diff --git a/Assets/ADG_Textures/walls_vol1/wall01/wall01.mat b/Assets/ADG_Textures/walls_vol1/wall01/wall01.mat index 0f1f363410654cc1beae64fe8b3e91f309401fa8..74dc5dfa6e459defa972eb4d81eece2356f59935 100644 --- a/Assets/ADG_Textures/walls_vol1/wall01/wall01.mat +++ b/Assets/ADG_Textures/walls_vol1/wall01/wall01.mat @@ -8,23 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall01 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 9ca825f719c0b9743a8ab7e7f3adb42c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: b9bb0b2f50a46374f89e3649b7f65f63, type: 3} m_Scale: {x: 1, y: 1} @@ -69,13 +76,36 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.173 - _GlossyReflections: 1 @@ -83,16 +113,23 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.01552238 + - _QueueOffset: 0 - _RMS: 0.09577841 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.53731346 - _Shininess: 0.46243006 + - _Smoothness: 0.173 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -103,3 +140,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &3681420542763328750 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall01/wall01b.mat b/Assets/ADG_Textures/walls_vol1/wall01/wall01b.mat index 59a67aa563dc03a402abedfd49519c63a11b2cb0..4e35bfdfd57ee470695c380d72ddc6bacc2b57f9 100644 --- a/Assets/ADG_Textures/walls_vol1/wall01/wall01b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall01/wall01b.mat @@ -8,24 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall01b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 9ca825f719c0b9743a8ab7e7f3adb42c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 1} - _BumpMap: m_Texture: {fileID: 2800000, guid: b9bb0b2f50a46374f89e3649b7f65f63, type: 3} m_Scale: {x: 1, y: 1} @@ -37,7 +44,7 @@ Material: - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} + m_Offset: {x: 0, y: -1} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -70,14 +77,41 @@ Material: m_Texture: {fileID: 2800000, guid: d6ff921a849e33a4a926225c2e5b650a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DIST_STEPS: 20 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _ExtrudeHeight: 0.05 - _GlossMapScale: 1 - _Glossiness: 0.155 @@ -87,6 +121,8 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.015522384 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Rot: 0 - _SHADOW_SMOOTH_STEPS: 4 - _SHADOW_STEPS: 20 @@ -95,16 +131,21 @@ Material: - _ShadingStrength: 0 - _ShadowSmoothing: 2.478654 - _Shininess: 0.5024539 + - _Smoothness: 0.155 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _WAVELENGTH: 1 - _WAVELENGTH_SHADOWS: 8 + - _WorkflowMode: 1 - _ZWrite: 1 - _distance_start: 10 - _distance_transition: 20 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -117,3 +158,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &8102884996576887238 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall02/wall02.mat b/Assets/ADG_Textures/walls_vol1/wall02/wall02.mat index 21b23513b63082be5caa952fa9827a7e657c677c..890ee752228470837c43d8a4e462a022773811fc 100644 --- a/Assets/ADG_Textures/walls_vol1/wall02/wall02.mat +++ b/Assets/ADG_Textures/walls_vol1/wall02/wall02.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1081606873259617137 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall02 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84d82b1957e37324d8886cc745758cfb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 740c2b80bb35f7041a68404e69635409, type: 3} m_Scale: {x: 1, y: 1} @@ -64,23 +85,61 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 - _Glossiness: 0.207 + - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.7 - _Parallax: 0.0284 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 0.207 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 0.91791046, g: 0.91791046, b: 0.91791046, a: 1} - _Color: {r: 0.91791046, g: 0.91791046, b: 0.91791046, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/ADG_Textures/walls_vol1/wall02/wall02b.mat b/Assets/ADG_Textures/walls_vol1/wall02/wall02b.mat index 1849a216ed71d23ba594ab27195e3d5bbfba9128..62e59e312235b185f749ed992c6975ebd60529a9 100644 --- a/Assets/ADG_Textures/walls_vol1/wall02/wall02b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall02/wall02b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8752303284591899265 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall02b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 84d82b1957e37324d8886cc745758cfb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 740c2b80bb35f7041a68404e69635409, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +71,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 84d82b1957e37324d8886cc745758cfb, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,24 +86,62 @@ Material: m_Texture: {fileID: 2800000, guid: ba06ddaf985c33b46804aca4b0c958b2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.2 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.7 - _Parallax: 0.0302 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 0.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.91791046, g: 0.91791046, b: 0.91791046, a: 1} + - _BaseColor: {r: 0.91791046, g: 0.91791046, b: 0.91791046, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall03/wall03.mat b/Assets/ADG_Textures/walls_vol1/wall03/wall03.mat index 8b1a979cdb887e8f455d9d0a21f0b28352635c3d..87a11bb77cbf41ca6fecb12afd901adc13437589 100644 --- a/Assets/ADG_Textures/walls_vol1/wall03/wall03.mat +++ b/Assets/ADG_Textures/walls_vol1/wall03/wall03.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6616825738730745252 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall03 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 04b77c194e789e54eb312abb43bf99b4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 1dc250aa6fd7d92439d64b4ba7748175, type: 3} m_Scale: {x: 1, y: 1} @@ -62,7 +82,7 @@ Material: m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 04b77c194e789e54eb312abb43bf99b4, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -77,20 +97,47 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _mipFilterTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 - _BINARY_STEPS: 6 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DIST_STEPS: 20 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _ExtrudeHeight: 0.05 - _GlossFromBrightness_exponent: 8 - _GlossFromBrightness_multiplicator: 0.3333 @@ -102,7 +149,9 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.010597015 + - _QueueOffset: 0 - _RMS: 0.06595752 + - _ReceiveShadows: 1 - _Rot: 0 - _SHADOW_SMOOTH_STEPS: 4 - _SHADOW_STEPS: 20 @@ -112,20 +161,25 @@ Material: - _ShadowSmoothing: 1.9409615 - _Shininess: 0.61046314 - _SidewallTextureOffset: -1 + - _Smoothness: 0.225 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 - _Volume2TangetSideDist: 0.01 - _Volume2TangetTopDist: 0.05 - _WAVELENGTH: 1 - _WAVELENGTH_SHADOWS: 8 + - _WorkflowMode: 1 - _ZWrite: 1 - _distance_start: 10 - _distance_transition: 33.46154 m_Colors: - - _Color: {r: 0.61194026, g: 0.61194026, b: 0.61194026, a: 1} + - _BaseColor: {r: 0.61194026, g: 0.61194026, b: 0.61194026, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall03/wall03b.mat b/Assets/ADG_Textures/walls_vol1/wall03/wall03b.mat index 9b5c2d14fc61994fd4c6e24359537e060998e103..68529988528eaebb8ec05c7dfdc4415ee600748b 100644 --- a/Assets/ADG_Textures/walls_vol1/wall03/wall03b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall03/wall03b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-287619480448408715 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall03b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 04b77c194e789e54eb312abb43bf99b4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 1dc250aa6fd7d92439d64b4ba7748175, type: 3} m_Scale: {x: 1, y: 1} @@ -54,7 +75,7 @@ Material: m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 04b77c194e789e54eb312abb43bf99b4, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -69,23 +90,54 @@ Material: m_Texture: {fileID: 2800000, guid: 21c9e2e3ffe960a42a3a0e04749cfe3a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DIST_STEPS: 20 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _ExtrudeHeight: 0.05 + - _GlossMapScale: 0 - _Glossiness: 0.22 + - _GlossyReflections: 0 - _LightmapShading: 0.7 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.009477612 + - _QueueOffset: 0 - _RMS: 0.09577843 + - _ReceiveShadows: 1 - _Rot: 0 - _SHADOW_SMOOTH_STEPS: 3.74 - _SHADOW_STEPS: 13.58 @@ -94,16 +146,23 @@ Material: - _ShadingStrength: 0 - _ShadowSmoothing: 2.881923 - _Shininess: 0.9055365 + - _Smoothness: 0.22 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 - _WAVELENGTH: 1 - _WAVELENGTH_SHADOWS: 1 + - _WorkflowMode: 1 - _ZWrite: 1 - _distance_start: 10 - _distance_transition: 20 m_Colors: - - _Color: {r: 0.73134327, g: 0.73134327, b: 0.73134327, a: 1} + - _BaseColor: {r: 0.73134327, g: 0.73134327, b: 0.73134327, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall04/wall04.mat b/Assets/ADG_Textures/walls_vol1/wall04/wall04.mat index d2b67479f7eaaf8b653228894da419a4560be935..cfad091f48da7f5a2684a9e2a4f6f12400740621 100644 --- a/Assets/ADG_Textures/walls_vol1/wall04/wall04.mat +++ b/Assets/ADG_Textures/walls_vol1/wall04/wall04.mat @@ -8,22 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall04 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2a681bf3b6783434db82bcad6167594b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: ca579d8e5d5cfa34497f649a583c86d5, type: 3} m_Scale: {x: 1, y: 1} @@ -53,7 +61,7 @@ Material: m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 2a681bf3b6783434db82bcad6167594b, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -68,29 +76,60 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _mipFilterTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 - _BINARY_STEPS: 6 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DIST_STEPS: 20 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _ExtrudeHeight: 0.05 - _GlossFromBrightness_exponent: 8 - _GlossFromBrightness_multiplicator: 0.3333 + - _GlossMapScale: 0 - _Glossiness: 0.3 + - _GlossyReflections: 0 - _LightmapShading: 0.7 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.008358208 + - _QueueOffset: 0 - _RMS: 0.20974624 + - _ReceiveShadows: 1 - _Rot: 0 - _SHADOW_SMOOTH_STEPS: 4 - _SHADOW_STEPS: 20 @@ -100,17 +139,24 @@ Material: - _ShadowSmoothing: 1.9409615 - _Shininess: 0.92699635 - _SidewallTextureOffset: -1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _Volume2TangetSideDist: 0.01 - _Volume2TangetTopDist: 0.05 - _WAVELENGTH: 1 - _WAVELENGTH_SHADOWS: 8 + - _WorkflowMode: 1 - _ZWrite: 1 - _distance_start: 10 - _distance_transition: 33.46154 m_Colors: - - _Color: {r: 0.9117647, g: 0.9117647, b: 0.9117647, a: 1} + - _BaseColor: {r: 0.9117647, g: 0.9117647, b: 0.9117647, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -125,3 +171,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6496680240999524986 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall04/wall04b.mat b/Assets/ADG_Textures/walls_vol1/wall04/wall04b.mat index b26b7994defc4d0c70998bf55ae972092d68c8e2..7350eba2d595a545bfe716193aaef7f47c91b1f5 100644 --- a/Assets/ADG_Textures/walls_vol1/wall04/wall04b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall04/wall04b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall04b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2a681bf3b6783434db82bcad6167594b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: ca579d8e5d5cfa34497f649a583c86d5, type: 3} m_Scale: {x: 1, y: 1} @@ -54,7 +62,7 @@ Material: m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 2a681bf3b6783434db82bcad6167594b, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -69,29 +77,60 @@ Material: m_Texture: {fileID: 2800000, guid: 3941732a60431e841bc6108f493ac81d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _mipFilterTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 - _BINARY_STEPS: 6 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 - _DIST_STEPS: 20 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _ExtrudeHeight: 0.05 - _GlossFromBrightness_exponent: 8 - _GlossFromBrightness_multiplicator: 0.3333 + - _GlossMapScale: 0 - _Glossiness: 0.3 + - _GlossyReflections: 0 - _LightmapShading: 0.7 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.0149 + - _QueueOffset: 0 - _RMS: 0.06064177 + - _ReceiveShadows: 1 - _Rot: 0 - _SHADOW_SMOOTH_STEPS: 4 - _SHADOW_STEPS: 20 @@ -101,17 +140,24 @@ Material: - _ShadowSmoothing: 1.9409615 - _Shininess: 0.92699635 - _SidewallTextureOffset: -1 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _Volume2TangetSideDist: 0.01 - _Volume2TangetTopDist: 0.05 - _WAVELENGTH: 1 - _WAVELENGTH_SHADOWS: 8 + - _WorkflowMode: 1 - _ZWrite: 1 - _distance_start: 10 - _distance_transition: 33.46154 m_Colors: - - _Color: {r: 0.9117647, g: 0.9117647, b: 0.9117647, a: 1} + - _BaseColor: {r: 0.9117647, g: 0.9117647, b: 0.9117647, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -126,3 +172,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &5131745965991354203 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall05/wall05.mat b/Assets/ADG_Textures/walls_vol1/wall05/wall05.mat index 177d0f6482040aa37450457ae6900beccb081379..b8c802ad73266c204ec130bc83346fc89d024c92 100644 --- a/Assets/ADG_Textures/walls_vol1/wall05/wall05.mat +++ b/Assets/ADG_Textures/walls_vol1/wall05/wall05.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2130778284208672450 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall05 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 31095fb6a0fed0d4a95df9481df488bc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 3d0d84a5055f7fb40bf71a422c7b3cc6, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +70,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 31095fb6a0fed0d4a95df9481df488bc, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -64,24 +85,62 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.253 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 0.253 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.86764705, g: 0.86764705, b: 0.86764705, a: 1} + - _BaseColor: {r: 0.86764705, g: 0.86764705, b: 0.86764705, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall05/wall05b.mat b/Assets/ADG_Textures/walls_vol1/wall05/wall05b.mat index 08d11ab1dab5d2bcb1301a7aa92ef60b4bdcd6da..35dc74862c9ca1b8239042f2cbf386fdf516a7c4 100644 --- a/Assets/ADG_Textures/walls_vol1/wall05/wall05b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall05/wall05b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall05b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 31095fb6a0fed0d4a95df9481df488bc, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 3d0d84a5055f7fb40bf71a422c7b3cc6, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +58,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 31095fb6a0fed0d4a95df9481df488bc, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,24 +73,62 @@ Material: m_Texture: {fileID: 2800000, guid: 7109fb8b10eccea4b87ead2d66972c15, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.2 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.0321 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 0.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _BaseColor: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -92,3 +138,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &7802942660489016543 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall06/wall06.mat b/Assets/ADG_Textures/walls_vol1/wall06/wall06.mat index c3d46530158d07269348223c1f1943a17e29fbf8..608de4ffd27e2698e3e771c3d955be10acd01cb1 100644 --- a/Assets/ADG_Textures/walls_vol1/wall06/wall06.mat +++ b/Assets/ADG_Textures/walls_vol1/wall06/wall06.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7364549952029865174 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall06 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7f73098f697f959448366466ae43eb71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: eb0caab1125e01f4091a68d3c4fad8ab, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +70,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 7f73098f697f959448366466ae43eb71, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -64,27 +85,65 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.236 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.47 - _Parallax: 0.02 + - _QueueOffset: 0 - _RMS: 0.4088978 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 1 - _Shininess: 0.82554394 + - _Smoothness: 0.236 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _BaseColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall06/wall06b.mat b/Assets/ADG_Textures/walls_vol1/wall06/wall06b.mat index aeca8e5c63e96dfa000a5629a1f8c09d91a9d9c0..ba81d8c0efd9c0f9eaa4ef25bf38c831a8bff5c9 100644 --- a/Assets/ADG_Textures/walls_vol1/wall06/wall06b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall06/wall06b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall06b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7f73098f697f959448366466ae43eb71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: eb0caab1125e01f4091a68d3c4fad8ab, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +58,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 7f73098f697f959448366466ae43eb71, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,27 +73,65 @@ Material: m_Texture: {fileID: 2800000, guid: afbffe207c38c8c41bcc78f428eb38f6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.2 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.47 - _Parallax: 0.012164179 + - _QueueOffset: 0 - _RMS: 0.39398736 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.17910449 - _Shininess: 0.8149846 + - _Smoothness: 0.2 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _BaseColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -95,3 +141,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &8453731024568614577 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall07/wall07.mat b/Assets/ADG_Textures/walls_vol1/wall07/wall07.mat index 7bddbfc752e507967fe3564b8a551ccbb7396a8a..f6f38eeade56d6d7c4ce5f56929ebdb8d47028f2 100644 --- a/Assets/ADG_Textures/walls_vol1/wall07/wall07.mat +++ b/Assets/ADG_Textures/walls_vol1/wall07/wall07.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-25838213671885419 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall07 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8fb50d9e3172ee144a7d25489bd2d714, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 91c295ce3c5f538469d015d9b1cee95b, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +70,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 8fb50d9e3172ee144a7d25489bd2d714, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -64,27 +85,65 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.322 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.7 - _Parallax: 0.02 + - _QueueOffset: 0 - _RMS: 0.4088978 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 1 - _Shininess: 0.82554394 + - _Smoothness: 0.322 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _BaseColor: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall07/wall07b.mat b/Assets/ADG_Textures/walls_vol1/wall07/wall07b.mat index f762db1c1e033a86625505d516bb7af67df72731..05476e3496009740f34e3f4efb19621cada77fff 100644 --- a/Assets/ADG_Textures/walls_vol1/wall07/wall07b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall07/wall07b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2470798956382776349 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall07b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8fb50d9e3172ee144a7d25489bd2d714, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 91c295ce3c5f538469d015d9b1cee95b, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +71,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 8fb50d9e3172ee144a7d25489bd2d714, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,27 +86,65 @@ Material: m_Texture: {fileID: 2800000, guid: 215307da86a78ea439ec6551340c912e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.3 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.47 - _Parallax: 0.0195 + - _QueueOffset: 0 - _RMS: 0.39398736 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.17910449 - _Shininess: 0.8149846 + - _Smoothness: 0.3 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _BaseColor: {r: 0.8666667, g: 0.8666667, b: 0.8666667, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall08/wall08.mat b/Assets/ADG_Textures/walls_vol1/wall08/wall08.mat index ffbf5fd671620796980c99d84ec2e89240b38f73..145770f1d4750cf676f0e5d216e9e9243e159b5a 100644 --- a/Assets/ADG_Textures/walls_vol1/wall08/wall08.mat +++ b/Assets/ADG_Textures/walls_vol1/wall08/wall08.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7489547945414104983 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall08 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7aa8e2c9188711148ae6b9cb08af4758, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 852461bbc3b35014c8b2f8749d42a463, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +70,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 7aa8e2c9188711148ae6b9cb08af4758, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -64,27 +85,65 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.15 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.023358207 + - _QueueOffset: 0 - _RMS: 0.4088978 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.19402985 - _Shininess: 0.6763323 + - _Smoothness: 0.15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _BaseColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall08/wall08b.mat b/Assets/ADG_Textures/walls_vol1/wall08/wall08b.mat index 52ac6ac0a5556f65a6985aa188d0cfc2040855aa..870844dea0c1ac8215786fc1f4ef11d21d9d90af 100644 --- a/Assets/ADG_Textures/walls_vol1/wall08/wall08b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall08/wall08b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall08b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7aa8e2c9188711148ae6b9cb08af4758, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 852461bbc3b35014c8b2f8749d42a463, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +58,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 7aa8e2c9188711148ae6b9cb08af4758, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,27 +73,65 @@ Material: m_Texture: {fileID: 2800000, guid: ad96752f9bb49024fb11ef811f4fa9c4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.15 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.45 - _Parallax: 0.0225 + - _QueueOffset: 0 - _RMS: 0.24488288 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.3880597 - _Shininess: 1 + - _Smoothness: 0.15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _BaseColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -95,3 +141,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &7850111416574906475 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall09/wall09.mat b/Assets/ADG_Textures/walls_vol1/wall09/wall09.mat index 2af67be04f78dfdb2db86f2be9faa8ffc83bb2aa..18313ae2ec1f9acd1b727a7ec7e485f11272d4b0 100644 --- a/Assets/ADG_Textures/walls_vol1/wall09/wall09.mat +++ b/Assets/ADG_Textures/walls_vol1/wall09/wall09.mat @@ -8,23 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall09 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 987c676a3fac2524b871781701f8fbb8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: fb7364a89ab4a114a89a472f8a4c189e, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +57,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 987c676a3fac2524b871781701f8fbb8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,13 +72,40 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.15 - _GlossyReflections: 1 @@ -79,17 +113,24 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.75 - _Parallax: 0.040149253 + - _QueueOffset: 0 - _RMS: 0.3194351 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.73134327 - _Shininess: 0.59773016 + - _Smoothness: 0.15 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.70149255, g: 0.70149255, b: 0.70149255, a: 1} + - _BaseColor: {r: 0.70149255, g: 0.70149255, b: 0.70149255, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -99,3 +140,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6742456817698654221 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall09/wall09b.mat b/Assets/ADG_Textures/walls_vol1/wall09/wall09b.mat index dda9d48d9f1d55f0bd10741e66ef158ff35700b6..1bba4b9873d5e4613e8e7ec68dd474c728f995f5 100644 --- a/Assets/ADG_Textures/walls_vol1/wall09/wall09b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall09/wall09b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1265964458794139617 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall09b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 987c676a3fac2524b871781701f8fbb8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: fb7364a89ab4a114a89a472f8a4c189e, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +71,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 987c676a3fac2524b871781701f8fbb8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,27 +86,65 @@ Material: m_Texture: {fileID: 2800000, guid: eeb5023dec351b14dad732085a5642db, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.15 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.75 - _Parallax: 0.011716418 + - _QueueOffset: 0 - _RMS: 0.6027336 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.75308096 + - _Smoothness: 0.15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.75373137, g: 0.75373137, b: 0.75373137, a: 1} + - _BaseColor: {r: 0.75373137, g: 0.75373137, b: 0.75373137, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall10/wall10.mat b/Assets/ADG_Textures/walls_vol1/wall10/wall10.mat index 5349533724597b106915e6123ccf13cc5e881103..6800a21b27fbb9682e12ffdc492f784a6194ebea 100644 --- a/Assets/ADG_Textures/walls_vol1/wall10/wall10.mat +++ b/Assets/ADG_Textures/walls_vol1/wall10/wall10.mat @@ -8,22 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall10 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6977d9e8c49618140aa0fbff58838ba8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0483c1963cc50804ba8daa9089c8e68f, type: 3} m_Scale: {x: 1, y: 1} @@ -57,7 +65,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 6977d9e8c49618140aa0fbff58838ba8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -72,29 +80,67 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.15 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.70149255, g: 0.70149255, b: 0.70149255, a: 1} + - _BaseColor: {r: 0.70149255, g: 0.70149255, b: 0.70149255, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -104,3 +150,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &2886885319226807480 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall10/wall10b.mat b/Assets/ADG_Textures/walls_vol1/wall10/wall10b.mat index b8a55798bf560c25bf78f1d3c34455b4c4c16937..9630b9d17a85b0a5c0b0d4297336dc12171db35e 100644 --- a/Assets/ADG_Textures/walls_vol1/wall10/wall10b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall10/wall10b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4171451397002643071 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall10b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6977d9e8c49618140aa0fbff58838ba8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0483c1963cc50804ba8daa9089c8e68f, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +71,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 6977d9e8c49618140aa0fbff58838ba8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -65,27 +86,65 @@ Material: m_Texture: {fileID: 2800000, guid: 34d95022fe8788346af03d3c858aea4b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.15 + - _GlossyReflections: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.041940298 + - _QueueOffset: 0 - _RMS: 0.30452466 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.73134327 - _Shininess: 0.8149846 + - _Smoothness: 0.15 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.75373137, g: 0.75373137, b: 0.75373137, a: 1} + - _BaseColor: {r: 0.75373137, g: 0.75373137, b: 0.75373137, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall11/wall11.mat b/Assets/ADG_Textures/walls_vol1/wall11/wall11.mat index 4555e90778b433ed4027533f941c7e1ef05bad96..a485fd9ae5324f21ac93e9b2e11d2e3d6841e0d5 100644 --- a/Assets/ADG_Textures/walls_vol1/wall11/wall11.mat +++ b/Assets/ADG_Textures/walls_vol1/wall11/wall11.mat @@ -8,23 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall11 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c11ee9c965544cf48968e3aee219553d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 302bab5312227ea459512a6f0ed99b67, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +65,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: c11ee9c965544cf48968e3aee219553d, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,14 +80,41 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -88,18 +122,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.4 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9338235, g: 0.9338235, b: 0.9338235, a: 1} + - _BaseColor: {r: 0.9338235, g: 0.9338235, b: 0.9338235, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -109,3 +150,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &895716550549989865 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall11/wall11b.mat b/Assets/ADG_Textures/walls_vol1/wall11/wall11b.mat index 6cfbc11cc811fff1208c9baa0387a37415380fdd..e2398d70b51a2acde9511f5c8428e9a7296e88a7 100644 --- a/Assets/ADG_Textures/walls_vol1/wall11/wall11b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall11/wall11b.mat @@ -8,24 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall11b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c11ee9c965544cf48968e3aee219553d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 302bab5312227ea459512a6f0ed99b67, type: 3} m_Scale: {x: 1, y: 1} @@ -59,7 +66,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: c11ee9c965544cf48968e3aee219553d, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -74,14 +81,41 @@ Material: m_Texture: {fileID: 2800000, guid: c64ca4007624b314c9348418f43c46c6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -89,18 +123,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.4 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -110,3 +151,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6599097004270087399 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall12/wall12.mat b/Assets/ADG_Textures/walls_vol1/wall12/wall12.mat index ecd8d910b013f9d6e8a6729bdeec82d9bd5b2cf0..0c1bab2285618a3f9fb1967ee66d026cab8ef2d1 100644 --- a/Assets/ADG_Textures/walls_vol1/wall12/wall12.mat +++ b/Assets/ADG_Textures/walls_vol1/wall12/wall12.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3873920641788293079 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall12 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 23308d3000e86ca488c5c85a60d60b44, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 67002c8fd947a8d4c9017254114f56ec, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +78,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 23308d3000e86ca488c5c85a60d60b44, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,14 +93,41 @@ Material: m_Texture: {fileID: 2800000, guid: 2a92ec3b24546c447ae2a5f5da6f3db8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -88,18 +135,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.6 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9558824, g: 0.9558824, b: 0.9558824, a: 1} + - _BaseColor: {r: 0.9558824, g: 0.9558824, b: 0.9558824, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall12/wall12b.mat b/Assets/ADG_Textures/walls_vol1/wall12/wall12b.mat index eb26d3a24094440fe235690a7491976cb23917e9..5dbcdd5f962bf7f7c3702be074d9da8c2a7a8218 100644 --- a/Assets/ADG_Textures/walls_vol1/wall12/wall12b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall12/wall12b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall12b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 23308d3000e86ca488c5c85a60d60b44, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 67002c8fd947a8d4c9017254114f56ec, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +66,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 23308d3000e86ca488c5c85a60d60b44, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,29 +81,67 @@ Material: m_Texture: {fileID: 2800000, guid: d01782098eac39f47b32fd9498f91f17, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.238 - _Mode: 0 - _OcclusionStrength: 0.6 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9558824, g: 0.9558824, b: 0.9558824, a: 1} + - _BaseColor: {r: 0.9558824, g: 0.9558824, b: 0.9558824, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -105,3 +151,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &1046887712204924669 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall13/wall13.mat b/Assets/ADG_Textures/walls_vol1/wall13/wall13.mat index e548aa5a4170998ea3e9def87e7f02f090fc2672..5d798e9eb8d41926e2547cad3e8696702652b389 100644 --- a/Assets/ADG_Textures/walls_vol1/wall13/wall13.mat +++ b/Assets/ADG_Textures/walls_vol1/wall13/wall13.mat @@ -8,23 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall13 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6bea7c2499a438d43af030c98e376c46, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 55975d3373363de4a939ad4d35c16e3e, type: 3} m_Scale: {x: 1, y: 1} @@ -73,14 +80,41 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.249 - _GlossyReflections: 1 @@ -88,17 +122,24 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.031 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.249 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -109,3 +150,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6590963115940843865 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall13/wall13b.mat b/Assets/ADG_Textures/walls_vol1/wall13/wall13b.mat index 022eb5f30fa14d178ff4a33ba3fd926f5b392b18..67c9b6e6a0f0d0dfd2b5423655360fefe1b6c0f4 100644 --- a/Assets/ADG_Textures/walls_vol1/wall13/wall13b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall13/wall13b.mat @@ -8,24 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall13b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6bea7c2499a438d43af030c98e376c46, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 55975d3373363de4a939ad4d35c16e3e, type: 3} m_Scale: {x: 1, y: 1} @@ -74,14 +81,41 @@ Material: m_Texture: {fileID: 2800000, guid: cd2c95182ce014d418069d2fe4ff951e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.249 - _GlossyReflections: 1 @@ -89,17 +123,24 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.031 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.249 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 0.9264706, g: 0.9264706, b: 0.9264706, a: 1} - _Color: {r: 0.9264706, g: 0.9264706, b: 0.9264706, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -110,3 +151,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &8835383607390081557 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall14/wall14.mat b/Assets/ADG_Textures/walls_vol1/wall14/wall14.mat index f507d844a2fee4f5258a8c4fb74d6ea9131c7150..89b7595b52d126d7f3dc95c47ffec19a3525795d 100644 --- a/Assets/ADG_Textures/walls_vol1/wall14/wall14.mat +++ b/Assets/ADG_Textures/walls_vol1/wall14/wall14.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5181441398564169401 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall14 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 36d2823b89b4177499bc120bd5d20c9e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 75224395da2d71248b90881fc6d56771, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +78,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 36d2823b89b4177499bc120bd5d20c9e, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,14 +93,41 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -88,18 +135,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.331 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall14/wall14b.mat b/Assets/ADG_Textures/walls_vol1/wall14/wall14b.mat index 6de088dcd73f0e518debf6b19ec2de6b85e2a7ba..5ec3aa34591f108720d05fba1b3de90c993f26b1 100644 --- a/Assets/ADG_Textures/walls_vol1/wall14/wall14b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall14/wall14b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6990481567986352169 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall14b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 36d2823b89b4177499bc120bd5d20c9e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 75224395da2d71248b90881fc6d56771, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +79,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 36d2823b89b4177499bc120bd5d20c9e, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,29 +94,67 @@ Material: m_Texture: {fileID: 2800000, guid: 58a277eea78d26a4f8b8fa3bf38d47e4, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.106 - _Mode: 0 - _OcclusionStrength: 0.331 - _Parallax: 0.024 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall15/wall15.mat b/Assets/ADG_Textures/walls_vol1/wall15/wall15.mat index 87312cfe625732202ecdd2432de7c1065bd584a6..bc93270aa147cc28e0d307661566ab6c427f0e0e 100644 --- a/Assets/ADG_Textures/walls_vol1/wall15/wall15.mat +++ b/Assets/ADG_Textures/walls_vol1/wall15/wall15.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3076375241326144457 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall15 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b37399ebfc7c86545ae7e9fdd35aead8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: e6ee6a5b871248f4a87782fc52048879, type: 3} m_Scale: {x: 1, y: 1} @@ -57,7 +78,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: b37399ebfc7c86545ae7e9fdd35aead8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -72,29 +93,67 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.092 - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall15/wall15b.mat b/Assets/ADG_Textures/walls_vol1/wall15/wall15b.mat index 6ebac0e6d6b3000365c98724962d4d5e5475fff1..c01117d9c5d62696ec801904acc108fac89b5ce9 100644 --- a/Assets/ADG_Textures/walls_vol1/wall15/wall15b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall15/wall15b.mat @@ -8,24 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall15b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b37399ebfc7c86545ae7e9fdd35aead8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: e6ee6a5b871248f4a87782fc52048879, type: 3} m_Scale: {x: 1, y: 1} @@ -59,7 +66,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: b37399ebfc7c86545ae7e9fdd35aead8, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -74,14 +81,41 @@ Material: m_Texture: {fileID: 2800000, guid: ed16d64224c5b574e9ac4c54d9552c41, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -89,18 +123,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.5 - _Parallax: 0.0096 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _BaseColor: {r: 0.9411765, g: 0.9411765, b: 0.9411765, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -110,3 +151,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &3441323742375606415 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall16/wall16.mat b/Assets/ADG_Textures/walls_vol1/wall16/wall16.mat index ec71e2f6b4cf73c389a7bfd7863d1175f33e0e9b..d7e34a2d7301dc77c0f05f6c55c55dc41c7e2c74 100644 --- a/Assets/ADG_Textures/walls_vol1/wall16/wall16.mat +++ b/Assets/ADG_Textures/walls_vol1/wall16/wall16.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8003377707287582107 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,22 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall16 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: e8dbf4b7e07f4d84b8726c06eab2358a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: e0f731f0ace425148bd721476cdf133a, type: 3} m_Scale: {x: 1, y: 1} @@ -57,7 +78,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: e8dbf4b7e07f4d84b8726c06eab2358a, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -72,29 +93,67 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.092 - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _BaseColor: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall16/wall16b.mat b/Assets/ADG_Textures/walls_vol1/wall16/wall16b.mat index 220b2b5603f25fd2861d8e2036a4300d9e0bae53..ee6cd6679744b5b2c7a75c736ede0c78d7a94537 100644 --- a/Assets/ADG_Textures/walls_vol1/wall16/wall16b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall16/wall16b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3215459043619417584 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall16b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: e8dbf4b7e07f4d84b8726c06eab2358a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: e0f731f0ace425148bd721476cdf133a, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +79,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: e8dbf4b7e07f4d84b8726c06eab2358a, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,29 +94,67 @@ Material: m_Texture: {fileID: 2800000, guid: 8f07d929112c03045bbf71900de573ac, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.092 - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.0065 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.8980392, g: 0.8980392, b: 0.8980392, a: 1} + - _BaseColor: {r: 0.8980392, g: 0.8980392, b: 0.8980392, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall17/wall17.mat b/Assets/ADG_Textures/walls_vol1/wall17/wall17.mat index c4d27d876b78a0be22a98b3df8d11be242003327..f90df46ba252e5aa5aa6a4d62edf2d6e5259db3c 100644 --- a/Assets/ADG_Textures/walls_vol1/wall17/wall17.mat +++ b/Assets/ADG_Textures/walls_vol1/wall17/wall17.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7222869509045790705 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,23 +21,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall17 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 61956644621ac6c4eb930c7fb239cc4f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 69ed653923ac57a429031d56ae679c72, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +78,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 61956644621ac6c4eb930c7fb239cc4f, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,14 +93,41 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -88,18 +135,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _BaseColor: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall17/wall17b.mat b/Assets/ADG_Textures/walls_vol1/wall17/wall17b.mat index 4c3a8bb7bd9139b5cfab1292a30bcb5118cfc056..86a312d286b75fdf9fb199dafeb55af300aea026 100644 --- a/Assets/ADG_Textures/walls_vol1/wall17/wall17b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall17/wall17b.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-612799703795514226 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,24 +21,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall17b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 61956644621ac6c4eb930c7fb239cc4f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 69ed653923ac57a429031d56ae679c72, type: 3} m_Scale: {x: 1, y: 1} @@ -59,7 +79,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 61956644621ac6c4eb930c7fb239cc4f, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -74,14 +94,41 @@ Material: m_Texture: {fileID: 2800000, guid: 092207813b4a72e408f940d00d835803, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.17 - _GlossyReflections: 1 @@ -89,18 +136,25 @@ Material: - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.009 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _BaseColor: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} diff --git a/Assets/ADG_Textures/walls_vol1/wall18/wall18.mat b/Assets/ADG_Textures/walls_vol1/wall18/wall18.mat index a825afddf5e56561368280ccff6d418006b4c975..f7a098cc400f3687356a9506ddd11cde6b32ca8d 100644 --- a/Assets/ADG_Textures/walls_vol1/wall18/wall18.mat +++ b/Assets/ADG_Textures/walls_vol1/wall18/wall18.mat @@ -8,22 +8,30 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall18 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: a8dbb9dba497ddb4f92a6da3075921cd, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0e6dab779e6f7ce43a6d4482bebd82c5, type: 3} m_Scale: {x: 1, y: 1} @@ -57,7 +65,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: a8dbb9dba497ddb4f92a6da3075921cd, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -72,29 +80,67 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.158 - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.042388055 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _BaseColor: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -104,3 +150,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6080298532667977651 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/ADG_Textures/walls_vol1/wall18/wall18b.mat b/Assets/ADG_Textures/walls_vol1/wall18/wall18b.mat index f2e6de5d976d9197d280299c31422d946e34235a..8c3cfd736aa006ae9f22c89d678618e2b5a17f45 100644 --- a/Assets/ADG_Textures/walls_vol1/wall18/wall18b.mat +++ b/Assets/ADG_Textures/walls_vol1/wall18/wall18b.mat @@ -8,23 +8,31 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: wall18b - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP - _PARALLAXMAP m_InvalidKeywords: [] - m_LightmapFlags: 5 + m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: a8dbb9dba497ddb4f92a6da3075921cd, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0e6dab779e6f7ce43a6d4482bebd82c5, type: 3} m_Scale: {x: 1, y: 1} @@ -58,7 +66,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: a8dbb9dba497ddb4f92a6da3075921cd, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,29 +81,67 @@ Material: m_Texture: {fileID: 2800000, guid: 217f1a5c57436be4db7d10a66561b304, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaCutRange: 1 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 - _Glossiness: 0.17 + - _GlossyReflections: 0 - _Metallic: 0.158 - _Mode: 0 - _OcclusionStrength: 0.791 - _Parallax: 0.008 + - _QueueOffset: 0 - _RMS: 0.20974629 + - _ReceiveShadows: 1 - _ShadeRange: 0.02 - _ShadingStrength: 0.14925373 - _Shininess: 0.27831945 + - _Smoothness: 0.17 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 - _UseAlpha: 1 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _BaseColor: {r: 0.89705884, g: 0.89705884, b: 0.89705884, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5} @@ -105,3 +151,16 @@ Material: --- !u!1002 &2100001 EditorExtensionImpl: serializedVersion: 6 +--- !u!114 &6157734501454705148 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat b/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat index 6168aef2544cb4ce6ffd08995497ad8aea166cfc..2f6bc4dec5e2e5af65e2649a8e625b11134bf68e 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Bridge.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Bridge m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Broken bridge.mat b/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Broken bridge.mat index 9531c5c0dee555787d571f5b077df2487b20cbd2..428bf66499978326c4eef695172b7ef07ab1dd6b 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Broken bridge.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Bridges/Broken bridge.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Broken bridge m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Camp fire/Camp fire.mat b/Assets/Oode studios/Lowpoly nature/Materials/Camp fire/Camp fire.mat index f13491e89563c522ec57d4202927f81092b84eb6..083cabeb26fdad4b846759db10d33d672c67699c 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Camp fire/Camp fire.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Camp fire/Camp fire.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Camp fire m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat index 22d69775b072d4b46fed6c7bc24742663e9718d7..7afaa9e6dd7fafa309a059a7b2af29e1a2edc041 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 001.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Cliff 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3221616307045910671 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat index d46634bc4e10cf8904c8833659e857f8713916e5..a97f4ee66f14d82e53d12e8ac0f30fc368ca8d31 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Cliffs/Cliff 002.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Cliff 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &998659588351285303 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat index ffa958a7079da8b08ea92a5068583164e3a8b4f1..f54d99d512a53eff7afcbc1185c448e1778a91a0 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 001.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dead tree 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 002.mat index e60b4cf88dcf015e75056704a619271ea9f9e6bd..c645007074e29e6703847b0ceec31adc0386e433 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 002.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dead tree 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1425320053327312673 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 003.mat index fd82386925a061854f3275b1577295b953a952a8..892ce02177224213870e937c932243df99fa54d1 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 003.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dead tree 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &53383011537323537 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 004.mat b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 004.mat index 29885e975a4098d24f0aa323e50037d434e1067b..d3405410c1a86534b3ab6bea807a7e2c1cee793d 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 004.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Dead trees/Dead tree 004.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Dead tree 004 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &4879667552500530611 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Fences/Broken fence.mat b/Assets/Oode studios/Lowpoly nature/Materials/Fences/Broken fence.mat index 39b09e20dbf54083dfb0a5ebe33d33ab78b4ffe8..19ae3ecf94c4f91064ae8c0ab9fd630d5d343760 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Fences/Broken fence.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Fences/Broken fence.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Broken fence m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &4435367329173693529 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Fences/Fence.mat b/Assets/Oode studios/Lowpoly nature/Materials/Fences/Fence.mat index 8380db9f0a9ccacbe4e98af80e3e664a8cbdba4f..bdd47775318c2438aa4d67ecdd5cfceb4c5fd5ae 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Fences/Fence.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Fences/Fence.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Fence m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2295182576320327223 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 001.mat index c2cb996f549224c8111eccb1f39aa2748ce5e836..a687266a7b3aa0920aaa06993d91c318428a3f6d 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 001.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Flower 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &9184424897031150651 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 002.mat index 562165ad9455b11efe2f2be836415feddc64064a..dc364157acacde32c5d937ab56d2fd291d6f3659 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 002.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Flower 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 003.mat index d35f534a8e5eaf3e73dcda9c4af416b263ef8f6e..6cfe531753c708c78707fc167106bce17aefe4d1 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Flowers/Flower 003.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Flower 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 001.mat index 66cb840e26419343384bb099009085fbc32cfede..62f874ae74ba577f403018850fbee004a341b862 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 001.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Grass 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 002.mat index b283fe81a6cbc5d42660044bff4673cb5593a43c..ca0ad5ea75395582655b9c4ee9daf8ee1b3a9e58 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 002.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Grass 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 003.mat index 1c9b7c09ca8e4cd226023bc2b088e573192ae16c..9fd02476e7bfa31c7547df987cc1c848c44fede0 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 003.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Grass 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3380154760433463397 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 004.mat b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 004.mat index 6cd55f86f9f18dcf44eb49f8c67a8e351c94c94d..995a98b2673ca66ba49e7bbf0be3adbd4416065c 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 004.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Grass/Grass 004.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Grass 004 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6984329388320377590 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 001.mat index 38395cc96a553a9483d036f6658a89d96cb618ff..803ae4cb15b86c7ba95f86e26cac705a5ac7e62d 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 001.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mashroom 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &80278213656083389 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 002.mat index 5fc5f4b907c6e5a6c72e1a65924b8a70dda085d2..7772858e4d3c2c6e4fc3916ff6b111ab932be77e 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 002.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mashroom 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 003.mat index 818472f720429cc88cfbd1efb2927b8619ce4a30..a54ff267c389aeed7397c0a4e509e11d9e8e1c0c 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 003.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mashroom 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2022512284485908855 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 004.mat b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 004.mat index 615fa4d10c404e040e979028d868b94cfd0b6ab2..e93db681408847ed446bdb48bb487368499f0892 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 004.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Mashrooms/Mashroom 004.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Mashroom 004 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5600676850529982078 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 001.mat index 398635dd62dac620cdf1c6f408f8eaafdedab932..726576af54dc72fed12d1a4dedd33466a5a9faec 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 001.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pine tree 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7152698966215066573 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 002.mat index f9d3617a64d0680de4f3bd756e579283a4121edd..5e64f83a6382d7a79f8b8c0c3d02db85902fbb6e 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 002.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pine tree 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2170280408452891999 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 003.mat index 2f4dc6bb8fdb297a68cfebe59091c07dc5546aec..b87f6398c9dadce91296358e540e68a22fdb59ec 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 003.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pine tree 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 004.mat b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 004.mat index 22b04773f4e1a9d7d4234c3ddc2737427b154853..5281af10ac77059384f2031de22840f4d16ed1fa 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 004.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 004.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pine tree 004 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2382471188016652946 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 005.mat b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 005.mat index cb252b6ac150daa3b69fbb922c72294fee57a231..41350263bf6752c5f88f6f4670a50cd6b77bb68f 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 005.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Pine trees/Pine tree 005.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pine tree 005 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 001.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 001.mat index 3141725b2a09692ff53e1b96dcbc48f5eec6b27c..659cfe497117ae10221766ecbe15a6906a9f5376 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 001.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 001 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1406542285907193976 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 002.mat index aca64a769e8840cf7d2cb8f3618ead542bfb43fc..91e0580d02c4f503638e21271ac09cf05a529f91 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 002.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5554180211495096267 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 003.mat index ba4f58e7d35690d2943d1da8ba48c7f90954d6cc..014451b06d498b4a2f51b289b50498a4a690bd64 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 003.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7800936238651632838 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 004.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 004.mat index f796222dce7a0a815a60e87f2aa2e2d31356470f..bba4720536aa0be0e58098c1fb6db238f1506f3d 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 004.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 004.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 004 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5391594577027263136 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 005.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 005.mat index 1ede06d103006c8092f339f00371012b3af4e29e..97b345b246454c7b1b9613c96a6d026fb1cf49cd 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 005.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 005.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 005 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3361770759129923033 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 006.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 006.mat index 230921808f8931b353984409721de5117bb1e4a1..7a93bf226d7b53f9c0e0840381942628b62e9159 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 006.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 006.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 006 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &8384652201680976968 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 007.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 007.mat index 820842153b0b19ff49472bb4cd953029ffd79631..20900f97df9bb73f47b4e6dcc5a7ce4cd7460f47 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 007.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 007.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 007 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7444737744386037201 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 008.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 008.mat index b9452cb67f32637deb77fa49eb825cb751ec6fde..81ecbf32d4b7d9668f506782fa074be3e2ca8128 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 008.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 008.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 008 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6319001167566928709 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 009.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 009.mat index 2a2432a5da11ad503fc3129a2e07199643df1d5d..10d7defe928aafd048cd324f0e1dd682bfaa611a 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 009.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 009.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 009 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &8168665753606831118 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 010.mat b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 010.mat index 4fbf0b8c0563e63ea48f1157eb3d544f2d4b396b..550d9d81f334f9f44189113a0da8c39d5391c19f 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 010.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Rocks/Rock 010.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Rock 010 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5398329016404229975 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Terrain/Terrain.mat b/Assets/Oode studios/Lowpoly nature/Materials/Terrain/Terrain.mat index 89643d4638c0be7214172f651d7c0f07b381d7ad..7f0fc5daf9f0ae4b6258b376703526985871198f 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Terrain/Terrain.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Terrain/Terrain.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Terrain m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,12 +123,14 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.7135097, g: 0.745283, b: 0.48865256, a: 1} - - _Color: {r: 0.7135097, g: 0.745283, b: 0.48865253, a: 1} + - _Color: {r: 0.7135097, g: 0.745283, b: 0.48865256, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 002.mat index 536c79ad62241951563877f6ee37b57cb408a79a..426802dee2d2b55e3e3a1356f91122055b931b0c 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 002.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Tree 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3029156144346626471 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 003.mat b/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 003.mat index 864e0ca9ddd9b38c7134438165a9186f993dcde5..c4cc919790e85b44af1c66ba5c86cb242e730c86 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 003.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Trees/Tree 003.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Tree 003 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +19,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -79,8 +83,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -89,6 +96,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -102,6 +110,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -111,6 +120,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1904478781387157910 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,4 +133,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Materials/Trunks/Trunk 002.mat b/Assets/Oode studios/Lowpoly nature/Materials/Trunks/Trunk 002.mat index 3c57421d7050481d660d048b7c652246787cbf46..110cddccaf075e96b68ee3efc76bfb011d4b62ae 100644 --- a/Assets/Oode studios/Lowpoly nature/Materials/Trunks/Trunk 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Materials/Trunks/Trunk 002.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -22,6 +22,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Trunk 002 m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -30,7 +32,9 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -92,8 +96,11 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 + - _AlphaToMask: 0 - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -102,6 +109,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -115,6 +123,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZWrite: 1 @@ -124,3 +133,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 001.mat b/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 001.mat index 191a21a34e0d47f991724355abee5683a05164b1..67f94ea5e68ff12c5a90712a3ad26f5f7846953c 100644 --- a/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 001.mat +++ b/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 001.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Grass 001 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +17,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c93af62e8befac844bddb5e615bad84b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -44,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: c93af62e8befac844bddb5e615bad84b, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -59,12 +65,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -72,13 +105,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &2218350239146695763 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 002.mat b/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 002.mat index 4e671d85236e4a9dff48a004c76504d5644de249..17fb7fc6a3834e0cd641f2e8dea9aafcc9d39a8a 100644 --- a/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 002.mat +++ b/Assets/Oode studios/Lowpoly nature/Textures/Grass/Materials/Grass 002.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Grass 002 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +17,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 52812592e24f4ec4884568fefc796b0b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -44,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 52812592e24f4ec4884568fefc796b0b, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -59,12 +65,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -72,13 +105,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &7508593168466292225 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Oode studios/Lowpoly nature/Water shader/WaterMaterial.mat b/Assets/Oode studios/Lowpoly nature/Water shader/WaterMaterial.mat index 84ce420f9446c3ea7793aff29391fad64c1b86ca..d655c88d40c6b4be7083150ce942f98aae98a05e 100644 --- a/Assets/Oode studios/Lowpoly nature/Water shader/WaterMaterial.mat +++ b/Assets/Oode studios/Lowpoly nature/Water shader/WaterMaterial.mat @@ -8,8 +8,9 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WaterMaterial - m_Shader: {fileID: -6465566751694194690, guid: 6f2c4f5ff85d4224695bf2b28c00f6ea, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 6f2c4f5ff85d4224695bf2b28c00f6ea, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 @@ -17,7 +18,9 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -131,6 +134,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2039129046854816734 MonoBehaviour: m_ObjectHideFlags: 11 @@ -143,4 +147,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 5 + version: 9 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Floor.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Floor.mat index 2abb8780cad863c6c9559963e22e0748a3ee6086..4df351de7487817120b8df3ee37f88b870348327 100644 --- a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Floor.mat +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Floor.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8970648272839684810 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Floor - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,8 +30,10 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -27,6 +42,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 6bdca92006e3ac2418f48650a2e8fcea, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -63,13 +82,40 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - <noninit>: 1 + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -77,14 +123,22 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - <noninit>: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline.meta new file mode 100644 index 0000000000000000000000000000000000000000..34b758ecb1bef63a986f76c23b91ebdc38967747 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2151c98bddf03d7488d955cda94261fb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit.meta new file mode 100644 index 0000000000000000000000000000000000000000..e89952e1b6f282fb6af85360448d67b2c5d7e786 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9adbecbd7365cd140ac048a8abeda75e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat new file mode 100644 index 0000000000000000000000000000000000000000..aa5e539bc9eaf5a033eb04d8bf1acbb7c67a2081 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Floor + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicSpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoat: 0 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossinessSource: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _ReflectionSource: 0 + - _Shininess: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecSource: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &7666137124631215026 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..34d7df7d5dfb27b9b453572746a2e7ec4d0bb303 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Floor.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f37618790620b3b40ab0c9dccebbea7f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat new file mode 100644 index 0000000000000000000000000000000000000000..cdc4aa175a4fb95a53f05ef9ad0ecd525ffeba1e --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2671401284244394027 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Metal + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicSpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoat: 0 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossinessSource: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _ReflectionSource: 0 + - _Shininess: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecSource: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..62effa56625c63d2730d7a9a02bade7d5b182804 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Metal.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d6aa3265088b1aa4d86f30db167455e7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat new file mode 100644 index 0000000000000000000000000000000000000000..13e6cacf86749ba930c2995baeeed7d23c1a8baa --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6087183341047690493 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Wall + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicSpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoat: 0 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossinessSource: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _ReflectionSource: 0 + - _Shininess: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecSource: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..1c697e1234b4b66cb1ee2d6b209d9cda67fce677 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Wall.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 80d0a6c436ccd2c41bd11ffeb786dcc2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat new file mode 100644 index 0000000000000000000000000000000000000000..44cf2dce29297797475642dc591870c2a867c6a9 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat @@ -0,0 +1,155 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Window + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2000 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicSpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoat: 0 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossinessSource: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _ReflectionSource: 0 + - _Shininess: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecSource: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &6801482897905804064 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat.meta b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..430daf170c083d77c434921b1cfcc518000d7545 --- /dev/null +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Universal Render Pipeline/Lit/Window.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1b87809bd9e1eae4aad729109cda8694 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Wall.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Wall.mat index 2b3551ad7663e13e83f159182a7c7126cc5ebe57..6beb7c8449e0997419e502485e98400ff17fac7f 100644 --- a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Wall.mat +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Wall.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8539596827158021075 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Wall - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,8 +30,10 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -27,6 +42,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: bbde78473e3c32c4a8444168e94b275f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -63,13 +82,40 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - <noninit>: 1 + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -77,14 +123,22 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - <noninit>: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Window.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Window.mat index 95814c89a1b448aad8305f52ffbd0b17b95159cb..a2dc2575e4c46a720d15ea49f0599c396f4019ad 100644 --- a/Assets/Plugins/RealtimeCSG/Runtime/Materials/Window.mat +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/Window.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2550968346003113260 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Window - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,8 +30,10 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -27,6 +42,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 2800000, guid: cbec57328563bc34580a5fdffdfd19ac, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -48,7 +67,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: cbec57328563bc34580a5fdffdfd19ac, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -63,13 +82,40 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - <noninit>: 1 + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -77,14 +123,22 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - <noninit>: {r: 1, g: 1, b: 1, a: 0.341} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Plugins/RealtimeCSG/Runtime/Materials/roughess.mat b/Assets/Plugins/RealtimeCSG/Runtime/Materials/roughess.mat index f4aaf969eb3ff21dde54307f342bb8f869309f59..eb494e8fbcc7c2138263588cfec3bdc4e8fd19a6 100644 --- a/Assets/Plugins/RealtimeCSG/Runtime/Materials/roughess.mat +++ b/Assets/Plugins/RealtimeCSG/Runtime/Materials/roughess.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5990018720104273829 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: roughess - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8631cf7d6ef122942ad3bc7c8b8a2257, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat b/Assets/Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat deleted file mode 100644 index 531a268080dedc69befb93118e29cc1a1183ffb6..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: EyesMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.882353, g: 0.882353, b: 0.882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat b/Assets/Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat deleted file mode 100644 index 16a4f070bd72813610b9a5548ae942a1312fdf8e..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: HellephantMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat b/Assets/Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat deleted file mode 100644 index eaea0d7fba5216a6c97b8fa9a1c32682bcb556ca..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ZombearMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat b/Assets/Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat deleted file mode 100644 index 470e46c998563743fcccf66582eca27cd7c37a51..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ZombunnyMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat deleted file mode 100644 index 20be83609451181510ab28ecd5513b0df3dd0ebc..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat +++ /dev/null @@ -1,85 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: BatMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: - - _NORMALMAP - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat deleted file mode 100644 index fbffec4a7a6f7fc3b006e3912a486a1594195732..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ClockGlassMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat deleted file mode 100644 index 9be182663e140637f2ed0fde4ac25b11ae9e2806..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: ClockMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat deleted file mode 100644 index 9054fa945ddfa3a46465c02dbb9be8325efbb23c..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: DollArmMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat deleted file mode 100644 index 7b0cdc3b9c0a4480b346ebf8e1c296fb73a20f88..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: DollhouseMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat deleted file mode 100644 index 47752e4003ece98afc391817ef0b7ae6fb27e1d7..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RobotMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat deleted file mode 100644 index 2cda5de9d17f8e127d71a628022c3465468c4a8b..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: SpinningTopMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat b/Assets/Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat deleted file mode 100644 index 709621ebe35643c67fb73b12173573b652a18149..0000000000000000000000000000000000000000 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat +++ /dev/null @@ -1,84 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: StarMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _BumpMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailAlbedoMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailMask: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _DetailNormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _EmissionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _MetallicGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _OcclusionMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _ParallaxMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _BumpScale: 1 - - _Cutoff: 0.5 - - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _GlossMapScale: 1 - - _Glossiness: 0 - - _GlossyReflections: 1 - - _Metallic: 0 - - _Mode: 0 - - _OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 0.8352942, g: 1, b: 0.5176471, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] - m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat b/Assets/Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat deleted file mode 100644 index 6aded7c230b8e458dc4f310a579c6777588821e8..0000000000000000000000000000000000000000 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat +++ /dev/null @@ -1,182 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: EyesMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME - _UVSEC_UV1 - m_LightmapFlags: 1 - m_CustomRenderQueue: -1 - stringTagMap: {} - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - data: - first: - name: _MainTex - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _BumpMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _EmissionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Occlusion - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _SpecGlossMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - data: - first: - name: _SrcBlend - second: 1 - data: - first: - name: _DstBlend - second: 0 - data: - first: - name: _Cutoff - second: 0.5 - data: - first: - name: _AlphaTestRef - second: 0.5 - data: - first: - name: _Shininess - second: 0.20665379 - data: - first: - name: _Parallax - second: 0.02 - data: - first: - name: _ZWrite - second: 1 - data: - first: - name: _Glossiness - second: 0.6 - data: - first: - name: _BumpScale - second: 1 - data: - first: - name: _OcclusionStrength - second: 1 - data: - first: - name: _DetailNormalMapScale - second: 1 - data: - first: - name: _UVSec - second: 0 - data: - first: - name: _Mode - second: 0 - data: - first: - name: _Lightmapping - second: 1 - data: - first: - name: _EmissionScaleUI - second: 1 - data: - first: - name: _RimPower - second: 3 - m_Colors: - data: - first: - name: _EmissionColor - second: {r: 0.3088235, g: 0.3088235, b: 0.3088235, a: 0.99999994} - data: - first: - name: _Color - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecColor - second: {r: 0.59607846, g: 0.59607846, b: 0.59607846, a: 1} - data: - first: - name: _EmissionColorUI - second: {r: 0.30882353, g: 0.30882353, b: 0.30882353, a: 1} - data: - first: - name: _EmissionColorWithMapUI - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecularColor - second: {r: 0.49264705, g: 0.49264705, b: 0.49264705, a: 1} - data: - first: - name: _RimColor - second: {r: 0.2, g: 0.2, b: 0.2, a: 0} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat b/Assets/Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat deleted file mode 100644 index 5f5f80003f0e2e81543e09794de2c2ae50a83244..0000000000000000000000000000000000000000 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat +++ /dev/null @@ -1,168 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 4 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: GunMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME _NORMALMAP - _SPECGLOSSMAP _UVSEC_UV1 - m_CustomRenderQueue: -1 - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - data: - first: - name: _MainTex - second: - m_Texture: {fileID: 2800000, guid: 66cc5581f2192a549b9b9270381c9be7, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _BumpMap - second: - m_Texture: {fileID: 2800000, guid: 8128aa17b6fcbb64e893327f11ab0239, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _EmissionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Occlusion - second: - m_Texture: {fileID: 2800000, guid: 02dff1fe2bc5e6f43b5ac5780d1c3b46, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _SpecGlossMap - second: - m_Texture: {fileID: 2800000, guid: 0bfd74eda21b8b4408f654c7cf1f3665, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 2800000, guid: 02dff1fe2bc5e6f43b5ac5780d1c3b46, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - data: - first: - name: _Shininess - second: .459537774 - data: - first: - name: _AlphaTestRef - second: .5 - data: - first: - name: _Lightmapping - second: 1 - data: - first: - name: _SrcBlend - second: 1 - data: - first: - name: _DstBlend - second: 0 - data: - first: - name: _Parallax - second: .0199999996 - data: - first: - name: _ZWrite - second: 1 - data: - first: - name: _Glossiness - second: 0 - data: - first: - name: _BumpScale - second: 1 - data: - first: - name: _OcclusionStrength - second: 1 - data: - first: - name: _DetailNormalMapScale - second: 1 - data: - first: - name: _UVSec - second: 0 - data: - first: - name: _Mode - second: 0 - data: - first: - name: _EmissionScaleUI - second: 1 - m_Colors: - data: - first: - name: _EmissionColor - second: {r: 0, g: 0, b: 0, a: .99999994} - data: - first: - name: _Color - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecColor - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecularColor - second: {r: .200000003, g: .200000003, b: .200000003, a: 1} - data: - first: - name: _EmissionColorUI - second: {r: 0, g: 0, b: 0, a: 1} - data: - first: - name: _EmissionColorWithMapUI - second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat b/Assets/Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat deleted file mode 100644 index 72c16e8cad54aecfd3a84238f907d00cdbe13016..0000000000000000000000000000000000000000 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat +++ /dev/null @@ -1,168 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 4 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: PlayerMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME _NORMALMAP - _SPECGLOSSMAP _UVSEC_UV1 - m_CustomRenderQueue: -1 - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - data: - first: - name: _MainTex - second: - m_Texture: {fileID: 2800000, guid: a3cc890ba79fb47449fb51893aa9b363, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _BumpMap - second: - m_Texture: {fileID: 2800000, guid: d98be175031405b4fb3f6a5f459a22e4, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _EmissionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Occlusion - second: - m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _SpecGlossMap - second: - m_Texture: {fileID: 2800000, guid: bc9b1c6383841ea4f9e532a49c651ff6, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - data: - first: - name: _Shininess - second: .115098767 - data: - first: - name: _AlphaTestRef - second: .5 - data: - first: - name: _Lightmapping - second: 1 - data: - first: - name: _SrcBlend - second: 1 - data: - first: - name: _DstBlend - second: 0 - data: - first: - name: _Parallax - second: .0199999996 - data: - first: - name: _ZWrite - second: 1 - data: - first: - name: _Glossiness - second: 0 - data: - first: - name: _BumpScale - second: 1 - data: - first: - name: _OcclusionStrength - second: .600000024 - data: - first: - name: _DetailNormalMapScale - second: 1 - data: - first: - name: _UVSec - second: 0 - data: - first: - name: _Mode - second: 0 - data: - first: - name: _EmissionScaleUI - second: 1 - m_Colors: - data: - first: - name: _EmissionColor - second: {r: 0, g: 0, b: 0, a: .99999994} - data: - first: - name: _Color - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecColor - second: {r: .25, g: .213235289, b: .213235289, a: 1} - data: - first: - name: _SpecularColor - second: {r: .200000003, g: .200000003, b: .200000003, a: 1} - data: - first: - name: _EmissionColorUI - second: {r: 0, g: 0, b: 0, a: 1} - data: - first: - name: _EmissionColorWithMapUI - second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat b/Assets/Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat deleted file mode 100644 index 3ad09a11f0959d62a9f5023d98193a3b5062c59f..0000000000000000000000000000000000000000 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat +++ /dev/null @@ -1,164 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 4 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: ReflectorMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHABLEND_ON _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _UVSEC_UV1 - m_CustomRenderQueue: 3000 - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - data: - first: - name: _MainTex - second: - m_Texture: {fileID: 2800000, guid: 3645f1bcb5fb287409ecc3731e9b1669, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _BumpMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _EmissionMap - second: - m_Texture: {fileID: 2800000, guid: 3645f1bcb5fb287409ecc3731e9b1669, type: 3} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Occlusion - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _SpecGlossMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - data: - first: - name: _AlphaTestRef - second: .5 - data: - first: - name: _Lightmapping - second: 1 - data: - first: - name: _SrcBlend - second: 5 - data: - first: - name: _DstBlend - second: 10 - data: - first: - name: _Parallax - second: .0199999996 - data: - first: - name: _ZWrite - second: 0 - data: - first: - name: _Glossiness - second: 0 - data: - first: - name: _BumpScale - second: 1 - data: - first: - name: _OcclusionStrength - second: 1 - data: - first: - name: _DetailNormalMapScale - second: 1 - data: - first: - name: _UVSec - second: 0 - data: - first: - name: _Mode - second: 2 - data: - first: - name: _EmissionScaleUI - second: 1 - m_Colors: - data: - first: - name: _EmissionColor - second: {r: .999999881, g: .999999881, b: .999999881, a: .99999994} - data: - first: - name: _Color - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecColor - second: {r: .200000003, g: .200000003, b: .200000003, a: 1} - data: - first: - name: _SpecularColor - second: {r: .200000003, g: .200000003, b: .200000003, a: 1} - data: - first: - name: _EmissionColorUI - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _EmissionColorWithMapUI - second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat b/Assets/Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat deleted file mode 100644 index 9a6719f908133406b91abe6eeaa5b328fb7ec7b0..0000000000000000000000000000000000000000 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat +++ /dev/null @@ -1,200 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_Name: StarMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME - _UVSEC_UV1 - m_LightmapFlags: 1 - m_CustomRenderQueue: -1 - stringTagMap: {} - m_SavedProperties: - serializedVersion: 2 - m_TexEnvs: - data: - first: - name: _MainTex - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _BumpMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailNormalMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _ParallaxMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _OcclusionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _EmissionMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailMask - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _DetailAlbedoMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Occlusion - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _SpecGlossMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _MetallicGlossMap - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - data: - first: - name: _Illum - second: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Floats: - data: - first: - name: _SrcBlend - second: 1 - data: - first: - name: _DstBlend - second: 0 - data: - first: - name: _Cutoff - second: 0.5 - data: - first: - name: _AlphaTestRef - second: 0.5 - data: - first: - name: _Shininess - second: 0.078125 - data: - first: - name: _Parallax - second: 0.02 - data: - first: - name: _ZWrite - second: 1 - data: - first: - name: _Glossiness - second: 0.75 - data: - first: - name: _BumpScale - second: 1 - data: - first: - name: _OcclusionStrength - second: 1 - data: - first: - name: _DetailNormalMapScale - second: 1 - data: - first: - name: _UVSec - second: 0 - data: - first: - name: _Mode - second: 0 - data: - first: - name: _Lightmapping - second: 1 - data: - first: - name: _EmissionScaleUI - second: 15 - data: - first: - name: _Metallic - second: 0 - data: - first: - name: _EmissionLM - second: 0 - data: - first: - name: _DynamicEmissionLM - second: 0 - m_Colors: - data: - first: - name: _EmissionColor - second: {r: 0.1034646, g: 3, b: 0, a: 1} - data: - first: - name: _Color - second: {r: 0.84277236, g: 0.9044118, b: 0.7448097, a: 1} - data: - first: - name: _SpecColor - second: {r: 0.5441177, g: 1, b: 0.5661258, a: 1} - data: - first: - name: _EmissionColorUI - second: {r: 0.0344882, g: 1, b: 0, a: 1} - data: - first: - name: _EmissionColorWithMapUI - second: {r: 1, g: 1, b: 1, a: 1} - data: - first: - name: _SpecularColor - second: {r: 0.74264705, g: 0.74264705, b: 0.74264705, a: 1} diff --git a/Assets/Resources/Prefabs/Environment/TestInteractable/TestInteractable.prefab b/Assets/Resources/Prefabs/Environment/TestInteractable/TestInteractable.prefab index 6dea883c3ae4fdea37db409e514524444e895966..0717588fb1f0533a2d96c57484a663db23c9942d 100644 --- a/Assets/Resources/Prefabs/Environment/TestInteractable/TestInteractable.prefab +++ b/Assets/Resources/Prefabs/Environment/TestInteractable/TestInteractable.prefab @@ -53,7 +53,7 @@ BoxCollider: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6541102688641435260} - m_Material: {fileID: 0} + m_Material: {fileID: 13400000, guid: 6b36fb2e3a8a80643988a623d515cbcc, type: 2} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 @@ -66,7 +66,7 @@ BoxCollider: m_Enabled: 1 serializedVersion: 3 m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: -1, y: 0.5, z: 0} + m_Center: {x: -1, y: 0, z: 0} --- !u!1001 &8625066742953119514 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Settings.meta b/Assets/Settings.meta new file mode 100644 index 0000000000000000000000000000000000000000..eb028b3ff270c57c099a2e84d08cfb6f565c8aa8 --- /dev/null +++ b/Assets/Settings.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e75f06a066e49264fa05366a50dfc1cc +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/High_PipelineAsset.asset b/Assets/Settings/High_PipelineAsset.asset new file mode 100644 index 0000000000000000000000000000000000000000..5a3d022a994eaff84c2ad46e5e8a8f4885e96996 --- /dev/null +++ b/Assets/Settings/High_PipelineAsset.asset @@ -0,0 +1,132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: High_PipelineAsset + m_EditorClassIdentifier: + k_AssetVersion: 12 + k_AssetPreviousVersion: 12 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: b13d752c4302f1947a053fe9e9691b61, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_SupportProbeVolumeStreaming: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 2 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 2048 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 40 + m_ShadowCascadeCount: 2 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} + apvScenesData: + m_ObsoleteSerializedBakingSets: [] + sceneToBakingSet: + m_Keys: [] + m_Values: [] + bakingSets: [] + sceneBounds: + m_Keys: [] + m_Values: [] + hasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 diff --git a/Assets/Settings/High_PipelineAsset.asset.meta b/Assets/Settings/High_PipelineAsset.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..2ecf64016307108dd93c85901f6fc8cb7f608933 --- /dev/null +++ b/Assets/Settings/High_PipelineAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24607ee24c1a3984c819630500d027d6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset b/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset new file mode 100644 index 0000000000000000000000000000000000000000..bc497edfa4d7521858c172ab4e7c27f717737bda --- /dev/null +++ b/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: High_PipelineAsset_ForwardRenderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 0} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} + materialErrorPS: {fileID: 0} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + screenSpaceLensFlare: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset.meta b/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..13252e008cd3e83e55ef5117df3d2eb589f3503d --- /dev/null +++ b/Assets/Settings/High_PipelineAsset_ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b13d752c4302f1947a053fe9e9691b61 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Low_PipelineAsset.asset b/Assets/Settings/Low_PipelineAsset.asset new file mode 100644 index 0000000000000000000000000000000000000000..0df11525fc8dec192e188edecd088c306a4f73ba --- /dev/null +++ b/Assets/Settings/Low_PipelineAsset.asset @@ -0,0 +1,132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Low_PipelineAsset + m_EditorClassIdentifier: + k_AssetVersion: 12 + k_AssetPreviousVersion: 12 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 7f5e12e7abc104242b727f58f531fc3f, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_SupportProbeVolumeStreaming: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 0 + m_MainLightShadowsSupported: 0 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 2 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 20 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 0 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} + apvScenesData: + m_ObsoleteSerializedBakingSets: [] + sceneToBakingSet: + m_Keys: [] + m_Values: [] + bakingSets: [] + sceneBounds: + m_Keys: [] + m_Values: [] + hasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 diff --git a/Assets/Settings/Low_PipelineAsset.asset.meta b/Assets/Settings/Low_PipelineAsset.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..a4333c78403d6d533a1ba2d2a8bdc6d30ef788b2 --- /dev/null +++ b/Assets/Settings/Low_PipelineAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 71a3ae40577ce6a47ac43dfa8b1cb550 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset b/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset new file mode 100644 index 0000000000000000000000000000000000000000..df87ac12cbd6dad8bc1fd14e84fc4ceeade0ae7a --- /dev/null +++ b/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Low_PipelineAsset_ForwardRenderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 0} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} + materialErrorPS: {fileID: 0} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + screenSpaceLensFlare: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset.meta b/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..9d8b04ca47a05f56d01f1aa243303204651beb82 --- /dev/null +++ b/Assets/Settings/Low_PipelineAsset_ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7f5e12e7abc104242b727f58f531fc3f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Medium_PipelineAsset.asset b/Assets/Settings/Medium_PipelineAsset.asset new file mode 100644 index 0000000000000000000000000000000000000000..91d1fd7d2686624eb033fc6f5e1f3750d2299744 --- /dev/null +++ b/Assets/Settings/Medium_PipelineAsset.asset @@ -0,0 +1,132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Medium_PipelineAsset + m_EditorClassIdentifier: + k_AssetVersion: 12 + k_AssetPreviousVersion: 12 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: b27d79651dafc5246ade0c2a843b44a0, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_SupportProbeVolumeStreaming: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 1 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 20 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} + apvScenesData: + m_ObsoleteSerializedBakingSets: [] + sceneToBakingSet: + m_Keys: [] + m_Values: [] + bakingSets: [] + sceneBounds: + m_Keys: [] + m_Values: [] + hasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 diff --git a/Assets/Settings/Medium_PipelineAsset.asset.meta b/Assets/Settings/Medium_PipelineAsset.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..1bbb2fdbb7565611547b46718a405d49b6090670 --- /dev/null +++ b/Assets/Settings/Medium_PipelineAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5a8edb2ba6bf980449876862155b94fb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset b/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset new file mode 100644 index 0000000000000000000000000000000000000000..48b6be826f06c1ac81639c5767a5480b30cb3d4f --- /dev/null +++ b/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Medium_PipelineAsset_ForwardRenderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 0} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} + materialErrorPS: {fileID: 0} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + screenSpaceLensFlare: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset.meta b/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..d39728c1004ba6e25d806864df39aed87b7822e4 --- /dev/null +++ b/Assets/Settings/Medium_PipelineAsset_ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b27d79651dafc5246ade0c2a843b44a0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Very High_PipelineAsset.asset b/Assets/Settings/Very High_PipelineAsset.asset new file mode 100644 index 0000000000000000000000000000000000000000..ab7504babc6c0c891af6d5f3a299ae6a846fbc53 --- /dev/null +++ b/Assets/Settings/Very High_PipelineAsset.asset @@ -0,0 +1,132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Very High_PipelineAsset + m_EditorClassIdentifier: + k_AssetVersion: 12 + k_AssetPreviousVersion: 12 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 18f3a2dc927a03342acf510a38b8d11a, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 1 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 2 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_SupportProbeVolumeStreaming: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 4096 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 3 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 4096 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 70 + m_ShadowCascadeCount: 2 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} + apvScenesData: + m_ObsoleteSerializedBakingSets: [] + sceneToBakingSet: + m_Keys: [] + m_Values: [] + bakingSets: [] + sceneBounds: + m_Keys: [] + m_Values: [] + hasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 diff --git a/Assets/Settings/Very High_PipelineAsset.asset.meta b/Assets/Settings/Very High_PipelineAsset.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..82e41b3932fdbf2784cad0fdbb377b37cec82cf6 --- /dev/null +++ b/Assets/Settings/Very High_PipelineAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e5edcc3bb39a5745a6c06fb6d7f32e0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset b/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset new file mode 100644 index 0000000000000000000000000000000000000000..8731117cdfedf7826d4fbd40d6983aa2aa715891 --- /dev/null +++ b/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Very High_PipelineAsset_ForwardRenderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 0} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} + materialErrorPS: {fileID: 0} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + screenSpaceLensFlare: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset.meta b/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..281570806a030bb9d986a724ab94c8a3a38abbd0 --- /dev/null +++ b/Assets/Settings/Very High_PipelineAsset_ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 18f3a2dc927a03342acf510a38b8d11a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Very Low_PipelineAsset.asset b/Assets/Settings/Very Low_PipelineAsset.asset new file mode 100644 index 0000000000000000000000000000000000000000..12b1617766d8840690f7eeb2f4bafac9feb228c1 --- /dev/null +++ b/Assets/Settings/Very Low_PipelineAsset.asset @@ -0,0 +1,132 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Very Low_PipelineAsset + m_EditorClassIdentifier: + k_AssetVersion: 12 + k_AssetPreviousVersion: 12 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: eee55a07e480d6a4f88e857323123419, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_SupportProbeVolumeStreaming: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 0 + m_MainLightShadowsSupported: 0 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 2 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 15 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 0 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_EnableRenderGraph: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} + apvScenesData: + m_ObsoleteSerializedBakingSets: [] + sceneToBakingSet: + m_Keys: [] + m_Values: [] + bakingSets: [] + sceneBounds: + m_Keys: [] + m_Values: [] + hasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterNativeRenderPass: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 diff --git a/Assets/Settings/Very Low_PipelineAsset.asset.meta b/Assets/Settings/Very Low_PipelineAsset.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..dcada5bc9974a4997bdb833409c2ad6c036699e4 --- /dev/null +++ b/Assets/Settings/Very Low_PipelineAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 82e4bdeeaffceda44a81e250419f1f90 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset b/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset new file mode 100644 index 0000000000000000000000000000000000000000..d455a17b3af24b3359cc6594d11c16ffef401715 --- /dev/null +++ b/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Very Low_PipelineAsset_ForwardRenderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} + shaders: + blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} + copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + screenSpaceShadowPS: {fileID: 0} + samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3} + materialErrorPS: {fileID: 0} + coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + screenSpaceLensFlare: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset.meta b/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..087654733920e5fac2c9d87cc6ed58f18e7548e0 --- /dev/null +++ b/Assets/Settings/Very Low_PipelineAsset_ForwardRenderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eee55a07e480d6a4f88e857323123419 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TerrainSampleAssets/Materials/Bush.asset b/Assets/TerrainSampleAssets/Materials/Bush.asset index f9e44b4abf44f1def17badd212f0d719d5ddb16b..a3ac78ea792625659c11ce715e3cf9f55e3b3963 100644 --- a/Assets/TerrainSampleAssets/Materials/Bush.asset +++ b/Assets/TerrainSampleAssets/Materials/Bush.asset @@ -17,15 +17,24 @@ MonoBehaviour: m_MaterialReferences: [] --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Bush m_Shader: {fileID: -6465566751694194690, guid: dfa3b96612ed4df4a97b7fd06217ba23, type: 3} - m_ShaderKeywords: _ALPHATEST_ON _BUILTIN_ALPHATEST_ON _BUILTIN_AlphaClip _DISABLE_DECALS - _DISABLE_SSR _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHATEST_ON + - _BUILTIN_ALPHATEST_ON + - _BUILTIN_AlphaClip + m_InvalidKeywords: + - _DISABLE_DECALS + - _DISABLE_SSR + - _DISABLE_SSR_TRANSPARENT + - _DOUBLESIDED_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 @@ -40,6 +49,7 @@ Material: - TransparentBackface - RayTracingPrepass - ForwardEmissiveForDeferred + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -122,7 +132,7 @@ Material: - _AlphaCutoffEnable: 1 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - - _AlphaToMask: 0 + - _AlphaToMask: 1 - _AlphaToMaskInspectorValue: 0 - _BUILTIN_AlphaClip: 1 - _BUILTIN_Blend: 0 @@ -137,6 +147,7 @@ Material: - _BUILTIN_ZWriteControl: 0 - _Blend: 0 - _BlendMode: 0 + - _BlendModePreserveSpecular: 0 - _CastShadows: 1 - _ConservativeDepthOffsetEnable: 0 - _Cull: 0 @@ -208,3 +219,4 @@ Material: - _Subsurface_Scattering_Color: {r: 1, g: 1, b: 1, a: 0} - _Thickness_Remap: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/TerrainSampleAssets/Materials/Grass.asset b/Assets/TerrainSampleAssets/Materials/Grass.asset index b02d3223ba9d423bce5b7f7c6bf69b63e9933197..6690772a6196eb40775c47f385ac12e5bc2cba97 100644 --- a/Assets/TerrainSampleAssets/Materials/Grass.asset +++ b/Assets/TerrainSampleAssets/Materials/Grass.asset @@ -30,11 +30,11 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip + m_InvalidKeywords: - _DISABLE_DECALS - _DISABLE_SSR - _DISABLE_SSR_TRANSPARENT - _DOUBLESIDED_ON - m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 @@ -132,7 +132,7 @@ Material: - _AlphaCutoffEnable: 1 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - - _AlphaToMask: 0 + - _AlphaToMask: 1 - _AlphaToMaskInspectorValue: 0 - _BUILTIN_AlphaClip: 1 - _BUILTIN_Blend: 0 diff --git a/Assets/Whaleride/Hand Painted Rocks Road (Blocky)/Hand Painted Rocks Road (Blocky).mat b/Assets/Whaleride/Hand Painted Rocks Road (Blocky)/Hand Painted Rocks Road (Blocky).mat index 22a63a210b3a53839a54d1d560afcfff62cbfc43..69e6ab50137e7ae186d9bbe8baa9d560605b82bb 100644 --- a/Assets/Whaleride/Hand Painted Rocks Road (Blocky)/Hand Painted Rocks Road (Blocky).mat +++ b/Assets/Whaleride/Hand Painted Rocks Road (Blocky)/Hand Painted Rocks Road (Blocky).mat @@ -2,23 +2,35 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Hand Painted Rocks Road (Blocky) - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _NORMALMAP + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: e32a8e6f31df27a4ea7ef085e4a65a7d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: c5fa454ade829484fa8c258f2f587ca3, type: 3} m_Scale: {x: 1, y: 1} @@ -40,7 +52,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: e32a8e6f31df27a4ea7ef085e4a65a7d, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -55,11 +67,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -67,11 +107,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &932744823031203 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/_Resources.meta b/Assets/_Resources.meta new file mode 100644 index 0000000000000000000000000000000000000000..9a5ed519b951e80396eaa3d2a015f07ffbcd0854 --- /dev/null +++ b/Assets/_Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7ba6a8d289602b94eba0191f1ab49fc6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Models.meta b/Assets/_Resources/Models.meta similarity index 100% rename from Assets/Resources/Models.meta rename to Assets/_Resources/Models.meta diff --git a/Assets/Resources/Models/Characters.meta b/Assets/_Resources/Models/Characters.meta similarity index 100% rename from Assets/Resources/Models/Characters.meta rename to Assets/_Resources/Models/Characters.meta diff --git a/Assets/Resources/Models/Characters/Basic1.meta b/Assets/_Resources/Models/Characters/Basic1.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic1.meta rename to Assets/_Resources/Models/Characters/Basic1.meta diff --git a/Assets/Resources/Models/Characters/Basic1/Animations.meta b/Assets/_Resources/Models/Characters/Basic1/Animations.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic1/Animations.meta rename to Assets/_Resources/Models/Characters/Basic1/Animations.meta diff --git a/Assets/Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller b/Assets/_Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller similarity index 100% rename from Assets/Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller rename to Assets/_Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller diff --git a/Assets/Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller.meta b/Assets/_Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller.meta rename to Assets/_Resources/Models/Characters/Basic1/Animations/Basic1Anim.controller.meta diff --git a/Assets/Resources/Models/Characters/Basic1/Basic1Model.prefab b/Assets/_Resources/Models/Characters/Basic1/Basic1Model.prefab similarity index 95% rename from Assets/Resources/Models/Characters/Basic1/Basic1Model.prefab rename to Assets/_Resources/Models/Characters/Basic1/Basic1Model.prefab index 68beca2a65cd2f1ba5377667a59e022177b99e3f..794cab2678bd18bd7498946ec0684c07d916b519 100644 --- a/Assets/Resources/Models/Characters/Basic1/Basic1Model.prefab +++ b/Assets/_Resources/Models/Characters/Basic1/Basic1Model.prefab @@ -66,7 +66,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -143,6 +143,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dc4d5359067cdfb47a45684d6cc1482a, type: 3} m_Name: m_EditorClassIdentifier: + meleeAnimationDelay: 0 + rangedAnimationDelay: 0 staticWeaponPivot: {x: 0.2, y: 0, z: 0.375} - renderer: {fileID: 0} - bottomOffset: 0 + dynamicBottomPoint: {fileID: 0} + dynamicWeaponPivot: {fileID: 0} diff --git a/Assets/Resources/Models/Characters/Basic1/Basic1Model.prefab.meta b/Assets/_Resources/Models/Characters/Basic1/Basic1Model.prefab.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic1/Basic1Model.prefab.meta rename to Assets/_Resources/Models/Characters/Basic1/Basic1Model.prefab.meta diff --git a/Assets/Resources/Models/Characters/Basic2.meta b/Assets/_Resources/Models/Characters/Basic2.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic2.meta rename to Assets/_Resources/Models/Characters/Basic2.meta diff --git a/Assets/Resources/Models/Characters/Basic2/Basic2Model.prefab b/Assets/_Resources/Models/Characters/Basic2/Basic2Model.prefab similarity index 98% rename from Assets/Resources/Models/Characters/Basic2/Basic2Model.prefab rename to Assets/_Resources/Models/Characters/Basic2/Basic2Model.prefab index 7cacf699e3a8df904632982a0b2824ab750f4caf..35b8d80e09d5d02aede04934602cdf200b4bcee8 100644 --- a/Assets/Resources/Models/Characters/Basic2/Basic2Model.prefab +++ b/Assets/_Resources/Models/Characters/Basic2/Basic2Model.prefab @@ -66,7 +66,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Resources/Models/Characters/Basic2/Basic2Model.prefab.meta b/Assets/_Resources/Models/Characters/Basic2/Basic2Model.prefab.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic2/Basic2Model.prefab.meta rename to Assets/_Resources/Models/Characters/Basic2/Basic2Model.prefab.meta diff --git a/Assets/Resources/Models/Characters/Basic3.meta b/Assets/_Resources/Models/Characters/Basic3.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic3.meta rename to Assets/_Resources/Models/Characters/Basic3.meta diff --git a/Assets/Resources/Models/Characters/Basic3/Basic3Model.prefab b/Assets/_Resources/Models/Characters/Basic3/Basic3Model.prefab similarity index 93% rename from Assets/Resources/Models/Characters/Basic3/Basic3Model.prefab rename to Assets/_Resources/Models/Characters/Basic3/Basic3Model.prefab index 6110bdb0ce0feaa9358cc6225fbf59f3f4bb0a30..c6a2165f3512d0d7cc0513169d2a52e1396e4ede 100644 --- a/Assets/Resources/Models/Characters/Basic3/Basic3Model.prefab +++ b/Assets/_Resources/Models/Characters/Basic3/Basic3Model.prefab @@ -65,7 +65,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -120,4 +120,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dc4d5359067cdfb47a45684d6cc1482a, type: 3} m_Name: m_EditorClassIdentifier: - WeaponPivot: {x: 0, y: 0, z: 0} + meleeAnimationDelay: 0 + rangedAnimationDelay: 0 + staticWeaponPivot: {x: 0, y: 0, z: 0} + dynamicBottomPoint: {fileID: 0} + dynamicWeaponPivot: {fileID: 0} diff --git a/Assets/Resources/Models/Characters/Basic3/Basic3Model.prefab.meta b/Assets/_Resources/Models/Characters/Basic3/Basic3Model.prefab.meta similarity index 100% rename from Assets/Resources/Models/Characters/Basic3/Basic3Model.prefab.meta rename to Assets/_Resources/Models/Characters/Basic3/Basic3Model.prefab.meta diff --git a/Assets/Resources/Models/Characters/Jean.meta b/Assets/_Resources/Models/Characters/Jean.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean.meta rename to Assets/_Resources/Models/Characters/Jean.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations.meta b/Assets/_Resources/Models/Characters/Jean/Animations.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations.meta rename to Assets/_Resources/Models/Characters/Jean/Animations.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Hit.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Hit.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Hit.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Hit.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Hit.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Hit.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Hit.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Hit.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Idle.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Idle.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Idle.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Idle.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Idle.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Idle.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Idle.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Idle.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/JeanModel.controller b/Assets/_Resources/Models/Characters/Jean/Animations/JeanModel.controller similarity index 92% rename from Assets/Resources/Models/Characters/Jean/Animations/JeanModel.controller rename to Assets/_Resources/Models/Characters/Jean/Animations/JeanModel.controller index cf052d168ae78038582f36afc61c9462cc2b6812..1c7205d0a18a5778856c39339cce85aeeeb4ffd0 100644 --- a/Assets/Resources/Models/Characters/Jean/Animations/JeanModel.controller +++ b/Assets/_Resources/Models/Characters/Jean/Animations/JeanModel.controller @@ -1,5 +1,33 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1101 &-9001467265316472496 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: MeleeAttack_param + m_EventTreshold: 0 + - m_ConditionMode: 4 + m_ConditionEvent: Movement_param + m_EventTreshold: 3 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 4510951486527997778} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.7972973 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &-8781244007772459366 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -370,6 +398,34 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1101 &-4043674682825771193 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: RangedAttack_param + m_EventTreshold: 0 + - m_ConditionMode: 4 + m_ConditionEvent: Movement_param + m_EventTreshold: 3 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -2703227964632967675} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.7972973 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &-3786635019545504197 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -433,6 +489,7 @@ AnimatorState: - {fileID: 465265074571404769} - {fileID: 6793148476721838990} - {fileID: -8422387652418850961} + - {fileID: -202212462092973454} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -551,6 +608,34 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1101 &-1882744046494066356 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: RangedAttack_param + m_EventTreshold: 0 + - m_ConditionMode: 6 + m_ConditionEvent: Movement_param + m_EventTreshold: 4 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 3639025318641282156} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.6875 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &-1772756193789881409 AnimatorState: serializedVersion: 6 @@ -637,32 +722,6 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 ---- !u!1102 &-339272827600551524 -AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: RunningAiming - m_Speed: 1 - m_CycleOffset: 0 - m_Transitions: [] - m_StateMachineBehaviours: [] - m_Position: {x: 50, y: 50, z: 0} - m_IKOnFeet: 0 - m_WriteDefaultValues: 1 - m_Mirror: 0 - m_SpeedParameterActive: 0 - m_MirrorParameterActive: 0 - m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 0eaf3561543cacd4b9b2d7fca5a853c0, type: 2} - m_Tag: - m_SpeedParameter: - m_MirrorParameter: - m_CycleOffsetParameter: - m_TimeParameter: --- !u!1101 &-252527644982627712 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -691,6 +750,34 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1101 &-202212462092973454 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: MeleeAttack_param + m_EventTreshold: 0 + - m_ConditionMode: 6 + m_ConditionEvent: Movement_param + m_EventTreshold: 4 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 1136855714939124880} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0.6428572 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1101 &-69369476704775567 AnimatorStateTransition: m_ObjectHideFlags: 1 @@ -867,6 +954,7 @@ AnimatorState: - {fileID: 7991224475286566187} - {fileID: 1583295364878684803} - {fileID: 3139568008766811730} + - {fileID: -4043674682825771193} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -1078,6 +1166,7 @@ AnimatorState: - {fileID: 6979541494563067294} - {fileID: -252527644982627712} - {fileID: -8239106137400614652} + - {fileID: -9001467265316472496} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -1162,6 +1251,7 @@ AnimatorState: - {fileID: -2338147954659527341} - {fileID: -853997204926638533} - {fileID: -2546338519472197397} + - {fileID: -1882744046494066356} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -1253,25 +1343,22 @@ AnimatorStateMachine: m_Position: {x: 890, y: 120, z: 0} - serializedVersion: 1 m_State: {fileID: -2703227964632967675} - m_Position: {x: 0, y: -500, z: 0} + m_Position: {x: 0, y: -620, z: 0} - serializedVersion: 1 m_State: {fileID: 8229387981759705845} - m_Position: {x: 900, y: 230, z: 0} + m_Position: {x: 750, y: 280, z: 0} - serializedVersion: 1 m_State: {fileID: 4510951486527997778} m_Position: {x: 0, y: -390, z: 0} - - serializedVersion: 1 - m_State: {fileID: -339272827600551524} - m_Position: {x: 1120, y: -490, z: 0} - serializedVersion: 1 m_State: {fileID: 1136855714939124880} - m_Position: {x: 890, y: -270, z: 0} + m_Position: {x: 890, y: -400, z: 0} - serializedVersion: 1 m_State: {fileID: 3639025318641282156} - m_Position: {x: 1120, y: -270, z: 0} + m_Position: {x: 1130, y: -610, z: 0} - serializedVersion: 1 m_State: {fileID: 7585042452573995246} - m_Position: {x: 770, y: 330, z: 0} + m_Position: {x: 540, y: 440, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: - {fileID: -2406464579304658744} diff --git a/Assets/Resources/Models/Characters/Jean/Animations/JeanModel.controller.meta b/Assets/_Resources/Models/Characters/Jean/Animations/JeanModel.controller.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/JeanModel.controller.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/JeanModel.controller.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Jumping.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Jumping.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Jumping.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Jumping.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Jumping.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Jumping.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Jumping.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Jumping.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Melee.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Melee.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Melee.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Melee.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Melee.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Melee.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Melee.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Melee.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Running.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Running.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Running.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Running.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Running.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Running.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Running.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Running.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningAiming.anim b/Assets/_Resources/Models/Characters/Jean/Animations/RunningAiming.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningAiming.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningAiming.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningAiming.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/RunningAiming.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningAiming.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningAiming.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim b/Assets/_Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningMeleeAttack.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningShooting.anim b/Assets/_Resources/Models/Characters/Jean/Animations/RunningShooting.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningShooting.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningShooting.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/RunningShooting.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/RunningShooting.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/RunningShooting.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/RunningShooting.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Shooting.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Shooting.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Shooting.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Shooting.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Shooting.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Shooting.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Shooting.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Shooting.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/ShootingSkill.anim b/Assets/_Resources/Models/Characters/Jean/Animations/ShootingSkill.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/ShootingSkill.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/ShootingSkill.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/ShootingSkill.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/ShootingSkill.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/ShootingSkill.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/ShootingSkill.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Walking.anim b/Assets/_Resources/Models/Characters/Jean/Animations/Walking.anim similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Walking.anim rename to Assets/_Resources/Models/Characters/Jean/Animations/Walking.anim diff --git a/Assets/Resources/Models/Characters/Jean/Animations/Walking.anim.meta b/Assets/_Resources/Models/Characters/Jean/Animations/Walking.anim.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Animations/Walking.anim.meta rename to Assets/_Resources/Models/Characters/Jean/Animations/Walking.anim.meta diff --git a/Assets/Resources/Models/Characters/Jean/Blender.meta b/Assets/_Resources/Models/Characters/Jean/Blender.meta similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Blender.meta rename to Assets/_Resources/Models/Characters/Jean/Blender.meta diff --git a/Assets/Resources/Models/Characters/Jean/Blender/JeanAnimated.fbx b/Assets/_Resources/Models/Characters/Jean/Blender/jeanAnimated.fbx similarity index 100% rename from Assets/Resources/Models/Characters/Jean/Blender/JeanAnimated.fbx rename to Assets/_Resources/Models/Characters/Jean/Blender/jeanAnimated.fbx diff --git a/Assets/Resources/Models/Characters/Jean/Blender/JeanAnimated.fbx.meta b/Assets/_Resources/Models/Characters/Jean/Blender/jeanAnimated.fbx.meta similarity index 90% rename from Assets/Resources/Models/Characters/Jean/Blender/JeanAnimated.fbx.meta rename to Assets/_Resources/Models/Characters/Jean/Blender/jeanAnimated.fbx.meta index 77fa971c641f9db797cebccc6c4dbbbc1a8f4099..ecca9583f4e777261702a9662b1bbdbad11e1991 100644 --- a/Assets/Resources/Models/Characters/Jean/Blender/JeanAnimated.fbx.meta +++ b/Assets/_Resources/Models/Characters/Jean/Blender/jeanAnimated.fbx.meta @@ -3,7 +3,57 @@ guid: 27cbc82dfe9d2c5488bdaa990e01433e ModelImporter: serializedVersion: 22200 internalIDToNameTable: [] - externalObjects: {} + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u5934\u53D1" + second: {fileID: 2100000, guid: f1145cff7a74fd6429d44b3efa940e2d, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u62AB\u80A9" + second: {fileID: 2100000, guid: 02ef603a09cd92348969bc2e5cdf1538, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u76AE\u80A4" + second: {fileID: 2100000, guid: 28b8596b19082f343b1f5746c5cd8c6f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u773C\u767D" + second: {fileID: 2100000, guid: 839c07e038e9b7b4e9bee0ad495e4a0b, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u773C\u775B" + second: {fileID: 2100000, guid: 0046a8aa08e84124dae73adfae38f37a, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u8138" + second: {fileID: 2100000, guid: 00a73abe58adce943976d77377c8da57, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u8170\u5E26" + second: {fileID: 2100000, guid: ca8dfe1100608104ab52d297a9a70ccc, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u8863\u670D" + second: {fileID: 2100000, guid: dd28719bf47c6704482cbe00f090fc4b, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u8868\u60C5" + second: {fileID: 2100000, guid: 7028cee512e5fda4395b8b27911db17d, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: "\u88E4\u5B50" + second: {fileID: 2100000, guid: c95926442293f6542a82245a3cff4265, type: 2} materials: materialImportMode: 2 materialName: 0 diff --git a/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab b/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab new file mode 100644 index 0000000000000000000000000000000000000000..bb37a56423d785669eedec2272f2b203d48cca7a --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab @@ -0,0 +1,18084 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &14323310460385422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6221040912230707348} + m_Layer: 0 + m_Name: PJ_4_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6221040912230707348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 14323310460385422} + serializedVersion: 2 + m_LocalRotation: {x: -0.007304789, y: 0.013490021, z: -0.010301222, w: 0.9998293} + m_LocalPosition: {x: 2.9802322e-10, y: 2.3283064e-10, z: 0.00032081528} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5584388541114800289} + m_Father: {fileID: 1764058778104522367} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &29250613907079618 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4960588867558566455} + m_Layer: 0 + m_Name: "\u80F8\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4960588867558566455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 29250613907079618} + serializedVersion: 2 + m_LocalRotation: {x: 0.99852675, y: 0.03715464, z: 0.037153207, w: 0.013549245} + m_LocalPosition: {x: -2.0489097e-10, y: -4.1909514e-11, z: 0.0008164881} + m_LocalScale: {x: 1.000009, y: 1.0000008, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5574838913745895866} + m_Father: {fileID: 2680855727162691169} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &33978443330675884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2545007886713460348} + m_Layer: 0 + m_Name: q_12_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2545007886713460348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 33978443330675884} + serializedVersion: 2 + m_LocalRotation: {x: 0.9924337, y: 0.044253107, z: 0.04425337, w: -0.10563447} + m_LocalPosition: {x: -7.4505804e-11, y: -3.7252902e-11, z: 0.00044948675} + m_LocalScale: {x: 1.0000001, y: 1.0000013, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1595760596084301568} + m_Father: {fileID: 4708189891186810552} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &84449623445746152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5161881933306819959} + m_Layer: 0 + m_Name: "\u80A9.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5161881933306819959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84449623445746152} + serializedVersion: 2 + m_LocalRotation: {x: 0.058420453, y: 0.81965923, z: -0.5658972, w: -0.06712768} + m_LocalPosition: {x: -2.4629116e-11, y: -8.394636e-12, z: 1.3398675e-10} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999996} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6032633989695346283} + m_Father: {fileID: 8224524929823016274} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &87899076020645968 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2740082577866685383} + m_Layer: 0 + m_Name: q_12_0_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2740082577866685383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 87899076020645968} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8679999516218526538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &92101063700268430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3346939959589393361} + m_Layer: 0 + m_Name: "\u624B\u63692.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3346939959589393361 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 92101063700268430} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4990925765165881321} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &104861272483036366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5196941617076011619} + m_Layer: 0 + m_Name: "\u8DB3\u9996D.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5196941617076011619 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 104861272483036366} + serializedVersion: 2 + m_LocalRotation: {x: -0.0019692665, y: -0.0003591519, z: -0.00019501879, w: 0.999998} + m_LocalPosition: {x: 0.00009522847, y: -0.00059583475, z: -0.0038577484} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7403445005152916783} + m_Father: {fileID: 8855314022338925729} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &109598115264233810 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1163205931125919313} + m_Layer: 0 + m_Name: q_2_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1163205931125919313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 109598115264233810} + serializedVersion: 2 + m_LocalRotation: {x: 0.020032799, y: -0.0015854842, z: -0.000104644285, w: 0.99979806} + m_LocalPosition: {x: -3.72529e-10, y: -1.0244548e-10, z: 0.00045860946} + m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 482389310790639044} + m_Father: {fileID: 897503909068419011} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &119998105954762746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1202108927370093607} + m_Layer: 0 + m_Name: PJ_1_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1202108927370093607 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 119998105954762746} + serializedVersion: 2 + m_LocalRotation: {x: 0.08780981, y: -0.06156099, z: 0.07195874, w: 0.9916257} + m_LocalPosition: {x: 5.494803e-10, y: 2.9802322e-10, z: 0.00022957045} + m_LocalScale: {x: 1.0000002, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9053493160821600960} + m_Father: {fileID: 9055122073044617875} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &173154374339390778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 958301413703040849} + m_Layer: 0 + m_Name: q_10_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &958301413703040849 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 173154374339390778} + serializedVersion: 2 + m_LocalRotation: {x: 0.0016548291, y: -0.010626042, z: 0.007832538, w: 0.9999115} + m_LocalPosition: {x: -8.8475643e-11, y: -6.3329936e-10, z: 0.0003311259} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2818826931806712621} + m_Father: {fileID: 3168672795015236714} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &188197882428805138 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1579360508563813224} + m_Layer: 0 + m_Name: q_12_1_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1579360508563813224 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 188197882428805138} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 590127901148184353} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &192602731981400883 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5074310604218394063} + m_Layer: 0 + m_Name: PJ_3_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5074310604218394063 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 192602731981400883} + serializedVersion: 2 + m_LocalRotation: {x: 0.0006487652, y: -0.011145844, z: 0.007886865, w: 0.9999066} + m_LocalPosition: {x: 1.8626451e-11, y: -0.0000000012968666, z: 0.0003472071} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5451158654311477836} + m_Father: {fileID: 6238565895998472615} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &200324880943671668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7717339512979892668} + m_Layer: 0 + m_Name: PJ_5_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7717339512979892668 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 200324880943671668} + serializedVersion: 2 + m_LocalRotation: {x: 0.0030959537, y: -0.0019530939, z: -0.002261829, w: 0.99999076} + m_LocalPosition: {x: 2.3748725e-10, y: -0.0000000013783574, z: 0.0002218318} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8251980475062986272} + m_Father: {fileID: 9173131821263008730} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &207327489657623302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2710891946368431969} + m_Layer: 0 + m_Name: "\u624B\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2710891946368431969 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 207327489657623302} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000039167342} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 324142494282531500} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &270418250615330401 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4587002107900861162} + m_Layer: 0 + m_Name: PJ_0_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4587002107900861162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 270418250615330401} + serializedVersion: 2 + m_LocalRotation: {x: 0.7465554, y: -0.5090338, z: -0.34649926, w: 0.25194827} + m_LocalPosition: {x: -0.0012598629, y: 0.0004689162, z: 0.001213587} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3947569880939653277} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &317855345397192589 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1889052419331768649} + m_Layer: 0 + m_Name: q_5_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1889052419331768649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 317855345397192589} + serializedVersion: 2 + m_LocalRotation: {x: 0.00013640232, y: -0.006543305, z: 0.004821921, w: 0.999967} + m_LocalPosition: {x: 5.1455573e-10, y: 2.4214386e-10, z: 0.00033487985} + m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3105535842024283847} + m_Father: {fileID: 4387007361638885477} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &319087577126157147 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8958395784005221108} + m_Layer: 0 + m_Name: PJ_1_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8958395784005221108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 319087577126157147} + serializedVersion: 2 + m_LocalRotation: {x: 0.1012994, y: -0.070069596, z: 0.11241133, w: 0.9859982} + m_LocalPosition: {x: -4.0046869e-10, y: 0.000000001983717, z: 0.00022502041} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5231026716258484136} + m_Father: {fileID: 2433483907112178746} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &336563964779625060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017994752034974263} + m_Layer: 0 + m_Name: "\u4E0A\u534A\u8EAB2" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2017994752034974263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 336563964779625060} + serializedVersion: 2 + m_LocalRotation: {x: 0.13306396, y: 9.3600815e-11, z: 2.202372e-11, w: 0.99110746} + m_LocalPosition: {x: 1.0186341e-12, y: -5.701395e-13, z: 0.0014748849} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6165174873235121525} + - {fileID: 2528316082673070136} + - {fileID: 6905104262783807544} + - {fileID: 4981771078428764173} + - {fileID: 5795456540833090331} + - {fileID: 3195812183605623853} + - {fileID: 3188718013315577409} + - {fileID: 4587002107900861162} + - {fileID: 6304168492443051220} + - {fileID: 1553862744523529160} + - {fileID: 3513852618019641022} + - {fileID: 7190002855779915527} + - {fileID: 1278484087700847588} + - {fileID: 6493026259266359618} + - {fileID: 7034679407602760694} + - {fileID: 9055122073044617875} + - {fileID: 2433483907112178746} + - {fileID: 838219461901604376} + - {fileID: 2916099166400807169} + - {fileID: 5577516484103505416} + - {fileID: 1226242040046895130} + - {fileID: 8283877001979259964} + - {fileID: 8224524929823016274} + - {fileID: 7892407520827404656} + - {fileID: 4934863041809774154} + m_Father: {fileID: 5074100144751178725} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &341352077868070598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4119965361646017624} + m_Layer: 0 + m_Name: "\u76EE\u623B.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4119965361646017624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 341352077868070598} + serializedVersion: 2 + m_LocalRotation: {x: -0.045495477, y: -0.024617083, z: 0.01230939, w: 0.99858534} + m_LocalPosition: {x: -4.4237822e-10, y: -1.8626451e-11, z: 0.00037306326} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2054590510476140858} + m_Father: {fileID: 6974737442217118062} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &347785401175192075 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3662357529389175248} + m_Layer: 0 + m_Name: Bip42 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3662357529389175248 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 347785401175192075} + serializedVersion: 2 + m_LocalRotation: {x: -0.7135672, y: -0.000049936032, z: 0.000010249847, w: 0.7005868} + m_LocalPosition: {x: -3.2014213e-12, y: -0.0000000010087001, z: 0.00059815944} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5580542710988651752} + m_Father: {fileID: 6738518616386986757} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &351736633600407046 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 146358843866745283} + m_Layer: 0 + m_Name: PJ_6_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &146358843866745283 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 351736633600407046} + serializedVersion: 2 + m_LocalRotation: {x: 0.15895213, y: -0.040370755, z: 0.15492955, w: 0.9742183} + m_LocalPosition: {x: -3.352761e-10, y: 0.000000002058223, z: 0.00022645302} + m_LocalScale: {x: 1.0000001, y: 0.9999997, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6392864326161414910} + m_Father: {fileID: 7526870083220507736} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &374753521617433906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2000610712983204348} + m_Layer: 0 + m_Name: PJ_2_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2000610712983204348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 374753521617433906} + serializedVersion: 2 + m_LocalRotation: {x: -0.006301228, y: -0.039460395, z: 0.04195719, w: 0.99832} + m_LocalPosition: {x: -0.0000000011920929, y: -3.72529e-10, z: 0.00033222223} + m_LocalScale: {x: 0.99999976, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1569779041891897708} + m_Father: {fileID: 6862433542108340059} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &384083756138462343 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6862433542108340059} + m_Layer: 0 + m_Name: PJ_1_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6862433542108340059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 384083756138462343} + serializedVersion: 2 + m_LocalRotation: {x: 0.06870249, y: -0.016893608, z: 0.0795634, w: 0.994316} + m_LocalPosition: {x: -1.11758706e-10, y: 0.0000000010058283, z: 0.00033678144} + m_LocalScale: {x: 1, y: 0.99999976, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2000610712983204348} + m_Father: {fileID: 5577516484103505416} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &425079627228062574 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1639340437598636909} + m_Layer: 0 + m_Name: PJ_5_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1639340437598636909 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 425079627228062574} + serializedVersion: 2 + m_LocalRotation: {x: -0.008333006, y: -0.013283575, z: 0.010694095, w: 0.9998199} + m_LocalPosition: {x: -7.8231094e-10, y: -5.587935e-10, z: 0.00026025518} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3231624796550935604} + m_Father: {fileID: 3531430872697380305} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &425627073543261907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5825040910433274462} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF10.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5825040910433274462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 425627073543261907} + serializedVersion: 2 + m_LocalRotation: {x: -0.46838358, y: -0.07127008, z: 0.84924483, w: -0.23306784} + m_LocalPosition: {x: -0.00019814231, y: -0.00007317893, z: 0.00032485096} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1009752691110435741} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &448513775339125078 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111988490910278397} + m_Layer: 0 + m_Name: "\u89AA\u6307\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111988490910278397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 448513775339125078} + serializedVersion: 2 + m_LocalRotation: {x: 0.66649836, y: -0.6281384, z: -0.120116375, w: 0.38313717} + m_LocalPosition: {x: 0.0000000012665987, y: 1.862645e-10, z: 0.00024547565} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2286944130531473105} + m_Father: {fileID: 4929009630259186182} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &467753727721594517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7026008249486115777} + m_Layer: 0 + m_Name: q_5_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7026008249486115777 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467753727721594517} + serializedVersion: 2 + m_LocalRotation: {x: 0.00038516204, y: -0.00033613254, z: 0.00025680213, w: 0.9999999} + m_LocalPosition: {x: 2.0954757e-11, y: 4.0861778e-10, z: 0.0004995062} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6380891912179642425} + m_Father: {fileID: 6944496380880327858} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &468026598899552837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4903633284878774251} + m_Layer: 0 + m_Name: "\u85AC\u6307\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4903633284878774251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468026598899552837} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7421022712004693059} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &472570389660144429 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4973311194626906019} + m_Layer: 0 + m_Name: PJ_2_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4973311194626906019 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 472570389660144429} + serializedVersion: 2 + m_LocalRotation: {x: 0.016629683, y: 0.0023805946, z: -0.00042247176, w: 0.9998588} + m_LocalPosition: {x: 4.6566126e-11, y: 5.122274e-10, z: 0.00034688614} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1764058778104522367} + m_Father: {fileID: 8257637024881416911} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &476007994662276160 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3528284021992301983} + m_Layer: 0 + m_Name: PJ_5_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3528284021992301983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 476007994662276160} + serializedVersion: 2 + m_LocalRotation: {x: -0.004270094, y: -0.004487165, z: 0.0036358703, w: 0.9999742} + m_LocalPosition: {x: -3.1664968e-10, y: -1.5366822e-10, z: 0.0002905244} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9084650674434530983} + m_Father: {fileID: 5451158654311477836} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &483951712457169042 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5938330296733018345} + m_Layer: 0 + m_Name: PJ_6_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5938330296733018345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 483951712457169042} + serializedVersion: 2 + m_LocalRotation: {x: 0.12414919, y: 0.014840863, z: -0.09583881, w: 0.9875129} + m_LocalPosition: {x: 0.0000000017136335, y: -7.45058e-10, z: 0.00023352838} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4112447351093055416} + m_Father: {fileID: 999047128238110578} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &488151858293960740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 282106936291232209} + m_Layer: 0 + m_Name: q_10_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &282106936291232209 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488151858293960740} + serializedVersion: 2 + m_LocalRotation: {x: 0.002853568, y: 0.0008793646, z: -0.00047376842, w: 0.99999547} + m_LocalPosition: {x: 5.3085386e-10, y: 1.3969838e-11, z: 0.00045063673} + m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4708189891186810552} + m_Father: {fileID: 61832523234441327} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &494318654296427728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2922040675004826995} + m_Layer: 0 + m_Name: q_8_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2922040675004826995 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494318654296427728} + serializedVersion: 2 + m_LocalRotation: {x: -0.003004285, y: 0.0026333253, z: -0.0016956998, w: 0.9999906} + m_LocalPosition: {x: -2.5145708e-10, y: 1.8626451e-11, z: 0.00039035577} + m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8192287408933717734} + m_Father: {fileID: 5972090854602822251} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &538924865312161935 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2229144540690255021} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF13.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2229144540690255021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 538924865312161935} + serializedVersion: 2 + m_LocalRotation: {x: -0.061211478, y: 0.0017802232, z: 0.003716292, w: 0.9981163} + m_LocalPosition: {x: 5.5879353e-11, y: 3.702007e-10, z: 0.00021310983} + m_LocalScale: {x: 0.9999996, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3888214453002201350} + m_Father: {fileID: 4680217657844410823} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &544558523643314406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5555441704741547222} + m_Layer: 0 + m_Name: q_6_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5555441704741547222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544558523643314406} + serializedVersion: 2 + m_LocalRotation: {x: -0.0009550363, y: 0.0018214086, z: -0.0013003568, w: 0.9999971} + m_LocalPosition: {x: 6.1467287e-10, y: 2.9802322e-10, z: 0.00039024596} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5972090854602822251} + m_Father: {fileID: 6224346121463667661} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &544566485579672498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5663089516544020033} + m_Layer: 0 + m_Name: q_8_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5663089516544020033 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 544566485579672498} + serializedVersion: 2 + m_LocalRotation: {x: 0.0007218966, y: -0.0018102374, z: 0.0014029243, w: 0.99999714} + m_LocalPosition: {x: 2.840534e-10, y: -4.6566128e-12, z: 0.00048299364} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1303814584402246192} + m_Father: {fileID: 7557033646449741661} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &552994205968751291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8132416974538537583} + m_Layer: 0 + m_Name: q_3_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8132416974538537583 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 552994205968751291} + serializedVersion: 2 + m_LocalRotation: {x: 0.0020548634, y: -0.009966219, z: 0.0072014234, w: 0.99992234} + m_LocalPosition: {x: -4.2840836e-10, y: 2.2351741e-10, z: 0.00031232418} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5822653034233055969} + m_Father: {fileID: 4455328419397823281} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &557392270712289478 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4295138071016146214} + m_Layer: 0 + m_Name: q_0_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4295138071016146214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 557392270712289478} + serializedVersion: 2 + m_LocalRotation: {x: -0.18729982, y: -0.10962399, z: 0.1086419, w: 0.97010225} + m_LocalPosition: {x: -0.0012484855, y: 0.0002542047, z: 0.00042877387} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5787047342507426431} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &566793729164150854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2943317066542448596} + m_Layer: 0 + m_Name: q_8_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2943317066542448596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 566793729164150854} + serializedVersion: 2 + m_LocalRotation: {x: -0.0024928453, y: -0.0089983875, z: 0.006205114, w: 0.9999372} + m_LocalPosition: {x: -4.842877e-10, y: 2.6077032e-10, z: 0.00033188617} + m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3168672795015236714} + m_Father: {fileID: 7066626297548355150} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &581837549618855823 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2690669475767853507} + m_Layer: 0 + m_Name: PJ_7_7_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2690669475767853507 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 581837549618855823} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5339079922404232420} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &611752643990596546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6809619444042353822} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148\uFF29\uFF2B.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6809619444042353822 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 611752643990596546} + serializedVersion: 2 + m_LocalRotation: {x: 0.7056846, y: 0.0000000063977805, z: 0.0000000064355095, w: 0.7085262} + m_LocalPosition: {x: -0.00010425575, y: -0.0012952549, z: -0.001284126} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7726726600514154786} + m_Father: {fileID: 3631839192594945204} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &646296829060471789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7249668268563825272} + m_Layer: 0 + m_Name: PJ_5_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7249668268563825272 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 646296829060471789} + serializedVersion: 2 + m_LocalRotation: {x: -0.008332813, y: 0.013283262, z: -0.010693825, w: 0.9998199} + m_LocalPosition: {x: -1.862645e-10, y: -5.9604643e-10, z: 0.0002602564} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2126414496864756669} + m_Father: {fileID: 3984563740601713537} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &653085118782279787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1325588853502689533} + m_Layer: 0 + m_Name: q_4_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1325588853502689533 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 653085118782279787} + serializedVersion: 2 + m_LocalRotation: {x: 0.0017152723, y: 0.00027990618, z: -0.00019022904, w: 0.9999985} + m_LocalPosition: {x: -1.7927959e-10, y: -2.2235326e-10, z: 0.0005011428} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4601299313038925686} + m_Father: {fileID: 4753620090438009016} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &654829222610053815 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4751376174632687138} + m_Layer: 0 + m_Name: PJ_1_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4751376174632687138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 654829222610053815} + serializedVersion: 2 + m_LocalRotation: {x: 0.065629, y: 0.036787327, z: -0.037778936, w: 0.9964499} + m_LocalPosition: {x: 1.0244548e-10, y: 6.3329936e-10, z: 0.0002713322} + m_LocalScale: {x: 1, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6735281617829119545} + m_Father: {fileID: 7190002855779915527} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &675604802921082650 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 462101073671623086} + m_Layer: 0 + m_Name: "\u80F8\u4E0B\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &462101073671623086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 675604802921082650} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 811337835585129533} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &695399337398621734 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4387007361638885477} + m_Layer: 0 + m_Name: q_4_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4387007361638885477 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 695399337398621734} + serializedVersion: 2 + m_LocalRotation: {x: 0.003326295, y: -0.0054561263, z: 0.0045581874, w: 0.9999692} + m_LocalPosition: {x: -3.213063e-10, y: -3.7252902e-11, z: 0.00033772315} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1889052419331768649} + m_Father: {fileID: 2718312957406641876} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &701036876049246524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4209715205047108654} + m_Layer: 0 + m_Name: "\u624B\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4209715205047108654 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 701036876049246524} + serializedVersion: 2 + m_LocalRotation: {x: 0.0084688375, y: 0.0016550933, z: -0.68267804, w: 0.73066837} + m_LocalPosition: {x: 4.6566126e-11, y: 5.0524246e-10, z: 0.0003876681} + m_LocalScale: {x: 1, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 758554935585348987} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &706111567787498877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7592285440337517631} + m_Layer: 0 + m_Name: PJ_2_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7592285440337517631 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 706111567787498877} + serializedVersion: 2 + m_LocalRotation: {x: -0.006301465, y: 0.039460562, z: -0.041956794, w: 0.99832} + m_LocalPosition: {x: 1.4901161e-10, y: 7.45058e-10, z: 0.00033222072} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8703479173944525552} + m_Father: {fileID: 9036676291863112359} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &710469992872812906 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5041066300573835691} + m_Layer: 0 + m_Name: q_12_3_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5041066300573835691 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 710469992872812906} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6284174503120127295} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &733471242639753525 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4305947990556169881} + m_Layer: 0 + m_Name: "\u64CD\u4F5C\u4E2D\u5FC3" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4305947990556169881 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 733471242639753525} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.00000004371139} + m_LocalPosition: {x: -0, y: -0.0001806644, z: -0.0000015421962} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8625252533729968522} + m_Father: {fileID: 7640207675008316175} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &756358414980358647 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8160992967133781170} + m_Layer: 0 + m_Name: q_7_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8160992967133781170 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 756358414980358647} + serializedVersion: 2 + m_LocalRotation: {x: 0.0020318462, y: -0.015736617, z: 0.011156875, w: 0.9998119} + m_LocalPosition: {x: 3.2945535e-10, y: -6.193295e-10, z: 0.00030443398} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4393286897515057609} + m_Father: {fileID: 8381858221446681858} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &783406657103591791 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 71597740880448578} + m_Layer: 0 + m_Name: q_6_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &71597740880448578 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783406657103591791} + serializedVersion: 2 + m_LocalRotation: {x: -0.0019212819, y: 0.007463698, z: -0.005174008, w: 0.9999569} + m_LocalPosition: {x: -4.4703483e-10, y: -0.0000000010803342, z: 0.00033318615} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1076264952656715910} + m_Father: {fileID: 5309680737916233351} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &793006185688071190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4112447351093055416} + m_Layer: 0 + m_Name: PJ_7_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4112447351093055416 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 793006185688071190} + serializedVersion: 2 + m_LocalRotation: {x: 0.89360124, y: -0.3151657, z: -0.31516597, w: -0.053083964} + m_LocalPosition: {x: -2.6077032e-10, y: 1.11758706e-10, z: 0.00026820617} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5197540613035675925} + m_Father: {fileID: 5938330296733018345} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &797757244165826033 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 837284946806068615} + m_Layer: 0 + m_Name: PJ_7_0_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &837284946806068615 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 797757244165826033} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6764040490645446032} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &808738594364460828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9084650674434530983} + m_Layer: 0 + m_Name: PJ_6_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9084650674434530983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 808738594364460828} + serializedVersion: 2 + m_LocalRotation: {x: 0.011754525, y: 0.016451588, z: -0.012860338, w: 0.9997129} + m_LocalPosition: {x: -1.11758706e-10, y: 5.820766e-10, z: 0.00027884037} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5339079922404232420} + m_Father: {fileID: 3528284021992301983} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &856279258235230600 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3695483039200934521} + m_Layer: 0 + m_Name: q_11_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3695483039200934521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 856279258235230600} + serializedVersion: 2 + m_LocalRotation: {x: 0.016054071, y: -0.00031508948, z: -0.00007281564, w: 0.9998711} + m_LocalPosition: {x: 1.11758706e-10, y: -2.386514e-11, z: 0.00049869274} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3694696297162496023} + m_Father: {fileID: 1454105186287783291} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &879676803977940386 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 52581898558311190} + m_Layer: 0 + m_Name: PJ_5_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &52581898558311190 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 879676803977940386} + serializedVersion: 2 + m_LocalRotation: {x: -0.005588284, y: 0.027874403, z: -0.0222679, w: 0.99934775} + m_LocalPosition: {x: -7.8231094e-10, y: -3.72529e-10, z: 0.00026185517} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5518551311921119250} + m_Father: {fileID: 31346882468082157} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &882434419270444342 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3188718013315577409} + m_Layer: 0 + m_Name: PJ_0_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3188718013315577409 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 882434419270444342} + serializedVersion: 2 + m_LocalRotation: {x: 0.8242359, y: -0.44931757, z: -0.30585018, w: 0.15875973} + m_LocalPosition: {x: -0.0010471122, y: 0.0005881315, z: 0.0009916889} + m_LocalScale: {x: 0.9999993, y: 1.0000001, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9036676291863112359} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &897424582605493449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5074100144751178725} + m_Layer: 0 + m_Name: "\u4E0A\u534A\u8EAB" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5074100144751178725 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 897424582605493449} + serializedVersion: 2 + m_LocalRotation: {x: 0.35911137, y: 1.7540972e-11, z: 3.1183965e-11, w: 0.9332947} + m_LocalPosition: {x: -6.9121596e-13, y: -0.000027990916, z: 0.0008263817} + m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2017994752034974263} + m_Father: {fileID: 648378570537736210} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &905342681818964014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9036676291863112359} + m_Layer: 0 + m_Name: PJ_1_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9036676291863112359 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 905342681818964014} + serializedVersion: 2 + m_LocalRotation: {x: 0.068702124, y: 0.016894475, z: -0.07956461, w: 0.9943159} + m_LocalPosition: {x: 0.0000000010430813, y: 3.352761e-10, z: 0.00033678047} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7592285440337517631} + m_Father: {fileID: 3188718013315577409} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &919842418749822501 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7311627040374695312} + - component: {fileID: 7242519600807064063} + - component: {fileID: 8198034672049454740} + m_Layer: 0 + m_Name: "006_\u5DE6\u8155" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7311627040374695312 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919842418749822501} + serializedVersion: 2 + m_LocalRotation: {x: 0.4797688, y: -0.49608147, z: 0.5038859, w: 0.5194459} + m_LocalPosition: {x: 0.000039115435, y: 0.000932602, z: 0.000030375719} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7242519600807064063 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919842418749822501} + m_Mesh: {fileID: -2253845180404793041, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &8198034672049454740 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919842418749822501} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &926098165751124277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6523171234481006863} + m_Layer: 0 + m_Name: PJ_3_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6523171234481006863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926098165751124277} + serializedVersion: 2 + m_LocalRotation: {x: -0.05529587, y: 0.05572001, z: -0.056676228, w: 0.9953017} + m_LocalPosition: {x: -0.00000000115484, y: -0.0000000013969839, z: 0.00025318973} + m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6923846175521799541} + m_Father: {fileID: 9053493160821600960} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &971930284194826679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1673209864460787180} + m_Layer: 0 + m_Name: PJ_4_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1673209864460787180 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 971930284194826679} + serializedVersion: 2 + m_LocalRotation: {x: -0.05922208, y: 0.054767855, z: -0.040801458, w: 0.9959059} + m_LocalPosition: {x: -7.45058e-10, y: 2.9802322e-10, z: 0.00028692785} + m_LocalScale: {x: 0.9999999, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2899757763285682308} + m_Father: {fileID: 4917538064613281645} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &974105820652770080 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5925922922377517339} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5925922922377517339 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 974105820652770080} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4173643774543463761} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &989668417608271317 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7745168333330166800} + m_Layer: 0 + m_Name: "\u80F8\u4E0B.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7745168333330166800 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 989668417608271317} + serializedVersion: 2 + m_LocalRotation: {x: -0.13170528, y: 0.69803417, z: 0.6980343, w: 0.090279065} + m_LocalPosition: {x: -0.00038088966, y: -0.000399926, z: -0.00052721746} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999946} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4549929570648175638} + - {fileID: 811337835585129533} + m_Father: {fileID: 8283877001979259964} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1005540627278868073 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8703479173944525552} + m_Layer: 0 + m_Name: PJ_3_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8703479173944525552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1005540627278868073} + serializedVersion: 2 + m_LocalRotation: {x: -0.05410485, y: 0.049658924, z: -0.018547196, w: 0.99712723} + m_LocalPosition: {x: 3.352761e-10, y: -4.4703483e-10, z: 0.00030620012} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 31346882468082157} + m_Father: {fileID: 7592285440337517631} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1009159819004449086 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1312287320351844305} + m_Layer: 0 + m_Name: "+\u3072\u3058\u88DC\u52A9.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1312287320351844305 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1009159819004449086} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.00026360078} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1916188988298527187} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1020401090247542515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3191834196586935324} + m_Layer: 0 + m_Name: q_1_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3191834196586935324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1020401090247542515} + serializedVersion: 2 + m_LocalRotation: {x: 0.018222582, y: -0.0010424443, z: 0.0041244323, w: 0.9998249} + m_LocalPosition: {x: 7.4505804e-11, y: 1.6763806e-10, z: 0.00035765997} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8757867615802936267} + m_Father: {fileID: 6425152004693316954} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1025218160517457144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 482389310790639044} + m_Layer: 0 + m_Name: q_3_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &482389310790639044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1025218160517457144} + serializedVersion: 2 + m_LocalRotation: {x: 0.012764888, y: -0.001406883, z: 0.00023642783, w: 0.9999175} + m_LocalPosition: {x: -3.1199304e-10, y: 3.9581208e-10, z: 0.00045399208} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4539574812448588827} + m_Father: {fileID: 1163205931125919313} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1027302660958720711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7864058019343971608} + m_Layer: 0 + m_Name: q_1_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7864058019343971608 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027302660958720711} + serializedVersion: 2 + m_LocalRotation: {x: 0.028245252, y: 0.0017823272, z: 0.00047932117, w: 0.99959934} + m_LocalPosition: {x: -2.7939676e-10, y: 5.820766e-11, z: 0.00046650175} + m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5503034930145328762} + m_Father: {fileID: 1095693893227036561} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1162948030334955417 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2733621013120073960} + m_Layer: 0 + m_Name: PJ_7_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2733621013120073960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1162948030334955417} + serializedVersion: 2 + m_LocalRotation: {x: 0.80217, y: -0.38974565, z: -0.38974577, w: -0.22960833} + m_LocalPosition: {x: 3.1897798e-10, y: 3.085006e-10, z: 0.00023269135} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 962787938673923140} + m_Father: {fileID: 8251980475062986272} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1185221631531516258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 424046808129633189} + m_Layer: 0 + m_Name: q_10_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &424046808129633189 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1185221631531516258} + serializedVersion: 2 + m_LocalRotation: {x: 0.007291888, y: -0.0013984878, z: 0.0007317503, w: 0.99997216} + m_LocalPosition: {x: 3.4458936e-10, y: 4.4237822e-11, z: 0.0004834344} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6529185840358253128} + m_Father: {fileID: 1303814584402246192} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1187248582510900321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3292704818008380197} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF13.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3292704818008380197 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187248582510900321} + serializedVersion: 2 + m_LocalRotation: {x: -0.04213527, y: 0.0064077284, z: 0.0006660386, w: 0.99909115} + m_LocalPosition: {x: -0, y: 8.463394e-10, z: 0.00023575993} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5355215854041230438} + m_Father: {fileID: 1991250280743731437} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1193049102594159234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 648378570537736210} + m_Layer: 0 + m_Name: "\u8170" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &648378570537736210 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1193049102594159234} + serializedVersion: 2 + m_LocalRotation: {x: -0.3365625, y: -0.0005852358, z: -0.0013367798, w: 0.94166} + m_LocalPosition: {x: -9.764713e-12, y: -0.00015359838, z: 0.0031413108} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5074100144751178725} + - {fileID: 8117158756893022141} + m_Father: {fileID: 6653080740957935268} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1213237201178521163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2074536054446178669} + m_Layer: 0 + m_Name: PJ_7_11_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2074536054446178669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1213237201178521163} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6226166731250364673} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1260108337476993941 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2838072224004548044} + m_Layer: 0 + m_Name: q_9_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2838072224004548044 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260108337476993941} + serializedVersion: 2 + m_LocalRotation: {x: -0.00037835533, y: -0.0008268921, z: 0.0006828594, w: 0.9999994} + m_LocalPosition: {x: -4.6566126e-11, y: 4.1909514e-11, z: 0.00045044586} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3586163296634458293} + m_Father: {fileID: 1688627789979670702} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1278853678118932940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8119204489111482804} + m_Layer: 0 + m_Name: q_8_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8119204489111482804 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1278853678118932940} + serializedVersion: 2 + m_LocalRotation: {x: -0.0024921242, y: 0.008999377, z: -0.006205906, w: 0.9999372} + m_LocalPosition: {x: -1.8626451e-11, y: 1.4901161e-10, z: 0.0003318857} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 31072655227311938} + m_Father: {fileID: 1076264952656715910} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1279957114222705301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2402945715726633961} + m_Layer: 0 + m_Name: PJ_6_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2402945715726633961 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279957114222705301} + serializedVersion: 2 + m_LocalRotation: {x: 0.1592277, y: -0.073362306, z: 0.16100433, w: 0.97125804} + m_LocalPosition: {x: 5.0524246e-10, y: -6.542541e-10, z: 0.00022646882} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6226166731250364673} + m_Father: {fileID: 1593988070236680893} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1284452562102055350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7440359926198444325} + m_Layer: 0 + m_Name: q_5_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7440359926198444325 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1284452562102055350} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022680424, y: -0.01322023, z: 0.009461756, w: 0.9998653} + m_LocalPosition: {x: 6.472692e-10, y: 3.9115547e-10, z: 0.0003084231} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8381858221446681858} + m_Father: {fileID: 5822653034233055969} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1285259064767016976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6421588580815315387} + m_Layer: 0 + m_Name: "\u5C0F\u6307\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6421588580815315387 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285259064767016976} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4162997912422701953} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1286551008311037815 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5309680737916233351} + m_Layer: 0 + m_Name: q_5_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5309680737916233351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286551008311037815} + serializedVersion: 2 + m_LocalRotation: {x: 0.00013623836, y: 0.006543141, z: -0.0048218323, w: 0.999967} + m_LocalPosition: {x: -7.683411e-11, y: 6.3329936e-10, z: 0.0003348818} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 71597740880448578} + m_Father: {fileID: 6442789604671242807} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1322331915231502480 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5273451942348562506} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF13.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5273451942348562506 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322331915231502480} + serializedVersion: 2 + m_LocalRotation: {x: 0.042079065, y: -0.009179423, z: -0.0052833427, w: 0.9990581} + m_LocalPosition: {x: -3.259629e-11, y: -1.0521035e-10, z: 0.00018924195} + m_LocalScale: {x: 0.9999994, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6161042822406030535} + m_Father: {fileID: 3171365265413340030} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1328671773804718814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 869395428249898415} + m_Layer: 0 + m_Name: "\u3072\u3056.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &869395428249898415 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1328671773804718814} + serializedVersion: 2 + m_LocalRotation: {x: -0.10812583, y: 0.0026153908, z: 0.000046019715, w: 0.99413383} + m_LocalPosition: {x: -1.094304e-10, y: -7.916242e-11, z: 0.0036973318} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5615490281088619727} + - {fileID: 9172564076437020866} + m_Father: {fileID: 3499020046010324293} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1329610120019761946 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2718312957406641876} + m_Layer: 0 + m_Name: q_3_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2718312957406641876 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1329610120019761946} + serializedVersion: 2 + m_LocalRotation: {x: 0.007545029, y: -0.0041760253, z: 0.0043678847, w: 0.99995327} + m_LocalPosition: {x: 8.844654e-10, y: -2.4796462e-10, z: 0.00034210604} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4387007361638885477} + m_Father: {fileID: 8757867615802936267} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1344680524221045916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7003593110935230838} + m_Layer: 0 + m_Name: "\u89AA\u6307\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7003593110935230838 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1344680524221045916} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 712635472903021846} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1364879123221971679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1991250280743731437} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF12.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1991250280743731437 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1364879123221971679} + serializedVersion: 2 + m_LocalRotation: {x: 0.019299047, y: -0.0029301445, z: -0.00037228037, w: 0.9998094} + m_LocalPosition: {x: 3.7252902e-11, y: -5.576294e-10, z: 0.0002798344} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3292704818008380197} + m_Father: {fileID: 5148491899675940682} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1369210811862176918 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8927232644593361832} + m_Layer: 0 + m_Name: q_7_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8927232644593361832 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1369210811862176918} + serializedVersion: 2 + m_LocalRotation: {x: -0.002684313, y: -0.0022282195, z: 0.001419134, w: 0.9999929} + m_LocalPosition: {x: -7.357448e-10, y: 1.5832484e-10, z: 0.00039018618} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 136888459462213539} + m_Father: {fileID: 5279816508592832558} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1433998327608300238 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5516150139493073606} + m_Layer: 0 + m_Name: "\u5168\u3066\u306E\u89AA" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5516150139493073606 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1433998327608300238} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.00000004371139} + m_LocalPosition: {x: -0, y: -0.0001806644, z: -0.0000015421962} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2508096236049029201} + - {fileID: 2639867126119644609} + - {fileID: 1470297785947820513} + m_Father: {fileID: 7640207675008316175} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1435664093713968168 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6461764892328438288} + m_Layer: 0 + m_Name: "\u3072\u3058\u88DC\u52A9.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6461764892328438288 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1435664093713968168} + serializedVersion: 2 + m_LocalRotation: {x: 0.0252546, y: -0.032620866, z: -0.0007593385, w: 0.9991484} + m_LocalPosition: {x: -0.0000009766593, y: -0.0000012739183, z: 0.0019914315} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1916188988298527187} + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1453567010496374089 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3985380859054870174} + m_Layer: 0 + m_Name: PJ_4_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3985380859054870174 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1453567010496374089} + serializedVersion: 2 + m_LocalRotation: {x: -0.080688, y: 0.00011761389, z: -0.07279267, w: 0.9940778} + m_LocalPosition: {x: -0, y: 0.000000001322478, z: 0.00022212524} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7526870083220507736} + m_Father: {fileID: 6420271800869955183} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1575528086624886300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3565948369460517307} + m_Layer: 0 + m_Name: q_1_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3565948369460517307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1575528086624886300} + serializedVersion: 2 + m_LocalRotation: {x: 0.012462704, y: -0.000011179652, z: -0.00019066314, w: 0.99992234} + m_LocalPosition: {x: 8.381903e-11, y: -2.377783e-10, z: 0.0005040959} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6523079492596889302} + m_Father: {fileID: 6092443969811667937} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1588098424020616117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4393286897515057609} + m_Layer: 0 + m_Name: q_8_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4393286897515057609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588098424020616117} + serializedVersion: 2 + m_LocalRotation: {x: 0.00176507, y: -0.01666081, z: 0.011764015, w: 0.99979043} + m_LocalPosition: {x: -4.0046869e-10, y: 3.4458936e-10, z: 0.00030264826} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4239601552175350956} + m_Father: {fileID: 8160992967133781170} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1589832080060520038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6134939844734181890} + m_Layer: 0 + m_Name: "\u4E2D\u6307\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6134939844734181890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589832080060520038} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7077099940360154953} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1589849870250705974 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4455328419397823281} + m_Layer: 0 + m_Name: q_2_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4455328419397823281 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589849870250705974} + serializedVersion: 2 + m_LocalRotation: {x: 0.0017807196, y: -0.008104107, z: 0.0058800406, w: 0.9999483} + m_LocalPosition: {x: -3.7252902e-11, y: 2.4214386e-10, z: 0.0003139761} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8132416974538537583} + m_Father: {fileID: 3644172916593911779} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1593471981762405813 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5795456540833090331} + m_Layer: 0 + m_Name: Bip24 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5795456540833090331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1593471981762405813} + serializedVersion: 2 + m_LocalRotation: {x: -0.18664192, y: 9.257622e-11, z: 2.277375e-10, w: 0.982428} + m_LocalPosition: {x: 0.0006797477, y: 0.00042525225, z: 0.0017052524} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2576364866242612098} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1601042944308691719 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7164697542892164541} + m_Layer: 0 + m_Name: q_6_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7164697542892164541 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1601042944308691719} + serializedVersion: 2 + m_LocalRotation: {x: -0.0007461894, y: -0.0009775781, z: 0.0008347081, w: 0.9999989} + m_LocalPosition: {x: 3.72529e-10, y: 7.4505804e-11, z: 0.00044965604} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6156052980045142268} + m_Father: {fileID: 3287188499575785202} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1602701850616670780 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6636804373688596373} + m_Layer: 0 + m_Name: "\u8155\u6369.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6636804373688596373 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1602701850616670780} + serializedVersion: 2 + m_LocalRotation: {x: 0.0002970623, y: 0.0000003646566, z: 0.99999946, w: -0.001044468} + m_LocalPosition: {x: 0.0000007050717, y: 9.388895e-10, z: 0.0011868774} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6232320681752295654} + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1615403212294093239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8263452273064525144} + m_Layer: 0 + m_Name: Bip2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8263452273064525144 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1615403212294093239} + serializedVersion: 2 + m_LocalRotation: {x: 0.99998987, y: -4.9113207e-11, z: 2.9104122e-11, w: -0.004499496} + m_LocalPosition: {x: 9.873474e-11, y: 0.0001550916, z: 0.009517277} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8446158655909013007} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1636646622982816362 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9210126587031687728} + m_Layer: 0 + m_Name: q_5_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9210126587031687728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1636646622982816362} + serializedVersion: 2 + m_LocalRotation: {x: 0.0021824958, y: -0.0013977255, z: 0.0013365463, w: 0.99999577} + m_LocalPosition: {x: 5.820766e-10, y: -4.6566126e-11, z: 0.0003908488} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5279816508592832558} + m_Father: {fileID: 6818735242496325727} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1651458287057522263 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1226242040046895130} + m_Layer: 0 + m_Name: PJ_0_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1226242040046895130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1651458287057522263} + serializedVersion: 2 + m_LocalRotation: {x: 0.86481297, y: 0.40841413, z: 0.27800763, w: 0.08948858} + m_LocalPosition: {x: 0.0007567418, y: 0.00073930324, z: 0.00083333126} + m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8892303011114509471} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1675221405267557230 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4162997912422701953} + m_Layer: 0 + m_Name: "\u5C0F\u6307\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4162997912422701953 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1675221405267557230} + serializedVersion: 2 + m_LocalRotation: {x: 0.8608374, y: -0.00096515415, z: 0.0016326164, w: 0.5088766} + m_LocalPosition: {x: -2.561137e-11, y: 3.9581208e-10, z: 0.00017148482} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6421588580815315387} + m_Father: {fileID: 191079346367035309} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1705105301881315196 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 758554935585348987} + m_Layer: 0 + m_Name: "\u624B\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &758554935585348987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1705105301881315196} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000039167342} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4209715205047108654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1708666774277699968 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5972090854602822251} + m_Layer: 0 + m_Name: q_7_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5972090854602822251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1708666774277699968} + serializedVersion: 2 + m_LocalRotation: {x: -0.002683796, y: 0.0022287886, z: -0.0014196731, w: 0.9999929} + m_LocalPosition: {x: -8.381903e-10, y: -1.3038516e-10, z: 0.00039018458} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2922040675004826995} + m_Father: {fileID: 5555441704741547222} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1728136880153587729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5231026716258484136} + m_Layer: 0 + m_Name: PJ_2_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5231026716258484136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1728136880153587729} + serializedVersion: 2 + m_LocalRotation: {x: -0.023128651, y: 0.01953608, z: -0.027879676, w: 0.9991527} + m_LocalPosition: {x: 3.72529e-10, y: 2.4214386e-10, z: 0.00022750325} + m_LocalScale: {x: 0.9999996, y: 0.9999998, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4879391367624696889} + m_Father: {fileID: 8958395784005221108} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1730166168147557117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7791074723848970324} + m_Layer: 0 + m_Name: PJ_1_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7791074723848970324 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730166168147557117} + serializedVersion: 2 + m_LocalRotation: {x: 0.06253678, y: 0.022061476, z: -0.08126357, w: 0.9944842} + m_LocalPosition: {x: -1.862645e-10, y: -1.4901161e-10, z: 0.0003489691} + m_LocalScale: {x: 1.0000001, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 668763153230542263} + m_Father: {fileID: 3195812183605623853} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1749078414301869553 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 795334603815652722} + m_Layer: 0 + m_Name: "\u80F8\u4E0B\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &795334603815652722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749078414301869553} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 9141923624755601062} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1764068581817310252 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4603387818411541540} + m_Layer: 0 + m_Name: PJ_7_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4603387818411541540 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1764068581817310252} + serializedVersion: 2 + m_LocalRotation: {x: 0.8866718, y: 0.28035334, z: 0.28035328, w: -0.23794389} + m_LocalPosition: {x: -0, y: 1.4901161e-10, z: 0.00024631195} + m_LocalScale: {x: 0.9999999, y: 0.99999964, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2448380664938853313} + m_Father: {fileID: 138654863347323630} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1787151206478123954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045144753798035589} + m_Layer: 0 + m_Name: "\u8155\u63693.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1045144753798035589 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1787151206478123954} + serializedVersion: 2 + m_LocalRotation: {x: 0.64828324, y: -0.63386756, z: -0.28420496, w: -0.3117183} + m_LocalPosition: {x: 0.00000083399004, y: -6.53672e-10, z: 0.001404093} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3250585528670607846} + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1793856985224617705 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4423348807488387269} + m_Layer: 0 + m_Name: "\u624B\u9996.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4423348807488387269 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1793856985224617705} + serializedVersion: 2 + m_LocalRotation: {x: -0.0062623657, y: -0.002150213, z: 0.99997807, w: 0.00007946857} + m_LocalPosition: {x: 4.6566126e-11, y: 2.089655e-10, z: 0.00074243464} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4849555571964589477} + - {fileID: 2358008009108645359} + - {fileID: 5991024755781634552} + - {fileID: 3774441660714070861} + - {fileID: 4294917266425511639} + - {fileID: 324142494282531500} + - {fileID: 259412104234338306} + - {fileID: 5825040910433274462} + m_Father: {fileID: 4305167051197772093} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1805961014282822165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2018314668762597284} + m_Layer: 0 + m_Name: q_1_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2018314668762597284 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1805961014282822165} + serializedVersion: 2 + m_LocalRotation: {x: 0.02685064, y: 0.00077191094, z: 0.0026847208, w: 0.9996356} + m_LocalPosition: {x: 1.094304e-10, y: -4.0046869e-10, z: 0.00040889363} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7278314655585291454} + m_Father: {fileID: 7761179508657258061} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1832062189504815066 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6092443969811667937} + m_Layer: 0 + m_Name: q_0_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6092443969811667937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1832062189504815066} + serializedVersion: 2 + m_LocalRotation: {x: -0.14196421, y: -0.009104389, z: 0.0090227835, w: 0.98978883} + m_LocalPosition: {x: -0.00018096715, y: 0.0009947186, z: 0.0002065629} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3565948369460517307} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1845012186304769859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4108633093467415809} + m_Layer: 0 + m_Name: PJ_2_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4108633093467415809 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1845012186304769859} + serializedVersion: 2 + m_LocalRotation: {x: -0.024941739, y: 0.003016147, z: 0.019748127, w: 0.9994893} + m_LocalPosition: {x: 0.0000000017136335, y: 1.6763806e-10, z: 0.0002479055} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3575597100326226817} + m_Father: {fileID: 1160088174640071007} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1856914116022007798 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7403445005152916783} + m_Layer: 0 + m_Name: "\u8DB3\u5148EX.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7403445005152916783 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1856914116022007798} + serializedVersion: 2 + m_LocalRotation: {x: -0.85306066, y: 0.07306524, z: 0.07306526, w: 0.5114787} + m_LocalPosition: {x: -0.00006592663, y: 0.0005715805, z: -0.0010135171} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1087732437251028162} + m_Father: {fileID: 5196941617076011619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1891679200780918303 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3531430872697380305} + m_Layer: 0 + m_Name: PJ_4_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3531430872697380305 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1891679200780918303} + serializedVersion: 2 + m_LocalRotation: {x: -0.028959524, y: -0.03785376, z: 0.032163586, w: 0.9983456} + m_LocalPosition: {x: -0.0000000011734664, y: 7.4505804e-11, z: 0.00028582077} + m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1639340437598636909} + m_Father: {fileID: 7599812486200343465} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1891944171901177979 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2054590510476140858} + m_Layer: 0 + m_Name: "\u76EE\u623B.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2054590510476140858 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1891944171901177979} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000038980714} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4119965361646017624} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1909658152423248449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4879391367624696889} + m_Layer: 0 + m_Name: PJ_3_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4879391367624696889 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1909658152423248449} + serializedVersion: 2 + m_LocalRotation: {x: -0.0907474, y: 0.05844988, z: -0.098776296, w: 0.98923796} + m_LocalPosition: {x: -4.4703483e-10, y: -0.0000000022631137, z: 0.00022088531} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 470100769522126765} + m_Father: {fileID: 5231026716258484136} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1916519093702740853 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9206378075315128824} + m_Layer: 0 + m_Name: "\u80F8\u4E0A2.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9206378075315128824 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916519093702740853} + serializedVersion: 2 + m_LocalRotation: {x: -0.29786718, y: -0.61053723, z: 0.64980483, w: 0.34098867} + m_LocalPosition: {x: -5.2154064e-10, y: -6.239861e-10, z: 0.0006444873} + m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6263249712742354625} + m_Father: {fileID: 8526462885208319915} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1982698438317478051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1034586955354827828} + m_Layer: 0 + m_Name: "\u8155\u63691.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1034586955354827828 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1982698438317478051} + serializedVersion: 2 + m_LocalRotation: {x: -0.6338696, y: 0.64828134, z: -0.31171915, w: -0.2842039} + m_LocalPosition: {x: 0.00000034010037, y: 1.1816155e-10, z: 0.00057251693} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7608674852337872061} + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1989284326799525845 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1595760596084301568} + m_Layer: 0 + m_Name: q_12_8_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1595760596084301568 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989284326799525845} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2545007886713460348} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2033946696302066649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2106822854696353942} + m_Layer: 0 + m_Name: PJ_1_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2106822854696353942 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2033946696302066649} + serializedVersion: 2 + m_LocalRotation: {x: 0.07709574, y: -0.023105549, z: 0.09303073, w: 0.992405} + m_LocalPosition: {x: -3.7252902e-11, y: -1.862645e-10, z: 0.00029561046} + m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6780305811489540627} + m_Father: {fileID: 2916099166400807169} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2052268269093933975 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1480760561662506389} + m_Layer: 0 + m_Name: q_0_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1480760561662506389 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2052268269093933975} + serializedVersion: 2 + m_LocalRotation: {x: -0.14196405, y: 0.009104326, z: -0.0090227295, w: 0.98978883} + m_LocalPosition: {x: 0.00018095953, y: 0.000994721, z: 0.00020656046} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2831512940264875749} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2109165239899858019 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6775381647134529987} + m_Layer: 0 + m_Name: q_12_2_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6775381647134529987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2109165239899858019} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5669495867642933201} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2110004175034823871 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 113575924251485311} + m_Layer: 0 + m_Name: Bip29 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &113575924251485311 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2110004175034823871} + serializedVersion: 2 + m_LocalRotation: {x: 0.9910648, y: 0.09865319, z: 0.087512046, w: 0.01999655} + m_LocalPosition: {x: -0.00077059766, y: 0.00088892644, z: 0.000660316} + m_LocalScale: {x: 1.000003, y: 1.000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4012002205691694121} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2124278911410590786 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 712635472903021846} + m_Layer: 0 + m_Name: "\u89AA\u6307\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &712635472903021846 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2124278911410590786} + serializedVersion: 2 + m_LocalRotation: {x: 0.66647935, y: 0.62813795, z: -0.12011942, w: -0.38317004} + m_LocalPosition: {x: 7.636845e-10, y: 2.6077032e-10, z: 0.00024547527} + m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7003593110935230838} + m_Father: {fileID: 7717927949004668515} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2137279686278934512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4665137791258441753} + m_Layer: 0 + m_Name: q_12_6_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4665137791258441753 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2137279686278934512} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4305356044037591734} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2145871071622884790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9055122073044617875} + m_Layer: 0 + m_Name: PJ_0_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9055122073044617875 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2145871071622884790} + serializedVersion: 2 + m_LocalRotation: {x: 0.7997622, y: 0.32433236, z: 0.22077306, w: 0.45436576} + m_LocalPosition: {x: 0.0010195321, y: -0.000051122308, z: 0.0016079849} + m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1202108927370093607} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2161453146182715557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4173643774543463761} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4173643774543463761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2161453146182715557} + serializedVersion: 2 + m_LocalRotation: {x: 0.9247439, y: -0.051170167, z: -0.051169313, w: 0.373647} + m_LocalPosition: {x: 2.7939677e-11, y: 0.0000000012107193, z: 0.0013493535} + m_LocalScale: {x: 1, y: 0.9999998, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5925922922377517339} + m_Father: {fileID: 6985988846366174559} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2166858712094862764 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6780305811489540627} + m_Layer: 0 + m_Name: PJ_2_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6780305811489540627 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2166858712094862764} + serializedVersion: 2 + m_LocalRotation: {x: -0.01357904, y: -0.024081815, z: 0.010656621, w: 0.99956095} + m_LocalPosition: {x: -8.5681673e-10, y: 1.11758706e-10, z: 0.00029031426} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 836859605204616530} + m_Father: {fileID: 2106822854696353942} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2173601932085937933 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5912233465409270569} + m_Layer: 0 + m_Name: "\u8155\u63691.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5912233465409270569 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2173601932085937933} + serializedVersion: 2 + m_LocalRotation: {x: 0.6482831, y: -0.6338677, z: -0.2842049, w: -0.31171834} + m_LocalPosition: {x: 0.00000034013763, y: 0.0000000012450618, z: 0.0005725145} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2011040330737119977} + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2177460582626194956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5878228939194154668} + m_Layer: 0 + m_Name: "\u5C0F\u6307\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5878228939194154668 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2177460582626194956} + serializedVersion: 2 + m_LocalRotation: {x: -0.8614132, y: -0.016921312, z: -0.028760724, w: 0.5068075} + m_LocalPosition: {x: -0, y: 6.0070304e-10, z: 0.00017148662} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2949908225699550602} + m_Father: {fileID: 8807382016889204530} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2183185156038332297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9053493160821600960} + m_Layer: 0 + m_Name: PJ_2_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9053493160821600960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2183185156038332297} + serializedVersion: 2 + m_LocalRotation: {x: -0.005983516, y: 0.015469827, z: -0.0119256405, w: 0.9997913} + m_LocalPosition: {x: 2.9802322e-10, y: 0.0000000010430813, z: 0.0002581295} + m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6523171234481006863} + m_Father: {fileID: 1202108927370093607} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2214806766473611339 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6032633989695346283} + m_Layer: 0 + m_Name: "\u80A9C.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6032633989695346283 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2214806766473611339} + serializedVersion: 2 + m_LocalRotation: {x: -0.538277, y: 0.62089616, z: -0.44761616, w: -0.35268345} + m_LocalPosition: {x: -1.8626451e-11, y: -6.635673e-10, z: 0.0008872256} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 167118813149063619} + m_Father: {fileID: 5161881933306819959} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2227958635591891336 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8943191319161254792} + m_Layer: 0 + m_Name: q_7_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8943191319161254792 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2227958635591891336} + serializedVersion: 2 + m_LocalRotation: {x: -0.002183143, y: 0.0008843381, z: -0.0008657152, w: 0.99999684} + m_LocalPosition: {x: -3.9115547e-10, y: 6.984919e-11, z: 0.00044971093} + m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7178043344149945707} + m_Father: {fileID: 750907737682408223} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2239949647574551983 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6688629645419938609} + m_Layer: 0 + m_Name: q_0_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6688629645419938609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2239949647574551983} + serializedVersion: 2 + m_LocalRotation: {x: -0.15985602, y: -0.019864505, z: 0.019686578, w: 0.9867441} + m_LocalPosition: {x: -0.00043263857, y: 0.0009938444, z: 0.00016826075} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4829484617373465457} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2245499840140751366 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3631839192594945204} + m_Layer: 0 + m_Name: "\u8DB3\uFF29\uFF2B.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3631839192594945204 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2245499840140751366} + serializedVersion: 2 + m_LocalRotation: {x: 0.63943607, y: 0.30164656, z: 0.000043647724, w: 0.70719934} + m_LocalPosition: {x: 5.8207657e-12, y: -3.4924594e-11, z: 0.00061885733} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6809619444042353822} + m_Father: {fileID: 1470297785947820513} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2250599495195338337 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1569779041891897708} + m_Layer: 0 + m_Name: PJ_3_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1569779041891897708 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2250599495195338337} + serializedVersion: 2 + m_LocalRotation: {x: -0.054104805, y: -0.04965938, z: 0.018547617, w: 0.99712723} + m_LocalPosition: {x: 4.842877e-10, y: -3.72529e-10, z: 0.00030619875} + m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6927461235499773587} + m_Father: {fileID: 2000610712983204348} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2280017003812814399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4934863041809774154} + m_Layer: 0 + m_Name: "\u9996" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4934863041809774154 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2280017003812814399} + serializedVersion: 2 + m_LocalRotation: {x: -0.16401327, y: 1.8439599e-11, z: 4.471603e-11, w: 0.9864581} + m_LocalPosition: {x: 2.6102497e-12, y: 1.1329234e-10, z: 0.0016281932} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2936592127827184015} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2297189322327226812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8855314022338925729} + m_Layer: 0 + m_Name: "\u3072\u3056D.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8855314022338925729 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2297189322327226812} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000005961864, y: -1.1516121e-11, z: 0.00000321865, w: 1} + m_LocalPosition: {x: 0.00009069899, y: 0.00023478988, z: -0.0036887561} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5196941617076011619} + m_Father: {fileID: 6135471989093513274} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2306141608444475965 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6764040490645446032} + m_Layer: 0 + m_Name: PJ_7_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6764040490645446032 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2306141608444475965} + serializedVersion: 2 + m_LocalRotation: {x: 0.98490167, y: -0.09561248, z: -0.09561368, w: 0.1080973} + m_LocalPosition: {x: -1.3038516e-10, y: 3.7252902e-11, z: 0.00032311172} + m_LocalScale: {x: 0.9999977, y: 0.99999803, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 837284946806068615} + m_Father: {fileID: 8666363782391212885} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2314221164971900050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 136888459462213539} + m_Layer: 0 + m_Name: q_8_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &136888459462213539 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2314221164971900050} + serializedVersion: 2 + m_LocalRotation: {x: -0.003003591, y: -0.0026333488, z: 0.0016957499, w: 0.9999906} + m_LocalPosition: {x: 4.0046869e-10, y: -3.1664968e-10, z: 0.00039035507} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 104895182615489398} + m_Father: {fileID: 8927232644593361832} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2324432872023221036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4680217657844410823} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF12.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4680217657844410823 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2324432872023221036} + serializedVersion: 2 + m_LocalRotation: {x: 0.04601845, y: -0.0012966443, z: -0.0028164252, w: 0.9989358} + m_LocalPosition: {x: 1.8626451e-11, y: -3.5972333e-10, z: 0.0002807746} + m_LocalScale: {x: 0.99999994, y: 0.99999934, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2229144540690255021} + m_Father: {fileID: 8566383637936236527} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2333404698068039105 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8072815826302838093} + m_Layer: 0 + m_Name: "\u8DB3\uFF29\uFF2B.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8072815826302838093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2333404698068039105} + serializedVersion: 2 + m_LocalRotation: {x: 0.63943607, y: -0.30164656, z: -0.000043647724, w: 0.70719934} + m_LocalPosition: {x: -5.8207657e-12, y: -3.4924594e-11, z: 0.00061885733} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2851867803228423130} + m_Father: {fileID: 2639867126119644609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2406384174238415722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5964022059162369875} + m_Layer: 0 + m_Name: q_9_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5964022059162369875 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2406384174238415722} + serializedVersion: 2 + m_LocalRotation: {x: 0.0033086657, y: 0.0016499131, z: -0.001144901, w: 0.99999255} + m_LocalPosition: {x: 7.357448e-10, y: 1.9557773e-10, z: 0.00048292568} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5668760698819287219} + m_Father: {fileID: 4834445018118436563} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2419485801742928736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9163227628006723788} + m_Layer: 0 + m_Name: PJ_5_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9163227628006723788 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2419485801742928736} + serializedVersion: 2 + m_LocalRotation: {x: 0.009886014, y: 0.0072102216, z: -0.011241833, w: 0.99986196} + m_LocalPosition: {x: -0.0000000013411044, y: 5.494803e-10, z: 0.0002223981} + m_LocalScale: {x: 1, y: 1.0000002, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7924293911463978640} + m_Father: {fileID: 2836140229280131434} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2484908289977293496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4636065130623256362} + - component: {fileID: 2429598296107136147} + - component: {fileID: 7934067695981532406} + m_Layer: 0 + m_Name: "007_\u5DE6\u3072\u3058" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4636065130623256362 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2484908289977293496} + serializedVersion: 2 + m_LocalRotation: {x: 0.48060933, y: -0.50582975, z: 0.49453562, w: 0.51825225} + m_LocalPosition: {x: 0.000059366812, y: 0.00090540585, z: -0.000019636154} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7757191905350047988} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2429598296107136147 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2484908289977293496} + m_Mesh: {fileID: -8148256226240483255, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &7934067695981532406 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2484908289977293496} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &2500841274836885547 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4681181135265022146} + m_Layer: 0 + m_Name: Bip39_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4681181135265022146 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2500841274836885547} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000675941} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1854777214009297092} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2519822157886611780 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1773350400150083123} + m_Layer: 0 + m_Name: q_12_7_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1773350400150083123 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2519822157886611780} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000001} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5320748873131140343} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2549343649054481904 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6263249712742354625} + m_Layer: 0 + m_Name: "\u80F8\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6263249712742354625 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2549343649054481904} + serializedVersion: 2 + m_LocalRotation: {x: 0.99852675, y: -0.037154652, z: -0.037153203, w: 0.013549245} + m_LocalPosition: {x: -1.0244548e-10, y: 1.2340023e-10, z: 0.0008164876} + m_LocalScale: {x: 1.000009, y: 1.0000008, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4363123923127650817} + m_Father: {fileID: 9206378075315128824} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2552357277580270730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750907737682408223} + m_Layer: 0 + m_Name: q_6_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &750907737682408223 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2552357277580270730} + serializedVersion: 2 + m_LocalRotation: {x: -0.00074609776, y: 0.0009775272, z: -0.0008346947, w: 0.9999989} + m_LocalPosition: {x: 2.3748725e-10, y: 1.11758706e-10, z: 0.00044965692} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8943191319161254792} + m_Father: {fileID: 5516935104469331021} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2564381940937167282 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4611342546384813105} + m_Layer: 0 + m_Name: "\u8155\u63692.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4611342546384813105 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2564381940937167282} + serializedVersion: 2 + m_LocalRotation: {x: 0.6482832, y: -0.6338677, z: -0.28420487, w: -0.31171826} + m_LocalPosition: {x: 0.0000005870359, y: -1.5366822e-10, z: 0.0009883036} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8469484472145040693} + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2566180929878373018 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 67258610504750497} + m_Layer: 0 + m_Name: Bip32_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &67258610504750497 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2566180929878373018} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8271434434609763206} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2568420099902488287 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4985459315382415787} + m_Layer: 0 + m_Name: q_0_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4985459315382415787 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2568420099902488287} + serializedVersion: 2 + m_LocalRotation: {x: -0.18777643, y: -0.070006676, z: 0.06937953, w: 0.9772541} + m_LocalPosition: {x: -0.0010112172, y: 0.0005848116, z: 0.0002791507} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3569124253648467626} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2573646865317402113 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6226166731250364673} + m_Layer: 0 + m_Name: PJ_7_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6226166731250364673 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2573646865317402113} + serializedVersion: 2 + m_LocalRotation: {x: 0.80217314, y: 0.38974327, z: 0.38974345, w: -0.22960511} + m_LocalPosition: {x: -4.854519e-10, y: 0.000000001284061, z: 0.00023269172} + m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2074536054446178669} + m_Father: {fileID: 2402945715726633961} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2603619525227167659 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8579621389620152249} + m_Layer: 0 + m_Name: "\u8DB3.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8579621389620152249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2603619525227167659} + serializedVersion: 2 + m_LocalRotation: {x: 0.999373, y: 0.012648086, z: 0.012500787, w: -0.03061558} + m_LocalPosition: {x: -1.3154931e-10, y: 8.308234e-12, z: -0.0000000021643904} + m_LocalScale: {x: 1.0000019, y: 1.0000142, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3932008171786215229} + - {fileID: 3983582708339186466} + m_Father: {fileID: 9128049656002396851} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2609225044458851206 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7349047453170187287} + m_Layer: 0 + m_Name: q_3_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7349047453170187287 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2609225044458851206} + serializedVersion: 2 + m_LocalRotation: {x: 0.004169653, y: -0.00020607936, z: 0.00009205249, w: 0.9999913} + m_LocalPosition: {x: -5.3551046e-11, y: 1.8597347e-10, z: 0.0005025367} + m_LocalScale: {x: 1, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6944496380880327858} + m_Father: {fileID: 6523079492596889302} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2625263896048526052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5339079922404232420} + m_Layer: 0 + m_Name: PJ_7_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5339079922404232420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2625263896048526052} + serializedVersion: 2 + m_LocalRotation: {x: 0.98330504, y: -0.054943908, z: -0.05494385, w: -0.16454063} + m_LocalPosition: {x: -1.8626451e-11, y: 3.1664968e-10, z: 0.0003081434} + m_LocalScale: {x: 1, y: 0.99999976, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2690669475767853507} + m_Father: {fileID: 9084650674434530983} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2627320212478357195 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2767889530533510397} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF13.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2767889530533510397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2627320212478357195} + serializedVersion: 2 + m_LocalRotation: {x: 0.061201315, y: 0.001781046, z: -0.0037201007, w: 0.99811697} + m_LocalPosition: {x: -1.8626451e-11, y: -8.9639796e-11, z: 0.00021310592} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7077099940360154953} + m_Father: {fileID: 5451966989083715539} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2629449997261428923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8434025919506996184} + m_Layer: 0 + m_Name: q_7_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8434025919506996184 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2629449997261428923} + serializedVersion: 2 + m_LocalRotation: {x: 0.0011467141, y: 0.0003962053, z: -0.00029002014, w: 0.9999992} + m_LocalPosition: {x: 2.7939677e-11, y: -2.3457686e-10, z: 0.0004964422} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 291948737044764310} + m_Father: {fileID: 8222108156294360660} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2678265723683752932 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8251980475062986272} + m_Layer: 0 + m_Name: PJ_6_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8251980475062986272 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2678265723683752932} + serializedVersion: 2 + m_LocalRotation: {x: 0.15921903, y: 0.073359095, z: -0.16099647, w: 0.97126096} + m_LocalPosition: {x: 4.842877e-10, y: -0.0000000015599653, z: 0.00022647053} + m_LocalScale: {x: 0.99999964, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2733621013120073960} + m_Father: {fileID: 7717339512979892668} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2740785319071432332 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 413890627989528238} + m_Layer: 0 + m_Name: q_2_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &413890627989528238 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2740785319071432332} + serializedVersion: 2 + m_LocalRotation: {x: 0.019319313, y: -0.00012658045, z: -0.0022365905, w: 0.9998109} + m_LocalPosition: {x: 1.3969838e-10, y: 6.519258e-11, z: 0.00040047115} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7003684711685254149} + m_Father: {fileID: 3569124253648467626} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2796824634941109034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2286944130531473105} + m_Layer: 0 + m_Name: "\u89AA\u6307\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2286944130531473105 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2796824634941109034} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 111988490910278397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2841541928013512750 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6175403740083094612} + m_Layer: 0 + m_Name: PJ_6_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6175403740083094612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2841541928013512750} + serializedVersion: 2 + m_LocalRotation: {x: 0.12414963, y: -0.014841417, z: 0.0958395, w: 0.98751277} + m_LocalPosition: {x: 8.1956386e-10, y: 0.000000001490116, z: 0.00023352678} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6883089730698673444} + m_Father: {fileID: 2971736646621908340} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2863016174183743369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1160088174640071007} + m_Layer: 0 + m_Name: PJ_1_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1160088174640071007 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2863016174183743369} + serializedVersion: 2 + m_LocalRotation: {x: 0.09100493, y: 0.04194229, z: -0.110521026, w: 0.9888094} + m_LocalPosition: {x: 1.8626451e-11, y: -0.000000003259629, z: 0.00025543748} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4108633093467415809} + m_Father: {fileID: 6304168492443051220} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2865597783444277424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2639867126119644609} + m_Layer: 0 + m_Name: "\u8DB3IK\u89AA.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2639867126119644609 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2865597783444277424} + serializedVersion: 2 + m_LocalRotation: {x: 0.04777807, y: 0.21329635, z: 0.21329632, w: 0.95222193} + m_LocalPosition: {x: 0.00032597332, y: -0.00022375215, z: 0.00071840105} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8072815826302838093} + m_Father: {fileID: 5516150139493073606} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2874646544240468234 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 291948737044764310} + m_Layer: 0 + m_Name: q_8_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &291948737044764310 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2874646544240468234} + serializedVersion: 2 + m_LocalRotation: {x: 0.0032539351, y: 0.00040157506, z: -0.0002547164, w: 0.99999464} + m_LocalPosition: {x: 4.8894434e-11, y: 6.111804e-12, z: 0.0004955191} + m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1383325171860763644} + m_Father: {fileID: 8434025919506996184} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2879319691629332684 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 138654863347323630} + m_Layer: 0 + m_Name: PJ_6_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &138654863347323630 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2879319691629332684} + serializedVersion: 2 + m_LocalRotation: {x: 0.108526625, y: -0.063998975, z: 0.091026306, w: 0.9878463} + m_LocalPosition: {x: -7.4505804e-11, y: -5.401671e-10, z: 0.00022158626} + m_LocalScale: {x: 1.0000001, y: 0.9999998, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4603387818411541540} + m_Father: {fileID: 14340279344410830} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2885878248940359262 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7573109280534440138} + m_Layer: 0 + m_Name: Bip37 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7573109280534440138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2885878248940359262} + serializedVersion: 2 + m_LocalRotation: {x: 0.34745437, y: 0.4201273, z: -0.39471245, w: 0.7395746} + m_LocalPosition: {x: -8.754432e-10, y: -5.867332e-10, z: 0.00051796995} + m_LocalScale: {x: 1.0000004, y: 1.0000004, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 618124930652066553} + m_Father: {fileID: 4012002205691694121} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2902622854224607050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6813687653598475987} + m_Layer: 0 + m_Name: q_3_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6813687653598475987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2902622854224607050} + serializedVersion: 2 + m_LocalRotation: {x: 0.008957988, y: 0.0009817884, z: -0.0004441178, w: 0.99995935} + m_LocalPosition: {x: 7.21775e-11, y: 1.6530975e-10, z: 0.00048918155} + m_LocalScale: {x: 0.9999997, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5607767432878975107} + m_Father: {fileID: 8298020210265935872} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2934371985572812096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7306865690345505447} + m_Layer: 0 + m_Name: q_1_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7306865690345505447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2934371985572812096} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014069089, y: 0.006095729, z: -0.004438625, w: 0.9999706} + m_LocalPosition: {x: 2.4214386e-10, y: 1.11758706e-10, z: 0.0003152892} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 943902639316688077} + m_Father: {fileID: 3537961415401154907} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2959597782245096789 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8381858221446681858} + m_Layer: 0 + m_Name: q_6_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8381858221446681858 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2959597782245096789} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022035544, y: -0.014581326, z: 0.010385354, w: 0.99983734} + m_LocalPosition: {x: -9.5024e-10, y: 3.259629e-11, z: 0.00030639043} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8160992967133781170} + m_Father: {fileID: 7440359926198444325} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2968996277840974779 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1431276666626748908} + m_Layer: 0 + m_Name: PJ_7_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1431276666626748908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2968996277840974779} + serializedVersion: 2 + m_LocalRotation: {x: 0.98330486, y: 0.05494441, z: 0.054944355, w: -0.16454138} + m_LocalPosition: {x: -1.11758706e-10, y: 9.313225e-11, z: 0.00030814283} + m_LocalScale: {x: 0.99999994, y: 0.99999946, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8328226679486875973} + m_Father: {fileID: 2705205168408967172} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2990732632490226142 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 943902639316688077} + m_Layer: 0 + m_Name: q_2_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &943902639316688077 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2990732632490226142} + serializedVersion: 2 + m_LocalRotation: {x: 0.0017805642, y: 0.008103977, z: -0.005880131, w: 0.9999483} + m_LocalPosition: {x: -3.0733643e-10, y: 1.4901161e-10, z: 0.0003139761} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5011737985420396908} + m_Father: {fileID: 7306865690345505447} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3007655632374368919 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6156052980045142268} + m_Layer: 0 + m_Name: q_7_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6156052980045142268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3007655632374368919} + serializedVersion: 2 + m_LocalRotation: {x: -0.0021833705, y: -0.0008841865, z: 0.00086564565, w: 0.99999684} + m_LocalPosition: {x: -1.9557773e-10, y: -2.6542693e-10, z: 0.00044971216} + m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1688627789979670702} + m_Father: {fileID: 7164697542892164541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3024472548842305729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7365075621802454890} + m_Layer: 0 + m_Name: q_10_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7365075621802454890 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3024472548842305729} + serializedVersion: 2 + m_LocalRotation: {x: 0.0005489313, y: -0.0035326204, z: 0.002744024, w: 0.99998987} + m_LocalPosition: {x: -3.0733643e-10, y: 5.494803e-10, z: 0.00039008638} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3732856092836375098} + m_Father: {fileID: 104895182615489398} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3048590070389266615 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6495971059535177554} + m_Layer: 0 + m_Name: "\u8DB3\u9996D.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6495971059535177554 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3048590070389266615} + serializedVersion: 2 + m_LocalRotation: {x: -0.002855751, y: 0.00030054565, z: 0.00007727175, w: 0.9999959} + m_LocalPosition: {x: -0.00009522856, y: -0.00059583475, z: -0.0038577488} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4269525768221549149} + m_Father: {fileID: 549961852280680106} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3055616410141259406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8757867615802936267} + m_Layer: 0 + m_Name: q_2_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8757867615802936267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3055616410141259406} + serializedVersion: 2 + m_LocalRotation: {x: 0.012605959, y: -0.0026980757, z: 0.004231248, w: 0.999908} + m_LocalPosition: {x: -6.2631444e-10, y: 2.8871e-10, z: 0.00034852742} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2718312957406641876} + m_Father: {fileID: 3191834196586935324} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3100224191050842482 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3155192323923301908} + m_Layer: 0 + m_Name: q_3_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3155192323923301908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3100224191050842482} + serializedVersion: 2 + m_LocalRotation: {x: 0.008957988, y: -0.0009816779, z: 0.000444009, w: 0.99995935} + m_LocalPosition: {x: 2.3283064e-12, y: 7.916242e-11, z: 0.0004891832} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4625172553019968393} + m_Father: {fileID: 1035644596059501132} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3102018429779843785 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1593988070236680893} + m_Layer: 0 + m_Name: PJ_5_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1593988070236680893 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3102018429779843785} + serializedVersion: 2 + m_LocalRotation: {x: 0.0030936736, y: 0.0019533748, z: 0.002259743, w: 0.99999076} + m_LocalPosition: {x: -7.8231094e-10, y: -1.0477379e-10, z: 0.00022183202} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2402945715726633961} + m_Father: {fileID: 470100769522126765} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3102372322791501944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4294917266425511639} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF11.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4294917266425511639 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3102372322791501944} + serializedVersion: 2 + m_LocalRotation: {x: 0.019758133, y: 0.041809395, z: 0.99892676, w: 0.0026410986} + m_LocalPosition: {x: 0.0002858852, y: -0.000075715056, z: 0.00067427} + m_LocalScale: {x: 0.9999994, y: 0.99999994, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1678462872097472622} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3119369756743276300 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4617892919781559186} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF11.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4617892919781559186 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3119369756743276300} + serializedVersion: 2 + m_LocalRotation: {x: 0.0430284, y: -0.0567534, z: 0.99744844, w: -0.00491801} + m_LocalPosition: {x: -0.00016955419, y: 0.000008700108, z: 0.000771419} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2391488733273512570} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3128204148551816865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 504836168899318552} + m_Layer: 0 + m_Name: "\u624B\u63691.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &504836168899318552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3128204148551816865} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1093657528059980352} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3187865770885324411 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2391488733273512570} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF12.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2391488733273512570 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3187865770885324411} + serializedVersion: 2 + m_LocalRotation: {x: 0.03159357, y: 0.006937118, z: -0.0038925747, w: 0.99946916} + m_LocalPosition: {x: 9.313225e-11, y: -6.868504e-10, z: 0.0002604783} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5024933199438150360} + m_Father: {fileID: 4617892919781559186} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3203729124043085218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1553862744523529160} + m_Layer: 0 + m_Name: PJ_0_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1553862744523529160 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3203729124043085218} + serializedVersion: 2 + m_LocalRotation: {x: 0.68179786, y: -0.49096504, z: -0.33420002, w: 0.42710114} + m_LocalPosition: {x: -0.0012831342, y: 0.00021893083, z: 0.0015364961} + m_LocalScale: {x: 1, y: 1.0000004, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2424713760805099574} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3206390840561619788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4549929570648175638} + - component: {fileID: 6067610553231861215} + - component: {fileID: 1671467372401856332} + m_Layer: 0 + m_Name: "082_\u53F3\u80F8\u4E0B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4549929570648175638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3206390840561619788} + serializedVersion: 2 + m_LocalRotation: {x: -0.40729126, y: 0.59169006, z: 0.5379145, w: 0.4412082} + m_LocalPosition: {x: -0.000023300721, y: 0.0003973732, z: 0.000012236554} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7745168333330166800} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6067610553231861215 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3206390840561619788} + m_Mesh: {fileID: -7249870711235789875, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &1671467372401856332 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3206390840561619788} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 5785767807964079144, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &3251594645348925938 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8559841431842144580} + m_Layer: 0 + m_Name: q_5_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8559841431842144580 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3251594645348925938} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014773203, y: 0.0016706885, z: -0.0012669615, w: 0.9999967} + m_LocalPosition: {x: -1.6298145e-10, y: 3.736932e-10, z: 0.0004857808} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6093668078948245602} + m_Father: {fileID: 5607767432878975107} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3259907491871316650 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7190002855779915527} + m_Layer: 0 + m_Name: PJ_0_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7190002855779915527 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3259907491871316650} + serializedVersion: 2 + m_LocalRotation: {x: 0.8737614, y: -0.18267131, z: -0.12434437, w: 0.43325594} + m_LocalPosition: {x: -0.00069609797, y: -0.00021423961, z: 0.0015571244} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4751376174632687138} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3263792526287275826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 91691909167951492} + m_Layer: 0 + m_Name: "\u4EBA\u6307\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &91691909167951492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3263792526287275826} + serializedVersion: 2 + m_LocalRotation: {x: 0.8715335, y: -0.032600246, z: -0.058492295, w: -0.48574203} + m_LocalPosition: {x: -4.6566126e-11, y: -6.504706e-10, z: 0.00019278518} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3164364137115570205} + m_Father: {fileID: 5024933199438150360} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3275852480644911586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8222108156294360660} + m_Layer: 0 + m_Name: q_6_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8222108156294360660 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3275852480644911586} + serializedVersion: 2 + m_LocalRotation: {x: 0.00019201588, y: 0.00037463102, z: -0.00029035102, w: 0.9999999} + m_LocalPosition: {x: -4.6566126e-11, y: 3.5826814e-10, z: 0.0004978558} + m_LocalScale: {x: 0.9999998, y: 0.99999964, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8434025919506996184} + m_Father: {fileID: 4601299313038925686} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3280718408417433810 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 324142494282531500} + m_Layer: 0 + m_Name: "\u624B\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &324142494282531500 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3280718408417433810} + serializedVersion: 2 + m_LocalRotation: {x: -0.008468893, y: 0.0016551219, z: 0.682679, w: 0.7306675} + m_LocalPosition: {x: 4.6566126e-11, y: 6.9499945e-10, z: 0.00038766826} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2710891946368431969} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3281546969491747163 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5323016578479247384} + m_Layer: 0 + m_Name: PJ_4_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5323016578479247384 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3281546969491747163} + serializedVersion: 2 + m_LocalRotation: {x: -0.06978785, y: -0.055211034, z: 0.06353685, w: 0.99400425} + m_LocalPosition: {x: 7.636845e-10, y: -0.0000000011734664, z: 0.0002331698} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8647014520386652012} + m_Father: {fileID: 6066749149795074267} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3283455446704837104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 311877561301540882} + m_Layer: 0 + m_Name: "\u4E21\u76EE" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &311877561301540882 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3283455446704837104} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} + m_LocalPosition: {x: -0.0000000035459378, y: 0.0005441337, z: 0.0023499294} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 615728034243144657} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3286155059457862395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7759873940668607666} + - component: {fileID: 4330623258359403234} + - component: {fileID: 4985672752006031259} + m_Layer: 0 + m_Name: "00F_\u5DE6\u8DB3" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7759873940668607666 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3286155059457862395} + serializedVersion: 2 + m_LocalRotation: {x: 0.7332372, y: -0.012416063, z: 0.0042220117, w: 0.67984647} + m_LocalPosition: {x: 0.0000536219, y: 0.0018120368, z: -0.00008227866} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3499020046010324293} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4330623258359403234 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3286155059457862395} + m_Mesh: {fileID: -8037178136761055559, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &4985672752006031259 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3286155059457862395} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &3306588860237066535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8666363782391212885} + m_Layer: 0 + m_Name: PJ_6_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8666363782391212885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3306588860237066535} + serializedVersion: 2 + m_LocalRotation: {x: 0.077387035, y: 0.009784237, z: -0.029074501, w: 0.9965291} + m_LocalPosition: {x: 2.2351741e-10, y: 5.2154064e-10, z: 0.00028468954} + m_LocalScale: {x: 0.99999976, y: 0.99999964, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6764040490645446032} + m_Father: {fileID: 2899757763285682308} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3329888983885647837 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4924856169759112601} + m_Layer: 0 + m_Name: q_2_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4924856169759112601 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3329888983885647837} + serializedVersion: 2 + m_LocalRotation: {x: 0.012605806, y: 0.0026977903, z: -0.004231143, w: 0.999908} + m_LocalPosition: {x: 6.286427e-11, y: 6.519258e-11, z: 0.00034852652} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8278059654593586581} + m_Father: {fileID: 5787047342507426431} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3384867897793090147 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4269525768221549149} + m_Layer: 0 + m_Name: "\u8DB3\u5148EX.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4269525768221549149 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3384867897793090147} + serializedVersion: 2 + m_LocalRotation: {x: -0.8533123, y: -0.06988284, z: -0.06988284, w: 0.5119483} + m_LocalPosition: {x: 0.00006366362, y: 0.00057186844, z: -0.001013545} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2067034849351612156} + m_Father: {fileID: 6495971059535177554} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3396031576191572022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7924293911463978640} + m_Layer: 0 + m_Name: PJ_6_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7924293911463978640 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3396031576191572022} + serializedVersion: 2 + m_LocalRotation: {x: 0.15895206, y: 0.04037129, z: -0.15493008, w: 0.9742182} + m_LocalPosition: {x: -2.6077032e-10, y: -8.1025064e-10, z: 0.00022645349} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7069529008040756376} + m_Father: {fileID: 9163227628006723788} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3430767346506132949 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5011737985420396908} + m_Layer: 0 + m_Name: q_3_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5011737985420396908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3430767346506132949} + serializedVersion: 2 + m_LocalRotation: {x: 0.0020551432, y: 0.00996626, z: -0.0072013037, w: 0.99992234} + m_LocalPosition: {x: 5.681068e-10, y: 2.2351741e-10, z: 0.0003123237} + m_LocalScale: {x: 1, y: 0.99999976, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1200901730704659794} + m_Father: {fileID: 943902639316688077} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3478266104355557951 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093657528059980352} + m_Layer: 0 + m_Name: "\u624B\u63691.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093657528059980352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3478266104355557951} + serializedVersion: 2 + m_LocalRotation: {x: -0.6350065, y: 0.64511824, z: -0.30998445, w: -0.290687} + m_LocalPosition: {x: -6.519258e-11, y: 0.0000000022130553, z: 0.00061038823} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 504836168899318552} + m_Father: {fileID: 7757191905350047988} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3555903198071144358 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4874650418625339447} + m_Layer: 0 + m_Name: q_8_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4874650418625339447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3555903198071144358} + serializedVersion: 2 + m_LocalRotation: {x: 0.0017648246, y: 0.016660916, z: -0.01176403, w: 0.99979043} + m_LocalPosition: {x: -9.3132255e-12, y: 9.313225e-11, z: 0.0003026487} + m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4655150570820203579} + m_Father: {fileID: 271375637207361689} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3562455182108548521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4829484617373465457} + m_Layer: 0 + m_Name: q_1_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4829484617373465457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3562455182108548521} + serializedVersion: 2 + m_LocalRotation: {x: 0.021696886, y: 0.0001331987, z: -0.0008412093, w: 0.99976426} + m_LocalPosition: {x: 1.2340023e-10, y: -0.0000000011874363, z: 0.00049503427} + m_LocalScale: {x: 1, y: 1, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1035644596059501132} + m_Father: {fileID: 6688629645419938609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3587155925380620990 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3696297742539616296} + m_Layer: 0 + m_Name: "\u8155\u63693.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3696297742539616296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3587155925380620990} + serializedVersion: 2 + m_LocalRotation: {x: -0.6338696, y: 0.6482813, z: -0.31171924, w: -0.28420395} + m_LocalPosition: {x: 0.0000008339807, y: -3.853347e-10, z: 0.0014040928} + m_LocalScale: {x: 1, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1554122152855821559} + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3601906834971642236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3499020046010324293} + m_Layer: 0 + m_Name: "\u8DB3.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3499020046010324293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3601906834971642236} + serializedVersion: 2 + m_LocalRotation: {x: 0.99936235, y: -0.012673013, z: -0.012769842, w: -0.030841768} + m_LocalPosition: {x: 1.15906e-10, y: -2.1202595e-11, z: -0.0000000014871134} + m_LocalScale: {x: 1.000002, y: 1.0000143, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7759873940668607666} + - {fileID: 869395428249898415} + m_Father: {fileID: 1985524464623538895} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3653657585178417047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5426710145335719278} + m_Layer: 0 + m_Name: "\u624B\u63693.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5426710145335719278 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3653657585178417047} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3421441624735896930} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3659165427322689916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1557385940077559395} + m_Layer: 0 + m_Name: "\u624B\u63693.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1557385940077559395 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3659165427322689916} + serializedVersion: 2 + m_LocalRotation: {x: -0.6350065, y: 0.64511824, z: -0.30998445, w: -0.290687} + m_LocalPosition: {x: -1.8626451e-11, y: 2.1769665e-10, z: 0.001385697} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2789709624235510028} + m_Father: {fileID: 7757191905350047988} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3685299463644963045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1450472974604951345} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148\uFF29\uFF2B.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1450472974604951345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3685299463644963045} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0005131574} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2851867803228423130} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3694226321955599286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2152345451493072112} + m_Layer: 0 + m_Name: PJ_2_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2152345451493072112 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3694226321955599286} + serializedVersion: 2 + m_LocalRotation: {x: -0.003665748, y: -0.049490575, z: 0.06618772, w: 0.9965724} + m_LocalPosition: {x: 2.9802322e-10, y: 0.0000000016018747, z: 0.00034158284} + m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 869802720338341401} + m_Father: {fileID: 8892303011114509471} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3701833829525592778 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6224346121463667661} + m_Layer: 0 + m_Name: q_5_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6224346121463667661 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3701833829525592778} + serializedVersion: 2 + m_LocalRotation: {x: 0.0021825377, y: 0.0013980059, z: -0.0013368215, w: 0.99999577} + m_LocalPosition: {x: -1.862645e-10, y: 9.3132255e-12, z: 0.00039084908} + m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5555441704741547222} + m_Father: {fileID: 3534125535855336211} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3723541542477512004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7066626297548355150} + m_Layer: 0 + m_Name: q_7_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7066626297548355150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3723541542477512004} + serializedVersion: 2 + m_LocalRotation: {x: -0.0027986954, y: -0.008262622, z: 0.0056303074, w: 0.9999461} + m_LocalPosition: {x: 5.9604643e-10, y: 1.11758706e-10, z: 0.00033229653} + m_LocalScale: {x: 1, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2943317066542448596} + m_Father: {fileID: 3105535842024283847} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3724935597370142839 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3692742469007305784} + m_Layer: 0 + m_Name: q_11_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3692742469007305784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3724935597370142839} + serializedVersion: 2 + m_LocalRotation: {x: 0.0055212406, y: 0.011734687, z: -0.008972836, w: 0.99987566} + m_LocalPosition: {x: -1.3969838e-11, y: -2.7939676e-10, z: 0.00033007926} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 590127901148184353} + m_Father: {fileID: 671550534521266824} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3729560618057970551 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1200901730704659794} + m_Layer: 0 + m_Name: q_4_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1200901730704659794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3729560618057970551} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022163074, y: 0.011674325, z: -0.008395907, w: 0.9998942} + m_LocalPosition: {x: -4.4703483e-10, y: 1.6763806e-10, z: 0.00031043935} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4476462826754990765} + m_Father: {fileID: 5011737985420396908} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3735965695074344286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 68281912301368894} + - component: {fileID: 7127840380059211105} + - component: {fileID: 1858816860151505492} + m_Layer: 0 + m_Name: "00E_\u53F3\u3072\u3056" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &68281912301368894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3735965695074344286} + serializedVersion: 2 + m_LocalRotation: {x: 0.7142371, y: 0.0026139177, z: -0.013044704, w: 0.69977736} + m_LocalPosition: {x: 0.000019251256, y: 0.0018180892, z: 0.000066427565} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3983582708339186466} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7127840380059211105 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3735965695074344286} + m_Mesh: {fileID: 3076120954462509485, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &1858816860151505492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3735965695074344286} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &3752893346908954703 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5669495867642933201} + m_Layer: 0 + m_Name: q_12_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5669495867642933201 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3752893346908954703} + serializedVersion: 2 + m_LocalRotation: {x: 0.98916626, y: -0.04943051, z: -0.04943036, w: -0.12908696} + m_LocalPosition: {x: -1.11758706e-10, y: -3.7252902e-11, z: 0.00038673417} + m_LocalScale: {x: 0.99999994, y: 0.999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6775381647134529987} + m_Father: {fileID: 4774195035891324566} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3763250929675387928 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8271434434609763206} + m_Layer: 0 + m_Name: Bip32 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8271434434609763206 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3763250929675387928} + serializedVersion: 2 + m_LocalRotation: {x: -9.313227e-10, y: 7.275961e-12, z: 5.638867e-11, w: 1} + m_LocalPosition: {x: 0.000000009565265, y: 0.00078441604, z: 0.00001656955} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 67258610504750497} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3853834552684836301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5426680805953181063} + m_Layer: 0 + m_Name: PJ_7_9_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5426680805953181063 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3853834552684836301} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3540574520999147734} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3887551073534259807 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2352111076288575443} + m_Layer: 0 + m_Name: Bip21_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2352111076288575443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3887551073534259807} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2528316082673070136} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3894776593907268451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 31346882468082157} + m_Layer: 0 + m_Name: PJ_4_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &31346882468082157 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3894776593907268451} + serializedVersion: 2 + m_LocalRotation: {x: -0.06120584, y: 0.048172783, z: -0.0126850605, w: 0.9968813} + m_LocalPosition: {x: -7.0780515e-10, y: 9.685754e-10, z: 0.00027649652} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 52581898558311190} + m_Father: {fileID: 8703479173944525552} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3906125055400860878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1233960244455075796} + m_Layer: 0 + m_Name: "\u85AC\u6307\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1233960244455075796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3906125055400860878} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5355215854041230438} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3927355344981029854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1324606557780005651} + m_Layer: 0 + m_Name: PJ_4_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1324606557780005651 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3927355344981029854} + serializedVersion: 2 + m_LocalRotation: {x: -0.06789716, y: 0.02935654, z: 0.031550214, w: 0.99676114} + m_LocalPosition: {x: 1.4901161e-10, y: -5.2154064e-10, z: 0.00024146016} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 999047128238110578} + m_Father: {fileID: 2777629286244167284} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3928373833731163982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3540574520999147734} + m_Layer: 0 + m_Name: PJ_7_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3540574520999147734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3928373833731163982} + serializedVersion: 2 + m_LocalRotation: {x: 0.95293117, y: 0.16231474, z: 0.16231471, w: -0.19806585} + m_LocalPosition: {x: -2.9802322e-10, y: 4.0978193e-10, z: 0.0002829961} + m_LocalScale: {x: 0.9999997, y: 0.9999995, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5426680805953181063} + m_Father: {fileID: 2126414496864756669} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3963414991277493250 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1854777214009297092} + m_Layer: 0 + m_Name: Bip39 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1854777214009297092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3963414991277493250} + serializedVersion: 2 + m_LocalRotation: {x: 0.34751493, y: -0.4201157, z: 0.39461908, w: 0.73960257} + m_LocalPosition: {x: 1.3969838e-10, y: 1.4901161e-10, z: 0.00051793916} + m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4681181135265022146} + m_Father: {fileID: 5031664513036220543} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3986113903229892695 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5615490281088619727} + - component: {fileID: 2896713436780918036} + - component: {fileID: 5470231062787202037} + m_Layer: 0 + m_Name: "00G_\u5DE6\u3072\u3056" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5615490281088619727 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3986113903229892695} + serializedVersion: 2 + m_LocalRotation: {x: 0.71423715, y: -0.002614122, z: 0.013044273, w: 0.69977736} + m_LocalPosition: {x: -0.000019251256, y: 0.0018180877, z: 0.000066427696} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 869395428249898415} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2896713436780918036 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3986113903229892695} + m_Mesh: {fileID: 5607461018077943346, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &5470231062787202037 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3986113903229892695} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &3994787247084123009 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8283877001979259964} + m_Layer: 0 + m_Name: "\u304A\u3063\u3071\u3044\u8ABF\u6574" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8283877001979259964 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3994787247084123009} + serializedVersion: 2 + m_LocalRotation: {x: -0.12761076, y: -2.2007802e-11, z: -3.8513654e-11, w: 0.9918243} + m_LocalPosition: {x: 1.3096723e-12, y: 0.00034022378, z: 0.0003630473} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8526462885208319915} + - {fileID: 8899345268202788461} + - {fileID: 3912414382614176708} + - {fileID: 7745168333330166800} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4014505094395668048 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3421441624735896930} + m_Layer: 0 + m_Name: "\u624B\u63693.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3421441624735896930 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4014505094395668048} + serializedVersion: 2 + m_LocalRotation: {x: 0.6451168, y: -0.63500786, z: -0.29068643, w: -0.30998513} + m_LocalPosition: {x: 1.0244548e-10, y: -2.1536835e-11, z: 0.0013856996} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5426710145335719278} + m_Father: {fileID: 6232320681752295654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4019269648893555297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4364471997332716600} + m_Layer: 0 + m_Name: PJ_7_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4364471997332716600 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4019269648893555297} + serializedVersion: 2 + m_LocalRotation: {x: 0.95754284, y: -0.20158762, z: -0.20158762, w: 0.042855766} + m_LocalPosition: {x: -5.2154064e-10, y: -1.4901161e-10, z: 0.00030593446} + m_LocalScale: {x: 1.0000006, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4824676554654372761} + m_Father: {fileID: 5518551311921119250} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4037658913047912024 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1454105186287783291} + m_Layer: 0 + m_Name: q_10_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1454105186287783291 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4037658913047912024} + serializedVersion: 2 + m_LocalRotation: {x: 0.010799024, y: -0.00036306068, z: 0.00007497302, w: 0.99994165} + m_LocalPosition: {x: 5.122274e-11, y: -1.10594554e-11, z: 0.00049627305} + m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3695483039200934521} + m_Father: {fileID: 7006527263834371043} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4061693712561760871 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1009752691110435741} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF11.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1009752691110435741 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4061693712561760871} + serializedVersion: 2 + m_LocalRotation: {x: -0.1345518, y: -0.26160932, z: 0.39327008, w: 0.87108845} + m_LocalPosition: {x: -1.8626451e-11, y: -6.1467287e-10, z: 0.00024361126} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4929009630259186182} + m_Father: {fileID: 5825040910433274462} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4065683830115161984 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3811066177771737933} + - component: {fileID: 8398606466863086931} + - component: {fileID: 5829217305644361323} + m_Layer: 0 + m_Name: "004_\u53F3\u3072\u3058" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3811066177771737933 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4065683830115161984} + serializedVersion: 2 + m_LocalRotation: {x: 0.4945312, y: -0.5182565, z: 0.48060736, w: 0.50583166} + m_LocalPosition: {x: 0.00005936661, y: 0.00090540404, z: 0.000019639581} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6232320681752295654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8398606466863086931 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4065683830115161984} + m_Mesh: {fileID: -3024066227986382970, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &5829217305644361323 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4065683830115161984} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &4068762802420183350 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7625754361293120793} + m_Layer: 0 + m_Name: PJ_3_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7625754361293120793 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4068762802420183350} + serializedVersion: 2 + m_LocalRotation: {x: -0.017598825, y: 0.03238934, z: -0.025596278, w: 0.99899256} + m_LocalPosition: {x: 0.0000000010617077, y: 0.0000000012107193, z: 0.00031128194} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3984563740601713537} + m_Father: {fileID: 5287556746828781715} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4073632951489788556 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8807382016889204530} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF13.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8807382016889204530 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4073632951489788556} + serializedVersion: 2 + m_LocalRotation: {x: -0.047494005, y: 0.017537547, z: -0.0023382988, w: 0.9987148} + m_LocalPosition: {x: -9.313225e-11, y: -3.236346e-10, z: 0.00015805877} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5878228939194154668} + m_Father: {fileID: 3925696281054209652} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4073870224496440443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6136216206126989194} + m_Layer: 0 + m_Name: Bip33_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6136216206126989194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4073870224496440443} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4891971399090148881} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4081794801604556260 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197647160737402121} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF11.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197647160737402121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4081794801604556260} + serializedVersion: 2 + m_LocalRotation: {x: -0.008544205, y: -0.04268775, z: 0.99905086, w: -0.0014854271} + m_LocalPosition: {x: 0.0002856301, y: 0.0000756827, z: 0.00067430345} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3925696281054209652} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4131070017355356694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7421022712004693059} + m_Layer: 0 + m_Name: "\u85AC\u6307\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7421022712004693059 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4131070017355356694} + serializedVersion: 2 + m_LocalRotation: {x: 0.85608906, y: 0.0024446577, z: -0.0040494455, w: 0.5168067} + m_LocalPosition: {x: -0, y: -4.307367e-11, z: 0.00020287212} + m_LocalScale: {x: 0.9999999, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4903633284878774251} + m_Father: {fileID: 4244725066042433658} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4160491847924699672 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 259412104234338306} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF11.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &259412104234338306 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4160491847924699672} + serializedVersion: 2 + m_LocalRotation: {x: -0.013397029, y: 0.07928743, z: 0.996759, w: 0.0023691114} + m_LocalPosition: {x: 0.00015620804, y: -0.000032943495, z: 0.0007426828} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999995} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6726630074916915928} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4168180441937987376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4244725066042433658} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF13.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4244725066042433658 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4168180441937987376} + serializedVersion: 2 + m_LocalRotation: {x: 0.042135462, y: 0.006409189, z: -0.0006689982, w: 0.99909115} + m_LocalPosition: {x: -2.7939677e-11, y: 5.739275e-10, z: 0.00023575877} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7421022712004693059} + m_Father: {fileID: 6726630074916915928} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4176590501472001379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8469484472145040693} + m_Layer: 0 + m_Name: "\u8155\u63692.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8469484472145040693 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4176590501472001379} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4611342546384813105} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4188324182658616693 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3694696297162496023} + m_Layer: 0 + m_Name: q_12_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3694696297162496023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4188324182658616693} + serializedVersion: 2 + m_LocalRotation: {x: 0.99646693, y: -0.01141576, z: -0.0114156045, w: -0.0824202} + m_LocalPosition: {x: -1.16415315e-11, y: -5.937181e-11, z: 0.00050322997} + m_LocalScale: {x: 1, y: 0.99999744, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2699723541293448728} + m_Father: {fileID: 3695483039200934521} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4188765126769839134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1754769434830165848} + m_Layer: 0 + m_Name: Bip40 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1754769434830165848 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4188765126769839134} + serializedVersion: 2 + m_LocalRotation: {x: -0.012769565, y: -0.000016229458, z: 0.0000113471115, w: 0.99991846} + m_LocalPosition: {x: 6.111804e-12, y: -1.1869587e-10, z: 0.00061761093} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6738518616386986757} + m_Father: {fileID: 4951999005553262046} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4200464818849103065 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8288862327401736458} + m_Layer: 0 + m_Name: PJ_7_12_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8288862327401736458 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4200464818849103065} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6392864326161414910} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4213252958532774642 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4305356044037591734} + m_Layer: 0 + m_Name: q_12_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4305356044037591734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4213252958532774642} + serializedVersion: 2 + m_LocalRotation: {x: 0.99646693, y: 0.0114160115, z: 0.011415614, w: -0.08242032} + m_LocalPosition: {x: -7.4505804e-11, y: 1.6007107e-10, z: 0.0005032303} + m_LocalScale: {x: 0.9999999, y: 0.9999932, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4665137791258441753} + m_Father: {fileID: 8831243515324669685} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4228649830795292005 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2916099166400807169} + m_Layer: 0 + m_Name: PJ_0_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2916099166400807169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4228649830795292005} + serializedVersion: 2 + m_LocalRotation: {x: 0.7465538, y: 0.50903475, z: 0.34649992, w: 0.2519502} + m_LocalPosition: {x: 0.0012598629, y: 0.00046891725, z: 0.0012135862} + m_LocalScale: {x: 1.0000002, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2106822854696353942} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4233025104031314244 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4708189891186810552} + m_Layer: 0 + m_Name: q_11_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4708189891186810552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4233025104031314244} + serializedVersion: 2 + m_LocalRotation: {x: 0.007661379, y: 0.0009924182, z: -0.00018400903, w: 0.99997014} + m_LocalPosition: {x: 9.3132255e-12, y: 5.3085386e-10, z: 0.00045037485} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2545007886713460348} + m_Father: {fileID: 282106936291232209} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4234986126885278344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8892303011114509471} + m_Layer: 0 + m_Name: PJ_1_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8892303011114509471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4234986126885278344} + serializedVersion: 2 + m_LocalRotation: {x: 0.06253665, y: -0.022061503, z: 0.0812638, w: 0.9944841} + m_LocalPosition: {x: 2.6077032e-10, y: -7.45058e-10, z: 0.0003489687} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2152345451493072112} + m_Father: {fileID: 1226242040046895130} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4247798676835434462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6947746164609717932} + m_Layer: 0 + m_Name: "\u30C0\u30DF\u30FC.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6947746164609717932 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4247798676835434462} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008448003} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2358008009108645359} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4269917582655904876 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 668763153230542263} + m_Layer: 0 + m_Name: PJ_2_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &668763153230542263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4269917582655904876} + serializedVersion: 2 + m_LocalRotation: {x: -0.003665749, y: 0.049490634, z: -0.06618778, w: 0.9965724} + m_LocalPosition: {x: 3.7252902e-11, y: 1.4901161e-10, z: 0.00034158237} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4917538064613281645} + m_Father: {fileID: 7791074723848970324} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4272670023219357621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4625172553019968393} + m_Layer: 0 + m_Name: q_4_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4625172553019968393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4272670023219357621} + serializedVersion: 2 + m_LocalRotation: {x: 0.004535345, y: -0.0013872302, z: 0.0009238066, w: 0.9999883} + m_LocalPosition: {x: 3.4924597e-10, y: -4.9127263e-10, z: 0.0004873289} + m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7401051136236988311} + m_Father: {fileID: 3155192323923301908} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4322874041627786508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3415841814286608534} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3415841814286608534 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4322874041627786508} + serializedVersion: 2 + m_LocalRotation: {x: 0.9248447, y: 0.04921669, z: 0.049215917, w: 0.37392232} + m_LocalPosition: {x: -3.7252902e-11, y: 0.0000000011455268, z: 0.001349353} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2886381043778605003} + m_Father: {fileID: 9172564076437020866} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4325438573503161905 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6442789604671242807} + m_Layer: 0 + m_Name: q_4_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6442789604671242807 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4325438573503161905} + serializedVersion: 2 + m_LocalRotation: {x: 0.0033266682, y: 0.005456265, z: -0.004558394, w: 0.9999692} + m_LocalPosition: {x: 2.6309863e-10, y: 6.565824e-10, z: 0.0003377245} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5309680737916233351} + m_Father: {fileID: 8278059654593586581} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4338179780958784145 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3157071682057203331} + m_Layer: 0 + m_Name: PJ_1_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3157071682057203331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4338179780958784145} + serializedVersion: 2 + m_LocalRotation: {x: 0.09100189, y: -0.04193926, z: 0.11051613, w: 0.98881036} + m_LocalPosition: {x: 6.1467287e-10, y: -0.0000000021420419, z: 0.00025543838} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8398755435912406390} + m_Father: {fileID: 838219461901604376} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4349878318253084051 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2699723541293448728} + m_Layer: 0 + m_Name: q_12_5_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2699723541293448728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4349878318253084051} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3694696297162496023} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4369018609208217370 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3949648785263253461} + m_Layer: 0 + m_Name: q_12_10_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3949648785263253461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4369018609208217370} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 260061677572196914} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4375405689143977047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8661711634520217286} + m_Layer: 0 + m_Name: q_4_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8661711634520217286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4375405689143977047} + serializedVersion: 2 + m_LocalRotation: {x: 0.0067811105, y: 0.0012447628, z: -0.00051572727, w: 0.99997616} + m_LocalPosition: {x: 3.72529e-10, y: 2.7008354e-10, z: 0.0004514166} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5516935104469331021} + m_Father: {fileID: 2661830157902381478} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4376915891084809620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2025527388063416945} + m_Layer: 0 + m_Name: "\u30C0\u30DF\u30FC.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2025527388063416945 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4376915891084809620} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.00084480015} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3648403543085569928} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4381153926008031876 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1278484087700847588} + m_Layer: 0 + m_Name: PJ_0_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1278484087700847588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4381153926008031876} + serializedVersion: 2 + m_LocalRotation: {x: 0.9089716, y: -0.06568511, z: -0.04471192, w: 0.40921506} + m_LocalPosition: {x: -0.0002649681, y: -0.00027581205, z: 0.0014904861} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1766346956245573917} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4453754958339602830 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8230812372910066880} + m_Layer: 0 + m_Name: "\u8155\u63692.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8230812372910066880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4453754958339602830} + serializedVersion: 2 + m_LocalRotation: {x: -0.6338696, y: 0.64828134, z: -0.31171918, w: -0.28420386} + m_LocalPosition: {x: 0.0000005871057, y: -0.0000000010698568, z: 0.0009883043} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8828999106896290740} + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4475906768997318411 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3236280642444336133} + m_Layer: 0 + m_Name: "\u8155.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3236280642444336133 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4475906768997318411} + serializedVersion: 2 + m_LocalRotation: {x: 0.6482833, y: -0.63386756, z: -0.28420493, w: 0.31171829} + m_LocalPosition: {x: 4.6566128e-12, y: -2.7939677e-11, z: -5.7843863e-10} + m_LocalScale: {x: 0.9999995, y: 0.9999998, z: 0.9999996} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1065113874526666884} + - {fileID: 6116317928966528100} + - {fileID: 6636804373688596373} + - {fileID: 5912233465409270569} + - {fileID: 4611342546384813105} + - {fileID: 1045144753798035589} + m_Father: {fileID: 1749705861335980177} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4479967482927391889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4753620090438009016} + m_Layer: 0 + m_Name: q_3_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4753620090438009016 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4479967482927391889} + serializedVersion: 2 + m_LocalRotation: {x: 0.004169605, y: 0.00020604947, z: -0.00009204679, w: 0.9999913} + m_LocalPosition: {x: -2.4447217e-11, y: 2.2264429e-10, z: 0.0005025386} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1325588853502689533} + m_Father: {fileID: 4426105608131914015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4499795911510083614 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5197540613035675925} + m_Layer: 0 + m_Name: PJ_7_2_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5197540613035675925 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4499795911510083614} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4112447351093055416} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4505536705259902785 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7003684711685254149} + m_Layer: 0 + m_Name: q_3_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7003684711685254149 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4505536705259902785} + serializedVersion: 2 + m_LocalRotation: {x: 0.012474214, y: 0.00044023112, z: -0.0018308939, w: 0.9999204} + m_LocalPosition: {x: -2.7474015e-10, y: 2.7939676e-10, z: 0.0003953302} + m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3534125535855336211} + m_Father: {fileID: 413890627989528238} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4523431264804016977 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3803148889502569219} + m_Layer: 0 + m_Name: "\u76EE\u623B.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3803148889502569219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4523431264804016977} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000038980714} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5427673608233821027} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4530775817955350856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3537961415401154907} + m_Layer: 0 + m_Name: q_0_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3537961415401154907 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4530775817955350856} + serializedVersion: 2 + m_LocalRotation: {x: -0.18441081, y: -0.14086936, z: 0.13960733, w: 0.9626309} + m_LocalPosition: {x: -0.0012470423, y: 0.000027649548, z: 0.0005253686} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7306865690345505447} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4567974825643106119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3513852618019641022} + m_Layer: 0 + m_Name: PJ_0_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3513852618019641022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4567974825643106119} + serializedVersion: 2 + m_LocalRotation: {x: 0.7997624, y: -0.32433438, z: -0.22077449, w: 0.4543633} + m_LocalPosition: {x: -0.0010195309, y: -0.0000511222, z: 0.0016079874} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4500741457165532948} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4577742813422469134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7608674852337872061} + m_Layer: 0 + m_Name: "\u8155\u63691.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7608674852337872061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4577742813422469134} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1034586955354827828} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4584503060007346738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3947569880939653277} + m_Layer: 0 + m_Name: PJ_1_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3947569880939653277 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4584503060007346738} + serializedVersion: 2 + m_LocalRotation: {x: 0.07709434, y: 0.0231048, z: -0.093028806, w: 0.9924053} + m_LocalPosition: {x: 0.00000000115484, y: 0, z: 0.0002956131} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3283084866195254758} + m_Father: {fileID: 4587002107900861162} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4593330229964562385 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7362890589797319328} + m_Layer: 0 + m_Name: PJ_2_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7362890589797319328 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4593330229964562385} + serializedVersion: 2 + m_LocalRotation: {x: -0.02313, y: -0.019537348, z: 0.027881576, w: 0.9991526} + m_LocalPosition: {x: 2.5145708e-10, y: 0.0000000015739351, z: 0.00022750565} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5322735371731355271} + m_Father: {fileID: 2424713760805099574} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4602267200154607514 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5148491899675940682} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF11.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5148491899675940682 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4602267200154607514} + serializedVersion: 2 + m_LocalRotation: {x: -0.013431715, y: -0.079278976, z: 0.9967592, w: -0.0023669715} + m_LocalPosition: {x: 0.00015594806, y: 0.000032909877, z: 0.0007427053} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1991250280743731437} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4603116777112597726 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8328226679486875973} + m_Layer: 0 + m_Name: PJ_7_8_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8328226679486875973 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4603116777112597726} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1431276666626748908} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4604883731038818855 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5427673608233821027} + m_Layer: 0 + m_Name: "\u76EE\u623B.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5427673608233821027 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4604883731038818855} + serializedVersion: 2 + m_LocalRotation: {x: 0.04549546, y: -0.024617083, z: -0.0123096, w: 0.99858534} + m_LocalPosition: {x: -0.0000000035297125, y: 0, z: 0.0003730631} + m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3803148889502569219} + m_Father: {fileID: 5634343845926297236} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4631564230004152027 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6529185840358253128} + m_Layer: 0 + m_Name: q_11_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6529185840358253128 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4631564230004152027} + serializedVersion: 2 + m_LocalRotation: {x: 0.0126169585, y: -0.0010525448, z: 0.00015512867, w: 0.99991983} + m_LocalPosition: {x: -0, y: 2.2817402e-10, z: 0.00048467246} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6069810705446626880} + m_Father: {fileID: 424046808129633189} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4642836783384451141 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6985988846366174559} + m_Layer: 0 + m_Name: "\u8DB3\u9996.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6985988846366174559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4642836783384451141} + serializedVersion: 2 + m_LocalRotation: {x: 0.44165164, y: -0.060729977, z: 0.062009886, w: 0.8929784} + m_LocalPosition: {x: -7.4069244e-11, y: -8.1490726e-12, z: 0.0039046507} + m_LocalScale: {x: 0.99999666, y: 0.99999785, z: 1.0000051} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4173643774543463761} + m_Father: {fileID: 3983582708339186466} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4677020675764415931 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5287556746828781715} + m_Layer: 0 + m_Name: PJ_2_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5287556746828781715 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4677020675764415931} + serializedVersion: 2 + m_LocalRotation: {x: 0.009472243, y: 0.008203405, z: -0.003423161, w: 0.99991566} + m_LocalPosition: {x: -5.5879353e-11, y: -0.0000000015646219, z: 0.00031308352} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7625754361293120793} + m_Father: {fileID: 5218089810640901817} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4681988545291836069 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2851867803228423130} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148\uFF29\uFF2B.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2851867803228423130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4681988545291836069} + serializedVersion: 2 + m_LocalRotation: {x: 0.7056846, y: -0.0000000063977805, z: -0.0000000064355095, w: 0.7085262} + m_LocalPosition: {x: 0.00010026611, y: -0.0012952549, z: -0.001284126} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1450472974604951345} + m_Father: {fileID: 8072815826302838093} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4683352226459224325 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3983582708339186466} + m_Layer: 0 + m_Name: "\u3072\u3056.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3983582708339186466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4683352226459224325} + serializedVersion: 2 + m_LocalRotation: {x: -0.108125836, y: -0.0026153915, z: -0.00004601861, w: 0.9941338} + m_LocalPosition: {x: 5.47152e-11, y: -3.0267983e-11, z: 0.003697333} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 68281912301368894} + - {fileID: 6985988846366174559} + m_Father: {fileID: 8579621389620152249} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4697849416162756130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9141923624755601062} + m_Layer: 0 + m_Name: "\u80F8\u4E0B\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9141923624755601062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4697849416162756130} + serializedVersion: 2 + m_LocalRotation: {x: 0.13170531, y: 0.6980342, z: 0.6980341, w: 0.090279125} + m_LocalPosition: {x: 4.796311e-10, y: 4.0512532e-10, z: 0.00073216244} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 795334603815652722} + m_Father: {fileID: 3912414382614176708} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4703411499915433547 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 869802720338341401} + m_Layer: 0 + m_Name: PJ_3_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &869802720338341401 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4703411499915433547} + serializedVersion: 2 + m_LocalRotation: {x: -0.049527682, y: -0.060430188, z: 0.052191272, w: 0.9955759} + m_LocalPosition: {x: -7.8231094e-10, y: -5.9604643e-10, z: 0.0003149495} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4487054219330426494} + m_Father: {fileID: 2152345451493072112} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4718879113696582841 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1985524464623538895} + m_Layer: 0 + m_Name: "\u8170\u30AD\u30E3\u30F3\u30BB\u30EB.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1985524464623538895 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4718879113696582841} + serializedVersion: 2 + m_LocalRotation: {x: 0.9996852, y: -0.0010951391, z: 0.0009642769, w: 0.025046866} + m_LocalPosition: {x: 0.00077641493, y: 0.00023898935, z: 0.00080337515} + m_LocalScale: {x: 1, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3499020046010324293} + - {fileID: 4894783261224037072} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4741658410136680879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6735281617829119545} + m_Layer: 0 + m_Name: PJ_2_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6735281617829119545 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4741658410136680879} + serializedVersion: 2 + m_LocalRotation: {x: 0.009471748, y: -0.0082025435, z: 0.0034228123, w: 0.99991566} + m_LocalPosition: {x: 7.357448e-10, y: -2.4214386e-10, z: 0.00031308262} + m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7599812486200343465} + m_Father: {fileID: 4751376174632687138} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4758620307588855886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9128049656002396851} + m_Layer: 0 + m_Name: "\u8170\u30AD\u30E3\u30F3\u30BB\u30EB.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9128049656002396851 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4758620307588855886} + serializedVersion: 2 + m_LocalRotation: {x: 0.9996852, y: -0.0010951391, z: 0.0009642769, w: 0.025046866} + m_LocalPosition: {x: -0.00077641493, y: 0.00023898936, z: 0.0008033757} + m_LocalScale: {x: 1, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8579621389620152249} + - {fileID: 6135471989093513274} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4775275490499203944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 483309215374646094} + m_Layer: 0 + m_Name: q_11_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &483309215374646094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4775275490499203944} + serializedVersion: 2 + m_LocalRotation: {x: 0.012617536, y: 0.0010523972, z: -0.00015509396, w: 0.99991983} + m_LocalPosition: {x: 2.9802322e-10, y: -8.614734e-11, z: 0.0004846724} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5320748873131140343} + m_Father: {fileID: 5668760698819287219} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4782805590473829550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 31072655227311938} + m_Layer: 0 + m_Name: q_9_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &31072655227311938 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4782805590473829550} + serializedVersion: 2 + m_LocalRotation: {x: -0.0010068101, y: 0.009754318, z: -0.006927739, w: 0.99992794} + m_LocalPosition: {x: -3.9115547e-10, y: -3.7252902e-11, z: 0.00033161248} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 671550534521266824} + m_Father: {fileID: 8119204489111482804} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4784375263369291143 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 472511710644316863} + m_Layer: 0 + m_Name: "\u624B\u63692.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &472511710644316863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4784375263369291143} + serializedVersion: 2 + m_LocalRotation: {x: -0.6350064, y: 0.6451182, z: -0.3099845, w: -0.29068708} + m_LocalPosition: {x: 9.3132255e-12, y: -5.797483e-10, z: 0.0009980414} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9108766843538760975} + m_Father: {fileID: 7757191905350047988} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4829970676105568883 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2680855727162691169} + m_Layer: 0 + m_Name: "\u80F8\u4E0A2.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2680855727162691169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4829970676105568883} + serializedVersion: 2 + m_LocalRotation: {x: 0.2978671, y: -0.6105372, z: 0.6498049, w: -0.34098855} + m_LocalPosition: {x: -0.0000000026635825, y: 0.0000000018207356, z: 0.00064448727} + m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4960588867558566455} + m_Father: {fileID: 8899345268202788461} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4839621129625209709 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6419242783106750407} + m_Layer: 0 + m_Name: q_8_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6419242783106750407 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4839621129625209709} + serializedVersion: 2 + m_LocalRotation: {x: 0.003253588, y: -0.00040155373, z: 0.00025470174, w: 0.99999464} + m_LocalPosition: {x: 6.0535965e-11, y: 1.3387762e-10, z: 0.0004955195} + m_LocalScale: {x: 1.0000004, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7006527263834371043} + m_Father: {fileID: 1755559427270276213} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4850613992167032044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4849555571964589477} + - component: {fileID: 351227091687631870} + - component: {fileID: 8666835856887386619} + m_Layer: 0 + m_Name: "005_\u53F3\u624B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4849555571964589477 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4850613992167032044} + serializedVersion: 2 + m_LocalRotation: {x: -0.0031390209, y: 0.0032776073, z: 0.69162387, w: 0.7222436} + m_LocalPosition: {x: -0.00006321699, y: 0.0003331269, z: 0.000036652385} + m_LocalScale: {x: 0.9999999, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &351227091687631870 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4850613992167032044} + m_Mesh: {fileID: 5349294091614812837, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &8666835856887386619 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4850613992167032044} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &4851566579344725266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5580542710988651752} + m_Layer: 0 + m_Name: Bip42_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5580542710988651752 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4851566579344725266} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0006701878} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3662357529389175248} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4852380030878102869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 260061677572196914} + m_Layer: 0 + m_Name: q_12_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &260061677572196914 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4852380030878102869} + serializedVersion: 2 + m_LocalRotation: {x: 0.9866839, y: 0.039595887, z: 0.03959574, w: -0.15270638} + m_LocalPosition: {x: -1.3038516e-10, y: -1.3969838e-10, z: 0.00032816254} + m_LocalScale: {x: 0.99999994, y: 0.9999985, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3949648785263253461} + m_Father: {fileID: 2818826931806712621} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4881269094790726218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8192287408933717734} + m_Layer: 0 + m_Name: q_9_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8192287408933717734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4881269094790726218} + serializedVersion: 2 + m_LocalRotation: {x: -0.0019265381, y: 0.003057752, z: -0.0021335897, w: 0.99999124} + m_LocalPosition: {x: -1.8626451e-11, y: -1.3038516e-10, z: 0.00039043414} + m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4721793256433582675} + m_Father: {fileID: 2922040675004826995} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4906670781476228503 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5668760698819287219} + m_Layer: 0 + m_Name: q_10_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5668760698819287219 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4906670781476228503} + serializedVersion: 2 + m_LocalRotation: {x: 0.007291936, y: 0.0013984524, z: -0.0007317732, w: 0.99997216} + m_LocalPosition: {x: -8.0093737e-10, y: -1.1874363e-10, z: 0.0004834349} + m_LocalScale: {x: 1, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 483309215374646094} + m_Father: {fileID: 5964022059162369875} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4919930690561429019 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8446158655909013007} + m_Layer: 0 + m_Name: Bip2_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8446158655909013007 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4919930690561429019} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8263452273064525144} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4944487018488877749 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4907975812405612375} + m_Layer: 0 + m_Name: PJ_6_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4907975812405612375 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4944487018488877749} + serializedVersion: 2 + m_LocalRotation: {x: 0.07738702, y: -0.0097842775, z: 0.029074391, w: 0.9965291} + m_LocalPosition: {x: -6.3329936e-10, y: 2.6077032e-10, z: 0.00028469152} + m_LocalScale: {x: 1, y: 1.0000001, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1195457590638818538} + m_Father: {fileID: 3196624258224057152} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4962648232994311493 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8366435088722521805} + m_Layer: 0 + m_Name: "\u624B\u63691.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8366435088722521805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4962648232994311493} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 794300740122544991} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4970902273957833624 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3774441660714070861} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF11.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3774441660714070861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4970902273957833624} + serializedVersion: 2 + m_LocalRotation: {x: 0.043059364, y: 0.056733757, z: 0.99744827, w: 0.0049170577} + m_LocalPosition: {x: -0.00016929231, y: -0.000008734182, z: 0.00077141856} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3171365265413340030} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4979314889435589319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5983785742610473351} + m_Layer: 0 + m_Name: PJ_6_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5983785742610473351 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4979314889435589319} + serializedVersion: 2 + m_LocalRotation: {x: 0.10852545, y: 0.06399866, z: -0.09102551, w: 0.98784655} + m_LocalPosition: {x: 2.2351741e-10, y: -5.7742e-10, z: 0.00022158542} + m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3678860785106856859} + m_Father: {fileID: 8647014520386652012} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5000013880458399253 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 167118813149063619} + m_Layer: 0 + m_Name: "\u8155.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &167118813149063619 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5000013880458399253} + serializedVersion: 2 + m_LocalRotation: {x: -0.63386947, y: 0.6482814, z: -0.31171918, w: 0.284204} + m_LocalPosition: {x: 6.7993826e-11, y: 6.8394e-11, z: -3.191235e-10} + m_LocalScale: {x: 0.99999934, y: 0.9999999, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7311627040374695312} + - {fileID: 6461764892328438288} + - {fileID: 4181409167594888517} + - {fileID: 1034586955354827828} + - {fileID: 8230812372910066880} + - {fileID: 3696297742539616296} + m_Father: {fileID: 6032633989695346283} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5000244146949347860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4834445018118436563} + m_Layer: 0 + m_Name: q_8_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4834445018118436563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5000244146949347860} + serializedVersion: 2 + m_LocalRotation: {x: 0.0007214809, y: 0.0018103971, z: -0.001403148, w: 0.99999714} + m_LocalPosition: {x: -2.6542693e-10, y: 4.33065e-10, z: 0.0004829944} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5964022059162369875} + m_Father: {fileID: 1846028285164273744} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5001027917160624937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6818735242496325727} + m_Layer: 0 + m_Name: q_4_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6818735242496325727 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5001027917160624937} + serializedVersion: 2 + m_LocalRotation: {x: 0.006692575, y: -0.00094288535, z: 0.0015198465, w: 0.99997604} + m_LocalPosition: {x: 2.3283063e-11, y: 1.2107193e-10, z: 0.00039237307} + m_LocalScale: {x: 1, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9210126587031687728} + m_Father: {fileID: 3828397120564577091} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5023000614058827405 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6767855538235259005} + m_Layer: 0 + m_Name: "\u80A9.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6767855538235259005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5023000614058827405} + serializedVersion: 2 + m_LocalRotation: {x: -0.058403477, y: 0.8196605, z: 0.5658958, w: -0.067139454} + m_LocalPosition: {x: 5.7298166e-11, y: 5.95719e-12, z: -3.9064615e-10} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1749705861335980177} + m_Father: {fileID: 7892407520827404656} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5034700610737369192 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8298020210265935872} + m_Layer: 0 + m_Name: q_2_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8298020210265935872 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5034700610737369192} + serializedVersion: 2 + m_LocalRotation: {x: 0.014705194, y: 0.00046614744, z: 0.00015406245, w: 0.99989176} + m_LocalPosition: {x: -1.3504177e-10, y: 3.0267983e-11, z: 0.0004915671} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6813687653598475987} + m_Father: {fileID: 8230763586662281749} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5054829439252442458 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1303814584402246192} + m_Layer: 0 + m_Name: q_9_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1303814584402246192 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5054829439252442458} + serializedVersion: 2 + m_LocalRotation: {x: 0.0033084247, y: -0.0016499205, z: 0.0011450888, w: 0.99999255} + m_LocalPosition: {x: -2.561137e-10, y: 1.5133991e-10, z: 0.00048292644} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 424046808129633189} + m_Father: {fileID: 5663089516544020033} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5059963693809776660 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5279816508592832558} + m_Layer: 0 + m_Name: q_6_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5279816508592832558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5059963693809776660} + serializedVersion: 2 + m_LocalRotation: {x: -0.0009550676, y: -0.0018218938, z: 0.001300823, w: 0.9999971} + m_LocalPosition: {x: 9.3132255e-12, y: 4.377216e-10, z: 0.000390244} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8927232644593361832} + m_Father: {fileID: 9210126587031687728} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5064502688249889498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1195457590638818538} + m_Layer: 0 + m_Name: PJ_7_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1195457590638818538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5064502688249889498} + serializedVersion: 2 + m_LocalRotation: {x: 0.98490167, y: 0.09561248, z: 0.09561367, w: 0.1080973} + m_LocalPosition: {x: -1.862645e-10, y: 7.4505804e-11, z: 0.00032311172} + m_LocalScale: {x: 0.9999976, y: 0.99999803, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8822257091650534102} + m_Father: {fileID: 4907975812405612375} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5113060175536680421 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4721793256433582675} + m_Layer: 0 + m_Name: q_10_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4721793256433582675 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5113060175536680421} + serializedVersion: 2 + m_LocalRotation: {x: 0.0005492518, y: 0.0035328534, z: -0.0027442437, w: 0.99998987} + m_LocalPosition: {x: 2.9802322e-10, y: 3.1664968e-10, z: 0.00039008594} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4774195035891324566} + m_Father: {fileID: 8192287408933717734} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5115395888469166867 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5822653034233055969} + m_Layer: 0 + m_Name: q_4_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5822653034233055969 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5115395888469166867} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022163482, y: -0.01167433, z: 0.008395872, w: 0.9998942} + m_LocalPosition: {x: 5.122274e-11, y: 1.6763806e-10, z: 0.00031043982} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7440359926198444325} + m_Father: {fileID: 8132416974538537583} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5189550374610579174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3984563740601713537} + m_Layer: 0 + m_Name: PJ_4_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3984563740601713537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5189550374610579174} + serializedVersion: 2 + m_LocalRotation: {x: -0.028959798, y: 0.037853975, z: -0.032163735, w: 0.9983456} + m_LocalPosition: {x: 7.4505804e-11, y: 6.891787e-10, z: 0.00028582042} + m_LocalScale: {x: 1.0000002, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7249668268563825272} + m_Father: {fileID: 7625754361293120793} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5192315204332676040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6738518616386986757} + m_Layer: 0 + m_Name: Bip41 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6738518616386986757 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5192315204332676040} + serializedVersion: 2 + m_LocalRotation: {x: 0.3873816, y: 0.000051305393, z: -0.000043002507, w: 0.92191947} + m_LocalPosition: {x: -1.891749e-12, y: -0.0000000019833009, z: 0.0006435999} + m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3662357529389175248} + m_Father: {fileID: 1754769434830165848} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5225600865541363410 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8230763586662281749} + m_Layer: 0 + m_Name: q_1_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8230763586662281749 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5225600865541363410} + serializedVersion: 2 + m_LocalRotation: {x: 0.021697199, y: -0.00013318354, z: 0.00084125437, w: 0.99976426} + m_LocalPosition: {x: -2.3283064e-12, y: -2.5029293e-10, z: 0.0004950352} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8298020210265935872} + m_Father: {fileID: 5936878836624955645} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5228906484477393680 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1035644596059501132} + m_Layer: 0 + m_Name: q_2_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1035644596059501132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5228906484477393680} + serializedVersion: 2 + m_LocalRotation: {x: 0.014705216, y: -0.00046624237, z: -0.00015399024, w: 0.99989176} + m_LocalPosition: {x: -2.1187588e-10, y: 6.589107e-10, z: 0.0004915651} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3155192323923301908} + m_Father: {fileID: 4829484617373465457} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5255843840435495947 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4929009630259186182} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF12.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4929009630259186182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5255843840435495947} + serializedVersion: 2 + m_LocalRotation: {x: 0.0010676931, y: -0.009439601, z: 0.000057663576, w: 0.9999549} + m_LocalPosition: {x: 7.497147e-10, y: -6.891787e-10, z: 0.00020691149} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 111988490910278397} + m_Father: {fileID: 1009752691110435741} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5263579514665125319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8822257091650534102} + m_Layer: 0 + m_Name: PJ_7_15_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8822257091650534102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5263579514665125319} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1195457590638818538} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5273494434239122535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6944496380880327858} + m_Layer: 0 + m_Name: q_4_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6944496380880327858 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5273494434239122535} + serializedVersion: 2 + m_LocalRotation: {x: 0.0017156577, y: -0.00027997873, z: 0.00019024638, w: 0.9999985} + m_LocalPosition: {x: 6.7520885e-11, y: 2.1711458e-10, z: 0.00050114177} + m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7026008249486115777} + m_Father: {fileID: 7349047453170187287} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5305377139061627010 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2661830157902381478} + m_Layer: 0 + m_Name: q_3_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2661830157902381478 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5305377139061627010} + serializedVersion: 2 + m_LocalRotation: {x: 0.012764756, y: 0.0014069263, z: -0.00023636312, w: 0.9999175} + m_LocalPosition: {x: -4.703179e-10, y: -4.6566128e-12, z: 0.0004539928} + m_LocalScale: {x: 0.9999998, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8661711634520217286} + m_Father: {fileID: 5503034930145328762} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5329519205021589641 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3828397120564577091} + m_Layer: 0 + m_Name: q_3_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3828397120564577091 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5329519205021589641} + serializedVersion: 2 + m_LocalRotation: {x: 0.012474096, y: -0.00044022512, z: 0.0018309776, w: 0.9999204} + m_LocalPosition: {x: 2.3283063e-11, y: 1.5832484e-10, z: 0.0003953313} + m_LocalScale: {x: 1, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6818735242496325727} + m_Father: {fileID: 7278314655585291454} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5341417700614766337 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8625252533729968522} + m_Layer: 0 + m_Name: "\u64CD\u4F5C\u4E2D\u5FC3_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8625252533729968522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5341417700614766337} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4305947990556169881} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5367741930226288966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2705205168408967172} + m_Layer: 0 + m_Name: PJ_6_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2705205168408967172 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5367741930226288966} + serializedVersion: 2 + m_LocalRotation: {x: 0.011753367, y: -0.016450623, z: 0.012859556, w: 0.99971294} + m_LocalPosition: {x: -7.4505804e-11, y: -1.0710209e-10, z: 0.00027883938} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1431276666626748908} + m_Father: {fileID: 5584388541114800289} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5382678250232721370 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8562121411154750802} + m_Layer: 0 + m_Name: PJ_4_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8562121411154750802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5382678250232721370} + serializedVersion: 2 + m_LocalRotation: {x: -0.06789398, y: -0.029359572, z: -0.031545643, w: 0.99676144} + m_LocalPosition: {x: 1.11758706e-10, y: 7.45058e-10, z: 0.00024145895} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2971736646621908340} + m_Father: {fileID: 836859605204616530} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5387900777834167159 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3569124253648467626} + m_Layer: 0 + m_Name: q_1_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3569124253648467626 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5387900777834167159} + serializedVersion: 2 + m_LocalRotation: {x: 0.02685059, y: -0.0007716623, z: -0.0026849129, w: 0.9996356} + m_LocalPosition: {x: -4.9127263e-10, y: -2.2351741e-10, z: 0.00040889284} + m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 413890627989528238} + m_Father: {fileID: 4985459315382415787} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5388537842905098149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6258093295810985350} + m_Layer: 0 + m_Name: q_10_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6258093295810985350 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5388537842905098149} + serializedVersion: 2 + m_LocalRotation: {x: 0.010798854, y: 0.00036317247, z: -0.000075037955, w: 0.99994165} + m_LocalPosition: {x: 1.1641532e-10, y: -3.1956005e-10, z: 0.0004962724} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8831243515324669685} + m_Father: {fileID: 1383325171860763644} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5430027328376236523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6069810705446626880} + m_Layer: 0 + m_Name: q_12_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6069810705446626880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5430027328376236523} + serializedVersion: 2 + m_LocalRotation: {x: 0.99495995, y: -0.031068742, z: -0.031069253, w: -0.09013413} + m_LocalPosition: {x: -1.3969838e-10, y: 6.519258e-11, z: 0.0004869488} + m_LocalScale: {x: 1.0000004, y: 1.0000037, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1770190737877220908} + m_Father: {fileID: 6529185840358253128} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5480277764486155025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2818826931806712621} + m_Layer: 0 + m_Name: q_11_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2818826931806712621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5480277764486155025} + serializedVersion: 2 + m_LocalRotation: {x: 0.0055219233, y: -0.011734381, z: 0.008972694, w: 0.99987566} + m_LocalPosition: {x: -1.816079e-10, y: 3.9115547e-10, z: 0.00033007938} + m_LocalScale: {x: 1, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 260061677572196914} + m_Father: {fileID: 958301413703040849} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5486545341087200956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4951999005553262046} + m_Layer: 0 + m_Name: Bip31 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4951999005553262046 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5486545341087200956} + serializedVersion: 2 + m_LocalRotation: {x: 0.97293675, y: 0.0000021208389, z: 0.0000018812002, w: 0.23107158} + m_LocalPosition: {x: 0.000000018491555, y: -0.00019595341, z: 0.0020350819} + m_LocalScale: {x: 1, y: 0.9999994, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1754769434830165848} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5514641170593066326 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 867539460812456962} + m_Layer: 0 + m_Name: q_6_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &867539460812456962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5514641170593066326} + serializedVersion: 2 + m_LocalRotation: {x: -0.00018943926, y: -0.0018306347, z: 0.0014632666, w: 0.99999726} + m_LocalPosition: {x: 3.678724e-10, y: -1.862645e-10, z: 0.0004845024} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7557033646449741661} + m_Father: {fileID: 7401051136236988311} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5549380290622570961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 794300740122544991} + m_Layer: 0 + m_Name: "\u624B\u63691.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &794300740122544991 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5549380290622570961} + serializedVersion: 2 + m_LocalRotation: {x: 0.6451168, y: -0.6350078, z: -0.29068646, w: -0.30998525} + m_LocalPosition: {x: 5.122274e-11, y: 1.4784746e-10, z: 0.0006103878} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8366435088722521805} + m_Father: {fileID: 6232320681752295654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5554962075518433812 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3164364137115570205} + m_Layer: 0 + m_Name: "\u4EBA\u6307\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3164364137115570205 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5554962075518433812} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 91691909167951492} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5584445652355445338 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5787047342507426431} + m_Layer: 0 + m_Name: q_1_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5787047342507426431 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5584445652355445338} + serializedVersion: 2 + m_LocalRotation: {x: 0.018222516, y: 0.0010422266, z: -0.0041241893, w: 0.9998249} + m_LocalPosition: {x: 5.541369e-10, y: -9.313225e-11, z: 0.00035765825} + m_LocalScale: {x: 0.99999976, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4924856169759112601} + m_Father: {fileID: 4295138071016146214} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5589000973696182357 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 836859605204616530} + m_Layer: 0 + m_Name: PJ_3_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &836859605204616530 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5589000973696182357} + serializedVersion: 2 + m_LocalRotation: {x: -0.06662899, y: -0.024666812, z: -0.034128226, w: 0.9968889} + m_LocalPosition: {x: 6.705522e-10, y: 8.9406965e-10, z: 0.00026743443} + m_LocalScale: {x: 0.9999998, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8562121411154750802} + m_Father: {fileID: 6780305811489540627} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5592957827600141351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3287188499575785202} + m_Layer: 0 + m_Name: q_5_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3287188499575785202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5592957827600141351} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022505545, y: -0.0011002505, z: 0.0007177353, w: 0.9999966} + m_LocalPosition: {x: -2.6077032e-10, y: 3.259629e-10, z: 0.00045012656} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7164697542892164541} + m_Father: {fileID: 4539574812448588827} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5595391322750443334 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3250585528670607846} + m_Layer: 0 + m_Name: "\u8155\u63693.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3250585528670607846 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5595391322750443334} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1045144753798035589} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5628153537813167887 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7069529008040756376} + m_Layer: 0 + m_Name: PJ_7_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7069529008040756376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5628153537813167887} + serializedVersion: 2 + m_LocalRotation: {x: 0.81208414, y: -0.39533284, z: -0.39533314, w: -0.1671616} + m_LocalPosition: {x: -1.11758706e-10, y: 4.656613e-10, z: 0.00024240061} + m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3104851751901533641} + m_Father: {fileID: 7924293911463978640} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5660376041369441766 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2816275476235654446} + m_Layer: 0 + m_Name: q_12_9_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2816275476235654446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5660376041369441766} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7460503981343671782} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5688569235745770073 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4476303394391299408} + m_Layer: 0 + m_Name: q_12_11_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4476303394391299408 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5688569235745770073} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2443174441696216478} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5724524833113856223 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6066749149795074267} + m_Layer: 0 + m_Name: PJ_3_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6066749149795074267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5724524833113856223} + serializedVersion: 2 + m_LocalRotation: {x: -0.055297263, y: -0.055720802, z: 0.05667737, w: 0.99530154} + m_LocalPosition: {x: 3.1664968e-10, y: 6.705522e-10, z: 0.0002531872} + m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5323016578479247384} + m_Father: {fileID: 2323487669177710005} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5726561351524796007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5024933199438150360} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF13.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5024933199438150360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5726561351524796007} + serializedVersion: 2 + m_LocalRotation: {x: -0.042090137, y: -0.009181002, z: 0.0052819387, w: 0.9990577} + m_LocalPosition: {x: -1.3969838e-11, y: 7.401104e-10, z: 0.00018924434} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 91691909167951492} + m_Father: {fileID: 2391488733273512570} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5740595963393563231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2339754599800968896} + m_Layer: 0 + m_Name: q_11_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2339754599800968896 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5740595963393563231} + serializedVersion: 2 + m_LocalRotation: {x: 0.00057053805, y: 0.017820463, z: -0.012486298, w: 0.9997631} + m_LocalPosition: {x: 1.9324943e-10, y: 3.8184225e-10, z: 0.00029902696} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8679999516218526538} + m_Father: {fileID: 362271412916664153} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5744720929506254989 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6762058506857016162} + m_Layer: 0 + m_Name: PJ_7_14_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6762058506857016162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5744720929506254989} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8512223851105249141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5751309632087324965 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4476462826754990765} + m_Layer: 0 + m_Name: q_5_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4476462826754990765 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5751309632087324965} + serializedVersion: 2 + m_LocalRotation: {x: 0.00226805, y: 0.013220206, z: -0.0094618015, w: 0.9998653} + m_LocalPosition: {x: 1.1641532e-10, y: -3.5390257e-10, z: 0.00030842333} + m_LocalScale: {x: 0.9999997, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1126972823877167388} + m_Father: {fileID: 1200901730704659794} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5771109284072433728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5574838913745895866} + m_Layer: 0 + m_Name: "\u80F8\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5574838913745895866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5771109284072433728} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4960588867558566455} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5784397333947421667 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5991024755781634552} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF11.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5991024755781634552 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5784397333947421667} + serializedVersion: 2 + m_LocalRotation: {x: 0.008285137, y: 0.04922389, z: 0.9987502, w: 0.0025424678} + m_LocalPosition: {x: 0.0000065069457, y: 0.000009236072, z: 0.00077618286} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5451966989083715539} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5819062045869258334 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8141412470126181852} + m_Layer: 0 + m_Name: q_0_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8141412470126181852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5819062045869258334} + serializedVersion: 2 + m_LocalRotation: {x: -0.17583947, y: -0.035331495, z: 0.03501503, w: 0.98316133} + m_LocalPosition: {x: -0.00065265497, y: 0.0008942182, z: 0.00016703087} + m_LocalScale: {x: 1, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 897503909068419011} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5831394334107547545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1754680781950927596} + m_Layer: 0 + m_Name: Bip17_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1754680781950927596 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831394334107547545} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6165174873235121525} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5831530946296197199 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4363123923127650817} + m_Layer: 0 + m_Name: "\u80F8\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4363123923127650817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831530946296197199} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6263249712742354625} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5833178212081263936 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4012002205691694121} + m_Layer: 0 + m_Name: Bip36 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4012002205691694121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5833178212081263936} + serializedVersion: 2 + m_LocalRotation: {x: -0.151043, y: -0.19470215, z: 0.18115774, w: 0.9520814} + m_LocalPosition: {x: -0.0000000014342367, y: 4.324829e-10, z: 0.00082804647} + m_LocalScale: {x: 1.0000008, y: 0.99999917, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7573109280534440138} + m_Father: {fileID: 113575924251485311} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5841283465238567056 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1766346956245573917} + m_Layer: 0 + m_Name: PJ_1_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1766346956245573917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5841283465238567056} + serializedVersion: 2 + m_LocalRotation: {x: 0.051670723, y: 0.014355503, z: -0.013635346, w: 0.9984679} + m_LocalPosition: {x: 9.3132255e-12, y: 0.0000000012177043, z: 0.0002992046} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6238565895998472615} + m_Father: {fileID: 1278484087700847588} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5860510038917568704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3586163296634458293} + m_Layer: 0 + m_Name: q_10_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3586163296634458293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5860510038917568704} + serializedVersion: 2 + m_LocalRotation: {x: 0.0028535568, y: -0.000879644, z: 0.00047398082, w: 0.99999547} + m_LocalPosition: {x: 4.6566126e-11, y: -1.3038516e-10, z: 0.0004506375} + m_LocalScale: {x: 0.9999998, y: 0.9999997, z: 0.9999996} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3281406494450412974} + m_Father: {fileID: 2838072224004548044} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5875525360423865110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1678462872097472622} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF12.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1678462872097472622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5875525360423865110} + serializedVersion: 2 + m_LocalRotation: {x: 0.0025675518, y: 0.028808, z: -0.00013903105, w: 0.9995817} + m_LocalPosition: {x: 4.6566128e-12, y: 2.188608e-10, z: 0.00021218017} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 191079346367035309} + m_Father: {fileID: 4294917266425511639} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5885002424705320422 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7640207675008316175} + m_Layer: 0 + m_Name: "\u30B8\u30F3_arm" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7640207675008316175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5885002424705320422} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5516150139493073606} + - {fileID: 4305947990556169881} + m_Father: {fileID: 5177999825012896088} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5913808998358952604 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1470297785947820513} + m_Layer: 0 + m_Name: "\u8DB3IK\u89AA.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1470297785947820513 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5913808998358952604} + serializedVersion: 2 + m_LocalRotation: {x: 0.04777807, y: -0.21329635, z: -0.21329632, w: 0.95222193} + m_LocalPosition: {x: -0.00032597332, y: -0.00022375215, z: 0.00071840105} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3631839192594945204} + m_Father: {fileID: 5516150139493073606} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5955111517552762179 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3104851751901533641} + m_Layer: 0 + m_Name: PJ_7_3_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3104851751901533641 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5955111517552762179} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7069529008040756376} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5957295051131816165 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7726726600514154786} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148\uFF29\uFF2B.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7726726600514154786 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5957295051131816165} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0005131574} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6809619444042353822} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5989675208807485012 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2067034849351612156} + m_Layer: 0 + m_Name: "\u8DB3\u5148EX.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2067034849351612156 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5989675208807485012} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000704} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4269525768221549149} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6035667211901206436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1915216911029391066} + m_Layer: 0 + m_Name: q_0_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1915216911029391066 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6035667211901206436} + serializedVersion: 2 + m_LocalRotation: {x: -0.18441056, y: 0.1408694, z: -0.13960743, w: 0.9626309} + m_LocalPosition: {x: 0.001247042, y: 0.000027649798, z: 0.0005253689} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3644172916593911779} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6041839239735439581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8566383637936236527} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF11.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8566383637936236527 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6041839239735439581} + serializedVersion: 2 + m_LocalRotation: {x: 0.008249844, y: -0.04923561, z: 0.9987499, w: -0.0025424436} + m_LocalPosition: {x: 0.0000062448344, y: -0.000009270056, z: 0.0007761957} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4680217657844410823} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6071573047429044596 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2576364866242612098} + m_Layer: 0 + m_Name: Bip24_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2576364866242612098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6071573047429044596} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5795456540833090331} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6072774388600067787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8512223851105249141} + m_Layer: 0 + m_Name: PJ_7_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8512223851105249141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6072774388600067787} + serializedVersion: 2 + m_LocalRotation: {x: 0.95754284, y: 0.20158766, z: 0.20158769, w: 0.042855747} + m_LocalPosition: {x: -2.9802322e-10, y: 1.11758706e-10, z: 0.00030593542} + m_LocalScale: {x: 0.99999887, y: 1, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6762058506857016162} + m_Father: {fileID: 1907472206289056142} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6083936105744635761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4824676554654372761} + m_Layer: 0 + m_Name: PJ_7_1_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4824676554654372761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6083936105744635761} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4364471997332716600} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6099745087703466072 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2949908225699550602} + m_Layer: 0 + m_Name: "\u5C0F\u6307\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2949908225699550602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6099745087703466072} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5878228939194154668} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6123382317976196085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1065113874526666884} + - component: {fileID: 8648095446194781875} + - component: {fileID: 5818938205096454987} + m_Layer: 0 + m_Name: "003_\u53F3\u8155" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1065113874526666884 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6123382317976196085} + serializedVersion: 2 + m_LocalRotation: {x: -0.5038868, y: 0.5194447, z: -0.47976717, w: -0.4960834} + m_LocalPosition: {x: 0.000039115082, y: 0.00093260064, z: -0.000030375719} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &8648095446194781875 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6123382317976196085} + m_Mesh: {fileID: 8626814956836597013, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &5818938205096454987 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6123382317976196085} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6129333470228757255 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5416317212584916195} + m_Layer: 0 + m_Name: Bip22_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5416317212584916195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6129333470228757255} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6905104262783807544} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6140734900810723590 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7717927949004668515} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF12.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7717927949004668515 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6140734900810723590} + serializedVersion: 2 + m_LocalRotation: {x: -0.0010703121, y: -0.0094459, z: -0.000057796766, w: 0.9999548} + m_LocalPosition: {x: 2.188608e-10, y: 5.9604643e-10, z: 0.00020691076} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 712635472903021846} + m_Father: {fileID: 3280332755323745504} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6141711345190299919 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4487054219330426494} + m_Layer: 0 + m_Name: PJ_4_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4487054219330426494 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6141711345190299919} + serializedVersion: 2 + m_LocalRotation: {x: -0.059222046, y: -0.054767706, z: 0.04080167, w: 0.9959059} + m_LocalPosition: {x: -4.4703483e-10, y: 9.685754e-10, z: 0.00028692922} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3196624258224057152} + m_Father: {fileID: 869802720338341401} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6157724287618509878 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2789709624235510028} + m_Layer: 0 + m_Name: "\u624B\u63693.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2789709624235510028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6157724287618509878} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1557385940077559395} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6170142683209353267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8398755435912406390} + m_Layer: 0 + m_Name: PJ_2_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8398755435912406390 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6170142683209353267} + serializedVersion: 2 + m_LocalRotation: {x: -0.024939844, y: -0.0030179988, z: -0.019745367, w: 0.9994894} + m_LocalPosition: {x: 7.45058e-10, y: -9.313225e-11, z: 0.0002479064} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6420271800869955183} + m_Father: {fileID: 3157071682057203331} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6178676300106026436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4033268358875261808} + m_Layer: 0 + m_Name: "\u4EBA\u6307\u5148.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4033268358875261808 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6178676300106026436} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6161042822406030535} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6204540446173514426 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5218089810640901817} + m_Layer: 0 + m_Name: PJ_1_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5218089810640901817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6204540446173514426} + serializedVersion: 2 + m_LocalRotation: {x: 0.06563036, y: -0.03678457, z: 0.03777718, w: 0.99644995} + m_LocalPosition: {x: -4.377216e-10, y: 0.0000000010803342, z: 0.00027133257} + m_LocalScale: {x: 1, y: 0.9999998, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5287556746828781715} + m_Father: {fileID: 7034679407602760694} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6209171050552057174 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 590127901148184353} + m_Layer: 0 + m_Name: q_12_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &590127901148184353 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6209171050552057174} + serializedVersion: 2 + m_LocalRotation: {x: 0.9866839, y: -0.039595433, z: -0.039595533, w: -0.15270683} + m_LocalPosition: {x: -1.5832484e-10, y: 7.4505804e-11, z: 0.00032816269} + m_LocalScale: {x: 1.0000001, y: 1.0000012, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1579360508563813224} + m_Father: {fileID: 3692742469007305784} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6275602164385601442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3834613371761839650} + m_Layer: 0 + m_Name: "\u624B\u9996.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3834613371761839650 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6275602164385601442} + serializedVersion: 2 + m_LocalRotation: {x: -0.006262365, y: 0.00215026, z: 0.99997807, w: -0.000078514655} + m_LocalPosition: {x: 7.4505804e-11, y: -1.5017576e-10, z: 0.0007424356} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6693424865793127699} + - {fileID: 3648403543085569928} + - {fileID: 8566383637936236527} + - {fileID: 4617892919781559186} + - {fileID: 1197647160737402121} + - {fileID: 4209715205047108654} + - {fileID: 5148491899675940682} + - {fileID: 1039454032453854137} + m_Father: {fileID: 2374880317267588060} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6281329262127818591 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5634343845926297236} + m_Layer: 0 + m_Name: "\u76EE.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5634343845926297236 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6281329262127818591} + serializedVersion: 2 + m_LocalRotation: {x: 0.5777325, y: 0.42148596, z: 0.5613102, w: -0.4165401} + m_LocalPosition: {x: 0.00023307672, y: 0.0003092791, z: 0.00055023225} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5427673608233821027} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6292679753228433745 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3534125535855336211} + m_Layer: 0 + m_Name: q_4_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3534125535855336211 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6292679753228433745} + serializedVersion: 2 + m_LocalRotation: {x: 0.006692336, y: 0.000942791, z: -0.0015198395, w: 0.99997604} + m_LocalPosition: {x: 4.1909515e-10, y: 4.2840836e-10, z: 0.00039237333} + m_LocalScale: {x: 1.0000001, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6224346121463667661} + m_Father: {fileID: 7003684711685254149} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6293213977090293220 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6974737442217118062} + m_Layer: 0 + m_Name: "\u76EE.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6974737442217118062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6293213977090293220} + serializedVersion: 2 + m_LocalRotation: {x: -0.42148474, y: -0.57773334, z: -0.41653845, w: 0.5613114} + m_LocalPosition: {x: -0.0002330839, y: 0.00030927922, z: 0.000550234} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4119965361646017624} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6295798618697801711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4891971399090148881} + m_Layer: 0 + m_Name: Bip33 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4891971399090148881 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6295798618697801711} + serializedVersion: 2 + m_LocalRotation: {x: -9.313227e-10, y: 7.275961e-12, z: 5.638867e-11, w: 1} + m_LocalPosition: {x: 0.0000000097247534, y: 0.00078468595, z: 0.00006973264} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6136216206126989194} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6322741946465015264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9108766843538760975} + m_Layer: 0 + m_Name: "\u624B\u63692.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9108766843538760975 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6322741946465015264} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 472511710644316863} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6345852219626900551 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 14340279344410830} + m_Layer: 0 + m_Name: PJ_5_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &14340279344410830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6345852219626900551} + serializedVersion: 2 + m_LocalRotation: {x: -0.009728649, y: 0.014661431, z: -0.011804124, w: 0.9997755} + m_LocalPosition: {x: -1.862645e-10, y: 0.0000000011362136, z: 0.00022073397} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 138654863347323630} + m_Father: {fileID: 6923846175521799541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6356056974064164564 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6232320681752295654} + m_Layer: 0 + m_Name: "\u3072\u3058.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6232320681752295654 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6356056974064164564} + serializedVersion: 2 + m_LocalRotation: {x: 0.006849015, y: -0.0036544441, z: 0.99996954, w: 0.00081219425} + m_LocalPosition: {x: 0.0000011750869, y: -2.8463545e-10, z: 0.0007911985} + m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3811066177771737933} + - {fileID: 4305167051197772093} + - {fileID: 794300740122544991} + - {fileID: 4990925765165881321} + - {fileID: 3421441624735896930} + m_Father: {fileID: 6636804373688596373} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6358841199086547686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4426105608131914015} + m_Layer: 0 + m_Name: q_2_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4426105608131914015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6358841199086547686} + serializedVersion: 2 + m_LocalRotation: {x: 0.0077472017, y: 0.00011550276, z: 0.00003581556, w: 0.99997} + m_LocalPosition: {x: -0, y: 1.7258571e-10, z: 0.00050353113} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4753620090438009016} + m_Father: {fileID: 2831512940264875749} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6360219368746749794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5320748873131140343} + m_Layer: 0 + m_Name: q_12_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5320748873131140343 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6360219368746749794} + serializedVersion: 2 + m_LocalRotation: {x: 0.99496, y: 0.031069536, z: 0.031069305, w: -0.09013357} + m_LocalPosition: {x: -1.8626451e-11, y: 7.4505804e-11, z: 0.00048694905} + m_LocalScale: {x: 0.9999997, y: 0.9999981, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1773350400150083123} + m_Father: {fileID: 483309215374646094} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6363192300537002091 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3195812183605623853} + m_Layer: 0 + m_Name: PJ_0_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3195812183605623853 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6363192300537002091} + serializedVersion: 2 + m_LocalRotation: {x: 0.86481297, y: -0.40841404, z: -0.2780077, w: 0.08948882} + m_LocalPosition: {x: -0.00075674173, y: 0.0007393026, z: 0.00083333097} + m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7791074723848970324} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6372082956873555715 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6165174873235121525} + m_Layer: 0 + m_Name: Bip17 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6165174873235121525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6372082956873555715} + serializedVersion: 2 + m_LocalRotation: {x: -0.18664192, y: 1.2220061e-10, z: 2.2588598e-10, w: 0.982428} + m_LocalPosition: {x: 0.000000009325285, y: -0.000018791074, z: 0.0017509988} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1754680781950927596} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6374873627903443229 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8663376853083585850} + m_Layer: 0 + m_Name: q_11_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8663376853083585850 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6374873627903443229} + serializedVersion: 2 + m_LocalRotation: {x: 0.00057032076, y: -0.017820489, z: 0.012486284, w: 0.9997631} + m_LocalPosition: {x: 2.2817402e-10, y: 1.8626451e-11, z: 0.00029902646} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2443174441696216478} + m_Father: {fileID: 5560068188885473186} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6375489142149201335 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4500741457165532948} + m_Layer: 0 + m_Name: PJ_1_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4500741457165532948 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6375489142149201335} + serializedVersion: 2 + m_LocalRotation: {x: 0.087807566, y: 0.061562397, z: -0.07195888, w: 0.99162585} + m_LocalPosition: {x: -2.2351741e-10, y: -4.749745e-10, z: 0.00022957458} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2323487669177710005} + m_Father: {fileID: 3513852618019641022} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6376212267325764869 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3932008171786215229} + - component: {fileID: 4888759892770492635} + - component: {fileID: 4362424388454070405} + m_Layer: 0 + m_Name: "00D_\u53F3\u8DB3" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3932008171786215229 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6376212267325764869} + serializedVersion: 2 + m_LocalRotation: {x: 0.73323685, y: 0.012416432, z: -0.0042220443, w: 0.6798468} + m_LocalPosition: {x: -0.00005362183, y: 0.0018120385, z: -0.00008227821} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8579621389620152249} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4888759892770492635 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6376212267325764869} + m_Mesh: {fileID: -2460523743165375630, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &4362424388454070405 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6376212267325764869} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6432264554085334897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9173131821263008730} + m_Layer: 0 + m_Name: PJ_4_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9173131821263008730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6432264554085334897} + serializedVersion: 2 + m_LocalRotation: {x: -0.08870892, y: -0.036857955, z: 0.08813331, w: 0.991466} + m_LocalPosition: {x: -8.754432e-10, y: 0.0000000014016405, z: 0.00021542577} + m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7717339512979892668} + m_Father: {fileID: 5322735371731355271} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6446218920013337719 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5560068188885473186} + m_Layer: 0 + m_Name: q_10_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5560068188885473186 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6446218920013337719} + serializedVersion: 2 + m_LocalRotation: {x: 0.0010092986, y: -0.017719887, z: 0.012436702, w: 0.99976516} + m_LocalPosition: {x: 9.778887e-11, y: -5.5879353e-11, z: 0.00029989253} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8663376853083585850} + m_Father: {fileID: 4239601552175350956} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6497556749472931103 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3738926971660565114} + - component: {fileID: 7453883038108435637} + - component: {fileID: 5961469541952119665} + - component: {fileID: 8709419276929931250} + - component: {fileID: 1174415839910585320} + m_Layer: 0 + m_Name: JeanModel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3738926971660565114 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6497556749472931103} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5177999825012896088} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &7453883038108435637 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6497556749472931103} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 839c07e038e9b7b4e9bee0ad495e4a0b, type: 2} + - {fileID: 2100000, guid: 00a73abe58adce943976d77377c8da57, type: 2} + - {fileID: 2100000, guid: 28b8596b19082f343b1f5746c5cd8c6f, type: 2} + - {fileID: 2100000, guid: 0046a8aa08e84124dae73adfae38f37a, type: 2} + - {fileID: 2100000, guid: f1145cff7a74fd6429d44b3efa940e2d, type: 2} + - {fileID: 2100000, guid: dd28719bf47c6704482cbe00f090fc4b, type: 2} + - {fileID: 2100000, guid: ca8dfe1100608104ab52d297a9a70ccc, type: 2} + - {fileID: 2100000, guid: c95926442293f6542a82245a3cff4265, type: 2} + - {fileID: 2100000, guid: 02ef603a09cd92348969bc2e5cdf1538, type: 2} + - {fileID: 2100000, guid: dd28719bf47c6704482cbe00f090fc4b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 6450539934575472385, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_Bones: + - {fileID: 4305947990556169881} + - {fileID: 5516150139493073606} + - {fileID: 2508096236049029201} + - {fileID: 6653080740957935268} + - {fileID: 648378570537736210} + - {fileID: 5074100144751178725} + - {fileID: 2017994752034974263} + - {fileID: 4934863041809774154} + - {fileID: 2936592127827184015} + - {fileID: 6974737442217118062} + - {fileID: 4119965361646017624} + - {fileID: 5634343845926297236} + - {fileID: 5427673608233821027} + - {fileID: 311877561301540882} + - {fileID: 113575924251485311} + - {fileID: 4012002205691694121} + - {fileID: 7573109280534440138} + - {fileID: 2843629887202379741} + - {fileID: 5031664513036220543} + - {fileID: 1854777214009297092} + - {fileID: 4951999005553262046} + - {fileID: 1754769434830165848} + - {fileID: 6738518616386986757} + - {fileID: 3662357529389175248} + - {fileID: 8271434434609763206} + - {fileID: 4891971399090148881} + - {fileID: 7892407520827404656} + - {fileID: 6767855538235259005} + - {fileID: 1749705861335980177} + - {fileID: 3236280642444336133} + - {fileID: 6636804373688596373} + - {fileID: 6232320681752295654} + - {fileID: 4305167051197772093} + - {fileID: 4423348807488387269} + - {fileID: 2358008009108645359} + - {fileID: 324142494282531500} + - {fileID: 5825040910433274462} + - {fileID: 1009752691110435741} + - {fileID: 4929009630259186182} + - {fileID: 111988490910278397} + - {fileID: 3774441660714070861} + - {fileID: 3171365265413340030} + - {fileID: 5273451942348562506} + - {fileID: 6161042822406030535} + - {fileID: 5991024755781634552} + - {fileID: 5451966989083715539} + - {fileID: 2767889530533510397} + - {fileID: 7077099940360154953} + - {fileID: 259412104234338306} + - {fileID: 6726630074916915928} + - {fileID: 4244725066042433658} + - {fileID: 7421022712004693059} + - {fileID: 4294917266425511639} + - {fileID: 1678462872097472622} + - {fileID: 191079346367035309} + - {fileID: 4162997912422701953} + - {fileID: 794300740122544991} + - {fileID: 4990925765165881321} + - {fileID: 3421441624735896930} + - {fileID: 5912233465409270569} + - {fileID: 4611342546384813105} + - {fileID: 1045144753798035589} + - {fileID: 6116317928966528100} + - {fileID: 1445298423069868443} + - {fileID: 8224524929823016274} + - {fileID: 5161881933306819959} + - {fileID: 6032633989695346283} + - {fileID: 167118813149063619} + - {fileID: 4181409167594888517} + - {fileID: 7757191905350047988} + - {fileID: 2374880317267588060} + - {fileID: 3834613371761839650} + - {fileID: 3648403543085569928} + - {fileID: 4209715205047108654} + - {fileID: 1039454032453854137} + - {fileID: 3280332755323745504} + - {fileID: 7717927949004668515} + - {fileID: 712635472903021846} + - {fileID: 4617892919781559186} + - {fileID: 2391488733273512570} + - {fileID: 5024933199438150360} + - {fileID: 91691909167951492} + - {fileID: 8566383637936236527} + - {fileID: 4680217657844410823} + - {fileID: 2229144540690255021} + - {fileID: 3888214453002201350} + - {fileID: 5148491899675940682} + - {fileID: 1991250280743731437} + - {fileID: 3292704818008380197} + - {fileID: 5355215854041230438} + - {fileID: 1197647160737402121} + - {fileID: 3925696281054209652} + - {fileID: 8807382016889204530} + - {fileID: 5878228939194154668} + - {fileID: 1093657528059980352} + - {fileID: 472511710644316863} + - {fileID: 1557385940077559395} + - {fileID: 1034586955354827828} + - {fileID: 8230812372910066880} + - {fileID: 3696297742539616296} + - {fileID: 6461764892328438288} + - {fileID: 1916188988298527187} + - {fileID: 6165174873235121525} + - {fileID: 2528316082673070136} + - {fileID: 6905104262783807544} + - {fileID: 4981771078428764173} + - {fileID: 5795456540833090331} + - {fileID: 3195812183605623853} + - {fileID: 7791074723848970324} + - {fileID: 668763153230542263} + - {fileID: 4917538064613281645} + - {fileID: 1673209864460787180} + - {fileID: 2899757763285682308} + - {fileID: 8666363782391212885} + - {fileID: 6764040490645446032} + - {fileID: 3188718013315577409} + - {fileID: 9036676291863112359} + - {fileID: 7592285440337517631} + - {fileID: 8703479173944525552} + - {fileID: 31346882468082157} + - {fileID: 52581898558311190} + - {fileID: 5518551311921119250} + - {fileID: 4364471997332716600} + - {fileID: 4587002107900861162} + - {fileID: 3947569880939653277} + - {fileID: 3283084866195254758} + - {fileID: 2777629286244167284} + - {fileID: 1324606557780005651} + - {fileID: 999047128238110578} + - {fileID: 5938330296733018345} + - {fileID: 4112447351093055416} + - {fileID: 6304168492443051220} + - {fileID: 1160088174640071007} + - {fileID: 4108633093467415809} + - {fileID: 3575597100326226817} + - {fileID: 2836140229280131434} + - {fileID: 9163227628006723788} + - {fileID: 7924293911463978640} + - {fileID: 7069529008040756376} + - {fileID: 1553862744523529160} + - {fileID: 2424713760805099574} + - {fileID: 7362890589797319328} + - {fileID: 5322735371731355271} + - {fileID: 9173131821263008730} + - {fileID: 7717339512979892668} + - {fileID: 8251980475062986272} + - {fileID: 2733621013120073960} + - {fileID: 3513852618019641022} + - {fileID: 4500741457165532948} + - {fileID: 2323487669177710005} + - {fileID: 6066749149795074267} + - {fileID: 5323016578479247384} + - {fileID: 8647014520386652012} + - {fileID: 5983785742610473351} + - {fileID: 3678860785106856859} + - {fileID: 7190002855779915527} + - {fileID: 4751376174632687138} + - {fileID: 6735281617829119545} + - {fileID: 7599812486200343465} + - {fileID: 3531430872697380305} + - {fileID: 1639340437598636909} + - {fileID: 3231624796550935604} + - {fileID: 2130380548831859904} + - {fileID: 1278484087700847588} + - {fileID: 1766346956245573917} + - {fileID: 6238565895998472615} + - {fileID: 5074310604218394063} + - {fileID: 5451158654311477836} + - {fileID: 3528284021992301983} + - {fileID: 9084650674434530983} + - {fileID: 5339079922404232420} + - {fileID: 6493026259266359618} + - {fileID: 8257637024881416911} + - {fileID: 4973311194626906019} + - {fileID: 1764058778104522367} + - {fileID: 6221040912230707348} + - {fileID: 5584388541114800289} + - {fileID: 2705205168408967172} + - {fileID: 1431276666626748908} + - {fileID: 7034679407602760694} + - {fileID: 5218089810640901817} + - {fileID: 5287556746828781715} + - {fileID: 7625754361293120793} + - {fileID: 3984563740601713537} + - {fileID: 7249668268563825272} + - {fileID: 2126414496864756669} + - {fileID: 3540574520999147734} + - {fileID: 9055122073044617875} + - {fileID: 1202108927370093607} + - {fileID: 9053493160821600960} + - {fileID: 6523171234481006863} + - {fileID: 6923846175521799541} + - {fileID: 14340279344410830} + - {fileID: 138654863347323630} + - {fileID: 4603387818411541540} + - {fileID: 2433483907112178746} + - {fileID: 8958395784005221108} + - {fileID: 5231026716258484136} + - {fileID: 4879391367624696889} + - {fileID: 470100769522126765} + - {fileID: 1593988070236680893} + - {fileID: 2402945715726633961} + - {fileID: 6226166731250364673} + - {fileID: 838219461901604376} + - {fileID: 3157071682057203331} + - {fileID: 8398755435912406390} + - {fileID: 6420271800869955183} + - {fileID: 3985380859054870174} + - {fileID: 7526870083220507736} + - {fileID: 146358843866745283} + - {fileID: 6392864326161414910} + - {fileID: 2916099166400807169} + - {fileID: 2106822854696353942} + - {fileID: 6780305811489540627} + - {fileID: 836859605204616530} + - {fileID: 8562121411154750802} + - {fileID: 2971736646621908340} + - {fileID: 6175403740083094612} + - {fileID: 6883089730698673444} + - {fileID: 5577516484103505416} + - {fileID: 6862433542108340059} + - {fileID: 2000610712983204348} + - {fileID: 1569779041891897708} + - {fileID: 6927461235499773587} + - {fileID: 1626744327331597103} + - {fileID: 1907472206289056142} + - {fileID: 8512223851105249141} + - {fileID: 1226242040046895130} + - {fileID: 8892303011114509471} + - {fileID: 2152345451493072112} + - {fileID: 869802720338341401} + - {fileID: 4487054219330426494} + - {fileID: 3196624258224057152} + - {fileID: 4907975812405612375} + - {fileID: 1195457590638818538} + - {fileID: 8283877001979259964} + - {fileID: 8526462885208319915} + - {fileID: 9206378075315128824} + - {fileID: 6263249712742354625} + - {fileID: 3912414382614176708} + - {fileID: 9141923624755601062} + - {fileID: 8899345268202788461} + - {fileID: 2680855727162691169} + - {fileID: 4960588867558566455} + - {fileID: 7745168333330166800} + - {fileID: 811337835585129533} + - {fileID: 8117158756893022141} + - {fileID: 9128049656002396851} + - {fileID: 8579621389620152249} + - {fileID: 3983582708339186466} + - {fileID: 6985988846366174559} + - {fileID: 4173643774543463761} + - {fileID: 6135471989093513274} + - {fileID: 8855314022338925729} + - {fileID: 5196941617076011619} + - {fileID: 7403445005152916783} + - {fileID: 1985524464623538895} + - {fileID: 3499020046010324293} + - {fileID: 869395428249898415} + - {fileID: 9172564076437020866} + - {fileID: 3415841814286608534} + - {fileID: 4894783261224037072} + - {fileID: 549961852280680106} + - {fileID: 6495971059535177554} + - {fileID: 4269525768221549149} + - {fileID: 4169358367818533061} + - {fileID: 8263452273064525144} + - {fileID: 3537961415401154907} + - {fileID: 7306865690345505447} + - {fileID: 943902639316688077} + - {fileID: 5011737985420396908} + - {fileID: 1200901730704659794} + - {fileID: 4476462826754990765} + - {fileID: 1126972823877167388} + - {fileID: 271375637207361689} + - {fileID: 4874650418625339447} + - {fileID: 4655150570820203579} + - {fileID: 362271412916664153} + - {fileID: 2339754599800968896} + - {fileID: 8679999516218526538} + - {fileID: 4295138071016146214} + - {fileID: 5787047342507426431} + - {fileID: 4924856169759112601} + - {fileID: 8278059654593586581} + - {fileID: 6442789604671242807} + - {fileID: 5309680737916233351} + - {fileID: 71597740880448578} + - {fileID: 1076264952656715910} + - {fileID: 8119204489111482804} + - {fileID: 31072655227311938} + - {fileID: 671550534521266824} + - {fileID: 3692742469007305784} + - {fileID: 590127901148184353} + - {fileID: 4985459315382415787} + - {fileID: 3569124253648467626} + - {fileID: 413890627989528238} + - {fileID: 7003684711685254149} + - {fileID: 3534125535855336211} + - {fileID: 6224346121463667661} + - {fileID: 5555441704741547222} + - {fileID: 5972090854602822251} + - {fileID: 2922040675004826995} + - {fileID: 8192287408933717734} + - {fileID: 4721793256433582675} + - {fileID: 4774195035891324566} + - {fileID: 5669495867642933201} + - {fileID: 8141412470126181852} + - {fileID: 897503909068419011} + - {fileID: 1163205931125919313} + - {fileID: 482389310790639044} + - {fileID: 4539574812448588827} + - {fileID: 3287188499575785202} + - {fileID: 7164697542892164541} + - {fileID: 6156052980045142268} + - {fileID: 1688627789979670702} + - {fileID: 2838072224004548044} + - {fileID: 3586163296634458293} + - {fileID: 3281406494450412974} + - {fileID: 6284174503120127295} + - {fileID: 6688629645419938609} + - {fileID: 4829484617373465457} + - {fileID: 1035644596059501132} + - {fileID: 3155192323923301908} + - {fileID: 4625172553019968393} + - {fileID: 7401051136236988311} + - {fileID: 867539460812456962} + - {fileID: 7557033646449741661} + - {fileID: 5663089516544020033} + - {fileID: 1303814584402246192} + - {fileID: 424046808129633189} + - {fileID: 6529185840358253128} + - {fileID: 6069810705446626880} + - {fileID: 6092443969811667937} + - {fileID: 3565948369460517307} + - {fileID: 6523079492596889302} + - {fileID: 7349047453170187287} + - {fileID: 6944496380880327858} + - {fileID: 7026008249486115777} + - {fileID: 6380891912179642425} + - {fileID: 1755559427270276213} + - {fileID: 6419242783106750407} + - {fileID: 7006527263834371043} + - {fileID: 1454105186287783291} + - {fileID: 3695483039200934521} + - {fileID: 3694696297162496023} + - {fileID: 1480760561662506389} + - {fileID: 2831512940264875749} + - {fileID: 4426105608131914015} + - {fileID: 4753620090438009016} + - {fileID: 1325588853502689533} + - {fileID: 4601299313038925686} + - {fileID: 8222108156294360660} + - {fileID: 8434025919506996184} + - {fileID: 291948737044764310} + - {fileID: 1383325171860763644} + - {fileID: 6258093295810985350} + - {fileID: 8831243515324669685} + - {fileID: 4305356044037591734} + - {fileID: 5936878836624955645} + - {fileID: 8230763586662281749} + - {fileID: 8298020210265935872} + - {fileID: 6813687653598475987} + - {fileID: 5607767432878975107} + - {fileID: 8559841431842144580} + - {fileID: 6093668078948245602} + - {fileID: 1846028285164273744} + - {fileID: 4834445018118436563} + - {fileID: 5964022059162369875} + - {fileID: 5668760698819287219} + - {fileID: 483309215374646094} + - {fileID: 5320748873131140343} + - {fileID: 1095693893227036561} + - {fileID: 7864058019343971608} + - {fileID: 5503034930145328762} + - {fileID: 2661830157902381478} + - {fileID: 8661711634520217286} + - {fileID: 5516935104469331021} + - {fileID: 750907737682408223} + - {fileID: 8943191319161254792} + - {fileID: 7178043344149945707} + - {fileID: 61832523234441327} + - {fileID: 282106936291232209} + - {fileID: 4708189891186810552} + - {fileID: 2545007886713460348} + - {fileID: 7761179508657258061} + - {fileID: 2018314668762597284} + - {fileID: 7278314655585291454} + - {fileID: 3828397120564577091} + - {fileID: 6818735242496325727} + - {fileID: 9210126587031687728} + - {fileID: 5279816508592832558} + - {fileID: 8927232644593361832} + - {fileID: 136888459462213539} + - {fileID: 104895182615489398} + - {fileID: 7365075621802454890} + - {fileID: 3732856092836375098} + - {fileID: 7460503981343671782} + - {fileID: 6425152004693316954} + - {fileID: 3191834196586935324} + - {fileID: 8757867615802936267} + - {fileID: 2718312957406641876} + - {fileID: 4387007361638885477} + - {fileID: 1889052419331768649} + - {fileID: 3105535842024283847} + - {fileID: 7066626297548355150} + - {fileID: 2943317066542448596} + - {fileID: 3168672795015236714} + - {fileID: 958301413703040849} + - {fileID: 2818826931806712621} + - {fileID: 260061677572196914} + - {fileID: 1915216911029391066} + - {fileID: 3644172916593911779} + - {fileID: 4455328419397823281} + - {fileID: 8132416974538537583} + - {fileID: 5822653034233055969} + - {fileID: 7440359926198444325} + - {fileID: 8381858221446681858} + - {fileID: 8160992967133781170} + - {fileID: 4393286897515057609} + - {fileID: 4239601552175350956} + - {fileID: 5560068188885473186} + - {fileID: 8663376853083585850} + - {fileID: 2443174441696216478} + - {fileID: 1470297785947820513} + - {fileID: 3631839192594945204} + - {fileID: 6809619444042353822} + - {fileID: 2639867126119644609} + - {fileID: 8072815826302838093} + - {fileID: 2851867803228423130} + m_BlendShapeWeights: + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + - 0 + m_RootBone: {fileID: 5516150139493073606} + m_AABB: + m_Center: {x: 0.00000014202669, y: -0.00011473725, z: 0.0077253976} + m_Extent: {x: 0.0052090595, y: 0.001601327, z: 0.008134539} + m_DirtyAABB: 0 +--- !u!65 &5961469541952119665 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6497556749472931103} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 0.5, y: 1.6269078, z: 0.32026577} + m_Center: {x: -0.000014201666, y: 0.77238554, z: 0.006592878} +--- !u!114 &8709419276929931250 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6497556749472931103} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc4d5359067cdfb47a45684d6cc1482a, type: 3} + m_Name: + m_EditorClassIdentifier: + meleeAnimationDelay: 0 + rangedAnimationDelay: 0 + staticWeaponPivot: {x: 0, y: 0, z: 0} + dynamicBottomPoint: {fileID: 3738926971660565114} + dynamicWeaponPivot: {fileID: 324142494282531500} +--- !u!95 &1174415839910585320 +Animator: + serializedVersion: 7 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6497556749472931103} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: a724671bdacbe7249b1142fa1bb639d6, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_AnimatePhysics: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &6540972797188827865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 470100769522126765} + m_Layer: 0 + m_Name: PJ_4_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &470100769522126765 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6540972797188827865} + serializedVersion: 2 + m_LocalRotation: {x: -0.0887118, y: 0.036858726, z: -0.08813584, w: 0.99146545} + m_LocalPosition: {x: -1.3969838e-10, y: 0.000000001101289, z: 0.00021542549} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1593988070236680893} + m_Father: {fileID: 4879391367624696889} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6554787335744424772 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6392864326161414910} + m_Layer: 0 + m_Name: PJ_7_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6392864326161414910 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6554787335744424772} + serializedVersion: 2 + m_LocalRotation: {x: 0.8120839, y: 0.3953332, z: 0.3953332, w: -0.16716208} + m_LocalPosition: {x: 4.842877e-10, y: 5.587935e-10, z: 0.0002424004} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8288862327401736458} + m_Father: {fileID: 146358843866745283} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6558195555404469663 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6420271800869955183} + m_Layer: 0 + m_Name: PJ_3_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6420271800869955183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6558195555404469663} + serializedVersion: 2 + m_LocalRotation: {x: -0.08820629, y: 0.013458758, z: -0.08600874, w: 0.9922908} + m_LocalPosition: {x: -2.2351741e-10, y: 6.891787e-10, z: 0.00023384024} + m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3985380859054870174} + m_Father: {fileID: 8398755435912406390} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6601502964401346489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8647014520386652012} + m_Layer: 0 + m_Name: PJ_5_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8647014520386652012 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6601502964401346489} + serializedVersion: 2 + m_LocalRotation: {x: -0.009728787, y: -0.014661335, z: 0.011804264, w: 0.9997755} + m_LocalPosition: {x: 2.2351741e-10, y: 6.705522e-10, z: 0.00022073515} + m_LocalScale: {x: 1, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5983785742610473351} + m_Father: {fileID: 5323016578479247384} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6663074911150082436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4239601552175350956} + m_Layer: 0 + m_Name: q_9_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4239601552175350956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6663074911150082436} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014163214, y: -0.017328655, z: 0.012193675, w: 0.9997745} + m_LocalPosition: {x: -2.5844202e-10, y: 7.4505804e-11, z: 0.0003011158} + m_LocalScale: {x: 1, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5560068188885473186} + m_Father: {fileID: 4393286897515057609} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6710846086659861344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3925696281054209652} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF12.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3925696281054209652 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6710846086659861344} + serializedVersion: 2 + m_LocalRotation: {x: -0.0006387582, y: 0.028914237, z: -0.000001746493, w: 0.9995817} + m_LocalPosition: {x: -2.3283063e-11, y: 1.5366822e-10, z: 0.00021217884} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.99999946} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8807382016889204530} + m_Father: {fileID: 1197647160737402121} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6711093904208677321 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 859655420748041172} + m_Layer: 0 + m_Name: "\u8170\u30D1\u30FC\u30C4\u89AA_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &859655420748041172 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6711093904208677321} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.00010560002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4169358367818533061} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6743652797825988468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1383325171860763644} + m_Layer: 0 + m_Name: q_9_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1383325171860763644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6743652797825988468} + serializedVersion: 2 + m_LocalRotation: {x: 0.0064909775, y: 0.00039086497, z: -0.00018355061, w: 0.99997884} + m_LocalPosition: {x: -9.546056e-11, y: 1.14960125e-10, z: 0.0004953561} + m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6258093295810985350} + m_Father: {fileID: 291948737044764310} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6745519309961629415 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5584388541114800289} + m_Layer: 0 + m_Name: PJ_5_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5584388541114800289 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6745519309961629415} + serializedVersion: 2 + m_LocalRotation: {x: -0.0042704376, y: 0.004486995, z: -0.003635877, w: 0.9999742} + m_LocalPosition: {x: 3.7252902e-11, y: 8.381903e-11, z: 0.00029052675} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2705205168408967172} + m_Father: {fileID: 6221040912230707348} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6753745759284485864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5127899477285975931} + m_Layer: 0 + m_Name: PJ_7_13_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5127899477285975931 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6753745759284485864} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6883089730698673444} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6758594955856115621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3280332755323745504} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF11.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3280332755323745504 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6758594955856115621} + serializedVersion: 2 + m_LocalRotation: {x: 0.13455324, y: -0.26163274, z: -0.3932732, w: 0.87107974} + m_LocalPosition: {x: 2.4214386e-10, y: 6.519258e-11, z: 0.00024361139} + m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7717927949004668515} + m_Father: {fileID: 1039454032453854137} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6765244619709924923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2012089435518467102} + m_Layer: 0 + m_Name: Bip23_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2012089435518467102 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6765244619709924923} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4981771078428764173} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6773378342967769765 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 191079346367035309} + m_Layer: 0 + m_Name: "\u5C0F\u6307\uFF13.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &191079346367035309 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6773378342967769765} + serializedVersion: 2 + m_LocalRotation: {x: 0.04851165, y: 0.014497027, z: -0.0005200361, w: 0.99871725} + m_LocalPosition: {x: 6.984919e-12, y: 1.11758706e-10, z: 0.00015805836} + m_LocalScale: {x: 0.99999994, y: 0.9999997, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4162997912422701953} + m_Father: {fileID: 1678462872097472622} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6774171585389200314 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4917538064613281645} + m_Layer: 0 + m_Name: PJ_3_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4917538064613281645 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6774171585389200314} + serializedVersion: 2 + m_LocalRotation: {x: -0.049527578, y: 0.060430028, z: -0.052191447, w: 0.9955759} + m_LocalPosition: {x: -0.0000000010803342, y: -2.9802322e-10, z: 0.00031494835} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1673209864460787180} + m_Father: {fileID: 668763153230542263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6794285286137504929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5031664513036220543} + m_Layer: 0 + m_Name: Bip38 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5031664513036220543 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6794285286137504929} + serializedVersion: 2 + m_LocalRotation: {x: -0.14986598, y: 0.19053045, z: -0.17759912, w: 0.9537803} + m_LocalPosition: {x: -0.0000000013411044, y: 8.4837665e-11, z: 0.0008629965} + m_LocalScale: {x: 0.9999996, y: 1.0000004, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1854777214009297092} + m_Father: {fileID: 2843629887202379741} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6820986797697397548 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8257637024881416911} + m_Layer: 0 + m_Name: PJ_1_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8257637024881416911 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6820986797697397548} + serializedVersion: 2 + m_LocalRotation: {x: 0.05166955, y: -0.014351951, z: 0.013632829, w: 0.99846804} + m_LocalPosition: {x: 6.984919e-11, y: -0.0000000012572855, z: 0.00029920688} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4973311194626906019} + m_Father: {fileID: 6493026259266359618} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6824546164185189248 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 811337835585129533} + m_Layer: 0 + m_Name: "\u80F8\u4E0B\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &811337835585129533 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6824546164185189248} + serializedVersion: 2 + m_LocalRotation: {x: -0.13170528, y: 0.69803417, z: 0.69803417, w: -0.090279154} + m_LocalPosition: {x: -6.984919e-12, y: 4.5169143e-10, z: 0.00073216227} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 462101073671623086} + m_Father: {fileID: 7745168333330166800} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6827726791898177434 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4504906574745032685} + m_Layer: 0 + m_Name: PJ_7_6_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4504906574745032685 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6827726791898177434} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2130380548831859904} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6828863432008262548 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1445298423069868443} + m_Layer: 0 + m_Name: "+\u3072\u3058\u88DC\u52A9.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1445298423069868443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6828863432008262548} + serializedVersion: 2 + m_LocalRotation: {x: 0.000000019557774, y: -9.313226e-10, z: -0.000000002095476, w: 1} + m_LocalPosition: {x: 1.8626451e-11, y: -9.225914e-10, z: 9.872019e-10} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5056847961622300394} + m_Father: {fileID: 6116317928966528100} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6836999068460338998 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8828999106896290740} + m_Layer: 0 + m_Name: "\u8155\u63692.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8828999106896290740 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6836999068460338998} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8230812372910066880} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6854664808888675889 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2899757763285682308} + m_Layer: 0 + m_Name: PJ_5_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2899757763285682308 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6854664808888675889} + serializedVersion: 2 + m_LocalRotation: {x: -0.011365407, y: 0.03367881, z: -0.03302352, w: 0.99882233} + m_LocalPosition: {x: 6.705522e-10, y: -7.0780515e-10, z: 0.00027503257} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8666363782391212885} + m_Father: {fileID: 1673209864460787180} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6860738990353709176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 999047128238110578} + m_Layer: 0 + m_Name: PJ_5_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &999047128238110578 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6860738990353709176} + serializedVersion: 2 + m_LocalRotation: {x: 0.004626381, y: 0.020104386, z: -0.015950924, w: 0.99965996} + m_LocalPosition: {x: 7.4505804e-11, y: 2.9802322e-10, z: 0.00022889371} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5938330296733018345} + m_Father: {fileID: 1324606557780005651} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6870832476819799611 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2508096236049029201} + m_Layer: 0 + m_Name: "\u30BB\u30F3\u30BF\u30FC" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2508096236049029201 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6870832476819799611} + serializedVersion: 2 + m_LocalRotation: {x: 1, y: -0.00000004371139, z: 1.9106855e-15, w: -0.00000004371139} + m_LocalPosition: {x: -0, y: 0, z: 0.005779425} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6653080740957935268} + m_Father: {fileID: 5516150139493073606} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6893554871441828770 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4305167051197772093} + m_Layer: 0 + m_Name: "\u624B\u6369.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4305167051197772093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6893554871441828770} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000032596308, y: 0.000000043626663, z: 0.99999976, w: -0.0006745616} + m_LocalPosition: {x: 6.519258e-11, y: -3.8940925e-10, z: 0.0011136556} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999995} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4423348807488387269} + m_Father: {fileID: 6232320681752295654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6893949731888303108 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6161042822406030535} + m_Layer: 0 + m_Name: "\u4EBA\u6307\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6161042822406030535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6893949731888303108} + serializedVersion: 2 + m_LocalRotation: {x: 0.87154186, y: 0.032614347, z: -0.05852044, w: 0.48572257} + m_LocalPosition: {x: -2.3283063e-11, y: 0.0000000013166572, z: 0.00019278396} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4033268358875261808} + m_Father: {fileID: 5273451942348562506} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6925955310446850705 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7401051136236988311} + m_Layer: 0 + m_Name: q_5_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7401051136236988311 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6925955310446850705} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014774603, y: -0.0016705379, z: 0.0012668935, w: 0.9999967} + m_LocalPosition: {x: -6.9849193e-10, y: -1.0244548e-10, z: 0.00048578082} + m_LocalScale: {x: 1, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 867539460812456962} + m_Father: {fileID: 4625172553019968393} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6928521734671297266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2936592127827184015} + m_Layer: 0 + m_Name: "\u982D" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2936592127827184015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6928521734671297266} + serializedVersion: 2 + m_LocalRotation: {x: 0.03678966, y: 7.280886e-11, z: 1.2696048e-10, w: 0.999323} + m_LocalPosition: {x: 2.1464074e-12, y: -6.7393556e-12, z: 0.0006414918} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 113575924251485311} + - {fileID: 2843629887202379741} + - {fileID: 4951999005553262046} + - {fileID: 8271434434609763206} + - {fileID: 4891971399090148881} + - {fileID: 311877561301540882} + - {fileID: 5634343845926297236} + - {fileID: 6974737442217118062} + m_Father: {fileID: 4934863041809774154} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6929772846507855922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7460503981343671782} + m_Layer: 0 + m_Name: q_12_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7460503981343671782 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6929772846507855922} + serializedVersion: 2 + m_LocalRotation: {x: 0.9891663, y: 0.04943047, z: 0.049430564, w: -0.1290865} + m_LocalPosition: {x: 1.5832484e-10, y: -1.3969838e-10, z: 0.00038673557} + m_LocalScale: {x: 1.0000001, y: 1.0000008, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2816275476235654446} + m_Father: {fileID: 3732856092836375098} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6950434314124509788 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7077099940360154953} + m_Layer: 0 + m_Name: "\u4E2D\u6307\u5148.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7077099940360154953 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6950434314124509788} + serializedVersion: 2 + m_LocalRotation: {x: 0.87458825, y: 0.014263389, z: -0.02577558, w: 0.48397073} + m_LocalPosition: {x: -1.8626451e-11, y: -2.4272595e-10, z: 0.00023128907} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6134939844734181890} + m_Father: {fileID: 2767889530533510397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7002718822569340202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2971736646621908340} + m_Layer: 0 + m_Name: PJ_5_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2971736646621908340 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7002718822569340202} + serializedVersion: 2 + m_LocalRotation: {x: 0.0046240496, y: -0.020103015, z: 0.015948353, w: 0.99966} + m_LocalPosition: {x: -8.5681673e-10, y: -0.0000000017508864, z: 0.00022889461} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6175403740083094612} + m_Father: {fileID: 8562121411154750802} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7019078541471544065 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 549961852280680106} + m_Layer: 0 + m_Name: "\u3072\u3056D.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &549961852280680106 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7019078541471544065} + serializedVersion: 2 + m_LocalRotation: {x: -0.0000005959756, y: 4.1495696e-12, z: -0.000003218637, w: 1} + m_LocalPosition: {x: -0.00009069881, y: 0.00023478972, z: -0.0036887564} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6495971059535177554} + m_Father: {fileID: 4894783261224037072} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7020116635774704257 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3648403543085569928} + m_Layer: 0 + m_Name: "\u30C0\u30DF\u30FC.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3648403543085569928 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7020116635774704257} + serializedVersion: 2 + m_LocalRotation: {x: -0.015672306, y: 0.68984985, z: 0.72362864, w: 0.014938978} + m_LocalPosition: {x: -0.000051134415, y: 0.00027506583, z: 0.0006574869} + m_LocalScale: {x: 0.99999994, y: 1.0000004, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2025527388063416945} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7060386555518322359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2011040330737119977} + m_Layer: 0 + m_Name: "\u8155\u63691.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2011040330737119977 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7060386555518322359} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5912233465409270569} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7077822228912593651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8224524929823016274} + m_Layer: 0 + m_Name: "\u80A9P.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8224524929823016274 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7077822228912593651} + serializedVersion: 2 + m_LocalRotation: {x: -0.09023444, y: 0.09023442, z: 0.70132565, w: 0.7013258} + m_LocalPosition: {x: 0.00019880106, y: -0.000087507266, z: 0.0013427193} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5161881933306819959} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7102905893168970489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5607767432878975107} + m_Layer: 0 + m_Name: q_4_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5607767432878975107 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7102905893168970489} + serializedVersion: 2 + m_LocalRotation: {x: 0.0045353887, y: 0.0013871241, z: -0.0009237424, w: 0.9999883} + m_LocalPosition: {x: -1.5366822e-10, y: 1.9907019e-10, z: 0.00048732987} + m_LocalScale: {x: 1, y: 0.9999999, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8559841431842144580} + m_Father: {fileID: 6813687653598475987} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7130782035460774703 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6726630074916915928} + m_Layer: 0 + m_Name: "\u85AC\u6307\uFF12.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6726630074916915928 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7130782035460774703} + serializedVersion: 2 + m_LocalRotation: {x: -0.019301584, y: -0.0029309567, z: 0.00037379767, w: 0.9998094} + m_LocalPosition: {x: 1.3969838e-11, y: 9.895302e-11, z: 0.0002798328} + m_LocalScale: {x: 0.9999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4244725066042433658} + m_Father: {fileID: 259412104234338306} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7169700250825524966 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5503034930145328762} + m_Layer: 0 + m_Name: q_2_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5503034930145328762 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7169700250825524966} + serializedVersion: 2 + m_LocalRotation: {x: 0.020032771, y: 0.001585551, z: 0.000104625644, w: 0.99979806} + m_LocalPosition: {x: 2.7008354e-10, y: -4.9360094e-10, z: 0.00045861126} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2661830157902381478} + m_Father: {fileID: 7864058019343971608} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7190144026377940251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8899345268202788461} + m_Layer: 0 + m_Name: "\u80F8\u4E0A.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8899345268202788461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7190144026377940251} + serializedVersion: 2 + m_LocalRotation: {x: -0.40072507, y: 0.65259266, z: 0.57888323, w: 0.28006515} + m_LocalPosition: {x: -0.0004285768, y: -0.00007001136, z: 0.00031405437} + m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2680855727162691169} + m_Father: {fileID: 8283877001979259964} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7195662286572002081 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6380891912179642425} + m_Layer: 0 + m_Name: q_6_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6380891912179642425 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7195662286572002081} + serializedVersion: 2 + m_LocalRotation: {x: 0.00019191173, y: -0.00037463452, z: 0.00029040274, w: 0.9999999} + m_LocalPosition: {x: 3.958121e-11, y: -2.2846507e-10, z: 0.0004978553} + m_LocalScale: {x: 1.0000002, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1755559427270276213} + m_Father: {fileID: 7026008249486115777} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7209075610252856189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1076264952656715910} + m_Layer: 0 + m_Name: q_7_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1076264952656715910 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7209075610252856189} + serializedVersion: 2 + m_LocalRotation: {x: -0.0027995147, y: 0.008261153, z: -0.0056290347, w: 0.9999461} + m_LocalPosition: {x: 0.000000001094304, y: 4.4703483e-10, z: 0.00033229747} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8119204489111482804} + m_Father: {fileID: 71597740880448578} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7225499110656762743 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5056847961622300394} + m_Layer: 0 + m_Name: "+\u3072\u3058\u88DC\u52A9.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5056847961622300394 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7225499110656762743} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.00026360078} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1445298423069868443} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7226800328016464444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2836140229280131434} + m_Layer: 0 + m_Name: PJ_4_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2836140229280131434 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7226800328016464444} + serializedVersion: 2 + m_LocalRotation: {x: -0.08068793, y: -0.00011802484, z: 0.07279288, w: 0.9940778} + m_LocalPosition: {x: 7.4505804e-11, y: -0.0000000012107193, z: 0.000222126} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9163227628006723788} + m_Father: {fileID: 3575597100326226817} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7243547584573090640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2528316082673070136} + m_Layer: 0 + m_Name: Bip21 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2528316082673070136 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7243547584573090640} + serializedVersion: 2 + m_LocalRotation: {x: -0.18664192, y: 1.2220061e-10, z: 2.2588598e-10, w: 0.982428} + m_LocalPosition: {x: -0.00022650062, y: 0.00008221213, z: 0.0018840715} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2352111076288575443} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7256890288122284711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5177999825012896088} + m_Layer: 0 + m_Name: "\u30B8\u30F3" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5177999825012896088 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7256890288122284711} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071067, y: 5.302452e-33, z: 5.302451e-33, w: 0.7071068} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 100, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7640207675008316175} + m_Father: {fileID: 3738926971660565114} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7280892562549956232 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4539574812448588827} + m_Layer: 0 + m_Name: q_4_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4539574812448588827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7280892562549956232} + serializedVersion: 2 + m_LocalRotation: {x: 0.0067806486, y: -0.0012449581, z: 0.00051573076, w: 0.99997616} + m_LocalPosition: {x: 5.913898e-10, y: -4.656613e-10, z: 0.00045141936} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3287188499575785202} + m_Father: {fileID: 482389310790639044} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7301659346424301649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5322735371731355271} + m_Layer: 0 + m_Name: PJ_3_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5322735371731355271 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7301659346424301649} + serializedVersion: 2 + m_LocalRotation: {x: -0.090745695, y: -0.058448825, z: 0.09877429, w: 0.9892384} + m_LocalPosition: {x: 9.592622e-10, y: -4.0978193e-10, z: 0.00022088151} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9173131821263008730} + m_Father: {fileID: 7362890589797319328} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7310332899053163121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3678860785106856859} + m_Layer: 0 + m_Name: PJ_7_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3678860785106856859 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7310332899053163121} + serializedVersion: 2 + m_LocalRotation: {x: 0.886671, y: -0.28035414, z: -0.2803539, w: -0.23794486} + m_LocalPosition: {x: -2.6077032e-10, y: 7.0780515e-10, z: 0.00024631136} + m_LocalScale: {x: 0.9999998, y: 0.9999997, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4649620221977795341} + m_Father: {fileID: 5983785742610473351} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7333625472321895488 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3644172916593911779} + m_Layer: 0 + m_Name: q_1_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3644172916593911779 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7333625472321895488} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014068026, y: -0.0060956865, z: 0.004438743, w: 0.9999706} + m_LocalPosition: {x: -7.4505804e-11, y: 1.6763806e-10, z: 0.0003152918} + m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4455328419397823281} + m_Father: {fileID: 1915216911029391066} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7344276710093152916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3912414382614176708} + m_Layer: 0 + m_Name: "\u80F8\u4E0B.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3912414382614176708 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7344276710093152916} + serializedVersion: 2 + m_LocalRotation: {x: 0.13170525, y: 0.6980342, z: 0.6980341, w: -0.09027908} + m_LocalPosition: {x: 0.00038088966, y: -0.00039992592, z: -0.0005272176} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999946} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4397392321213546403} + - {fileID: 9141923624755601062} + m_Father: {fileID: 8283877001979259964} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7405028719645456013 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 271375637207361689} + m_Layer: 0 + m_Name: q_7_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &271375637207361689 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7405028719645456013} + serializedVersion: 2 + m_LocalRotation: {x: 0.002031898, y: 0.015736615, z: -0.011156925, w: 0.9998119} + m_LocalPosition: {x: -1.2805685e-11, y: -1.3969838e-11, z: 0.0003044339} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4874650418625339447} + m_Father: {fileID: 1126972823877167388} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7411385276701997320 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3888214453002201350} + m_Layer: 0 + m_Name: "\u4E2D\u6307\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3888214453002201350 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7411385276701997320} + serializedVersion: 2 + m_LocalRotation: {x: 0.8745859, y: -0.0142464135, z: -0.0257445, w: -0.48397705} + m_LocalPosition: {x: 1.8626451e-11, y: 2.6077032e-10, z: 0.00023128762} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3730760405653449205} + m_Father: {fileID: 2229144540690255021} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7429265357130443598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2130380548831859904} + m_Layer: 0 + m_Name: PJ_7_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2130380548831859904 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7429265357130443598} + serializedVersion: 2 + m_LocalRotation: {x: 0.95293176, y: -0.16231368, z: -0.16231368, w: -0.1980647} + m_LocalPosition: {x: -2.2351741e-10, y: 9.313226e-10, z: 0.00028299578} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4504906574745032685} + m_Father: {fileID: 3231624796550935604} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7459018840038731087 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6523079492596889302} + m_Layer: 0 + m_Name: q_2_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6523079492596889302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7459018840038731087} + serializedVersion: 2 + m_LocalRotation: {x: 0.0077470173, y: -0.00011545965, z: -0.000035793786, w: 0.99997} + m_LocalPosition: {x: 5.122274e-11, y: -2.1216692e-10, z: 0.00050353137} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7349047453170187287} + m_Father: {fileID: 3565948369460517307} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7488155033411836819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8526462885208319915} + m_Layer: 0 + m_Name: "\u80F8\u4E0A.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8526462885208319915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7488155033411836819} + serializedVersion: 2 + m_LocalRotation: {x: 0.40072516, y: 0.6525925, z: 0.57888335, w: -0.28006515} + m_LocalPosition: {x: 0.00042857687, y: -0.00007001091, z: 0.00031405676} + m_LocalScale: {x: 1.0000001, y: 1.0000002, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9206378075315128824} + m_Father: {fileID: 8283877001979259964} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7547883743699345702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1846028285164273744} + m_Layer: 0 + m_Name: q_7_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1846028285164273744 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7547883743699345702} + serializedVersion: 2 + m_LocalRotation: {x: -0.00044500074, y: 0.001873989, z: -0.0015091283, w: 0.999997} + m_LocalPosition: {x: -1.2572854e-10, y: 6.984919e-11, z: 0.0004835466} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4834445018118436563} + m_Father: {fileID: 6093668078948245602} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7590697893812316036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8831243515324669685} + m_Layer: 0 + m_Name: q_11_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8831243515324669685 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7590697893812316036} + serializedVersion: 2 + m_LocalRotation: {x: 0.016054053, y: 0.000314956, z: 0.00007289011, w: 0.9998711} + m_LocalPosition: {x: -1.6530975e-10, y: 2.3457686e-10, z: 0.0004986923} + m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4305356044037591734} + m_Father: {fileID: 6258093295810985350} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7591675204936347689 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1039454032453854137} + m_Layer: 0 + m_Name: "\u89AA\u6307\uFF10.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1039454032453854137 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7591675204936347689} + serializedVersion: 2 + m_LocalRotation: {x: -0.46841285, y: 0.071257055, z: 0.8492288, w: 0.23307145} + m_LocalPosition: {x: -0.00019837254, y: 0.00007314884, z: 0.00032484805} + m_LocalScale: {x: 1, y: 1, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3280332755323745504} + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7610878356783800266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3171365265413340030} + m_Layer: 0 + m_Name: "\u4EBA\u6307\uFF12.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3171365265413340030 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7610878356783800266} + serializedVersion: 2 + m_LocalRotation: {x: -0.031584337, y: 0.006935109, z: 0.0038935386, w: 0.99946946} + m_LocalPosition: {x: -6.519258e-11, y: 0.0000000016161357, z: 0.00026047855} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5273451942348562506} + m_Father: {fileID: 3774441660714070861} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7614335275684777715 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2886381043778605003} + m_Layer: 0 + m_Name: "\u3064\u307E\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2886381043778605003 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7614335275684777715} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3415841814286608534} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7624497287399062312 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8117158756893022141} + m_Layer: 0 + m_Name: "\u4E0B\u534A\u8EAB" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8117158756893022141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7624497287399062312} + serializedVersion: 2 + m_LocalRotation: {x: 0.93293494, y: 2.3397005e-11, z: -6.239201e-11, w: -0.36004502} + m_LocalPosition: {x: -4.911271e-13, y: -0.000000001698473, z: 0.00079606223} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8263452273064525144} + - {fileID: 3537961415401154907} + - {fileID: 4295138071016146214} + - {fileID: 4985459315382415787} + - {fileID: 8141412470126181852} + - {fileID: 6688629645419938609} + - {fileID: 6092443969811667937} + - {fileID: 1480760561662506389} + - {fileID: 5936878836624955645} + - {fileID: 1095693893227036561} + - {fileID: 7761179508657258061} + - {fileID: 6425152004693316954} + - {fileID: 1915216911029391066} + - {fileID: 1985524464623538895} + - {fileID: 9128049656002396851} + - {fileID: 4169358367818533061} + m_Father: {fileID: 648378570537736210} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7657321458879591472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6135471989093513274} + m_Layer: 0 + m_Name: "\u8DB3D.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6135471989093513274 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7657321458879591472} + serializedVersion: 2 + m_LocalRotation: {x: -0.0009979135, y: 0.00016228472, z: -0.000040846076, w: 0.9999995} + m_LocalPosition: {x: -1.3154931e-10, y: 8.308234e-12, z: -0.0000000021643904} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8855314022338925729} + m_Father: {fileID: 9128049656002396851} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7680961561123100527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7526870083220507736} + m_Layer: 0 + m_Name: PJ_5_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7526870083220507736 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7680961561123100527} + serializedVersion: 2 + m_LocalRotation: {x: 0.009885811, y: -0.007210209, z: 0.01124164, w: 0.99986196} + m_LocalPosition: {x: 4.842877e-10, y: -0.000000002980232, z: 0.00022239867} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 146358843866745283} + m_Father: {fileID: 3985380859054870174} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7691626725458254718 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5451966989083715539} + m_Layer: 0 + m_Name: "\u4E2D\u6307\uFF12.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5451966989083715539 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7691626725458254718} + serializedVersion: 2 + m_LocalRotation: {x: -0.04600343, y: -0.0012974568, z: 0.0028187865, w: 0.9989365} + m_LocalPosition: {x: 3.7252902e-11, y: 7.3516276e-10, z: 0.0002807756} + m_LocalScale: {x: 1, y: 0.99999934, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2767889530533510397} + m_Father: {fileID: 5991024755781634552} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7712365770501628608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7599812486200343465} + m_Layer: 0 + m_Name: PJ_3_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7599812486200343465 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7712365770501628608} + serializedVersion: 2 + m_LocalRotation: {x: -0.017598642, y: -0.03238884, z: 0.025595767, w: 0.99899256} + m_LocalPosition: {x: 1.11758706e-10, y: 6.705522e-10, z: 0.0003112848} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3531430872697380305} + m_Father: {fileID: 6735281617829119545} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7783741687372519342 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8679999516218526538} + m_Layer: 0 + m_Name: q_12_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8679999516218526538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7783741687372519342} + serializedVersion: 2 + m_LocalRotation: {x: 0.9846419, y: -0.012020785, z: -0.012020817, w: -0.17375676} + m_LocalPosition: {x: -8.8475643e-11, y: -2.3283063e-11, z: 0.00029853955} + m_LocalScale: {x: 0.99999994, y: 1.0000017, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2740082577866685383} + m_Father: {fileID: 2339754599800968896} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7835680410667397751 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7178043344149945707} + m_Layer: 0 + m_Name: q_8_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7178043344149945707 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7835680410667397751} + serializedVersion: 2 + m_LocalRotation: {x: -0.0020573242, y: 0.0008308179, z: -0.00081387523, w: 0.9999972} + m_LocalPosition: {x: 1.8626451e-11, y: -1.3038516e-10, z: 0.00045005328} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 61832523234441327} + m_Father: {fileID: 8943191319161254792} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7842105375176162799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5518551311921119250} + m_Layer: 0 + m_Name: PJ_6_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5518551311921119250 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7842105375176162799} + serializedVersion: 2 + m_LocalRotation: {x: 0.09446775, y: 0.0015255567, z: -0.043307845, w: 0.9945843} + m_LocalPosition: {x: -6.705522e-10, y: 9.685754e-10, z: 0.00026833743} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4364471997332716600} + m_Father: {fileID: 52581898558311190} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7849123291077784996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 671550534521266824} + m_Layer: 0 + m_Name: q_10_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &671550534521266824 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7849123291077784996} + serializedVersion: 2 + m_LocalRotation: {x: 0.0016549121, y: 0.010626253, z: -0.007832637, w: 0.9999115} + m_LocalPosition: {x: 9.778887e-11, y: -3.352761e-10, z: 0.0003311271} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3692742469007305784} + m_Father: {fileID: 31072655227311938} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7891950658709935859 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6923846175521799541} + m_Layer: 0 + m_Name: PJ_4_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6923846175521799541 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7891950658709935859} + serializedVersion: 2 + m_LocalRotation: {x: -0.069788344, y: 0.055210758, z: -0.063537024, w: 0.99400425} + m_LocalPosition: {x: 6.891787e-10, y: 5.401671e-10, z: 0.00023316796} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 14340279344410830} + m_Father: {fileID: 6523171234481006863} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7934473927447785475 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2374880317267588060} + m_Layer: 0 + m_Name: "\u624B\u6369.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2374880317267588060 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7934473927447785475} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000039581223, y: -0.00000004831965, z: 0.99999976, w: 0.0006768266} + m_LocalPosition: {x: 1.8626451e-11, y: 5.867332e-10, z: 0.0011136554} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3834613371761839650} + m_Father: {fileID: 7757191905350047988} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7944931426299610807 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5577516484103505416} + m_Layer: 0 + m_Name: PJ_0_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5577516484103505416 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7944931426299610807} + serializedVersion: 2 + m_LocalRotation: {x: 0.82423633, y: 0.44931668, z: 0.30585, w: 0.15876015} + m_LocalPosition: {x: 0.0010471112, y: 0.0005881319, z: 0.0009916902} + m_LocalScale: {x: 1.0000006, y: 1.0000002, z: 1.0000005} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6862433542108340059} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7950158018933108844 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 104895182615489398} + m_Layer: 0 + m_Name: q_9_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &104895182615489398 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7950158018933108844} + serializedVersion: 2 + m_LocalRotation: {x: -0.0019268232, y: -0.003057988, z: 0.002133849, w: 0.99999124} + m_LocalPosition: {x: -1.3969838e-10, y: 2.4214386e-10, z: 0.00039043336} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7365075621802454890} + m_Father: {fileID: 136888459462213539} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7955106512840191725 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3281406494450412974} + m_Layer: 0 + m_Name: q_11_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3281406494450412974 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7955106512840191725} + serializedVersion: 2 + m_LocalRotation: {x: 0.0076618153, y: -0.0009923836, z: 0.00018382132, w: 0.99997014} + m_LocalPosition: {x: -3.7252902e-11, y: 1.9557773e-10, z: 0.00045037633} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6284174503120127295} + m_Father: {fileID: 3586163296634458293} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7962272475098626955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6693424865793127699} + - component: {fileID: 6040474019742431503} + - component: {fileID: 4542755989825504094} + m_Layer: 0 + m_Name: "008_\u5DE6\u624B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6693424865793127699 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7962272475098626955} + serializedVersion: 2 + m_LocalRotation: {x: -0.6916239, y: 0.72224355, z: 0.0031396816, w: 0.00327689} + m_LocalPosition: {x: -0.00006321688, y: 0.00033312794, z: -0.000036650894} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3834613371761839650} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6040474019742431503 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7962272475098626955} + m_Mesh: {fileID: -8344120900448685455, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &4542755989825504094 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7962272475098626955} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: -3712674377007452802, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &7963785269375652064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2323487669177710005} + m_Layer: 0 + m_Name: PJ_2_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2323487669177710005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7963785269375652064} + serializedVersion: 2 + m_LocalRotation: {x: -0.005982543, y: -0.015468094, z: 0.011924187, w: 0.9997914} + m_LocalPosition: {x: -9.49949e-10, y: -4.2840836e-10, z: 0.00025812874} + m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6066749149795074267} + m_Father: {fileID: 4500741457165532948} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7989468495290043251 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6284174503120127295} + m_Layer: 0 + m_Name: q_12_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6284174503120127295 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7989468495290043251} + serializedVersion: 2 + m_LocalRotation: {x: 0.99243367, y: -0.04425451, z: -0.044253428, w: -0.10563443} + m_LocalPosition: {x: 9.313225e-11, y: 8.381903e-11, z: 0.00044948742} + m_LocalScale: {x: 0.9999991, y: 0.99999356, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5041066300573835691} + m_Father: {fileID: 3281406494450412974} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8037320107305271424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2831512940264875749} + m_Layer: 0 + m_Name: q_1_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2831512940264875749 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8037320107305271424} + serializedVersion: 2 + m_LocalRotation: {x: 0.01246279, y: 0.00001115497, z: 0.00019065416, w: 0.99992234} + m_LocalPosition: {x: -6.984919e-12, y: -5.9255395e-10, z: 0.0005040967} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4426105608131914015} + m_Father: {fileID: 1480760561662506389} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8042562978145048017 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6238565895998472615} + m_Layer: 0 + m_Name: PJ_2_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6238565895998472615 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8042562978145048017} + serializedVersion: 2 + m_LocalRotation: {x: 0.01662918, y: -0.0023791767, z: 0.00042136584, w: 0.99985886} + m_LocalPosition: {x: -2.7939677e-11, y: 1.0244548e-10, z: 0.0003468894} + m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5074310604218394063} + m_Father: {fileID: 1766346956245573917} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8096194051249854668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4181409167594888517} + m_Layer: 0 + m_Name: "\u8155\u6369.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4181409167594888517 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8096194051249854668} + serializedVersion: 2 + m_LocalRotation: {x: 0.00029699915, y: -0.0000004202744, z: 0.99999946, w: 0.0010414878} + m_LocalPosition: {x: 0.00000070504376, y: -0.0000000012217788, z: 0.0011868776} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7757191905350047988} + m_Father: {fileID: 167118813149063619} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8121420741617746511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1749705861335980177} + m_Layer: 0 + m_Name: "\u80A9C.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1749705861335980177 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8121420741617746511} + serializedVersion: 2 + m_LocalRotation: {x: 0.62088484, y: -0.53828996, z: -0.35267413, w: -0.44762358} + m_LocalPosition: {x: -1.11758706e-10, y: -1.44355e-10, z: 0.0008872259} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3236280642444336133} + m_Father: {fileID: 6767855538235259005} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8134810456599868166 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 897503909068419011} + m_Layer: 0 + m_Name: q_1_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &897503909068419011 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8134810456599868166} + serializedVersion: 2 + m_LocalRotation: {x: 0.028245257, y: -0.0017823623, z: -0.0004794216, w: 0.99959934} + m_LocalPosition: {x: 8.381903e-11, y: -2.4214386e-10, z: 0.00046650312} + m_LocalScale: {x: 0.9999998, y: 0.99999964, z: 0.9999997} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1163205931125919313} + m_Father: {fileID: 8141412470126181852} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8162505250658718929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962787938673923140} + m_Layer: 0 + m_Name: PJ_7_4_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &962787938673923140 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8162505250658718929} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2733621013120073960} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8203082968269821671 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7892407520827404656} + m_Layer: 0 + m_Name: "\u80A9P.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7892407520827404656 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8203082968269821671} + serializedVersion: 2 + m_LocalRotation: {x: -0.09023444, y: 0.09023442, z: 0.70132565, w: 0.7013258} + m_LocalPosition: {x: -0.00019880105, y: -0.00008750707, z: 0.0013427204} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6767855538235259005} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8220287695544135160 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 615728034243144657} + m_Layer: 0 + m_Name: "\u4E21\u76EE_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &615728034243144657 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8220287695544135160} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0005632} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 311877561301540882} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8227749677187635608 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 618124930652066553} + m_Layer: 0 + m_Name: Bip37_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &618124930652066553 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8227749677187635608} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.000675941} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7573109280534440138} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8235950878153041976 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2843629887202379741} + m_Layer: 0 + m_Name: Bip30 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2843629887202379741 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8235950878153041976} + serializedVersion: 2 + m_LocalRotation: {x: 0.99176115, y: -0.094485134, z: -0.08381228, w: 0.021398928} + m_LocalPosition: {x: 0.0007702619, y: 0.00088908593, z: 0.00066160434} + m_LocalScale: {x: 0.9999983, y: 0.9999995, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5031664513036220543} + m_Father: {fileID: 2936592127827184015} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8273070466237972572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1916188988298527187} + m_Layer: 0 + m_Name: "+\u3072\u3058\u88DC\u52A9.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1916188988298527187 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8273070466237972572} + serializedVersion: 2 + m_LocalRotation: {x: 0.000000066531356, y: 0.0000000011641532, z: -0.0000000011641532, w: 1} + m_LocalPosition: {x: 2.561137e-11, y: 2.5494956e-10, z: -1.04773785e-11} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1312287320351844305} + m_Father: {fileID: 6461764892328438288} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8298490970604683178 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6653080740957935268} + m_Layer: 0 + m_Name: "\u30B0\u30EB\u30FC\u30D6" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6653080740957935268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8298490970604683178} + serializedVersion: 2 + m_LocalRotation: {x: 1, y: -0.0000000754979, z: 3.3001183e-15, w: -0.00000004371139} + m_LocalPosition: {x: -0, y: 0, z: -0.00014079988} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 648378570537736210} + m_Father: {fileID: 2508096236049029201} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8344475005744875651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2443174441696216478} + m_Layer: 0 + m_Name: q_12_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2443174441696216478 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8344475005744875651} + serializedVersion: 2 + m_LocalRotation: {x: 0.98464185, y: 0.012020865, z: 0.012020832, w: -0.17375712} + m_LocalPosition: {x: 5.122274e-11, y: -2.7939677e-11, z: 0.00029853868} + m_LocalScale: {x: 0.99999994, y: 0.9999989, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4476303394391299408} + m_Father: {fileID: 8663376853083585850} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8352261075476426750 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3730760405653449205} + m_Layer: 0 + m_Name: "\u4E2D\u6307\u5148.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3730760405653449205 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352261075476426750} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3888214453002201350} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8353506020517467305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4601299313038925686} + m_Layer: 0 + m_Name: q_5_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4601299313038925686 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8353506020517467305} + serializedVersion: 2 + m_LocalRotation: {x: 0.0003856048, y: 0.0003362041, z: -0.000256882, w: 0.9999999} + m_LocalPosition: {x: 1.7113051e-10, y: -2.5029293e-11, z: 0.00049950706} + m_LocalScale: {x: 1, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8222108156294360660} + m_Father: {fileID: 1325588853502689533} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8367561655440002983 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7034679407602760694} + m_Layer: 0 + m_Name: PJ_0_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7034679407602760694 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8367561655440002983} + serializedVersion: 2 + m_LocalRotation: {x: 0.87376165, y: 0.1826675, z: 0.12434173, w: 0.43325776} + m_LocalPosition: {x: 0.00069609896, y: -0.00021423768, z: 0.0015571251} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5218089810640901817} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8375219194593275964 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5451158654311477836} + m_Layer: 0 + m_Name: PJ_4_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5451158654311477836 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8375219194593275964} + serializedVersion: 2 + m_LocalRotation: {x: -0.007305903, y: -0.013490505, z: 0.010301628, w: 0.9998293} + m_LocalPosition: {x: -2.2351741e-10, y: 6.7520885e-11, z: 0.00032081542} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3528284021992301983} + m_Father: {fileID: 5074310604218394063} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8395359752853907363 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1095693893227036561} + m_Layer: 0 + m_Name: q_0_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1095693893227036561 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8395359752853907363} + serializedVersion: 2 + m_LocalRotation: {x: -0.17583947, y: 0.035331484, z: -0.035014894, w: 0.98316133} + m_LocalPosition: {x: 0.00065265433, y: 0.00089421886, z: 0.00016703011} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7864058019343971608} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8400304596465112754 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6304168492443051220} + m_Layer: 0 + m_Name: PJ_0_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6304168492443051220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8400304596465112754} + serializedVersion: 2 + m_LocalRotation: {x: 0.6664725, y: -0.54055136, z: -0.36795333, w: 0.35809073} + m_LocalPosition: {x: -0.0013582086, y: 0.00036992415, z: 0.001409587} + m_LocalScale: {x: 0.9999998, y: 1.0000001, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1160088174640071007} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8408949074495751060 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6093668078948245602} + m_Layer: 0 + m_Name: q_6_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6093668078948245602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8408949074495751060} + serializedVersion: 2 + m_LocalRotation: {x: -0.00018930955, y: 0.0018307234, z: -0.0014633244, w: 0.99999726} + m_LocalPosition: {x: 2.7008354e-10, y: 3.8882716e-10, z: 0.00048450104} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1846028285164273744} + m_Father: {fileID: 8559841431842144580} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8417866012659762279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7757191905350047988} + m_Layer: 0 + m_Name: "\u3072\u3058.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7757191905350047988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8417866012659762279} + serializedVersion: 2 + m_LocalRotation: {x: 0.0068490007, y: 0.0036544257, z: 0.99996954, w: -0.00081445894} + m_LocalPosition: {x: 0.0000011750031, y: -1.1757947e-10, z: 0.0007911995} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4636065130623256362} + - {fileID: 2374880317267588060} + - {fileID: 1093657528059980352} + - {fileID: 472511710644316863} + - {fileID: 1557385940077559395} + m_Father: {fileID: 4181409167594888517} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8419447799366020454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4397392321213546403} + - component: {fileID: 4644287932601359089} + - component: {fileID: 2427629667868804192} + m_Layer: 0 + m_Name: "081_\u5DE6\u80F8\u4E0B" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4397392321213546403 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8419447799366020454} + serializedVersion: 2 + m_LocalRotation: {x: 0.4072927, y: 0.59169084, z: 0.5379135, w: -0.44120702} + m_LocalPosition: {x: 0.000023300348, y: 0.0003973741, z: 0.0000122378115} + m_LocalScale: {x: 1, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3912414382614176708} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4644287932601359089 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8419447799366020454} + m_Mesh: {fileID: 4899282642715950864, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} +--- !u!23 &2427629667868804192 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8419447799366020454} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 5785767807964079144, guid: 27cbc82dfe9d2c5488bdaa990e01433e, type: 3} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8420305238307110186 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3732856092836375098} + m_Layer: 0 + m_Name: q_11_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3732856092836375098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8420305238307110186} + serializedVersion: 2 + m_LocalRotation: {x: 0.004460094, y: -0.004107158, z: 0.0035531693, w: 0.9999753} + m_LocalPosition: {x: 3.9115547e-10, y: -6.3329936e-10, z: 0.00038895948} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7460503981343671782} + m_Father: {fileID: 7365075621802454890} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8436658706127485189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6425152004693316954} + m_Layer: 0 + m_Name: q_0_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6425152004693316954 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8436658706127485189} + serializedVersion: 2 + m_LocalRotation: {x: -0.18729958, y: 0.10962399, z: -0.108641975, w: 0.97010225} + m_LocalPosition: {x: 0.0012484853, y: 0.00025420554, z: 0.0004287734} + m_LocalScale: {x: 0.99999994, y: 1.0000002, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3191834196586935324} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8442759953107284082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4894783261224037072} + m_Layer: 0 + m_Name: "\u8DB3D.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4894783261224037072 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8442759953107284082} + serializedVersion: 2 + m_LocalRotation: {x: -0.0007685462, y: 0.000104649334, z: 0.000021418897, w: 0.9999997} + m_LocalPosition: {x: 1.15906e-10, y: -2.1202595e-11, z: -0.0000000014871134} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 549961852280680106} + m_Father: {fileID: 1985524464623538895} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8444231235518371337 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3231624796550935604} + m_Layer: 0 + m_Name: PJ_6_6 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3231624796550935604 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8444231235518371337} + serializedVersion: 2 + m_LocalRotation: {x: 0.044500258, y: 0.041253626, z: -0.03960653, w: 0.99737114} + m_LocalPosition: {x: 3.7252902e-11, y: 4.4703483e-10, z: 0.00025315164} + m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2130380548831859904} + m_Father: {fileID: 1639340437598636909} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8445361437047173408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 838219461901604376} + m_Layer: 0 + m_Name: PJ_0_12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &838219461901604376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8445361437047173408} + serializedVersion: 2 + m_LocalRotation: {x: 0.6664749, y: 0.54054976, z: 0.36795232, w: 0.35808983} + m_LocalPosition: {x: 0.001358208, y: 0.0003699244, z: 0.0014095862} + m_LocalScale: {x: 0.99999976, y: 1, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3157071682057203331} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8449669880966533248 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6116317928966528100} + m_Layer: 0 + m_Name: "\u3072\u3058\u88DC\u52A9.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6116317928966528100 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8449669880966533248} + serializedVersion: 2 + m_LocalRotation: {x: -0.025254315, y: -0.032621004, z: 0.00075807463, w: 0.9991484} + m_LocalPosition: {x: -0.0000009767339, y: 0.0000012737926, z: 0.0019914324} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1445298423069868443} + m_Father: {fileID: 3236280642444336133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8456620268355185498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1688627789979670702} + m_Layer: 0 + m_Name: q_8_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1688627789979670702 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8456620268355185498} + serializedVersion: 2 + m_LocalRotation: {x: -0.0020575698, y: -0.0008308826, z: 0.00081388943, w: 0.9999972} + m_LocalPosition: {x: 2.3283064e-10, y: 3.1199304e-10, z: 0.00045005252} + m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2838072224004548044} + m_Father: {fileID: 6156052980045142268} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8479685600479418799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7761179508657258061} + m_Layer: 0 + m_Name: q_0_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7761179508657258061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8479685600479418799} + serializedVersion: 2 + m_LocalRotation: {x: -0.1877763, y: 0.07000636, z: -0.069379285, w: 0.97725415} + m_LocalPosition: {x: 0.001011218, y: 0.0005848127, z: 0.0002791497} + m_LocalScale: {x: 0.9999998, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2018314668762597284} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8487643671745033093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6927461235499773587} + m_Layer: 0 + m_Name: PJ_4_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6927461235499773587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8487643671745033093} + serializedVersion: 2 + m_LocalRotation: {x: -0.061206456, y: -0.048172086, z: 0.012684382, w: 0.9968813} + m_LocalPosition: {x: -1.11758706e-10, y: 9.685754e-10, z: 0.00027649675} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1626744327331597103} + m_Father: {fileID: 1569779041891897708} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8499277357870490751 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2433483907112178746} + m_Layer: 0 + m_Name: PJ_0_11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2433483907112178746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8499277357870490751} + serializedVersion: 2 + m_LocalRotation: {x: 0.681798, y: 0.4909649, z: 0.33419985, w: 0.42710128} + m_LocalPosition: {x: 0.0012831339, y: 0.00021893042, z: 0.0015364927} + m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8958395784005221108} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8500722466576907819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7278314655585291454} + m_Layer: 0 + m_Name: q_2_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7278314655585291454 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8500722466576907819} + serializedVersion: 2 + m_LocalRotation: {x: 0.01931921, y: 0.0001266885, z: 0.0022365546, w: 0.9998109} + m_LocalPosition: {x: -7.4505804e-11, y: 2.1420418e-10, z: 0.00040047037} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3828397120564577091} + m_Father: {fileID: 2018314668762597284} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8541775420990665803 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2424713760805099574} + m_Layer: 0 + m_Name: PJ_1_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2424713760805099574 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8541775420990665803} + serializedVersion: 2 + m_LocalRotation: {x: 0.10129908, y: 0.070069924, z: -0.11241125, w: 0.9859982} + m_LocalPosition: {x: 7.45058e-10, y: -0.0000000045401976, z: 0.00022502108} + m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7362890589797319328} + m_Father: {fileID: 1553862744523529160} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8585860943071400900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4655150570820203579} + m_Layer: 0 + m_Name: q_9_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4655150570820203579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8585860943071400900} + serializedVersion: 2 + m_LocalRotation: {x: 0.0014166255, y: 0.01732851, z: -0.012193744, w: 0.9997745} + m_LocalPosition: {x: 2.7241184e-10, y: -1.4901161e-10, z: 0.0003011144} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 362271412916664153} + m_Father: {fileID: 4874650418625339447} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8609818453321253643 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4774195035891324566} + m_Layer: 0 + m_Name: q_11_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4774195035891324566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8609818453321253643} + serializedVersion: 2 + m_LocalRotation: {x: 0.0044595865, y: 0.0041071926, z: -0.0035531763, w: 0.9999753} + m_LocalPosition: {x: -3.5390257e-10, y: -1.0244548e-10, z: 0.00038896062} + m_LocalScale: {x: 1.0000001, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5669495867642933201} + m_Father: {fileID: 4721793256433582675} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8630984157047358586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2126414496864756669} + m_Layer: 0 + m_Name: PJ_6_9 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2126414496864756669 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8630984157047358586} + serializedVersion: 2 + m_LocalRotation: {x: 0.044499103, y: -0.041252695, z: 0.039605517, w: 0.99737126} + m_LocalPosition: {x: 7.0780515e-10, y: 0.0000000013411044, z: 0.000253152} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3540574520999147734} + m_Father: {fileID: 7249668268563825272} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8631017454124810947 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3196624258224057152} + m_Layer: 0 + m_Name: PJ_5_15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3196624258224057152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8631017454124810947} + serializedVersion: 2 + m_LocalRotation: {x: -0.011365477, y: -0.0336788, z: 0.033023484, w: 0.99882233} + m_LocalPosition: {x: 0.00000000115484, y: -5.9604643e-10, z: 0.00027502837} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4907975812405612375} + m_Father: {fileID: 4487054219330426494} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8641222183536632717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8278059654593586581} + m_Layer: 0 + m_Name: q_3_1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8278059654593586581 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8641222183536632717} + serializedVersion: 2 + m_LocalRotation: {x: 0.007545197, y: 0.0041765096, z: -0.0043681, w: 0.99995327} + m_LocalPosition: {x: 3.8417054e-11, y: 1.7927959e-10, z: 0.0003421049} + m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6442789604671242807} + m_Father: {fileID: 4924856169759112601} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8641529210789641985 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1126972823877167388} + m_Layer: 0 + m_Name: q_6_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1126972823877167388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8641529210789641985} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022035837, y: 0.014581336, z: -0.010385276, w: 0.99983734} + m_LocalPosition: {x: 1.862645e-10, y: 3.0035152e-10, z: 0.0003063902} + m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 271375637207361689} + m_Father: {fileID: 4476462826754990765} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8643460255885155256 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6493026259266359618} + m_Layer: 0 + m_Name: PJ_0_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6493026259266359618 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8643460255885155256} + serializedVersion: 2 + m_LocalRotation: {x: 0.9089722, y: 0.06568029, z: 0.044708565, w: 0.40921485} + m_LocalPosition: {x: 0.00026497038, y: -0.00027581296, z: 0.0014904849} + m_LocalScale: {x: 0.9999999, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8257637024881416911} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8649438198413236449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1764058778104522367} + m_Layer: 0 + m_Name: PJ_3_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1764058778104522367 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8649438198413236449} + serializedVersion: 2 + m_LocalRotation: {x: 0.0006488101, y: 0.011145916, z: -0.007886742, w: 0.9999066} + m_LocalPosition: {x: -4.4703483e-10, y: -6.286427e-11, z: 0.00034720375} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6221040912230707348} + m_Father: {fileID: 4973311194626906019} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8677429737276482380 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5936878836624955645} + m_Layer: 0 + m_Name: q_0_7 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5936878836624955645 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8677429737276482380} + serializedVersion: 2 + m_LocalRotation: {x: -0.1598559, y: 0.019864451, z: -0.019686555, w: 0.98674417} + m_LocalPosition: {x: 0.0004326339, y: 0.0009938468, z: 0.0001682604} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8230763586662281749} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8684171749235836813 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1554122152855821559} + m_Layer: 0 + m_Name: "\u8155\u63693.L_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1554122152855821559 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8684171749235836813} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3696297742539616296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8734086136656539094 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4990925765165881321} + m_Layer: 0 + m_Name: "\u624B\u63692.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4990925765165881321 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8734086136656539094} + serializedVersion: 2 + m_LocalRotation: {x: 0.64511687, y: -0.6350078, z: -0.2906865, w: -0.3099851} + m_LocalPosition: {x: 3.7252902e-11, y: 7.3283446e-10, z: 0.0009980423} + m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3346939959589393361} + m_Father: {fileID: 6232320681752295654} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8746102249362522974 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1770190737877220908} + m_Layer: 0 + m_Name: q_12_4_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1770190737877220908 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8746102249362522974} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007999998} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6069810705446626880} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8769551354389248905 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9172564076437020866} + m_Layer: 0 + m_Name: "\u8DB3\u9996.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9172564076437020866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8769551354389248905} + serializedVersion: 2 + m_LocalRotation: {x: 0.44113237, y: 0.05869843, z: -0.060158815, w: 0.8934974} + m_LocalPosition: {x: 1.4748366e-10, y: 2.4447217e-11, z: 0.0039046537} + m_LocalScale: {x: 0.99999744, y: 0.99999756, z: 1.0000048} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3415841814286608534} + m_Father: {fileID: 869395428249898415} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8788085881869199527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6905104262783807544} + m_Layer: 0 + m_Name: Bip22 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6905104262783807544 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8788085881869199527} + serializedVersion: 2 + m_LocalRotation: {x: -0.18664192, y: 9.257622e-11, z: 2.277375e-10, w: 0.982428} + m_LocalPosition: {x: -0.0006795509, y: 0.00042511564, z: 0.0017056088} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5416317212584916195} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8791394633312147360 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 362271412916664153} + m_Layer: 0 + m_Name: q_10_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &362271412916664153 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8791394633312147360} + serializedVersion: 2 + m_LocalRotation: {x: 0.0010090538, y: 0.0177199, z: -0.012436652, w: 0.99976516} + m_LocalPosition: {x: -2.0721927e-10, y: 1.6763806e-10, z: 0.00029989204} + m_LocalScale: {x: 1, y: 0.9999998, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2339754599800968896} + m_Father: {fileID: 4655150570820203579} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8806807202233566175 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2358008009108645359} + m_Layer: 0 + m_Name: "\u30C0\u30DF\u30FC.R" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2358008009108645359 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806807202233566175} + serializedVersion: 2 + m_LocalRotation: {x: -0.015671534, y: -0.6898505, z: 0.723628, w: -0.01493975} + m_LocalPosition: {x: -0.00005113382, y: -0.0002750657, z: 0.00065748655} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6947746164609717932} + m_Father: {fileID: 4423348807488387269} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8829341783360204910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2777629286244167284} + m_Layer: 0 + m_Name: PJ_3_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2777629286244167284 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8829341783360204910} + serializedVersion: 2 + m_LocalRotation: {x: -0.06662782, y: 0.024667881, z: 0.03412621, w: 0.996889} + m_LocalPosition: {x: 1.4901161e-10, y: 5.2154064e-10, z: 0.00026743422} + m_LocalScale: {x: 0.99999976, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1324606557780005651} + m_Father: {fileID: 3283084866195254758} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8840825562145401823 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5516935104469331021} + m_Layer: 0 + m_Name: q_5_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5516935104469331021 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8840825562145401823} + serializedVersion: 2 + m_LocalRotation: {x: 0.0022503221, y: 0.0011004781, z: -0.0007178131, w: 0.9999966} + m_LocalPosition: {x: -1.3969838e-10, y: 4.1909514e-11, z: 0.00045012793} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 750907737682408223} + m_Father: {fileID: 8661711634520217286} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8917695505150641640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3283084866195254758} + m_Layer: 0 + m_Name: PJ_2_2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3283084866195254758 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8917695505150641640} + serializedVersion: 2 + m_LocalRotation: {x: -0.013579769, y: 0.024082413, z: -0.010656711, w: 0.99956095} + m_LocalPosition: {x: -0.000000002644956, y: -3.352761e-10, z: 0.00029031571} + m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2777629286244167284} + m_Father: {fileID: 3947569880939653277} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8920000325215361499 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4649620221977795341} + m_Layer: 0 + m_Name: PJ_7_5_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4649620221977795341 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8920000325215361499} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3678860785106856859} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8927443776159183833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1907472206289056142} + m_Layer: 0 + m_Name: PJ_6_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1907472206289056142 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8927443776159183833} + serializedVersion: 2 + m_LocalRotation: {x: 0.09446817, y: -0.0015252212, z: 0.043307938, w: 0.99458426} + m_LocalPosition: {x: -8.1956386e-10, y: 0, z: 0.0002683343} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8512223851105249141} + m_Father: {fileID: 1626744327331597103} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8933970932436248907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7006527263834371043} + m_Layer: 0 + m_Name: q_9_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7006527263834371043 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8933970932436248907} + serializedVersion: 2 + m_LocalRotation: {x: 0.0064911186, y: -0.00039086543, z: 0.00018355985, w: 0.99997884} + m_LocalPosition: {x: 2.3283064e-12, y: -8.4401104e-11, z: 0.0004953549} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1454105186287783291} + m_Father: {fileID: 6419242783106750407} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8943903333715989935 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5355215854041230438} + m_Layer: 0 + m_Name: "\u85AC\u6307\u5148.L" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5355215854041230438 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8943903333715989935} + serializedVersion: 2 + m_LocalRotation: {x: -0.85609245, y: 0.0024267999, z: 0.0040201317, w: 0.51680136} + m_LocalPosition: {x: -2.7939677e-11, y: 4.156027e-10, z: 0.00020287262} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1233960244455075796} + m_Father: {fileID: 3292704818008380197} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9009028554521258031 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3105535842024283847} + m_Layer: 0 + m_Name: q_6_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3105535842024283847 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9009028554521258031} + serializedVersion: 2 + m_LocalRotation: {x: -0.0019215324, y: -0.00746295, z: 0.0051733544, w: 0.99995697} + m_LocalPosition: {x: -5.0291415e-10, y: 2.9802322e-10, z: 0.00033318557} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7066626297548355150} + m_Father: {fileID: 1889052419331768649} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9039655877437160970 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4981771078428764173} + m_Layer: 0 + m_Name: Bip23 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4981771078428764173 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9039655877437160970} + serializedVersion: 2 + m_LocalRotation: {x: -0.18664192, y: 1.2220061e-10, z: 2.2588598e-10, w: 0.982428} + m_LocalPosition: {x: 0.00022651306, y: 0.00008082734, z: 0.0018845039} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2012089435518467102} + m_Father: {fileID: 2017994752034974263} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9056701176077960258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7557033646449741661} + m_Layer: 0 + m_Name: q_7_4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7557033646449741661 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9056701176077960258} + serializedVersion: 2 + m_LocalRotation: {x: -0.0004448556, y: -0.0018741388, z: 0.0015091749, w: 0.999997} + m_LocalPosition: {x: -1.7695129e-10, y: 2.7939676e-10, z: 0.00048354693} + m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5663089516544020033} + m_Father: {fileID: 867539460812456962} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9059751590072345432 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 61832523234441327} + m_Layer: 0 + m_Name: q_9_8 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &61832523234441327 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9059751590072345432} + serializedVersion: 2 + m_LocalRotation: {x: -0.0003789997, y: 0.0008269466, z: -0.0006828836, w: 0.9999994} + m_LocalPosition: {x: -4.9360094e-10, y: -7.916242e-11, z: 0.00045044566} + m_LocalScale: {x: 1, y: 1, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 282106936291232209} + m_Father: {fileID: 7178043344149945707} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9077439334256227995 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626744327331597103} + m_Layer: 0 + m_Name: PJ_5_14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626744327331597103 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9077439334256227995} + serializedVersion: 2 + m_LocalRotation: {x: -0.0055882004, y: -0.02787489, z: 0.02226803, w: 0.99934775} + m_LocalPosition: {x: -2.6077032e-10, y: -5.2154064e-10, z: 0.0002618551} + m_LocalScale: {x: 1, y: 1.0000001, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1907472206289056142} + m_Father: {fileID: 6927461235499773587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9077672025899259793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755559427270276213} + m_Layer: 0 + m_Name: q_7_5 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755559427270276213 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9077672025899259793} + serializedVersion: 2 + m_LocalRotation: {x: 0.0011472277, y: -0.00039617947, z: 0.00028997066, w: 0.9999992} + m_LocalPosition: {x: -4.6566126e-11, y: 3.2712705e-10, z: 0.00049644226} + m_LocalScale: {x: 0.99999964, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6419242783106750407} + m_Father: {fileID: 6380891912179642425} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9084631417405919768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3168672795015236714} + m_Layer: 0 + m_Name: q_9_10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3168672795015236714 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9084631417405919768} + serializedVersion: 2 + m_LocalRotation: {x: -0.0010065796, y: -0.009754858, z: 0.0069281277, w: 0.99992794} + m_LocalPosition: {x: 4.6566126e-11, y: 2.9802322e-10, z: 0.0003316121} + m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 958301413703040849} + m_Father: {fileID: 2943317066542448596} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9089798796784014476 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2448380664938853313} + m_Layer: 0 + m_Name: PJ_7_10_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2448380664938853313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9089798796784014476} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0008000004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4603387818411541540} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9119237872858115016 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6883089730698673444} + m_Layer: 0 + m_Name: PJ_7_13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6883089730698673444 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9119237872858115016} + serializedVersion: 2 + m_LocalRotation: {x: 0.8936017, y: 0.315165, z: 0.31516528, w: -0.053083733} + m_LocalPosition: {x: -3.72529e-10, y: -6.3329936e-10, z: 0.00026820783} + m_LocalScale: {x: 1.0000007, y: 1.0000002, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5127899477285975931} + m_Father: {fileID: 6175403740083094612} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9122186303008396914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4169358367818533061} + m_Layer: 0 + m_Name: "\u8170\u30D1\u30FC\u30C4\u89AA" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4169358367818533061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9122186303008396914} + serializedVersion: 2 + m_LocalRotation: {x: 0.000000053347676, y: 0.71028125, z: -0.703918, w: 0.000000053423218} + m_LocalPosition: {x: -1.1641532e-12, y: 0.00014590842, z: 0.00072772143} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 859655420748041172} + m_Father: {fileID: 8117158756893022141} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9160198626081903052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1087732437251028162} + m_Layer: 0 + m_Name: "\u8DB3\u5148EX.R_end" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1087732437251028162 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9160198626081903052} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0.0007039999} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7403445005152916783} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9203514179030648737 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3575597100326226817} + m_Layer: 0 + m_Name: PJ_3_3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3575597100326226817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9203514179030648737} + serializedVersion: 2 + m_LocalRotation: {x: -0.08820593, y: -0.013458471, z: 0.086008556, w: 0.99229085} + m_LocalPosition: {x: -6.3329936e-10, y: 4.2840836e-10, z: 0.00023383943} + m_LocalScale: {x: 1, y: 1, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2836140229280131434} + m_Father: {fileID: 4108633093467415809} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab.meta b/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..a5de06ed4e2fbb7afa5d20378f1f0548ee0d9b22 --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/JeanModel.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 70b90cdb94824614e97a731cdcf30dc8 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Models/Characters/Jean/Textures.meta b/Assets/_Resources/Models/Characters/Jean/Textures.meta new file mode 100644 index 0000000000000000000000000000000000000000..c9dbb0f8f5bb888a64f911dd4aa64997f1917697 --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 86d0220e63f3f6d458da42b04d23472b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Models/Characters/Jean/Textures/krita.meta b/Assets/_Resources/Models/Characters/Jean/Textures/krita.meta new file mode 100644 index 0000000000000000000000000000000000000000..1daf4702e2cc3d71cf9b18a05906b4a90f5823b8 --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/Textures/krita.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b68927922d21ef44ab075f3f58d89969 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..c3e4db2f791f8361f5b94b99d270d1ba3592fcb1 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..e30aa1ee5a2a32e8b3fa04080deb9b638266ef6c --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n1.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 4cbcd07de178ba84b95c835c86b0637c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..c3e4db2f791f8361f5b94b99d270d1ba3592fcb1 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..9271038a13f0611670b0d1c9abea2edc926f8e2c --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\346\234\215n2.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 87419869081efc1418d15fb18150194a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..54185c55f708d1d1b8f6655c00a01f3504d9ae38 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..66e8c8c4abeda3a7ddac56f7a9561c34e6201187 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224me.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 3984a225ad2701f4e94ab24f6f7c1629 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..03f85f20f080307804467ac3251aea6cc3d177e8 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..f32c4988be9ad81621a64dcd85120563034915fe --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\241\224n.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: afb07261896949e47ad2b922fc697d68 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..b2337cf2ddbb523b93c2f4d73caad8597bc89de3 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..793fd3ea215a9f6986767a2b3879bfc71e629ce2 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/krita/\351\253\252n.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 9116dc140be91934099dee5ff7ad13e5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png b/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png new file mode 100644 index 0000000000000000000000000000000000000000..11d0e151b8ce2389f601854153571a5feef2e0d0 Binary files /dev/null and b/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png differ diff --git a/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png.meta b/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..045d5985baa8879ec88c5ce4759a571ed0b4c561 --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/Textures/mc3.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 793d7ce84923bce44bb3310ff46f4d37 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Models/Characters/Jean/Textures/toon.png b/Assets/_Resources/Models/Characters/Jean/Textures/toon.png new file mode 100644 index 0000000000000000000000000000000000000000..c062503f5ab0703cc69de1a0c2339c4790b6e519 Binary files /dev/null and b/Assets/_Resources/Models/Characters/Jean/Textures/toon.png differ diff --git a/Assets/_Resources/Models/Characters/Jean/Textures/toon.png.meta b/Assets/_Resources/Models/Characters/Jean/Textures/toon.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..8ff68de469856dcfc464f82f015b9ad9b66aa942 --- /dev/null +++ b/Assets/_Resources/Models/Characters/Jean/Textures/toon.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: f173d718ffa423a45b004c124c7e0dc5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat" new file mode 100644 index 0000000000000000000000000000000000000000..3fdeb235376e9e77184a4f8f271116757fdbc492 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4838461136263185903 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u5934\u53D1" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 52210481bae9d9c45b934561b1121b6f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..372914c12d111989baf6a96d272c1c8a8f4c4303 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\345\244\264\345\217\221.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f1145cff7a74fd6429d44b3efa940e2d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat" new file mode 100644 index 0000000000000000000000000000000000000000..1e0bb54ae52ed8c0d4ef351e862d2e981f9ebdc3 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7157688782346346406 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u62AB\u80A9" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: da3d8c3a43f13c64287c788e5f6a43d8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..90adfade062a2072ee98c8b22a603e71147d5c42 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\212\253\350\202\251.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 02ef603a09cd92348969bc2e5cdf1538 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..6d4f04ae7ec3f54aa5732320472456a87ca79191 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..0824c5f09cfab19f791ccf322409f732306d9c4f --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\346\234\215.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: da3d8c3a43f13c64287c788e5f6a43d8 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat" new file mode 100644 index 0000000000000000000000000000000000000000..fd022f2beab0f6475f15f218a28c409b2e4a8311 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3823347518675236961 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u76AE\u80A4" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: da3d8c3a43f13c64287c788e5f6a43d8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..7c775aa580acd800e1fb7a7d190b19d6d3a089b8 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\232\256\350\202\244.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28b8596b19082f343b1f5746c5cd8c6f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat" new file mode 100644 index 0000000000000000000000000000000000000000..3198497b0aa2189d5607fe037e77704e2feaca0a --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6207378137287173003 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u773C\u767D" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 52210481bae9d9c45b934561b1121b6f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..4fbf24ea7eca21b1e03d1a4a2e1a7a84b84f752a --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\231\275.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 839c07e038e9b7b4e9bee0ad495e4a0b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat" new file mode 100644 index 0000000000000000000000000000000000000000..6ed210db341410999b98045cd4ea93db7e868766 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u773C\u775B" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 52210481bae9d9c45b934561b1121b6f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &1285061831927906602 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..de8d28f97bf34bc0d9c3e94e442b3e5500d34375 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\347\234\274\347\235\233.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0046a8aa08e84124dae73adfae38f37a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat" new file mode 100644 index 0000000000000000000000000000000000000000..5a6d07b5fe7a1948a316b32a8d82999cef60e198 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-46108760876175780 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u8138" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 99ac0fdc56db69640a07d76d84a912df, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 2800000, guid: 41f3c7b9f1df59c4c9b86241d76c2a2f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 1 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 1 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..9af1cf8ac873cda21d2295d3057c00100ee29a2a --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\204\270.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 00a73abe58adce943976d77377c8da57 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat" new file mode 100644 index 0000000000000000000000000000000000000000..6dfdf671d32ee1ad0a199ab8bff3d507b079b366 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u8170\u5E26" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: da3d8c3a43f13c64287c788e5f6a43d8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &9060430408649005258 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..314873f97127a84c40ce7a3998a9f6f9f090e289 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\205\260\345\270\246.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ca8dfe1100608104ab52d297a9a70ccc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat" new file mode 100644 index 0000000000000000000000000000000000000000..baa08bced811019e355e49d000228fd30d536e4d --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7571764146733698377 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u8863\u670D" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: da3d8c3a43f13c64287c788e5f6a43d8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..3276e21d5d568bb435fae3c22185b39cad6bfa9d --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\243\346\234\215.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dd28719bf47c6704482cbe00f090fc4b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat" new file mode 100644 index 0000000000000000000000000000000000000000..7ef055f4dd1a2ba55976b186adf90e999f18665b --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-125725527134810023 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u8868\u60C5" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7138363fef1e99f4088aec848230d272, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.63552797 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.63552797 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..71d8058d4ec41808f72eba26a59ad08e6fbda713 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7028cee512e5fda4395b8b27911db17d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png" new file mode 100644 index 0000000000000000000000000000000000000000..e3b76c42aa1af8682fcdaf5275ecc04e9708e57c Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png.meta" new file mode 100644 index 0000000000000000000000000000000000000000..a4b16c98802586992ac384912c24c8ec149d0f39 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\241\250\346\203\205.png.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 7138363fef1e99f4088aec848230d272 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat" new file mode 100644 index 0000000000000000000000000000000000000000..c8b4d9e1b6c7c66ffe1156e455ae10057a570c8c --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat" @@ -0,0 +1,172 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4412560987689802845 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u88E4\u5B50" + m_Shader: {fileID: 4800000, guid: 9541c2fc7198dbc4ca753da060c06486, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: da3d8c3a43f13c64287c788e5f6a43d8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightIgnoreCelShade: 0.9 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _CelShadeMidPoint: -0.5 + - _CelShadeSoftness: 0.05 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DirectLightMultiplier: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionMulByBaseColor: 0 + - _EnvironmentReflections: 1 + - _FaceDirectionOffset: 0 + - _FlipFaceDirection: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.44870877 + - _GlossyReflections: 1 + - _IndirectLightMultiplier: 1 + - _IsFace: 0 + - _MainLightIgnoreCelShade: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineWidth: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadowMappingAmount: 0.65 + - _ReceiveShadowMappingPosOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.44870877 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _UseAlphaClipping: 0 + - _UseEmission: 0 + - _UseFaceShadowMap: 0 + - _UseOcclusion: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapChannelMask: {r: 1, g: 1, b: 1, a: 0} + - _IndirectLightMinColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _OcclusionMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _OutlineColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowMapColor: {r: 1, g: 0.825, b: 0.78, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat.meta" new file mode 100644 index 0000000000000000000000000000000000000000..e6cfad9ad1dce9059a21e1b3e1dbd5434d50a50d --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\350\243\244\345\255\220.mat.meta" @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c95926442293f6542a82245a3cff4265 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..54185c55f708d1d1b8f6655c00a01f3504d9ae38 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..3fdb74dc97173a072a1ebb612f73e8ad0f92d056 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\241\224.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 99ac0fdc56db69640a07d76d84a912df +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg" "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg" new file mode 100644 index 0000000000000000000000000000000000000000..4c90f31830191c7c6a7ab642094ecd27212dc1f9 Binary files /dev/null and "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg" differ diff --git "a/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg.meta" "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg.meta" new file mode 100644 index 0000000000000000000000000000000000000000..da3422e5a228cf74d15a8b07b82739a6fb76d634 --- /dev/null +++ "b/Assets/_Resources/Models/Characters/Jean/Textures/\351\253\252.jpg.meta" @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 52210481bae9d9c45b934561b1121b6f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Models/Collectibles.meta b/Assets/_Resources/Models/Collectibles.meta similarity index 100% rename from Assets/Resources/Models/Collectibles.meta rename to Assets/_Resources/Models/Collectibles.meta diff --git a/Assets/Resources/Models/Collectibles/TestCollectible.meta b/Assets/_Resources/Models/Collectibles/TestCollectible.meta similarity index 100% rename from Assets/Resources/Models/Collectibles/TestCollectible.meta rename to Assets/_Resources/Models/Collectibles/TestCollectible.meta diff --git a/Assets/Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab b/Assets/_Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab similarity index 93% rename from Assets/Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab rename to Assets/_Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab index f2c87895da96d3251bee1a26d121441707363b6a..4aed924fe61d2ed4a361486a6028bf863ab11257 100644 --- a/Assets/Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab +++ b/Assets/_Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab @@ -58,10 +58,12 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab.meta b/Assets/_Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab.meta similarity index 100% rename from Assets/Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab.meta rename to Assets/_Resources/Models/Collectibles/TestCollectible/TestCollectibleModel.prefab.meta diff --git a/Assets/Resources/Models/Environment.meta b/Assets/_Resources/Models/Environment.meta similarity index 100% rename from Assets/Resources/Models/Environment.meta rename to Assets/_Resources/Models/Environment.meta diff --git a/Assets/Resources/Models/Environment/TestInteractable.meta b/Assets/_Resources/Models/Environment/TestInteractable.meta similarity index 100% rename from Assets/Resources/Models/Environment/TestInteractable.meta rename to Assets/_Resources/Models/Environment/TestInteractable.meta diff --git a/Assets/Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab b/Assets/_Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab similarity index 93% rename from Assets/Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab rename to Assets/_Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab index 53dcc6de88d02b0cbaa52dc76ab96f321655d864..01abc9e01e8795c9d7dc5e723ebe561f1b6b5baf 100644 --- a/Assets/Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab +++ b/Assets/_Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab @@ -66,7 +66,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -95,7 +95,7 @@ BoxCollider: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5071667469683539556} - m_Material: {fileID: 0} + m_Material: {fileID: 13400000, guid: 6b36fb2e3a8a80643988a623d515cbcc, type: 2} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 @@ -143,6 +143,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dc4d5359067cdfb47a45684d6cc1482a, type: 3} m_Name: m_EditorClassIdentifier: + meleeAnimationDelay: 0 + rangedAnimationDelay: 0 staticWeaponPivot: {x: 0, y: 0, z: 0} - renderer: {fileID: 0} - bottomOffset: 0 + dynamicBottomPoint: {fileID: 0} + dynamicWeaponPivot: {fileID: 0} diff --git a/Assets/Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab.meta b/Assets/_Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab.meta similarity index 100% rename from Assets/Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab.meta rename to Assets/_Resources/Models/Environment/TestInteractable/TestInteractableModel.prefab.meta diff --git a/Assets/Resources/Models/Imported Models.meta b/Assets/_Resources/Models/Imported Models.meta similarity index 100% rename from Assets/Resources/Models/Imported Models.meta rename to Assets/_Resources/Models/Imported Models.meta diff --git a/Assets/Resources/Models/Imported Models/Characters.meta b/Assets/_Resources/Models/Imported Models/Characters.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters.meta rename to Assets/_Resources/Models/Imported Models/Characters.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Hellephant.fbx b/Assets/_Resources/Models/Imported Models/Characters/Hellephant.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Hellephant.fbx rename to Assets/_Resources/Models/Imported Models/Characters/Hellephant.fbx diff --git a/Assets/Resources/Models/Imported Models/Characters/Hellephant.fbx.meta b/Assets/_Resources/Models/Imported Models/Characters/Hellephant.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Hellephant.fbx.meta rename to Assets/_Resources/Models/Imported Models/Characters/Hellephant.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials.meta diff --git a/Assets/_Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..a3dcc6d4726d9e67d28f3a9b564ba00e32a54949 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-114158954811357314 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: EyesMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.882353, g: 0.882353, b: 0.882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/EyesMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat rename to Assets/_Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat index 15fea89ddea5f5c315c29533a22543da53a54353..ceb653ea21f597685069aa0551ef83155b9d25ae 100644 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: GunMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +17,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +65,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +105,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &1452008109182500122 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/GunMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..3320d89c7e45de877467882934ff4e1d7b509b37 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3516429547124330746 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: HellephantMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/HellephantMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat rename to Assets/_Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat index bc67e925393a449a0cbdee2ee8bf850f60f51175..4b8c5c1fec74e7eb00e3d275dbe088fe71dae504 100644 --- a/Assets/Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PlayerMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +17,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +65,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +105,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &985418620729580212 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/PlayerMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..2973de5ebb43e484fba6d9b8b46af3981095a655 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ZombearMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &2951326235001704799 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/ZombearMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..1da8d9acf124f5c05721664a924e7a0e732e849f --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ZombunnyMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.22352943, g: 0.22352943, b: 0.22352943, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &5448859189863232071 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Characters/Materials/ZombunnyMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Player.fbx b/Assets/_Resources/Models/Imported Models/Characters/Player.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Player.fbx rename to Assets/_Resources/Models/Imported Models/Characters/Player.fbx diff --git a/Assets/Resources/Models/Imported Models/Characters/Player.fbx.meta b/Assets/_Resources/Models/Imported Models/Characters/Player.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Player.fbx.meta rename to Assets/_Resources/Models/Imported Models/Characters/Player.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/ZomBear.fbx b/Assets/_Resources/Models/Imported Models/Characters/ZomBear.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/ZomBear.fbx rename to Assets/_Resources/Models/Imported Models/Characters/ZomBear.fbx diff --git a/Assets/Resources/Models/Imported Models/Characters/ZomBear.fbx.meta b/Assets/_Resources/Models/Imported Models/Characters/ZomBear.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/ZomBear.fbx.meta rename to Assets/_Resources/Models/Imported Models/Characters/ZomBear.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Characters/Zombunny.fbx b/Assets/_Resources/Models/Imported Models/Characters/Zombunny.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Zombunny.fbx rename to Assets/_Resources/Models/Imported Models/Characters/Zombunny.fbx diff --git a/Assets/Resources/Models/Imported Models/Characters/Zombunny.fbx.meta b/Assets/_Resources/Models/Imported Models/Characters/Zombunny.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Characters/Zombunny.fbx.meta rename to Assets/_Resources/Models/Imported Models/Characters/Zombunny.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment.meta b/Assets/_Resources/Models/Imported Models/Environment.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment.meta rename to Assets/_Resources/Models/Imported Models/Environment.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Arches.fbx b/Assets/_Resources/Models/Imported Models/Environment/Arches.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Arches.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Arches.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Arches.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Arches.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Arches.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Arches.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Bat.fbx b/Assets/_Resources/Models/Imported Models/Environment/Bat.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Bat.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Bat.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Bat.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Bat.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Bat.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Bat.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Blox.FBX b/Assets/_Resources/Models/Imported Models/Environment/Blox.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Blox.FBX rename to Assets/_Resources/Models/Imported Models/Environment/Blox.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/Blox.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/Blox.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Blox.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/Blox.FBX.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Clock.fbx b/Assets/_Resources/Models/Imported Models/Environment/Clock.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Clock.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Clock.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Clock.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Clock.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Clock.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Clock.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/DollArm.FBX b/Assets/_Resources/Models/Imported Models/Environment/DollArm.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/DollArm.FBX rename to Assets/_Resources/Models/Imported Models/Environment/DollArm.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/DollArm.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/DollArm.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/DollArm.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/DollArm.FBX.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Dollhouse.fbx b/Assets/_Resources/Models/Imported Models/Environment/Dollhouse.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Dollhouse.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Dollhouse.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Dollhouse.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Dollhouse.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Dollhouse.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Dollhouse.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Drawers.fbx b/Assets/_Resources/Models/Imported Models/Environment/Drawers.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Drawers.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Drawers.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Drawers.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Drawers.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Drawers.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Drawers.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Firetruck.fbx b/Assets/_Resources/Models/Imported Models/Environment/Firetruck.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Firetruck.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Firetruck.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Firetruck.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Firetruck.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Firetruck.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Firetruck.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Floor.fbx b/Assets/_Resources/Models/Imported Models/Environment/Floor.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Floor.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Floor.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Floor.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Floor.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Floor.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Floor.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Hearse.FBX b/Assets/_Resources/Models/Imported Models/Environment/Hearse.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Hearse.FBX rename to Assets/_Resources/Models/Imported Models/Environment/Hearse.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/Hearse.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/Hearse.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Hearse.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/Hearse.FBX.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat index 555c7736d813229ea15bca4aa716a13d32ecf454..7b46efaca5608d5c64b9bad7ba8fc28850083f16 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-894068471336848368 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ArchesMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/ArchesMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..10b232b63adf2e067d2ef6d9b31ced61706df5eb --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BatMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.588, g: 0.588, b: 0.588, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &5517056781776182977 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/BatMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat index 55b518cf78e410624861ba7888a7334860b5e81b..5356e0c8282d93023ffcecdedcefa97eefdf0b49 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8188368376723304272 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BloxMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/BloxMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..b674799c7e3bf64bba55c77dc04cfeb9178fa2d4 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ClockGlassMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &1728984622087897500 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/ClockGlassMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..ca064e6644af739d8263f67e24bb272c996bd8f3 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4279181290163104758 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ClockMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/ClockMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..561867caf99512cfa5166955f18a0b0120f84851 --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: DollArmMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &7385685442228606229 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/DollArmMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..91f8a4b079863e567cdc13088cea3a64b2caf52b --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: DollhouseMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &1104459366772318725 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/DollhouseMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat index 8abc482754ef05a7b06051a1debdf2cf757a6577..6858e50a7745d500b7c2e0b578601fe56e4b6a18 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-160550386478870239 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DrawersMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/DrawersMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat index c1b2539cf4cd2811a09458c976748391a5b0f217..f2fe4733b5b4dc4c93cbd47f41cc097f72335f68 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3222765544784340512 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FiretruckMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/FiretruckMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..1a1cecd5ec78fe8b77473aa2fe05e9462b4ac86a --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8857735949407902235 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: RobotMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/RobotMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..41bfab1da892f8318284c158e7321a4a9494317e --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SpinningTopMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &7016990720185140704 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/SpinningTopMaterial.mat.meta diff --git a/Assets/_Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..40689c8f6047b0dbf77668722843c08ed2a24c0a --- /dev/null +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5313123187455080082 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: StarMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8352942, g: 1, b: 0.5176471, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/StarMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat index 96ab1af1f2f6cfe91057be4363933de577f325fc..9bd7c90cd233872e3eb69dbb3b529e8bfea7c489 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1003467179639611642 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: StoolMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/StoolMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat similarity index 57% rename from Assets/Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat index 2c0b71ea720d97599420dc18f866bfd66cf65223..1ceba78a0a73dc17d3a558ff9e71cd183624f765 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-2366425635996980714 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TrainMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +30,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 410beef8631343141bc5c918b4f4fe03, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -44,7 +63,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 410beef8631343141bc5c918b4f4fe03, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -59,12 +78,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +118,21 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/TrainMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat b/Assets/_Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat similarity index 56% rename from Assets/Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat rename to Assets/_Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat index b7b9ae3a9c877bde7e518cf8f91013eb000d2af1..d822d6009fb9d250f6f8fb75337ca2c2ecb3c755 100644 --- a/Assets/Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat +++ b/Assets/_Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WallMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -17,12 +17,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,12 +65,39 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 @@ -72,13 +105,34 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &8873082388842280915 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat.meta b/Assets/_Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat.meta rename to Assets/_Resources/Models/Imported Models/Environment/Materials/WallMaterial.mat.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Robot.FBX b/Assets/_Resources/Models/Imported Models/Environment/Robot.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Robot.FBX rename to Assets/_Resources/Models/Imported Models/Environment/Robot.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/Robot.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/Robot.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Robot.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/Robot.FBX.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/SpinningTop.fbx b/Assets/_Resources/Models/Imported Models/Environment/SpinningTop.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/SpinningTop.fbx rename to Assets/_Resources/Models/Imported Models/Environment/SpinningTop.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/SpinningTop.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/SpinningTop.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/SpinningTop.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/SpinningTop.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Stool.FBX b/Assets/_Resources/Models/Imported Models/Environment/Stool.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Stool.FBX rename to Assets/_Resources/Models/Imported Models/Environment/Stool.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/Stool.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/Stool.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Stool.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/Stool.FBX.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Train.fbx b/Assets/_Resources/Models/Imported Models/Environment/Train.fbx similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Train.fbx rename to Assets/_Resources/Models/Imported Models/Environment/Train.fbx diff --git a/Assets/Resources/Models/Imported Models/Environment/Train.fbx.meta b/Assets/_Resources/Models/Imported Models/Environment/Train.fbx.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Train.fbx.meta rename to Assets/_Resources/Models/Imported Models/Environment/Train.fbx.meta diff --git a/Assets/Resources/Models/Imported Models/Environment/Wall.FBX b/Assets/_Resources/Models/Imported Models/Environment/Wall.FBX similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Wall.FBX rename to Assets/_Resources/Models/Imported Models/Environment/Wall.FBX diff --git a/Assets/Resources/Models/Imported Models/Environment/Wall.FBX.meta b/Assets/_Resources/Models/Imported Models/Environment/Wall.FBX.meta similarity index 100% rename from Assets/Resources/Models/Imported Models/Environment/Wall.FBX.meta rename to Assets/_Resources/Models/Imported Models/Environment/Wall.FBX.meta diff --git a/Assets/Resources/Models/Weapons.meta b/Assets/_Resources/Models/Weapons.meta similarity index 100% rename from Assets/Resources/Models/Weapons.meta rename to Assets/_Resources/Models/Weapons.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon.meta b/Assets/_Resources/Models/Weapons/TestWeapon.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon.meta rename to Assets/_Resources/Models/Weapons/TestWeapon.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations.meta b/Assets/_Resources/Models/Weapons/TestWeapon/Animations.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller.meta b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAnimator.controller.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim.meta b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponAttack.anim.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim diff --git a/Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim.meta b/Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/Animations/TestWeaponIdle.anim.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab similarity index 94% rename from Assets/Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab rename to Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab index 317c962cedd27f325ba9bd46acf7b74145f279cd..84f887ce14e450bdf053dd218a278173c49a658c 100644 --- a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab +++ b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab @@ -65,7 +65,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -121,6 +121,8 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dc4d5359067cdfb47a45684d6cc1482a, type: 3} m_Name: m_EditorClassIdentifier: + meleeAnimationDelay: 0 + rangedAnimationDelay: 0 staticWeaponPivot: {x: 0, y: 0, z: 0} - renderer: {fileID: 0} - bottomOffset: 0 + dynamicBottomPoint: {fileID: 0} + dynamicWeaponPivot: {fileID: 0} diff --git a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab.meta b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponModel.prefab.meta diff --git a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab similarity index 93% rename from Assets/Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab rename to Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab index 344a15f1ac7cafde4d666a84c73c3536b533ce7b..7dbaeb8d35a67b3f9504258f8aa34ce0c7459787 100644 --- a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab +++ b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab @@ -58,10 +58,12 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab.meta b/Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab.meta similarity index 100% rename from Assets/Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab.meta rename to Assets/_Resources/Models/Weapons/TestWeapon/TestWeaponProjectileModel.prefab.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/source.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/source.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/source.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/source.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/source/Sword.fbx.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Base_Color.png.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Metallic.png.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Normal.png.meta diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png diff --git a/Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png.meta b/Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png.meta rename to Assets/_Resources/Models/Weapons/game-style-sword-now-free/textures/Roughness.png.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/source.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/source.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/source.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/source.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx b/Assets/_Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx rename to Assets/_Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/source/steampunk_rifle.fbx.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_AmbientOcclusion.png.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_BaseColor.png.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Metallic.png.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Normal.png.meta diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png diff --git a/Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png.meta b/Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png.meta rename to Assets/_Resources/Models/Weapons/steampunk-rifle/textures/steampunk_rifle_t_Roughness.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun.meta b/Assets/_Resources/Models/Weapons/tommy-gun.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun.meta rename to Assets/_Resources/Models/Weapons/tommy-gun.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/source.meta b/Assets/_Resources/Models/Weapons/tommy-gun/source.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/source.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/source.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx b/Assets/_Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx rename to Assets/_Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx diff --git a/Assets/Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx.meta b/Assets/_Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/source/Tommy Gun.fbx.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx b/Assets/_Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx rename to Assets/_Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx diff --git a/Assets/Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx.meta b/Assets/_Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/source/steampunk_rifle.fbx.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_BaseColor.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Metallic.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Normal.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/bullet_low_Material__90_Roughness.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_BaseColor.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Metallic.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Normal.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__26_Roughness.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_BaseColor.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Metallic.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Normal.png.meta diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png diff --git a/Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png.meta b/Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png.meta similarity index 100% rename from Assets/Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png.meta rename to Assets/_Resources/Models/Weapons/tommy-gun/textures/xport500_Material__31_Roughness.png.meta diff --git a/Assets/_Resources/NiloInvLerpRemap.hlsl b/Assets/_Resources/NiloInvLerpRemap.hlsl new file mode 100644 index 0000000000000000000000000000000000000000..f9d921303ae0e725e1305d13aa118ba1ad46c0ee --- /dev/null +++ b/Assets/_Resources/NiloInvLerpRemap.hlsl @@ -0,0 +1,22 @@ +// https://github.com/ronja-tutorials/ShaderTutorials/blob/master/Assets/047_InverseInterpolationAndRemap/Interpolation.cginc +// edit float to half for optimization, because we usually use this to process color data(half) + +#ifndef Include_NiloInvLerpRemap +#define Include_NiloInvLerpRemap + +// just like smoothstep(), but linear, not clamped +half invLerp(half from, half to, half value) +{ + return (value - from) / (to - from); +} +half invLerpClamp(half from, half to, half value) +{ + return saturate(invLerp(from,to,value)); +} +// full control remap, but slower +half remap(half origFrom, half origTo, half targetFrom, half targetTo, half value) +{ + half rel = invLerp(origFrom, origTo, value); + return lerp(targetFrom, targetTo, rel); +} +#endif diff --git a/Assets/_Resources/NiloInvLerpRemap.hlsl.meta b/Assets/_Resources/NiloInvLerpRemap.hlsl.meta new file mode 100644 index 0000000000000000000000000000000000000000..1b2ddda02549301e366bf11b481fb37922885bd2 --- /dev/null +++ b/Assets/_Resources/NiloInvLerpRemap.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: e90d91777380f2f4ca4ba6ea35959585 +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/NiloOutlineUtil.hlsl b/Assets/_Resources/NiloOutlineUtil.hlsl new file mode 100644 index 0000000000000000000000000000000000000000..11d3330726d7562f7966cf06b4dd7a576e04e8b6 --- /dev/null +++ b/Assets/_Resources/NiloOutlineUtil.hlsl @@ -0,0 +1,53 @@ +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +#ifndef Include_NiloOutlineUtil +#define Include_NiloOutlineUtil + +// If your project has a faster way to get camera fov in shader, you can replace this slow function to your method. +// For example, you write cmd.SetGlobalFloat("_CurrentCameraFOV",cameraFOV) using a new RendererFeature in C#. +// For this tutorial shader, we will keep things simple and use this slower but convenient method to get camera fov +float GetCameraFOV() +{ + //https://answers.unity.com/questions/770838/how-can-i-extract-the-fov-information-from-the-pro.html + float t = unity_CameraProjection._m11; + float Rad2Deg = 180 / 3.1415; + float fov = atan(1.0f / t) * 2.0 * Rad2Deg; + return fov; +} +float ApplyOutlineDistanceFadeOut(float inputMulFix) +{ + //make outline "fadeout" if character is too small in camera's view + return saturate(inputMulFix); +} +float GetOutlineCameraFovAndDistanceFixMultiplier(float positionVS_Z) +{ + float cameraMulFix; + if(unity_OrthoParams.w == 0) + { + //////////////////////////////// + // Perspective camera case + //////////////////////////////// + + // keep outline similar width on screen accoss all camera distance + cameraMulFix = abs(positionVS_Z); + + // can replace to a tonemap function if a smooth stop is needed + cameraMulFix = ApplyOutlineDistanceFadeOut(cameraMulFix); + + // keep outline similar width on screen accoss all camera fov + cameraMulFix *= GetCameraFOV(); + } + else + { + //////////////////////////////// + // Orthographic camera case + //////////////////////////////// + float orthoSize = abs(unity_OrthoParams.y); + orthoSize = ApplyOutlineDistanceFadeOut(orthoSize); + cameraMulFix = orthoSize * 50; // 50 is a magic number to match perspective camera's outline width + } + + return cameraMulFix * 0.00005; // mul a const to make return result = default normal expand amount WS +} +#endif + diff --git a/Assets/_Resources/NiloOutlineUtil.hlsl.meta b/Assets/_Resources/NiloOutlineUtil.hlsl.meta new file mode 100644 index 0000000000000000000000000000000000000000..888e54c4479450f61b2fe7cb349340bf7114e869 --- /dev/null +++ b/Assets/_Resources/NiloOutlineUtil.