diff --git a/Assets/Animation/HUDCanvas.controller b/Assets/Animation/HUDCanvas.controller
index d2dbb8f3c361365d3b1e46f36157762ff4bb97d1..866204ac1d1bd71b5d951ba469118df735200b52 100644
--- a/Assets/Animation/HUDCanvas.controller
+++ b/Assets/Animation/HUDCanvas.controller
@@ -86,7 +86,7 @@ AnimatorStateTransition:
   m_CanTransitionToSelf: 0
 --- !u!1102 &1102249087295179486
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -112,7 +112,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1102 &1102635298293003362
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -138,7 +138,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1102 &1102828773405103130
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -164,7 +164,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1107 &1107121841964361250
 AnimatorStateMachine:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
diff --git a/Assets/Animation/PlayerAC.controller b/Assets/Animation/PlayerAC.controller
index 9257e8558268493694579c57b11dd74408ff6b1a..fd1675e1f5451b8be0d536e083f7aff30a1f50ae 100644
--- a/Assets/Animation/PlayerAC.controller
+++ b/Assets/Animation/PlayerAC.controller
@@ -14,13 +14,13 @@ AnimatorController:
     m_DefaultFloat: 0
     m_DefaultInt: 0
     m_DefaultBool: 0
-    m_Controller: {fileID: 9100000}
+    m_Controller: {fileID: 0}
   - m_Name: Die
     m_Type: 4
     m_DefaultFloat: 0
     m_DefaultInt: 0
     m_DefaultBool: 0
-    m_Controller: {fileID: 9100000}
+    m_Controller: {fileID: 0}
   m_AnimatorLayers:
   - serializedVersion: 5
     m_Name: Base Layer
@@ -111,7 +111,7 @@ AnimatorStateTransition:
   m_CanTransitionToSelf: 1
 --- !u!1102 &1102298529247073792
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -137,7 +137,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1102 &1102503142168606822
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -164,7 +164,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1102 &1102589369875474630
 AnimatorState:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
@@ -191,7 +191,7 @@ AnimatorState:
   m_TimeParameter: 
 --- !u!1107 &1107534553949656524
 AnimatorStateMachine:
-  serializedVersion: 5
+  serializedVersion: 6
   m_ObjectHideFlags: 1
   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
diff --git a/Assets/Materials/PlayerMaterial.mat b/Assets/Materials/PlayerMaterial.mat
index 72c16e8cad54aecfd3a84238f907d00cdbe13016..dbdb7f4ac3ab088870eb19e822c19d2324277cb6 100644
--- a/Assets/Materials/PlayerMaterial.mat
+++ b/Assets/Materials/PlayerMaterial.mat
@@ -2,167 +2,89 @@
 %TAG !u! tag:unity3d.com,2011:
 --- !u!21 &2100000
 Material:
-  serializedVersion: 4
+  serializedVersion: 6
   m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_Name: PlayerMaterial
   m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
-  m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME _NORMALMAP
-    _SPECGLOSSMAP _UVSEC_UV1
+  m_ShaderKeywords: _EMISSION _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
+    _NORMALMAP _SPECGLOSSMAP _UVSEC_UV1
+  m_LightmapFlags: 1
+  m_EnableInstancingVariants: 0
+  m_DoubleSidedGI: 0
   m_CustomRenderQueue: -1
+  stringTagMap: {}
+  disabledShaderPasses: []
   m_SavedProperties:
-    serializedVersion: 2
+    serializedVersion: 3
     m_TexEnvs:
-      data:
-        first:
-          name: _MainTex
-        second:
-          m_Texture: {fileID: 2800000, guid: a3cc890ba79fb47449fb51893aa9b363, type: 3}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
-      data:
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-        second:
-          m_Texture: {fileID: 2800000, guid: d98be175031405b4fb3f6a5f459a22e4, type: 3}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
-      data:
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-          name: _DetailNormalMap
-        second:
-          m_Texture: {fileID: 0}
-          m_Scale: {x: 1, y: 1}
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-        second:
-          m_Texture: {fileID: 0}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
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-        second:
-          m_Texture: {fileID: 0}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
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-          m_Scale: {x: 1, y: 1}
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-        second:
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-          m_Scale: {x: 1, y: 1}
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-        second:
-          m_Texture: {fileID: 0}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
-      data:
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-        second:
-          m_Texture: {fileID: 0}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
-      data:
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-          name: _OcclusionMap
-        second:
-          m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3}
-          m_Scale: {x: 1, y: 1}
-          m_Offset: {x: 0, y: 0}
+    - _BumpMap:
+        m_Texture: {fileID: 2800000, guid: d98be175031405b4fb3f6a5f459a22e4, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailAlbedoMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailMask:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _DetailNormalMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _EmissionMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _MainTex:
+        m_Texture: {fileID: 2800000, guid: a3cc890ba79fb47449fb51893aa9b363, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _Occlusion:
+        m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _OcclusionMap:
+        m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _ParallaxMap:
+        m_Texture: {fileID: 0}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
+    - _SpecGlossMap:
+        m_Texture: {fileID: 2800000, guid: bc9b1c6383841ea4f9e532a49c651ff6, type: 3}
+        m_Scale: {x: 1, y: 1}
+        m_Offset: {x: 0, y: 0}
     m_Floats:
-      data:
-        first:
-          name: _Shininess
-        second: .115098767
-      data:
-        first:
-          name: _AlphaTestRef
-        second: .5
-      data:
-        first:
-          name: _Lightmapping
-        second: 1
-      data:
-        first:
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-        second: 1
-      data:
-        first:
-          name: _DstBlend
-        second: 0
-      data:
-        first:
-          name: _Parallax
-        second: .0199999996
-      data:
-        first:
-          name: _ZWrite
-        second: 1
-      data:
-        first:
-          name: _Glossiness
-        second: 0
-      data:
-        first:
-          name: _BumpScale
-        second: 1
-      data:
-        first:
-          name: _OcclusionStrength
-        second: .600000024
-      data:
-        first:
-          name: _DetailNormalMapScale
-        second: 1
-      data:
-        first:
-          name: _UVSec
-        second: 0
-      data:
-        first:
-          name: _Mode
-        second: 0
-      data:
-        first:
-          name: _EmissionScaleUI
-        second: 1
+    - _AlphaTestRef: 0.5
+    - _BumpScale: 1
+    - _Cutoff: 0.5
+    - _DetailNormalMapScale: 1
+    - _DstBlend: 0
+    - _EmissionScaleUI: 1
+    - _GlossMapScale: 1
+    - _Glossiness: 0
+    - _GlossyReflections: 1
+    - _Lightmapping: 1
+    - _Mode: 0
+    - _OcclusionStrength: 0.6
+    - _Parallax: 0.02
+    - _Shininess: 0.11509877
+    - _SmoothnessTextureChannel: 0
+    - _SpecularHighlights: 1
+    - _SrcBlend: 1
+    - _UVSec: 0
+    - _ZWrite: 1
     m_Colors:
-      data:
-        first:
-          name: _EmissionColor
-        second: {r: 0, g: 0, b: 0, a: .99999994}
-      data:
-        first:
-          name: _Color
-        second: {r: 1, g: 1, b: 1, a: 1}
-      data:
-        first:
-          name: _SpecColor
-        second: {r: .25, g: .213235289, b: .213235289, a: 1}
-      data:
-        first:
-          name: _SpecularColor
-        second: {r: .200000003, g: .200000003, b: .200000003, a: 1}
-      data:
-        first:
-          name: _EmissionColorUI
-        second: {r: 0, g: 0, b: 0, a: 1}
-      data:
-        first:
-          name: _EmissionColorWithMapUI
-        second: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994}
+    - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1}
+    - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1}
+    - _SpecColor: {r: 0.25, g: 0.21323529, b: 0.21323529, a: 1}
+    - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
+  m_BuildTextureStacks: []
diff --git a/Assets/Scenes/Level_01.unity b/Assets/Scenes/Level_01.unity
index f548b1c9a54f9781579a28a17999b61fae2af3fc..f0e95561a8304c0f469f85c8ee4ce7e437f7cfc9 100644
--- a/Assets/Scenes/Level_01.unity
+++ b/Assets/Scenes/Level_01.unity
@@ -38,12 +38,12 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.45061505, g: 0.498609, b: 0.56437516, a: 1}
+  m_IndirectSpecularColor: {r: 0.45061475, g: 0.4986083, b: 0.56437457, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 11
+  serializedVersion: 12
   m_GIWorkflowMode: 0
   m_GISettings:
     serializedVersion: 2
@@ -54,7 +54,7 @@ LightmapSettings:
     m_EnableBakedLightmaps: 1
     m_EnableRealtimeLightmaps: 1
   m_LightmapEditorSettings:
-    serializedVersion: 10
+    serializedVersion: 12
     m_Resolution: 2
     m_BakeResolution: 40
     m_AtlasSize: 1024
@@ -62,6 +62,7 @@ LightmapSettings:
     m_AOMaxDistance: 1
     m_CompAOExponent: 1
     m_CompAOExponentDirect: 0
+    m_ExtractAmbientOcclusion: 0
     m_Padding: 2
     m_LightmapParameters: {fileID: 0}
     m_LightmapsBakeMode: 1
@@ -76,10 +77,16 @@ LightmapSettings:
     m_PVRDirectSampleCount: 32
     m_PVRSampleCount: 500
     m_PVRBounces: 2
+    m_PVREnvironmentSampleCount: 500
+    m_PVREnvironmentReferencePointCount: 2048
+    m_PVRFilteringMode: 2
+    m_PVRDenoiserTypeDirect: 0
+    m_PVRDenoiserTypeIndirect: 0
+    m_PVRDenoiserTypeAO: 0
     m_PVRFilterTypeDirect: 0
     m_PVRFilterTypeIndirect: 0
     m_PVRFilterTypeAO: 0
-    m_PVRFilteringMode: 1
+    m_PVREnvironmentMIS: 0
     m_PVRCulling: 1
     m_PVRFilteringGaussRadiusDirect: 1
     m_PVRFilteringGaussRadiusIndirect: 5
@@ -87,9 +94,11 @@ LightmapSettings:
     m_PVRFilteringAtrousPositionSigmaDirect: 0.5
     m_PVRFilteringAtrousPositionSigmaIndirect: 2
     m_PVRFilteringAtrousPositionSigmaAO: 1
-    m_ShowResolutionOverlay: 1
+    m_ExportTrainingData: 0
+    m_TrainingDataDestination: TrainingData
+    m_LightProbeSampleCountMultiplier: 4
   m_LightingDataAsset: {fileID: 0}
-  m_UseShadowmask: 1
+  m_LightingSettings: {fileID: 1503565456}
 --- !u!196 &4
 NavMeshSettings:
   serializedVersion: 2
@@ -109,6 +118,8 @@ NavMeshSettings:
     manualTileSize: 0
     tileSize: 256
     accuratePlacement: 0
+    maxJobWorkers: 0
+    preserveTilesOutsideBounds: 0
     debug:
       m_Flags: 0
   m_NavMeshData: {fileID: 23800000, guid: 1592a49ea03c04944891f2ac1f4638d0, type: 2}
@@ -158,32 +169,44 @@ PrefabInstance:
       value: Player
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalRotation.x
-      value: 0.44867012
+      propertyPath: m_LocalPosition.x
+      value: 0.28490838
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalRotation.y
-      value: 0.44867012
+      propertyPath: m_LocalPosition.y
+      value: 0.26030847
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalRotation.z
-      value: -0.54653007
+      propertyPath: m_LocalPosition.z
+      value: -0.2040963
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalRotation.w
       value: 0.54653007
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalPosition.x
-      value: 0.28490838
+      propertyPath: m_LocalRotation.x
+      value: 0.44867012
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalPosition.y
-      value: 0.26030847
+      propertyPath: m_LocalRotation.y
+      value: 0.44867012
       objectReference: {fileID: 0}
     - target: {fileID: 400002, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalPosition.z
-      value: -0.2040963
+      propertyPath: m_LocalRotation.z
+      value: -0.54653007
+      objectReference: {fileID: 0}
+    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
+      propertyPath: m_LocalScale.x
+      value: 1.0000001
+      objectReference: {fileID: 0}
+    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
+      propertyPath: m_LocalScale.y
+      value: 1.0000001
+      objectReference: {fileID: 0}
+    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
+      propertyPath: m_LocalScale.z
+      value: 0.99999994
       objectReference: {fileID: 0}
     - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalPosition.x
@@ -198,12 +221,8 @@ PrefabInstance:
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       objectReference: {fileID: 0}
     - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalScale.x
-      value: 1.0000001
-      objectReference: {fileID: 0}
-    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalScale.y
-      value: 1.0000001
+      propertyPath: m_LocalRotation.w
+      value: 0.99999976
       objectReference: {fileID: 0}
     - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalRotation.x
@@ -213,13 +232,9 @@ PrefabInstance:
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       value: -0
       objectReference: {fileID: 0}
-    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalRotation.w
-      value: 0.99999976
-      objectReference: {fileID: 0}
-    - target: {fileID: 400006, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalScale.z
-      value: 0.99999994
+    - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
+      propertyPath: m_RootOrder
+      value: 7
       objectReference: {fileID: 0}
     - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalPosition.x
@@ -233,6 +248,10 @@ PrefabInstance:
       propertyPath: m_LocalPosition.z
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
+      propertyPath: m_LocalRotation.w
+      value: 1
+      objectReference: {fileID: 0}
     - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalRotation.x
       value: 0
@@ -245,14 +264,6 @@ PrefabInstance:
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       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_LocalRotation.w
-      value: 1
-      objectReference: {fileID: 0}
-    - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
-      propertyPath: m_RootOrder
-      value: 7
-      objectReference: {fileID: 0}
     - target: {fileID: 400080, guid: f1d84cc28597f5641a3d9cbc4df7e306, type: 3}
       propertyPath: m_LocalEulerAnglesHint.x
       value: 0
@@ -449,9 +460,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 544f2064df03e95419b4a5147c506b08, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  startingHealth: 100
+  startingHealth: 200
+  maxHealth: 200
   currentHealth: 0
-  healthSlider: {fileID: 2070728230}
+  healthStatus: {fileID: 1761945547}
   damageImage: {fileID: 1109176449}
   deathClip: {fileID: 8300000, guid: d36a393bca4582043982db9089e1694f, type: 3}
   flashSpeed: 5
@@ -482,6 +494,38 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   gameOverManager: {fileID: 38786130}
+--- !u!114 &33458255
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 33458244}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 442de62833641354e880893c172072bb, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  startingPower: 20
+  maxPower: 100
+  currentPower: 0
+  powerStatus: {fileID: 1404279544}
+--- !u!114 &33458256
+MonoBehaviour:
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 33458244}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 71bf61ef25b320046b9aa3375b1b5837, type: 3}
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@@ -6750,7 +7133,7 @@ RectTransform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 38786128}
-  m_RootOrder: 6
+  m_RootOrder: 5
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 1}
   m_AnchorMax: {x: 0.5, y: 1}
@@ -6778,17 +7161,17 @@ MonoBehaviour:
   m_GameObject: {fileID: 1733453807}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 0
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
-    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
-      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
   m_FontData:
     m_Font: {fileID: 12800000, guid: 46238fb1ad7a7a84ba8954c1c860994c, type: 3}
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@@ -6938,7 +7321,7 @@ Transform:
   m_Father: {fileID: 0}
   m_RootOrder: 5
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &2070728228
+--- !u!1 &1761945544
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   m_CorrespondingSourceObject: {fileID: 0}
@@ -6946,82 +7329,74 @@ GameObject:
   m_PrefabAsset: {fileID: 0}
   serializedVersion: 6
   m_Component:
-  - component: {fileID: 2070728229}
-  - component: {fileID: 2070728230}
+  - component: {fileID: 1761945545}
+  - component: {fileID: 1761945546}
+  - component: {fileID: 1761945547}
   m_Layer: 5
-  m_Name: HeartSlider
+  m_Name: HealthStatus
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
   m_IsActive: 1
---- !u!224 &2070728229
+--- !u!224 &1761945545
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   m_CorrespondingSourceObject: {fileID: 0}
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 2070728228}
+  m_GameObject: {fileID: 1761945544}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 0, y: 0, z: 48.5}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children:
-  - {fileID: 546248932}
-  - {fileID: 1099601753}
+  m_Children: []
   m_Father: {fileID: 38786128}
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+  m_RootOrder: 10
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-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 180, y: 50}
-  m_SizeDelta: {x: 180, y: 30}
+  m_AnchorMin: {x: 0.5, y: 1}
+  m_AnchorMax: {x: 0.5, y: 1}
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   m_Pivot: {x: 0.5, y: 0.5}
---- !u!114 &2070728230
+--- !u!222 &1761945546
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+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1761945544}
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+--- !u!114 &1761945547
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+  m_OnCullStateChanged:
     m_PersistentCalls:
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-    m_TypeName: UnityEngine.UI.Slider+SliderEvent, UnityEngine.UI, Version=1.0.0.0,
-      Culture=neutral, PublicKeyToken=null
+  m_FontData:
+    m_Font: {fileID: 12800000, guid: 46238fb1ad7a7a84ba8954c1c860994c, type: 3}
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diff --git a/Assets/Scripts/Player/PlayerHealth.cs b/Assets/Scripts/Player/PlayerHealth.cs
index d4392223edbb8576ed19c7724aa195c58fff15e3..d8629272156b5a9a12db6299fadc6b93fe146f73 100644
--- a/Assets/Scripts/Player/PlayerHealth.cs
+++ b/Assets/Scripts/Player/PlayerHealth.cs
@@ -6,9 +6,10 @@ using UnityEngine.SceneManagement;
 
 public class PlayerHealth : MonoBehaviour
 {
-    public int startingHealth = 100;
+    public int startingHealth = 200;
+    public int maxHealth = 200;
     public int currentHealth;
-    public Slider healthSlider;
+    public Text healthStatus;
     public Image damageImage;
     public AudioClip deathClip;
     public float flashSpeed = 5f;
@@ -32,6 +33,7 @@ public class PlayerHealth : MonoBehaviour
 
         playerShooting = GetComponentInChildren<PlayerShooting>();
         currentHealth = startingHealth;
+        healthStatus.text = currentHealth + "/" + maxHealth;
     }
 
 
@@ -56,9 +58,13 @@ public class PlayerHealth : MonoBehaviour
     {
         damaged = true;
 
-        currentHealth -= amount;
-
-        healthSlider.value = currentHealth;
+        currentHealth -= amount;
+
+        if (currentHealth < 0)
+        {
+            currentHealth = 0;
+        }
+        healthStatus.text = currentHealth + "/" + maxHealth;
 
         playerAudio.Play();
 
diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs
index f72bc7b304b3f1a75095f9503f8bf11403110a56..16a0ee74e0f52de7fc5a0ddaa8c2a0a657473c61 100644
--- a/Assets/Scripts/Player/PlayerMovement.cs
+++ b/Assets/Scripts/Player/PlayerMovement.cs
@@ -9,6 +9,8 @@ public class PlayerMovement : MonoBehaviour
     int floorMask;
     float camRayLength = 100f;
 
+    GameObject player;
+
     private void Awake()
     {
         //mendapatkan nilai mask dari layer yang bernama Floor
@@ -19,6 +21,8 @@ public class PlayerMovement : MonoBehaviour
 
         //Mendapatkan komponen Rigidbody
         playerRigidbody = GetComponent<Rigidbody>();
+
+        player = GameObject.FindWithTag("Player");
     }
 
     private void FixedUpdate()
@@ -40,8 +44,10 @@ public class PlayerMovement : MonoBehaviour
         //Set nilai x dan y
         movement.Set(h, 0f, v);
 
+        PlayerSpeed playerSpeed = player.GetComponent<PlayerSpeed>();
+
         //Menormalisasi nilai vector agar total panjang dari vector adalah 1
-        movement = movement.normalized * speed * Time.deltaTime;
+        movement = movement.normalized * playerSpeed.currentSpeed * Time.deltaTime;
 
         //Move to position
         playerRigidbody.MovePosition(transform.position + movement);
diff --git a/Assets/Scripts/Player/PlayerPower.cs b/Assets/Scripts/Player/PlayerPower.cs
new file mode 100644
index 0000000000000000000000000000000000000000..7f7177d37c055764f4c4dc3ebe42ac01a6b66397
--- /dev/null
+++ b/Assets/Scripts/Player/PlayerPower.cs
@@ -0,0 +1,38 @@
+using UnityEngine;
+using UnityEngine.UI;
+using System.Collections;
+using UnityEngine.SceneManagement;
+
+public class PlayerPower : MonoBehaviour
+{
+    public int startingPower = 100;
+    public int maxPower = 100;
+    public int currentPower;
+    public Text powerStatus;
+
+    bool powerUp;
+
+    void Awake()
+    {
+        currentPower = startingPower;
+        powerStatus.text = currentPower + "/" + maxPower;
+    }
+
+    void Update()
+    {
+        powerUp = false;
+    }
+
+    public void TakePowerUp(int amount)
+    {
+        powerUp = true;
+
+        currentPower += amount;
+
+        if (currentPower > maxPower)
+        {
+            currentPower = maxPower;
+        }
+        powerStatus.text = currentPower + "/" + maxPower;
+    }
+}
diff --git a/Assets/Scripts/Player/PlayerPower.cs.meta b/Assets/Scripts/Player/PlayerPower.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..3e06b39e1571b49fe678f0746650f3b5e2fbcf6d
--- /dev/null
+++ b/Assets/Scripts/Player/PlayerPower.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 442de62833641354e880893c172072bb
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
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diff --git a/Assets/Scripts/Player/PlayerShooting.cs b/Assets/Scripts/Player/PlayerShooting.cs
index ebd9aaf206967e9a8c7b15e07c4d6d4da282c9bc..0ab554a77591fffa79d578b8523e84de0cf2191e 100644
--- a/Assets/Scripts/Player/PlayerShooting.cs
+++ b/Assets/Scripts/Player/PlayerShooting.cs
@@ -14,7 +14,9 @@ public class PlayerShooting : MonoBehaviour
     LineRenderer gunLine;                           
     AudioSource gunAudio;                           
     Light gunLight;                                 
-    float effectsDisplayTime = 0.2f;                
+    float effectsDisplayTime = 0.2f;
+
+    GameObject player;
 
     void Awake()
     {
@@ -23,6 +25,8 @@ public class PlayerShooting : MonoBehaviour
         gunLine = GetComponent<LineRenderer>();
         gunAudio = GetComponent<AudioSource>();
         gunLight = GetComponent<Light>();
+
+        player = GameObject.FindWithTag("Player");
     }
 
     void Update()
@@ -69,7 +73,8 @@ public class PlayerShooting : MonoBehaviour
 
             if (enemyHealth != null)
             {
-                enemyHealth.TakeDamage(damagePerShot, shootHit.point);
+                PlayerPower playerPower = player.GetComponent<PlayerPower>();
+                enemyHealth.TakeDamage(playerPower.currentPower, shootHit.point);
             }
 
             gunLine.SetPosition(1, shootHit.point);
diff --git a/Assets/Scripts/Player/PlayerSpeed.cs b/Assets/Scripts/Player/PlayerSpeed.cs
new file mode 100644
index 0000000000000000000000000000000000000000..6d1d510a57cb25977247d19c97d387c9aa143e9e
--- /dev/null
+++ b/Assets/Scripts/Player/PlayerSpeed.cs
@@ -0,0 +1,38 @@
+using UnityEngine;
+using UnityEngine.UI;
+using System.Collections;
+using UnityEngine.SceneManagement;
+
+public class PlayerSpeed : MonoBehaviour
+{
+    public float startingSpeed = 6f;
+    public float maxSpeed = 10f;
+    public float currentSpeed;
+    public Text speedStatus;
+
+    bool speedUp;
+
+    void Awake()
+    {
+        currentSpeed = startingSpeed;
+        speedStatus.text = currentSpeed + "/" + maxSpeed;
+    }
+
+    void Update()
+    {
+        speedUp = false;
+    }
+
+    public void TakeSpeedUp(int amount)
+    {
+        speedUp = true;
+
+        currentSpeed += amount;
+
+        if (currentSpeed > maxSpeed)
+        {
+            currentSpeed = maxSpeed;
+        }
+        speedStatus.text = currentSpeed + "/" + maxSpeed;
+    }
+}
diff --git a/Assets/Scripts/Player/PlayerSpeed.cs.meta b/Assets/Scripts/Player/PlayerSpeed.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..b17775b24af751b896ac2974566036fce4a85455
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+++ b/Assets/Scripts/Player/PlayerSpeed.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Textures/Power.png b/Assets/Textures/Power.png
new file mode 100644
index 0000000000000000000000000000000000000000..a07c36302fb2495c7eeccc824ff6c841558904f7
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diff --git a/Assets/Textures/Power.png.meta b/Assets/Textures/Power.png.meta
new file mode 100644
index 0000000000000000000000000000000000000000..7bda61acf0692e06fabb1eb083a60b713561ca17
--- /dev/null
+++ b/Assets/Textures/Power.png.meta
@@ -0,0 +1,120 @@
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diff --git a/Assets/Textures/Speed.png b/Assets/Textures/Speed.png
new file mode 100644
index 0000000000000000000000000000000000000000..8f5bebaa6434cef501e9a69fe7311fb32300ad6a
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diff --git a/Assets/Textures/Speed.png.meta b/Assets/Textures/Speed.png.meta
new file mode 100644
index 0000000000000000000000000000000000000000..16f44ad194567d05597cd450419f51af002715cd
--- /dev/null
+++ b/Assets/Textures/Speed.png.meta
@@ -0,0 +1,120 @@
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diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset
index 202af971a37c7d686281482ab1aac57f1695fd1b..d6e7d79f04afd08b27aa79d635f4f18e775cec58 100644
--- a/UserSettings/EditorUserSettings.asset
+++ b/UserSettings/EditorUserSettings.asset
@@ -27,4 +27,4 @@ EditorUserSettings:
   m_VCProjectOverlayIcons: 1
   m_VCHierarchyOverlayIcons: 1
   m_VCOtherOverlayIcons: 1
-  m_VCAllowAsyncUpdate: 0
+  m_VCAllowAsyncUpdate: 1