:
   m_GameObject: {fileID: 1733453807}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 86e378bc199fbd343bceabbd3a16d73e, type: 3}
+  m_Script: {fileID: 11500000, guid: 7bccca8b40843e648b4854db6e9b97f7, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
 --- !u!114 &1733453810
@@ -7283,7 +7283,7 @@ MonoBehaviour:
     m_HorizontalOverflow: 0
     m_VerticalOverflow: 0
     m_LineSpacing: 1
-  m_Text: SCore
+  m_Text: time
 --- !u!222 &1733453811
 CanvasRenderer:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/Managers/TimeSurvival.cs b/Assets/Scripts/Managers/TimeSurvival.cs
new file mode 100644
index 0000000000000000000000000000000000000000..1ddd83e9f2b7fe32429535d978a6688cf0caa46f
--- /dev/null
+++ b/Assets/Scripts/Managers/TimeSurvival.cs
@@ -0,0 +1,53 @@
+using UnityEngine;
+using UnityEngine.UI;
+using System.Collections;
+
+public class TimeSurvival : MonoBehaviour
+{
+    public static int time;
+    int survive;
+    int j;
+    int m;
+    int d;
+    string str_j;
+    string str_m;
+    string str_d;
+
+    Text text;
+
+
+    void Awake ()
+    {
+        text = GetComponent<Text>();
+        time = 0;
+    }
+
+
+    void Update ()
+    {
+        time += 1;
+        survive = (int)(time*0.01);
+        j = survive/3600;
+        m = (survive-(j*3600))/60;
+        d = survive-(j*3600)-(m*60);
+        if (j<10){
+            str_j = "0"+j;
+        }
+        else{
+            str_j = j.ToString();
+        }
+        if (m<10){
+            str_m = "0"+m;
+        }
+        else{
+            str_m = m.ToString();
+        }
+        if (d<10){
+            str_d = "0"+d;
+        }
+        else{
+            str_d = d.ToString();
+        }
+        text.text = str_j+":" +str_m+":"+str_d ;
+    }
+}
diff --git a/Assets/Scripts/Managers/TimeSurvival.cs.meta b/Assets/Scripts/Managers/TimeSurvival.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..11252f504adaf7d21c131f13b20965882cf3edc2
--- /dev/null
+++ b/Assets/Scripts/Managers/TimeSurvival.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7bccca8b40843e648b4854db6e9b97f7
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: