diff --git a/.vscode/settings.json b/.vscode/settings.json
index 27886b0f674685068261b125d85a205bf6a585a3..5f5665617f829dc76baeed7491eee955a846a7ab 100644
--- a/.vscode/settings.json
+++ b/.vscode/settings.json
@@ -51,5 +51,6 @@
         "temp/": true,
         "Temp/": true
     },
-    "dotnet.defaultSolution": "IF3210-2024-Unity-PIP.sln"
+    "dotnet.defaultSolution": "IF3210-2024-Unity-PIP.sln",
+    "dotnet.preferCSharpExtension": true
 }
\ No newline at end of file
diff --git a/.vsconfig b/.vsconfig
new file mode 100644
index 0000000000000000000000000000000000000000..f019fd0ad121bf5f9c0eb35e29cd09d56ce712b3
--- /dev/null
+++ b/.vsconfig
@@ -0,0 +1,6 @@
+{
+  "version": "1.0",
+  "components": [
+    "Microsoft.VisualStudio.Workload.ManagedGame"
+  ]
+}
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index 6168aef2544cb4ce6ffd08995497ad8aea166cfc..2f6bc4dec5e2e5af65e2649a8e625b11134bf68e 100644
--- a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat	
+++ b/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat	
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index 9531c5c0dee555787d571f5b077df2487b20cbd2..428bf66499978326c4eef695172b7ef07ab1dd6b 100644
--- a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Broken bridge.mat	
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index f13491e89563c522ec57d4202927f81092b84eb6..083cabeb26fdad4b846759db10d33d672c67699c 100644
--- a/Assets/Oode studios/Lowpoly nature/Materials/Camp fire/Camp fire.mat	
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index 22d69775b072d4b46fed6c7bc24742663e9718d7..7afaa9e6dd7fafa309a059a7b2af29e1a2edc041 100644
--- a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat	
+++ b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat	
@@ -9,6 +9,8 @@ Material:
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   m_Name: Cliff 001
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diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat
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diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat
index ffa958a7079da8b08ea92a5068583164e3a8b4f1..f54d99d512a53eff7afcbc1185c448e1778a91a0 100644
--- a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat	
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index e60b4cf88dcf015e75056704a619271ea9f9e6bd..c645007074e29e6703847b0ceec31adc0386e433 100644
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similarity index 100%
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similarity index 100%
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similarity index 100%
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index aed14d9e9192f7cbd93bb99e291b57d13bd0f5fe..9620a7e238d1522ef24b42424819df502650a7bb 100644
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diff --git a/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs
new file mode 100644
index 0000000000000000000000000000000000000000..b5bb4f303fda5d5b23c33fd53e523872367ae6cd
--- /dev/null
+++ b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs
@@ -0,0 +1,53 @@
+using UnityEngine;
+
+public class Sword : WeaponObject
+{
+    public const string weaponPrefab = "Prefabs/Weapons/TestWeapon/Sword";
+    private const string hitboxPrefab = "Prefabs/Weapons/TestWeapon/WeaponHitbox";
+    
+    public float attackRange = 2.5f;
+    public float attackDamage = 25f; 
+    public SwordAnimationController animationController;
+
+    protected new void Start()
+    {
+        base.Start();
+        animationController = new SwordAnimationController(this);
+    }
+
+    protected override void OnAttack()
+    {
+        // Spawn hitbox
+        AttackObject hitboxObject = ObjectFactory.CreateAttackObject(
+            prefabPath: hitboxPrefab,
+            damage: MathUtils.CalculateDamage(bearer.BaseDamage, data.baseDamage),
+            knockbackPower: data.knockbackPower,
+            attackLayerCode: bearer.AttackLayerCode,
+            damageModifier: bearer.AttackMultiplier,
+            knockbackOrigin: transform.position,
+            parent: transform, // Attach hitbox to the sword
+            objectName: "Sword Hitbox"
+        );
+        ObjectFactory.DestroyObject(hitboxObject, 1f);
+    }
+
+
+    protected override void OnAlternateAttack()
+    {
+        animationController.AnimateAlternateAttack();
+
+        AttackObject attackHitbox = ObjectFactory.CreateAttackObject(
+            prefabPath: hitboxPrefab,
+            damage: MathUtils.CalculateDamage(bearer.BaseDamage, data.baseDamage),
+            knockbackPower: data.knockbackPower,
+            attackLayerCode: bearer.AttackLayerCode,
+            damageModifier: bearer.AttackMultiplier,
+            knockbackOrigin: transform.position,
+            parent: animationController.model.transform,
+            objectName: "Sword Hitbox"
+        );
+
+        ObjectFactory.DestroyObject(attackHitbox, 0.5f);
+    }
+
+}
diff --git a/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs.meta b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..152759e9b27b35c06ac10ab90c2fc52961b87894
--- /dev/null
+++ b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/Sword.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 5be6243682755944f96e35acb8e628a9
\ No newline at end of file
diff --git a/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs
new file mode 100644
index 0000000000000000000000000000000000000000..2668ad7046a542c656075c47593894c032e624fa
--- /dev/null
+++ b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+
+public class SwordAnimationController : AnimationController
+{
+    private const string ALTERNATE_ATTACK_TRIGGER = "AlternateAttack_param";
+
+    private readonly Sword sword;
+
+    public SwordAnimationController(Sword sword) : base(sword)
+    {
+        this.sword = sword;
+    }
+
+    public void AnimateAlternateAttack()
+    {
+        animator.SetTrigger(ALTERNATE_ATTACK_TRIGGER);
+    }
+}
diff --git a/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs.meta b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..0edea85c2fcea849dd1902ff84e47629bac822df
--- /dev/null
+++ b/Assets/_Scripts/Core/Objects/Weapons/TestWeapon/SwordController.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: a0ce9342a209e2049bc556c0aa8d0227
\ No newline at end of file
diff --git a/CaseSensitiveTest b/CaseSensitiveTest
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391