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b4fb1331fbfd96c46aaddc7e9ca91b1f +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/NiloZOffset.hlsl b/Assets/_Resources/NiloZOffset.hlsl new file mode 100644 index 0000000000000000000000000000000000000000..96128cf991cb05292d15c48a32f051b1e0e24da2 --- /dev/null +++ b/Assets/_Resources/NiloZOffset.hlsl @@ -0,0 +1,38 @@ +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +#ifndef Include_NiloZOffset +#define Include_NiloZOffset + +// Push an imaginary vertex towards camera in view space (linear, view space unit), +// then only overwrite original positionCS.z using imaginary vertex's result positionCS.z value +// Will only affect ZTest ZWrite's depth value of vertex shader + +// Useful for: +// -Hide ugly outline on face/eye +// -Make eyebrow render on top of hair +// -Solve ZFighting issue without moving geometry +float4 NiloGetNewClipPosWithZOffset(float4 originalPositionCS, float viewSpaceZOffsetAmount) +{ + if(unity_OrthoParams.w == 0) + { + //////////////////////////////// + //Perspective camera case + //////////////////////////////// + float2 ProjM_ZRow_ZW = UNITY_MATRIX_P[2].zw; + float modifiedPositionVS_Z = -originalPositionCS.w + -viewSpaceZOffsetAmount; // push imaginary vertex + float modifiedPositionCS_Z = modifiedPositionVS_Z * ProjM_ZRow_ZW[0] + ProjM_ZRow_ZW[1]; + originalPositionCS.z = modifiedPositionCS_Z * originalPositionCS.w / (-modifiedPositionVS_Z); // overwrite positionCS.z + return originalPositionCS; + } + else + { + //////////////////////////////// + //Orthographic camera case + //////////////////////////////// + originalPositionCS.z += -viewSpaceZOffsetAmount / _ProjectionParams.z; // push imaginary vertex and overwrite positionCS.z + return originalPositionCS; + } +} + +#endif + diff --git a/Assets/_Resources/NiloZOffset.hlsl.meta b/Assets/_Resources/NiloZOffset.hlsl.meta new file mode 100644 index 0000000000000000000000000000000000000000..6d6aa2cbb98c04a32b4f453327eea6fde7b2b5db --- /dev/null +++ b/Assets/_Resources/NiloZOffset.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 561f1bd75b51f2641ace99fb864f8cab +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/PhysicsMaterial.meta b/Assets/_Resources/PhysicsMaterial.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial.meta rename to Assets/_Resources/PhysicsMaterial.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat index 1ae8614470016ed48adffaff4e5a8639098863b6..f0065688d30e1d3f6b18aa54bcd7b9389539bd27 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat @@ -8,12 +8,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ArchesMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -22,12 +23,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f991c5ebb40b5db42b9505a1a96c5ffa, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 9f5b2bd0e9ae86a4588ddf76b5ddc700, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +56,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: f991c5ebb40b5db42b9505a1a96c5ffa, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -68,28 +79,59 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.6 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.13197397 + - _Smoothness: 0.6 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -98,3 +140,16 @@ Material: - _SpecularColor: {r: 0.22745098, g: 0.22745098, b: 0.22745098, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &7121657022824670770 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ArchesMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat index 474d585ecaba8e2a7096fd7cdb7735bb1355bf6b..1834d0d17f3f108af67bcc6fea5a40c2b83c8ab9 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat @@ -8,13 +8,15 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BatMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +25,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 028342423eafc3a4d8ea4788371d744d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 7ec2ffe965607c34fa4bcae2863815d8, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +58,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 028342423eafc3a4d8ea4788371d744d, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +81,59 @@ Material: m_Texture: {fileID: 2800000, guid: 3a51fde69768ffe45b9d0fe68218682d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.1376235 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -99,3 +142,16 @@ Material: - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &5813743028804289629 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/BatMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat index 0075fe74a0a23a2c15ca96ec36961f9fabbd8db1..9c11b944b379252f9e04e7cd2e5606cab2e358f1 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7661356610493461919 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,11 +21,13 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BloxMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _OCCLUSIONMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -21,12 +36,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b4d1c7d98e9dba44abe28774b401b5b2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -48,7 +69,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: b4d1c7d98e9dba44abe28774b401b5b2, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -67,28 +92,59 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.42 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.36073104 + - _Smoothness: 0.42 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/BloxMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat similarity index 62% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat index 42bb9fee1131e624ea1fd70cc3a9056ca06f0a3f..6c9d682cca3cd89f45657122e27aee7fddcc85f2 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3143922753259223894 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ClockGlassMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _ALPHABLEND_ON + - _ALPHAPREMULTIPLY_ON - _EMISSION + - _SPECULAR_SETUP + - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: + - _ALPHABLEND_ON - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME - _UVSEC_UV1 @@ -24,11 +40,17 @@ Material: m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + - DepthOnly m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -57,6 +79,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Occlusion: m_Texture: {fileID: 2800000, guid: bb14626fa3aa3aa4ba0c22e62cfd8b58, type: 3} m_Scale: {x: 1, y: 1} @@ -73,29 +99,60 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 1 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.9 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 2 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.23503232 + - _Smoothness: 0.9 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - - _SrcBlend: 5 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 1 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 0 m_Colors: - - _Color: {r: 0.4573962, g: 0.56541884, b: 0.6911765, a: 0.21176471} + - _BaseColor: {r: 0.4573962, g: 0.56541884, b: 0.6911765, a: 0.21176471} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _Emission: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ClockGlassMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat index 604b99d8e35daeb3778de98177f6d7037309ab14..912b294ed1fd6c74000c4f11bcdfa8338229eca1 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6281506135337399741 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: ClockMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: efa9e000e09a8e04e9d2e9030bcc78fb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0b02c1b0f2dee13469778171ed1ff9bb, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: efa9e000e09a8e04e9d2e9030bcc78fb, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +95,59 @@ Material: m_Texture: {fileID: 2800000, guid: a9b9ddf6fe2c8a34d94a0f40cc7288c0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.866 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ClockMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat similarity index 62% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat index 18df76a929a865e4195535a7db756b3ca22c95cc..b584075cf2eba68ef435b2d693acdda0e76df7ac 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6362532554151485840 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,12 +21,14 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DollArmMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -22,12 +37,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 1b23ed5ec94433f41ae8af0e68b1ef13, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 6b2b0c4bf9125a34095371457bd07f2b, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +70,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 1b23ed5ec94433f41ae8af0e68b1ef13, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -68,29 +93,60 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.2 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.10733493 + - _Smoothness: 0.2 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.8455882, g: 0.8455882, b: 0.8455882, a: 1} + - _BaseColor: {r: 0.8455882, g: 0.8455882, b: 0.8455882, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DollArmMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat index afdaca9796aaecfeb31605919fbdfb86f3dccf28..dea0ad2e1c5afc3e9f252a323b5d5bfde96256fe 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7245117887934624172 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DollhouseMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 91e5744fc7025b34b9a274ab36df7e0c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 5ba68f68e49792d4f9c087cd137ec0a9, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 91e5744fc7025b34b9a274ab36df7e0c, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +95,59 @@ Material: m_Texture: {fileID: 2800000, guid: bd717824af089434aada5d941efbbe36, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.769 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.078125 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DollhouseMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat index 3b9d3af60acf66c8eeea439ae76383f606645089..72b9b1c71dfeea058af05f969a5c18aac3d05b7b 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4442045602847065490 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: DrawersMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 88553df029cf462428072d4ecb75273a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 18683334a2daa4f40a666d3499c6eb81, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 88553df029cf462428072d4ecb75273a, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +95,59 @@ Material: m_Texture: {fileID: 2800000, guid: 3e81aed82f687094da25b33759ee1c30, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.68820536 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/DrawersMaterial.mat.meta diff --git a/Assets/_Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..11dc7933a2c9753f67472d8e494704ed3b0e6236 --- /dev/null +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat @@ -0,0 +1,156 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1786862744187980274 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: EyesMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _SPECULAR_SETUP + m_InvalidKeywords: + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0.6 + - _GlossyReflections: 0 + - _Lightmapping: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _RimPower: 3 + - _Shininess: 0.20665379 + - _Smoothness: 0.6 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 0 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.3088235, g: 0.3088235, b: 0.3088235, a: 0.99999994} + - _EmissionColorUI: {r: 0.30882353, g: 0.30882353, b: 0.30882353, a: 1} + - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} + - _RimColor: {r: 0.2, g: 0.2, b: 0.2, a: 0} + - _SpecColor: {r: 0.59607846, g: 0.59607846, b: 0.59607846, a: 1} + - _SpecularColor: {r: 0.49264705, g: 0.49264705, b: 0.49264705, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/EyesMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat index 6481259cbee3329cf9d68e9e716edd7eac5d07ec..a58d9847793b79bb1caa54055e32d80e9404bc8d 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat @@ -8,13 +8,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FiretruckMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +26,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 48404ff521e16d149b89fa6e446741ac, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 0c47d4390b5db234dbe536895f43495d, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +59,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 48404ff521e16d149b89fa6e446741ac, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +82,59 @@ Material: m_Texture: {fileID: 2800000, guid: 04ebcf76f8471d946a0c79bc029b4141, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.45051974 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -99,3 +143,16 @@ Material: - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &8950645037582157401 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FiretruckMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FlareParticleMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat similarity index 57% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat index a9598d52d4caf3d71d114101963310c338cb2ccd..28240cac1fa537257cea07bb0dbea84de3df3986 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1835992112266661169 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,24 +21,32 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FluffParticleMaterial - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _ALPHABLEND_ON + - _ALPHAPREMULTIPLY_ON - _EMISSION - m_InvalidKeywords: [] + - _SURFACE_TYPE_TRANSPARENT + m_InvalidKeywords: + - _ALPHABLEND_ON m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS + - DepthOnly m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: acdb41fd591a7434a9f285ba714869c9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -47,7 +68,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: acdb41fd591a7434a9f285ba714869c9, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -62,13 +83,40 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionScaleUI: 0 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 1 - _GlossyReflections: 1 @@ -77,16 +125,24 @@ Material: - _Mode: 2 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - - _SrcBlend: 5 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 1 - _UVSec: 0 + - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - - _Color: {r: 0.7883904, g: 0.7850346, b: 0.88235295, a: 1} + - _BaseColor: {r: 0.7883904, g: 0.7850346, b: 0.88235295, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmisColor: {r: 0.2, g: 0.2, b: 0.2, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/FluffParticleMaterial.mat.meta diff --git a/Assets/_Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..208d99a5ce53ee886a2e206bca6d155e0e0c6f27 --- /dev/null +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7005471817945778316 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GunMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + - _SPECGLOSSMAP + - _SPECULAR_SETUP + m_InvalidKeywords: + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 66cc5581f2192a549b9b9270381c9be7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 8128aa17b6fcbb64e893327f11ab0239, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 2800000, guid: 02dff1fe2bc5e6f43b5ac5780d1c3b46, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 02dff1fe2bc5e6f43b5ac5780d1c3b46, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 2800000, guid: 0bfd74eda21b8b4408f654c7cf1f3665, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Lightmapping: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Shininess: 0.45953777 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 0 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} + - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/GunMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat index f3f02998b384c452fcc295000000ff150aa1dbb9..d8bc6a061e8bd95b1c56de6cca7fa96b7115f628 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat @@ -8,13 +8,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: HearseMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +26,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 16939a00896ff6c41892078c2559b621, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 5fc9acdee62d8d642a83b43c73ca2abe, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +59,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 16939a00896ff6c41892078c2559b621, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +82,59 @@ Material: m_Texture: {fileID: 2800000, guid: 72d2e042768206b46bb11e99674a6a2d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.3706869 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -99,3 +143,16 @@ Material: - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &5628457808656536819 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/HearseMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat similarity index 57% rename from Assets/Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat index d9e1595364f267ded5c2e58057e4224de41cbe78..b30db1854c22a85df689f2d7447a7ab705663cf8 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat @@ -2,22 +2,43 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_Name: HellephantMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME - _NORMALMAP _SPECGLOSSMAP _UVSEC_UV1 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + - _SPECGLOSSMAP + - _SPECULAR_SETUP + m_InvalidKeywords: + - _EMISSIONMAP + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 m_LightmapFlags: 1 m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: e6e99f9ddd45baf4bb95a4f65b0d88de, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 39323f4e1dd1d80408bd05af5f2db69f, type: 3} m_Scale: {x: 1, y: 1} @@ -47,7 +68,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: e6e99f9ddd45baf4bb95a4f65b0d88de, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -70,28 +95,60 @@ Material: m_Texture: {fileID: 2800000, guid: 2c38b41a69c9bdc4bbac4dbc9324dacf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0.4 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _RimPower: 2.464286 - _Shininess: 0.16094325 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1.05, g: 1.05, b: 1.05, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -99,3 +156,18 @@ Material: - _RimColor: {r: 0.19007264, g: 0.18425605, b: 0.35294116, a: 0} - _SpecColor: {r: 0.283737, g: 0.2845931, b: 0.30147058, a: 1} - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &3084300021007434686 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/HellephantMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/LineRenderMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat index 2e7454e0e7d82d9094b30e527055c290f144c20b..9b6d0604a96fd406d5c07b900bc390a1edba7be3 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat @@ -8,13 +8,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: PlanksMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +26,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 2afdbfec03da65448a82f9bd561218c6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 777d258aba35c41459675e40cf92c808, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +59,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 2afdbfec03da65448a82f9bd561218c6, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +82,59 @@ Material: m_Texture: {fileID: 2800000, guid: 41a4fe639750e1f46a3f96eef43eac7e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 0.85 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.211 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 0.25 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.45953777 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -99,3 +143,16 @@ Material: - _SpecularColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &6124827124547829248 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/PlanksMaterial.mat.meta diff --git a/Assets/_Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..e6cc1afe1b5a8455ec026b3c36a11f1a26c414a4 --- /dev/null +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8667926353005750376 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PlayerMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + - _SPECGLOSSMAP + - _SPECULAR_SETUP + m_InvalidKeywords: + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: a3cc890ba79fb47449fb51893aa9b363, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: d98be175031405b4fb3f6a5f459a22e4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 6ae2af98f5c9f0243806bfb6ccbbdd19, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 2800000, guid: bc9b1c6383841ea4f9e532a49c651ff6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Lightmapping: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 0.6 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Shininess: 0.11509877 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 0 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} + - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.25, g: 0.21323529, b: 0.21323529, a: 1} + - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/PlayerMaterial.mat.meta diff --git a/Assets/_Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..40092aea3b43e34766d2cc9f15fec70078867efa --- /dev/null +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat @@ -0,0 +1,157 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ReflectorMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON + - _EMISSION + - _SPECULAR_SETUP + - _SURFACE_TYPE_TRANSPARENT + m_InvalidKeywords: + - _ALPHABLEND_ON + - _EMISSIONMAP + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _UVSEC_UV1 + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 3000 + stringTagMap: + RenderType: Transparent + disabledShaderPasses: + - MOTIONVECTORS + - DepthOnly + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 3645f1bcb5fb287409ecc3731e9b1669, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 3645f1bcb5fb287409ecc3731e9b1669, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Lightmapping: 1 + - _Metallic: 0 + - _Mode: 2 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 1 + - _UVSec: 0 + - _WorkflowMode: 0 + - _ZWrite: 0 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.9999999, g: 0.9999999, b: 0.9999999, a: 0.99999994} + - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &5963782545997633455 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ReflectorMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat similarity index 66% rename from Assets/Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat index 5d38f731e62011afa52a2f24307f5a78677a2627..4626043e5e444d5369c9d225763a96199b36551b 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4990313189057088159 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: RobotMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: fe9d2b783b9403f459ee92cf71d207e2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 63afb82f72573664786156bd5b087e0b, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: fe9d2b783b9403f459ee92cf71d207e2, type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: @@ -73,14 +95,37 @@ Material: m_Texture: {fileID: 2800000, guid: 8136f0437c3f1304c90ab510cf2accd8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.8 - _GlossyReflections: 1 @@ -89,13 +134,20 @@ Material: - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.6239918 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/RobotMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat index 2c8fdd5b0ce2647f97bffa0317df6d6ee161ffff..9abda8f24a6e24bc3857e74c44ad0af4cbfe6b62 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat @@ -8,12 +8,14 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: SpinningTopMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -22,12 +24,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 0c1b21108d167674aa8194bafaef8e87, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 52cd321a15b94ae4bb7a676f0382ee46, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +57,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 0c1b21108d167674aa8194bafaef8e87, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -68,28 +80,59 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.65 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.12016502 + - _Smoothness: 0.65 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -98,3 +141,16 @@ Material: - _SpecularColor: {r: 0.7882353, g: 0.7882353, b: 0.7882353, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &2199493226620970209 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/SpinningTopMaterial.mat.meta diff --git a/Assets/_Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat new file mode 100644 index 0000000000000000000000000000000000000000..06144aa78c9333b717dab8038d2da133fafd5f20 --- /dev/null +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat @@ -0,0 +1,160 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: StarMaterial + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: + - _EMISSIONMAP + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Illum: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEmissionLM: 0 + - _EmissionLM: 0 + - _EmissionScaleUI: 15 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0.75 + - _GlossyReflections: 0 + - _Lightmapping: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Shininess: 0.078125 + - _Smoothness: 0.75 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.84277236, g: 0.9044118, b: 0.7448097, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.1034646, g: 3, b: 0, a: 1} + - _EmissionColorUI: {r: 0.0344882, g: 1, b: 0, a: 1} + - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.5441177, g: 1, b: 0.5661258, a: 1} + - _SpecularColor: {r: 0.74264705, g: 0.74264705, b: 0.74264705, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &8537068073982365044 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/StarMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat index d22741ca39f59c4ebcca59f9db24ed9c76903f8b..7a1fe8279f93dd3de1abac9eeacc54f373e3692a 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5066705492598185481 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: StoolMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b75c17f964e69fb4fa26775bbb3b8bbe, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 911206f842e8da04da0f1f9042b5e555, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: b75c17f964e69fb4fa26775bbb3b8bbe, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,28 +95,59 @@ Material: m_Texture: {fileID: 2800000, guid: 36a3c1c0711fe9f4f89dba21529eb883, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 1 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/StoolMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat similarity index 63% rename from Assets/Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat index 4aaa7b6a44d3ef97d906d8aa4019d2969c08c8d2..846b7fc6461a4ee7ce184a5a5205e3563ade3ffc 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat @@ -8,12 +8,14 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TrainMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION - _NORMALMAP + - _OCCLUSIONMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -22,12 +24,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: b14c8e325b9410d4a9700ebb36b41875, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 381a5191badc49d4e9a90118cadf64ac, type: 3} m_Scale: {x: 1, y: 1} @@ -49,7 +57,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: b14c8e325b9410d4a9700ebb36b41875, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -68,28 +80,59 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.45953777 + - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} @@ -98,3 +141,16 @@ Material: - _SpecularColor: {r: 0.2205882, g: 0.2205882, b: 0.2205882, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 +--- !u!114 &1923918188538445302 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/TrainMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat similarity index 62% rename from Assets/Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat index 456f3d73a2c90dacd878e5634816a4227e099c0c..26d69144fb92da024e8c478b48a3063beb474904 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat @@ -1,5 +1,18 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6541708749852788625 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -8,13 +21,16 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WallMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _EMISSION + - _METALLICSPECGLOSSMAP - _NORMALMAP + - _OCCLUSIONMAP - _SPECGLOSSMAP + - _SPECULAR_SETUP m_InvalidKeywords: - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS - _LIGHTMAPPING_REALTIME @@ -23,12 +39,18 @@ Material: m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: aa18764e367f1a14ba7b403f813be05a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 25c6f434d9610ef44bf44671ef0be504, type: 3} m_Scale: {x: 1, y: 1} @@ -50,7 +72,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: aa18764e367f1a14ba7b403f813be05a, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -69,29 +95,60 @@ Material: m_Texture: {fileID: 2800000, guid: 3d9e68517e401ae449049a6e5ec82ff1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 1 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.781 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _Shininess: 0.7575992 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 0.60365707, g: 0.58812714, b: 0.7205882, a: 1} + - _BaseColor: {r: 0.60365707, g: 0.58812714, b: 0.7205882, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/WallMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat similarity index 54% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat index f0d95a5e387041c10fbd4559e3c2e48648dfa0dd..0c5d5d1f1ada8c72b893513275dc8aa899017e5d 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat @@ -2,22 +2,43 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_Name: ZombearMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME - _NORMALMAP _SPECGLOSSMAP _UVSEC_UV1 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + - _SPECGLOSSMAP + - _SPECULAR_SETUP + m_InvalidKeywords: + - _EMISSIONMAP + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 m_LightmapFlags: 1 m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4543a6aa9a0d7874c86b472dbe652692, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: babf27cb902ceac438c89f0dcb30bccb, type: 3} m_Scale: {x: 1, y: 1} @@ -39,7 +60,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 4543a6aa9a0d7874c86b472dbe652692, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -58,28 +83,60 @@ Material: m_Texture: {fileID: 2800000, guid: 082a477a29c51434097a2cba0ae07c87, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0.4 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _RimPower: 2.375 - _Shininess: 0.15077282 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -87,3 +144,18 @@ Material: - _RimColor: {r: 0.19007264, g: 0.18425605, b: 0.35294116, a: 0} - _SpecColor: {r: 0.283737, g: 0.2845931, b: 0.30147058, a: 1} - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &4226155834630723520 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ZombearMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat similarity index 55% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat index 651fff6225f331104c5c4d9473e4b3e14d2b3072..8995f1b1ecf719e010bf7df48247c0198849848e 100644 --- a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat +++ b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat @@ -1,23 +1,57 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7314396513739674406 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_Name: ZombunnyMaterial - m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME - _NORMALMAP _SPECGLOSSMAP _UVSEC_UV1 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _OCCLUSIONMAP + - _SPECGLOSSMAP + - _SPECULAR_SETUP + m_InvalidKeywords: + - _EMISSIONMAP + - _LIGHTMAPPING_DYNAMIC_LIGHTMAPS + - _LIGHTMAPPING_REALTIME + - _UVSEC_UV1 m_LightmapFlags: 1 m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: c621ddb405f9fd24eb7ab79082ce3d10, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: 198e8077dfa85724e949b8ee7111f203, type: 3} m_Scale: {x: 1, y: 1} @@ -39,7 +73,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: c621ddb405f9fd24eb7ab79082ce3d10, type: 3} + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Occlusion: @@ -58,28 +96,60 @@ Material: m_Texture: {fileID: 2800000, guid: 4f60b9a58009248478b8cac95541f9d1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 - _AlphaTestRef: 0.5 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0.6 + - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0.6 - _GlossyReflections: 1 - _Lightmapping: 1 + - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 - _RimPower: 2.3303568 - _Shininess: 0.1829303 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 - _UVSec: 0 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1.1, g: 1.1, b: 1.1, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} @@ -87,3 +157,5 @@ Material: - _RimColor: {r: 0.19007264, g: 0.18425605, b: 0.35294116, a: 0} - _SpecColor: {r: 0.283737, g: 0.2845931, b: 0.30147058, a: 1} - _SpecularColor: {r: 0.22794116, g: 0.22794116, b: 0.22794116, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat.meta b/Assets/_Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat.meta rename to Assets/_Resources/PhysicsMaterial/Imported Materials/ZombunnyMaterial.mat.meta diff --git a/Assets/Resources/PhysicsMaterial/Slippery.physicMaterial b/Assets/_Resources/PhysicsMaterial/Slippery.physicMaterial similarity index 100% rename from Assets/Resources/PhysicsMaterial/Slippery.physicMaterial rename to Assets/_Resources/PhysicsMaterial/Slippery.physicMaterial diff --git a/Assets/Resources/PhysicsMaterial/Slippery.physicMaterial.meta b/Assets/_Resources/PhysicsMaterial/Slippery.physicMaterial.meta similarity index 100% rename from Assets/Resources/PhysicsMaterial/Slippery.physicMaterial.meta rename to Assets/_Resources/PhysicsMaterial/Slippery.physicMaterial.meta diff --git a/Assets/Resources/Renderer.meta b/Assets/_Resources/Renderer.meta similarity index 100% rename from Assets/Resources/Renderer.meta rename to Assets/_Resources/Renderer.meta diff --git a/Assets/Resources/Renderer/URP_Renderer.asset b/Assets/_Resources/Renderer/URP_Renderer.asset similarity index 100% rename from Assets/Resources/Renderer/URP_Renderer.asset rename to Assets/_Resources/Renderer/URP_Renderer.asset diff --git a/Assets/Resources/Renderer/URP_Renderer.asset.meta b/Assets/_Resources/Renderer/URP_Renderer.asset.meta similarity index 100% rename from Assets/Resources/Renderer/URP_Renderer.asset.meta rename to Assets/_Resources/Renderer/URP_Renderer.asset.meta diff --git a/Assets/Resources/Renderer/URP_Renderer_Renderer.asset b/Assets/_Resources/Renderer/URP_Renderer_Renderer.asset similarity index 100% rename from Assets/Resources/Renderer/URP_Renderer_Renderer.asset rename to Assets/_Resources/Renderer/URP_Renderer_Renderer.asset diff --git a/Assets/Resources/Renderer/URP_Renderer_Renderer.asset.meta b/Assets/_Resources/Renderer/URP_Renderer_Renderer.asset.meta similarity index 100% rename from Assets/Resources/Renderer/URP_Renderer_Renderer.asset.meta rename to Assets/_Resources/Renderer/URP_Renderer_Renderer.asset.meta diff --git a/Assets/_Resources/SimpleGenshinFacial.shader b/Assets/_Resources/SimpleGenshinFacial.shader new file mode 100644 index 0000000000000000000000000000000000000000..507edebeac51c8bf6b86d9f76987ec0b21ff8085 --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial.shader @@ -0,0 +1,305 @@ +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +/* +This shader is a simple example showing you how to write your first URP custom lit shader with "minimum" shader code. +You can use this shader as a starting point, add/edit code to develop your own custom lit shader for URP10.3.2 or above. + +*Usually, just by editing "SimpleGenshinFacial_LightingEquation.hlsl" alone can control most of the visual result. + +This shader includes 5 passes: +0.ForwardLit pass (this pass will always render to the color buffer _CameraColorTexture) +1.Outline pass (this pass will always render to the color buffer _CameraColorTexture) +2.ShadowCaster pass (only for URP's shadow mapping, this pass won't render at all if your character don't cast shadow) +3.DepthOnly pass (only for URP's depth texture _CameraDepthTexture's rendering, this pass won't render at all if your project don't render URP's offscreen depth prepass) +4.DepthNormals pass (only for URP's normal texture _CameraNormalsTexture's rendering) + +*Because most of the time, you use this toon lit shader for unique characters, so all lightmap & GPU instancing related code are removed for simplicity. +*For batching, we only rely on SRP batcher, which is the most practical batching method in URP for rendering lots of unique skinnedmesh characters + +*In this shader, we choose static uniform branching over "shader_feature & multi_compile" for some of the togglable feature like "_UseEmission","_UseOcclusion"..., +because: +- we want to avoid this shader's build time takes too long (2^n) +- we want to avoid rendering spike when a new shader variant was seen by the camera first time (create GPU program) +- we want to avoid increasing ShaderVarientCollection's complexity +- we want to avoid shader size becomes too large easily (2^n) +- we want to avoid breaking SRP batcher's batching because SRP batcher is per shader variant batching, not per shader +- all modern GPU(include newer mobile devices) can handle static uniform branching with "almost" no performance cost +*/ +Shader "SimpleURPToonLitExample(With Outline)" +{ + Properties + { + [Header(High Level Setting)] + [ToggleUI]_IsFace("Is Face? (please turn on if this is a face material)", Float) = 0 + [ToggleUI]_UseFaceShadowMap("_UseFaceShadowMap (please turn on this if using dynamic face shadow map)", Float) = 0 + + // all properties will try to follow URP Lit shader's naming convention + // so switching your URP lit material's shader to this toon lit shader will preserve most of the original properties if defined in this shader + + // for URP Lit shader's naming convention, see URP's Lit.shader + [Header(Base Color)] + [MainTexture]_BaseMap("_BaseMap (Albedo)", 2D) = "white" {} + [HDR][MainColor]_BaseColor("_BaseColor", Color) = (1,1,1,1) + + [Header(Alpha)] + [Toggle(_UseAlphaClipping)]_UseAlphaClipping("_UseAlphaClipping", Float) = 0 + _Cutoff("_Cutoff (Alpha Cutoff)", Range(0.0, 1.0)) = 0.5 + + [Header(Emission)] + [Toggle]_UseEmission("_UseEmission (on/off Emission completely)", Float) = 0 + [HDR] _EmissionColor("_EmissionColor", Color) = (0,0,0) + _EmissionMulByBaseColor("_EmissionMulByBaseColor", Range(0,1)) = 0 + [NoScaleOffset]_EmissionMap("_EmissionMap", 2D) = "white" {} + _EmissionMapChannelMask("_EmissionMapChannelMask", Vector) = (1,1,1,0) + + [Header(Occlusion)] + [Toggle]_UseOcclusion("_UseOcclusion (on/off Occlusion completely)", Float) = 0 + _OcclusionStrength("_OcclusionStrength", Range(0.0, 1.0)) = 1.0 + [NoScaleOffset]_OcclusionMap("_OcclusionMap", 2D) = "white" {} + _OcclusionMapChannelMask("_OcclusionMapChannelMask", Vector) = (1,0,0,0) + _OcclusionRemapStart("_OcclusionRemapStart", Range(0,1)) = 0 + _OcclusionRemapEnd("_OcclusionRemapEnd", Range(0,1)) = 1 + + [Header(Lighting)] + _IndirectLightMinColor("_IndirectLightMinColor", Color) = (0.1,0.1,0.1,1) // can prevent completely black if lightprobe not baked + _IndirectLightMultiplier("_IndirectLightMultiplier", Range(0,1)) = 1 + _DirectLightMultiplier("_DirectLightMultiplier", Range(0,1)) = 1 + _CelShadeMidPoint("_CelShadeMidPoint", Range(-1,1)) = -0.5 + _CelShadeSoftness("_CelShadeSoftness", Range(0,1)) = 0.05 + _MainLightIgnoreCelShade("_MainLightIgnoreCelShade", Range(0,1)) = 0 + _AdditionalLightIgnoreCelShade("_AdditionalLightIgnoreCelShade", Range(0,1)) = 0.9 + + [Header(Face Lighting)] + [NoScaleOffset]_FaceShadowMap("_FaceShadowMap", 2D) = "white" {} + _FaceDirectionOffset("_FaceDirectionOffset", Float) = 0 + [ToggleUI]_FlipFaceDirection("_FlipFaceDirection", Float) = 0 + + [Header(Shadow mapping)] + _ReceiveShadowMappingAmount("_ReceiveShadowMappingAmount", Range(0,1)) = 0.65 + _ReceiveShadowMappingPosOffset("_ReceiveShadowMappingPosOffset", Float) = 0 + _ShadowMapColor("_ShadowMapColor", Color) = (1,0.825,0.78) + + [Header(Outline)] + _OutlineWidth("_OutlineWidth (World Space)", Range(0,4)) = 1 + _OutlineColor("_OutlineColor", Color) = (0.5,0.5,0.5,1) + _OutlineZOffset("_OutlineZOffset (View Space)", Range(0,1)) = 0.0001 + [NoScaleOffset]_OutlineZOffsetMaskTex("_OutlineZOffsetMask (black is apply ZOffset)", 2D) = "black" {} + _OutlineZOffsetMaskRemapStart("_OutlineZOffsetMaskRemapStart", Range(0,1)) = 0 + _OutlineZOffsetMaskRemapEnd("_OutlineZOffsetMaskRemapEnd", Range(0,1)) = 1 + } + SubShader + { + Tags + { + // SRP introduced a new "RenderPipeline" tag in Subshader. This allows you to create shaders + // that can match multiple render pipelines. If a RenderPipeline tag is not set it will match + // any render pipeline. In case you want your subshader to only run in URP, set the tag to + // "UniversalPipeline" + + // here "UniversalPipeline" tag is required, because we only want this shader to run in URP. + // If Universal render pipeline is not set in the graphics settings, this Subshader will fail. + + // One can add a subshader below or fallback to Standard built-in to make this + // material work with both Universal Render Pipeline and Builtin Unity Pipeline + + // the tag value is "UniversalPipeline", not "UniversalRenderPipeline", be careful! + // https://github.com/Unity-Technologies/Graphics/pull/1431/ + "RenderPipeline" = "UniversalPipeline" + + // explict SubShader tag to avoid confusion + "RenderType"="Opaque" + "UniversalMaterialType" = "Lit" + "Queue"="Geometry" + } + + // We can extract duplicated hlsl code from all passes into this HLSLINCLUDE section. Less duplicated code = Less error + HLSLINCLUDE + + // all Passes will need this keyword + #pragma shader_feature_local_fragment _UseAlphaClipping + + ENDHLSL + + // [#0 Pass - ForwardLit] + // Shades GI, all lights, emission and fog in a single pass. + // Compared to Builtin pipeline forward renderer, URP forward renderer will + // render a scene with multiple lights with less drawcalls and less overdraw. + Pass + { + Name "ForwardLit" + Tags + { + // "Lightmode" matches the "ShaderPassName" set in UniversalRenderPipeline.cs. + // SRPDefaultUnlit and passes with no LightMode tag are also rendered by Universal Render Pipeline + + // "Lightmode" tag must be "UniversalForward" in order to render lit objects in URP. + "LightMode" = "UniversalForward" + } + + // explict render state to avoid confusion + // you can expose these render state to material inspector if needed (see URP's Lit.shader) + Cull Back + ZTest LEqual + ZWrite On + Blend One Zero + + HLSLPROGRAM + + // --------------------------------------------------------------------------------------------- + // Universal Render Pipeline keywords (you can always copy this section from URP's Lit.shader) + // When doing custom shaders you most often want to copy and paste these #pragmas + // These multi_compile variants are stripped from the build depending on: + // 1) Settings in the URP Asset assigned in the GraphicsSettings at build time + // e.g If you disabled AdditionalLights in the asset then all _ADDITIONA_LIGHTS variants + // will be stripped from build + // 2) Invalid combinations are stripped. e.g variants with _MAIN_LIGHT_SHADOWS_CASCADE + // but not _MAIN_LIGHT_SHADOWS are invalid and therefore stripped. + #pragma multi_compile _ _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN + #pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS + #pragma multi_compile_fragment _ _ADDITIONAL_LIGHT_SHADOWS + #pragma multi_compile_fragment _ _SHADOWS_SOFT + // --------------------------------------------------------------------------------------------- + // Unity defined keywords + #pragma multi_compile_fog + // --------------------------------------------------------------------------------------------- + + #pragma vertex VertexShaderWork + #pragma fragment ShadeFinalColor + + // because this pass is just a ForwardLit pass, no need any special #define + // (no special #define) + + // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include + #include "SimpleGenshinFacial_Shared.hlsl" + + ENDHLSL + } + + // [#1 Pass - Outline] + // Same as the above "ForwardLit" pass, but + // -vertex position are pushed out a bit base on normal direction + // -also color is tinted + // -Cull Front instead of Cull Back because Cull Front is a must for all extra pass outline method + Pass + { + Name "Outline" + Tags + { + // IMPORTANT: don't write this line for any custom pass! else this outline pass will not be rendered by URP! + //"LightMode" = "UniversalForward" + + // [Important CPU performance note] + // If you need to add a custom pass to your shader (outline pass, planar shadow pass, XRay pass when blocked....), + // (0) Add a new Pass{} to your shader + // (1) Write "LightMode" = "YourCustomPassTag" inside new Pass's Tags{} + // (2) Add a new custom RendererFeature(C#) to your renderer, + // (3) write cmd.DrawRenderers() with ShaderPassName = "YourCustomPassTag" + // (4) if done correctly, URP will render your new Pass{} for your shader, in a SRP-batcher friendly way (usually in 1 big SRP batch) + + // For tutorial purpose, current everything is just shader files without any C#, so this Outline pass is actually NOT SRP-batcher friendly. + // If you are working on a project with lots of characters, make sure you use the above method to make Outline pass SRP-batcher friendly! + } + + Cull Front // Cull Front is a must for extra pass outline method + + HLSLPROGRAM + + // Direct copy all keywords from "ForwardLit" pass + // --------------------------------------------------------------------------------------------- + #pragma multi_compile _ _MAIN_LIGHT_SHADOWS + #pragma multi_compile _ _MAIN_LIGHT_SHADOWS_CASCADE + #pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS + #pragma multi_compile_fragment _ _ADDITIONAL_LIGHT_SHADOWS + #pragma multi_compile_fragment _ _SHADOWS_SOFT + // --------------------------------------------------------------------------------------------- + #pragma multi_compile_fog + // --------------------------------------------------------------------------------------------- + + #pragma vertex VertexShaderWork + #pragma fragment ShadeFinalColor + + // because this is an Outline pass, define "ToonShaderIsOutline" to inject outline related code into both VertexShaderWork() and ShadeFinalColor() + #define ToonShaderIsOutline + + // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include + #include "SimpleGenshinFacial_Shared.hlsl" + + ENDHLSL + } + + // ShadowCaster pass. Used for rendering URP's shadowmaps + Pass + { + Name "ShadowCaster" + Tags{"LightMode" = "ShadowCaster"} + + // more explict render state to avoid confusion + ZWrite On // the only goal of this pass is to write depth! + ZTest LEqual // early exit at Early-Z stage if possible + ColorMask 0 // we don't care about color, we just want to write depth, ColorMask 0 will save some write bandwidth + Cull Back // support Cull[_Cull] requires "flip vertex normal" using VFACE in fragment shader, which is maybe beyond the scope of a simple tutorial shader + + HLSLPROGRAM + + // the only keywords we need in this pass = _UseAlphaClipping, which is already defined inside the HLSLINCLUDE block + // (so no need to write any multi_compile or shader_feature in this pass) + + #pragma vertex VertexShaderWork + #pragma fragment BaseColorAlphaClipTest // we only need to do Clip(), no need shading + + // because it is a ShadowCaster pass, define "ToonShaderApplyShadowBiasFix" to inject "remove shadow mapping artifact" code into VertexShaderWork() + #define ToonShaderApplyShadowBiasFix + + // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include + #include "SimpleGenshinFacial_Shared.hlsl" + + ENDHLSL + } + + // DepthOnly pass. Used for rendering URP's offscreen depth prepass (you can search DepthOnlyPass.cs in URP package) + // For example, when depth texture is on, we need to perform this offscreen depth prepass for this toon shader. + Pass + { + Name "DepthOnly" + Tags{"LightMode" = "DepthOnly"} + + // more explict render state to avoid confusion + ZWrite On // the only goal of this pass is to write depth! + ZTest LEqual // early exit at Early-Z stage if possible + ColorMask 0 // we don't care about color, we just want to write depth, ColorMask 0 will save some write bandwidth + Cull Back // support Cull[_Cull] requires "flip vertex normal" using VFACE in fragment shader, which is maybe beyond the scope of a simple tutorial shader + + HLSLPROGRAM + + // the only keywords we need in this pass = _UseAlphaClipping, which is already defined inside the HLSLINCLUDE block + // (so no need to write any multi_compile or shader_feature in this pass) + + #pragma vertex VertexShaderWork + #pragma fragment BaseColorAlphaClipTest // we only need to do Clip(), no need color shading + + // because Outline area should write to depth also, define "ToonShaderIsOutline" to inject outline related code into VertexShaderWork() + #define ToonShaderIsOutline + + // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include + #include "SimpleGenshinFacial_Shared.hlsl" + + ENDHLSL + } + + // Starting from version 10.0.x, URP can generate a normal texture called _CameraNormalsTexture. + // To render to this texture in your custom shader, add a Pass with the name DepthNormals. + // For example, see the implementation in Lit.shader. + // TODO: DepthNormals pass (see URP's Lit.shader) + /* + Pass + { + Name "DepthNormals" + Tags{"LightMode" = "DepthNormals"} + + //... + } + */ + } + + FallBack "Hidden/Universal Render Pipeline/FallbackError" +} diff --git a/Assets/_Resources/SimpleGenshinFacial.shader.meta b/Assets/_Resources/SimpleGenshinFacial.shader.meta new file mode 100644 index 0000000000000000000000000000000000000000..7d156a1ebbb485382c6ccd304b628a7faed23cd9 --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 9541c2fc7198dbc4ca753da060c06486 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl b/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl new file mode 100644 index 0000000000000000000000000000000000000000..a45b26f7358030bc2b3b1a3ac8e2148cbe5115b4 --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl @@ -0,0 +1,126 @@ +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +// This file is intented for you to edit and experiment with different lighting equation. +// Add or edit whatever code you want here + +// #pragma once is a safe guard best practice in almost every .hlsl (need Unity2020 or up), +// doing this can make sure your .hlsl's user can include this .hlsl anywhere anytime without producing any multi include conflict +#pragma once + +float3x3 AngleAxis3x3(float angle, float3 axis); + +half3 ShadeGI(ToonSurfaceData surfaceData, ToonLightingData lightingData) +{ + // hide 3D feeling by ignoring all detail SH (leaving only the constant SH term) + // we just want some average envi indirect color only + half3 averageSH = SampleSH(0); + + // can prevent result becomes completely black if lightprobe was not baked + averageSH = max(_IndirectLightMinColor,averageSH); + + // occlusion (maximum 50% darken for indirect to prevent result becomes completely black) + half indirectOcclusion = lerp(1, surfaceData.occlusion, 0.5); + return averageSH * indirectOcclusion; +} + +half3 CalculateFaceShadowMapShading(ToonSurfaceData surfaceData, ToonLightingData lightingData, Light light) +{ + half3 L = light.direction; + half3 modifiedL = L; + // Offset the received light direction by rotating around y axis. + if(surfaceData.faceDirectionOffset != 0){ + modifiedL = mul(L, AngleAxis3x3(surfaceData.faceDirectionOffset, float3(0,1,0))); + } + + // Get object directions relative to light direction. + half3 Up = unity_ObjectToWorld._m01_m11_m21; + half IsUpright = (Up.y - L.y) < 0 ? 1 : -1; + half3 Forward = unity_ObjectToWorld._m02_m12_m22; + half FdotL = dot(Forward.xz, modifiedL.xz) * IsUpright; + half3 Right = unity_ObjectToWorld._m00_m10_m20; + half RdotL = dot(Right.xz, modifiedL.xz) * IsUpright; + + // Choose original map L (light from left) or flipped map R (light from right). + half faceShadowMap = RdotL > 0 ? surfaceData.faceShadowMapR.r : surfaceData.faceShadowMapL.r; + + // Calculate result. + half normalizedFdotL = (surfaceData.flipFaceDirection >= 1 ? -1 : 1) * -0.5 * FdotL + 0.5; + normalizedFdotL %= 1; + half litOrShadow = step(normalizedFdotL , faceShadowMap); + return litOrShadow; +} + +// Most important part: lighting equation, edit it according to your needs, write whatever you want here, be creative! +// This function will be used by all direct lights (directional/point/spot) +half3 ShadeSingleLight(ToonSurfaceData surfaceData, ToonLightingData lightingData, Light light, bool isAdditionalLight) +{ + half3 N = lightingData.normalWS; + half3 L = light.direction; + + half NoL = dot(N,L); + + half lightAttenuation = 1; + + // light's distance & angle fade for point light & spot light (see GetAdditionalPerObjectLight(...) in Lighting.hlsl) + // Lighting.hlsl -> https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl + half distanceAttenuation = min(4,light.distanceAttenuation); //clamp to prevent light over bright if point/spot light too close to vertex + + // N dot L + // simplest 1 line cel shade, you can always replace this line by your own method! + half litOrShadowArea = smoothstep(_CelShadeMidPoint-_CelShadeSoftness,_CelShadeMidPoint+_CelShadeSoftness, NoL); + + // occlusion + litOrShadowArea *= surfaceData.occlusion; + + // face ignore celshade since it is usually very ugly using NoL method + litOrShadowArea = _IsFace? lerp(0.5,1,litOrShadowArea) : litOrShadowArea; + + // dynamic face shadow map + litOrShadowArea = _UseFaceShadowMap ? CalculateFaceShadowMapShading(surfaceData, lightingData, light) : litOrShadowArea; + + // light's shadow map + litOrShadowArea *= lerp(1,light.shadowAttenuation,_ReceiveShadowMappingAmount); + + half combinedShadowArea = litOrShadowArea; + + half3 litOrShadowColor = lerp(_ShadowMapColor,1, combinedShadowArea); + + half3 lightAttenuationRGB = litOrShadowColor * distanceAttenuation; + + // saturate() light.color to prevent over bright + // additional light reduce intensity since it is additive + return saturate(light.color) * lightAttenuationRGB * (isAdditionalLight ? 0.25 : 1); +} + +half3 ShadeEmission(ToonSurfaceData surfaceData, ToonLightingData lightingData) +{ + half3 emissionResult = lerp(surfaceData.emission, surfaceData.emission * surfaceData.albedo, _EmissionMulByBaseColor); // optional mul albedo + return emissionResult; +} + +half3 CompositeAllLightResults(half3 indirectResult, half3 mainLightResult, half3 additionalLightSumResult, half3 emissionResult, ToonSurfaceData surfaceData, ToonLightingData lightingData) +{ + // [remember you can write anything here, this is just a simple tutorial method] + // here we prevent light over bright, + // while still want to preserve light color's hue + half3 rawLightSum = max(indirectResult, mainLightResult + additionalLightSumResult); // pick the highest between indirect and direct light + return surfaceData.albedo * rawLightSum + emissionResult; +} + +// Rotation with angle (in radians) and axis +float3x3 AngleAxis3x3(float angle, float3 axis) +{ + float c, s; + sincos(angle, s, c); + + float t = 1 - c; + float x = axis.x; + float y = axis.y; + float z = axis.z; + + return float3x3( + t * x * x + c, t * x * y - s * z, t * x * z + s * y, + t * x * y + s * z, t * y * y + c, t * y * z - s * x, + t * x * z - s * y, t * y * z + s * x, t * z * z + c + ); +} diff --git a/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl.meta b/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl.meta new file mode 100644 index 0000000000000000000000000000000000000000..779390bf23e908efe184827b23a3fab2667cc4e8 --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial_LightingEquation.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 72e551600c6561f48ac27dc0d84b2f57 +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl b/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl new file mode 100644 index 0000000000000000000000000000000000000000..8c7cdab1e6138fd83530547fc86800af6a2aa80b --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl @@ -0,0 +1,434 @@ +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +// #pragma once is a safe guard best practice in almost every .hlsl (need Unity2020 or up), +// doing this can make sure your .hlsl's user can include this .hlsl anywhere anytime without producing any multi include conflict +#pragma once + +// We don't have "UnityCG.cginc" in SRP/URP's package anymore, so: +// Including the following two hlsl files is enough for shading with Universal Pipeline. Everything is included in them. +// Core.hlsl will include SRP shader library, all constant buffers not related to materials (perobject, percamera, perframe). +// It also includes matrix/space conversion functions and fog. +// Lighting.hlsl will include the light functions/data to abstract light constants. You should use GetMainLight and GetLight functions +// that initialize Light struct. Lighting.hlsl also include GI, Light BDRF functions. It also includes Shadows. + +// Required by all Universal Render Pipeline shaders. +// It will include Unity built-in shader variables (except the lighting variables) +// (https://docs.unity3d.com/Manual/SL-UnityShaderVariables.html +// It will also include many utilitary functions. +#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" + +// Include this if you are doing a lit shader. This includes lighting shader variables, +// lighting and shadow functions +#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" + +// Material shader variables are not defined in SRP or URP shader library. +// This means _BaseColor, _BaseMap, _BaseMap_ST, and all variables in the Properties section of a shader +// must be defined by the shader itself. If you define all those properties in CBUFFER named +// UnityPerMaterial, SRP can cache the material properties between frames and reduce significantly the cost +// of each drawcall. +// In this case, although URP's LitInput.hlsl contains the CBUFFER for the material +// properties defined above. As one can see this is not part of the ShaderLibrary, it specific to the +// URP Lit shader. +// So we are not going to use LitInput.hlsl, we will implement everything by ourself. +//#include "Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl" + +// we will include some utility .hlsl files to help us +#include "NiloOutlineUtil.hlsl" +#include "NiloZOffset.hlsl" +#include "NiloInvLerpRemap.hlsl" + +// note: +// subfix OS means object spaces (e.g. positionOS = position object space) +// subfix WS means world space (e.g. positionWS = position world space) +// subfix VS means view space (e.g. positionVS = position view space) +// subfix CS means clip space (e.g. positionCS = position clip space) + +// all pass will share this Attributes struct (define data needed from Unity app to our vertex shader) +struct Attributes +{ + float3 positionOS : POSITION; + half3 normalOS : NORMAL; + half4 tangentOS : TANGENT; + float2 uv : TEXCOORD0; +}; + +// all pass will share this Varyings struct (define data needed from our vertex shader to our fragment shader) +struct Varyings +{ + float2 uv : TEXCOORD0; + float4 positionWSAndFogFactor : TEXCOORD1; // xyz: positionWS, w: vertex fog factor + half3 normalWS : TEXCOORD2; + float4 positionCS : SV_POSITION; +}; + +/////////////////////////////////////////////////////////////////////////////////////// +// CBUFFER and Uniforms +// (you should put all uniforms of all passes inside this single UnityPerMaterial CBUFFER! else SRP batching is not possible!) +/////////////////////////////////////////////////////////////////////////////////////// + +// all sampler2D don't need to put inside CBUFFER +sampler2D _BaseMap; +sampler2D _EmissionMap; +sampler2D _OcclusionMap; +sampler2D _OutlineZOffsetMaskTex; +sampler2D _FaceShadowMap; + +// put all your uniforms(usually things inside .shader file's properties{}) inside this CBUFFER, in order to make SRP batcher compatible +// see -> https://blogs.unity3d.com/2019/02/28/srp-batcher-speed-up-your-rendering/ +CBUFFER_START(UnityPerMaterial) + + // high level settings + float _IsFace; + float _UseFaceShadowMap; + + // base color + float4 _BaseMap_ST; + half4 _BaseColor; + + // alpha + half _Cutoff; + + // emission + float _UseEmission; + half3 _EmissionColor; + half _EmissionMulByBaseColor; + half3 _EmissionMapChannelMask; + + // occlusion + float _UseOcclusion; + half _OcclusionStrength; + half4 _OcclusionMapChannelMask; + half _OcclusionRemapStart; + half _OcclusionRemapEnd; + + // lighting + half3 _IndirectLightMinColor; + half _CelShadeMidPoint; + half _CelShadeSoftness; + + // face lighting + float _FaceDirectionOffset; + float _FlipFaceDirection; + + // shadow mapping + half _ReceiveShadowMappingAmount; + float _ReceiveShadowMappingPosOffset; + half3 _ShadowMapColor; + + // outline + float _OutlineWidth; + half3 _OutlineColor; + float _OutlineZOffset; + float _OutlineZOffsetMaskRemapStart; + float _OutlineZOffsetMaskRemapEnd; + +CBUFFER_END + +//a special uniform for applyShadowBiasFixToHClipPos() only, it is not a per material uniform, +//so it is fine to write it outside our UnityPerMaterial CBUFFER +float3 _LightDirection; + +struct ToonSurfaceData +{ + half3 albedo; + half alpha; + half3 emission; + half occlusion; + half3 faceShadowMapL; + half3 faceShadowMapR; + half faceDirectionOffset; + half flipFaceDirection; +}; +struct ToonLightingData +{ + half3 normalWS; + float3 positionWS; + half3 viewDirectionWS; + float4 shadowCoord; +}; + +/////////////////////////////////////////////////////////////////////////////////////// +// vertex shared functions +/////////////////////////////////////////////////////////////////////////////////////// + +float3 TransformPositionWSToOutlinePositionWS(float3 positionWS, float positionVS_Z, float3 normalWS) +{ + //you can replace it to your own method! Here we will write a simple world space method for tutorial reason, it is not the best method! + float outlineExpandAmount = _OutlineWidth * GetOutlineCameraFovAndDistanceFixMultiplier(positionVS_Z); + return positionWS + normalWS * outlineExpandAmount; +} + +// if "ToonShaderIsOutline" is not defined = do regular MVP transform +// if "ToonShaderIsOutline" is defined = do regular MVP transform + push vertex out a bit according to normal direction +Varyings VertexShaderWork(Attributes input) +{ + Varyings output; + + // VertexPositionInputs contains position in multiple spaces (world, view, homogeneous clip space, ndc) + // Unity compiler will strip all unused references (say you don't use view space). + // Therefore there is more flexibility at no additional cost with this struct. + VertexPositionInputs vertexInput = GetVertexPositionInputs(input.positionOS); + + // Similar to VertexPositionInputs, VertexNormalInputs will contain normal, tangent and bitangent + // in world space. If not used it will be stripped. + VertexNormalInputs vertexNormalInput = GetVertexNormalInputs(input.normalOS, input.tangentOS); + + float3 positionWS = vertexInput.positionWS; + +#ifdef ToonShaderIsOutline + positionWS = TransformPositionWSToOutlinePositionWS(vertexInput.positionWS, vertexInput.positionVS.z, vertexNormalInput.normalWS); +#endif + + // Computes fog factor per-vertex. + float fogFactor = ComputeFogFactor(vertexInput.positionCS.z); + + // TRANSFORM_TEX is the same as the old shader library. + output.uv = TRANSFORM_TEX(input.uv,_BaseMap); + + // packing positionWS(xyz) & fog(w) into a vector4 + output.positionWSAndFogFactor = float4(positionWS, fogFactor); + output.normalWS = vertexNormalInput.normalWS; //normlaized already by GetVertexNormalInputs(...) + + output.positionCS = TransformWorldToHClip(positionWS); + +#ifdef ToonShaderIsOutline + // [Read ZOffset mask texture] + // we can't use tex2D() in vertex shader because ddx & ddy is unknown before rasterization, + // so use tex2Dlod() with an explict mip level 0, put explict mip level 0 inside the 4th component of param uv) + float outlineZOffsetMaskTexExplictMipLevel = 0; + float outlineZOffsetMask = tex2Dlod(_OutlineZOffsetMaskTex, float4(input.uv,0,outlineZOffsetMaskTexExplictMipLevel)).r; //we assume it is a Black/White texture + + // [Remap ZOffset texture value] + // flip texture read value so default black area = apply ZOffset, because usually outline mask texture are using this format(black = hide outline) + outlineZOffsetMask = 1-outlineZOffsetMask; + outlineZOffsetMask = invLerpClamp(_OutlineZOffsetMaskRemapStart,_OutlineZOffsetMaskRemapEnd,outlineZOffsetMask);// allow user to flip value or remap + + // [Apply ZOffset, Use remapped value as ZOffset mask] + output.positionCS = NiloGetNewClipPosWithZOffset(output.positionCS, _OutlineZOffset * outlineZOffsetMask + 0.03 * _IsFace); +#endif + + // ShadowCaster pass needs special process to positionCS, else shadow artifact will appear + //-------------------------------------------------------------------------------------- +#ifdef ToonShaderApplyShadowBiasFix + // see GetShadowPositionHClip() in URP/Shaders/ShadowCasterPass.hlsl + // https://github.com/Unity-Technologies/Graphics/blob/master/com.unity.render-pipelines.universal/Shaders/ShadowCasterPass.hlsl + float4 positionCS = TransformWorldToHClip(ApplyShadowBias(positionWS, output.normalWS, _LightDirection)); + + #if UNITY_REVERSED_Z + positionCS.z = min(positionCS.z, positionCS.w * UNITY_NEAR_CLIP_VALUE); + #else + positionCS.z = max(positionCS.z, positionCS.w * UNITY_NEAR_CLIP_VALUE); + #endif + output.positionCS = positionCS; +#endif + //-------------------------------------------------------------------------------------- + + return output; +} + +/////////////////////////////////////////////////////////////////////////////////////// +// fragment shared functions (Step1: prepare data structs for lighting calculation) +/////////////////////////////////////////////////////////////////////////////////////// +half4 GetFinalBaseColor(Varyings input) +{ + return tex2D(_BaseMap, input.uv) * _BaseColor; +} +half3 GetFinalEmissionColor(Varyings input) +{ + half3 result = 0; + if(_UseEmission) + { + result = tex2D(_EmissionMap, input.uv).rgb * _EmissionMapChannelMask * _EmissionColor.rgb; + } + + return result; +} +half3 GetFaceShadowMapLeft(Varyings input){ + return tex2D(_FaceShadowMap, input.uv); +} +half3 GetFaceShadowMapRight(Varyings input) +{ + return tex2D(_FaceShadowMap, float2(1 - input.uv.x, input.uv.y)); +} +half GetFinalOcculsion(Varyings input) +{ + half result = 1; + if(_UseOcclusion) + { + half4 texValue = tex2D(_OcclusionMap, input.uv); + half occlusionValue = dot(texValue, _OcclusionMapChannelMask); + occlusionValue = lerp(1, occlusionValue, _OcclusionStrength); + occlusionValue = invLerpClamp(_OcclusionRemapStart, _OcclusionRemapEnd, occlusionValue); + result = occlusionValue; + } + + return result; +} +void DoClipTestToTargetAlphaValue(half alpha) +{ +#if _UseAlphaClipping + clip(alpha - _Cutoff); +#endif +} +ToonSurfaceData InitializeSurfaceData(Varyings input) +{ + ToonSurfaceData output; + + // albedo & alpha + float4 baseColorFinal = GetFinalBaseColor(input); + output.albedo = baseColorFinal.rgb; + output.alpha = baseColorFinal.a; + DoClipTestToTargetAlphaValue(output.alpha);// early exit if possible + + // emission + output.emission = GetFinalEmissionColor(input); + + // occlusion + output.occlusion = GetFinalOcculsion(input); + + // dynamic face shadow map + output.faceShadowMapL = GetFaceShadowMapLeft(input); + output.faceShadowMapR = GetFaceShadowMapRight(input); + output.faceDirectionOffset = _FaceDirectionOffset; + output.flipFaceDirection = _FlipFaceDirection; + + return output; +} +ToonLightingData InitializeLightingData(Varyings input) +{ + ToonLightingData lightingData; + lightingData.positionWS = input.positionWSAndFogFactor.xyz; + lightingData.viewDirectionWS = SafeNormalize(GetCameraPositionWS() - lightingData.positionWS); + lightingData.normalWS = normalize(input.normalWS); //interpolated normal is NOT unit vector, we need to normalize it + + return lightingData; +} + +/////////////////////////////////////////////////////////////////////////////////////// +// fragment shared functions (Step2: calculate lighting & final color) +/////////////////////////////////////////////////////////////////////////////////////// + +// all lighting equation written inside this .hlsl, +// just by editing this .hlsl can control most of the visual result. +#include "SimpleGenshinFacial_LightingEquation.hlsl" + +// this function contains no lighting logic, it just pass lighting results data around +// the job done in this function is "do shadow mapping depth test positionWS offset" +half3 ShadeAllLights(ToonSurfaceData surfaceData, ToonLightingData lightingData) +{ + // Indirect lighting + half3 indirectResult = ShadeGI(surfaceData, lightingData); + + ////////////////////////////////////////////////////////////////////////////////// + // Light struct is provided by URP to abstract light shader variables. + // It contains light's + // - direction + // - color + // - distanceAttenuation + // - shadowAttenuation + // + // URP take different shading approaches depending on light and platform. + // You should never reference light shader variables in your shader, instead use the + // -GetMainLight() + // -GetLight() + // funcitons to fill this Light struct. + ////////////////////////////////////////////////////////////////////////////////// + + //============================================================================================== + // Main light is the brightest directional light. + // It is shaded outside the light loop and it has a specific set of variables and shading path + // so we can be as fast as possible in the case when there's only a single directional light + // You can pass optionally a shadowCoord. If so, shadowAttenuation will be computed. + Light mainLight = GetMainLight(); + + float3 shadowTestPosWS = lightingData.positionWS + mainLight.direction * (_ReceiveShadowMappingPosOffset + _IsFace); +#if defined(_MAIN_LIGHT_SHADOWS) || defined(_MAIN_LIGHT_SHADOWS_CASCADE) || defined(_MAIN_LIGHT_SHADOWS_SCREEN) + // compute the shadow coords in the fragment shader now due to this change + // https://forum.unity.com/threads/shadow-cascades-weird-since-7-2-0.828453/#post-5516425 + + // _ReceiveShadowMappingPosOffset will control the offset the shadow comparsion position, + // doing this is usually for hide ugly self shadow for shadow sensitive area like face + float4 shadowCoord = TransformWorldToShadowCoord(shadowTestPosWS); + mainLight.shadowAttenuation = MainLightRealtimeShadow(shadowCoord); +#endif + + // Main light + half3 mainLightResult = ShadeSingleLight(surfaceData, lightingData, mainLight, false); + + //============================================================================================== + // All additional lights + + half3 additionalLightSumResult = 0; + +#ifdef _ADDITIONAL_LIGHTS + // Returns the amount of lights affecting the object being renderer. + // These lights are culled per-object in the forward renderer of URP. + int additionalLightsCount = GetAdditionalLightsCount(); + for (int i = 0; i < additionalLightsCount; ++i) + { + // Similar to GetMainLight(), but it takes a for-loop index. This figures out the + // per-object light index and samples the light buffer accordingly to initialized the + // Light struct. If ADDITIONAL_LIGHT_CALCULATE_SHADOWS is defined it will also compute shadows. + int perObjectLightIndex = GetPerObjectLightIndex(i); + Light light = GetAdditionalPerObjectLight(perObjectLightIndex, lightingData.positionWS); // use original positionWS for lighting + light.shadowAttenuation = AdditionalLightRealtimeShadow(perObjectLightIndex, shadowTestPosWS); // use offseted positionWS for shadow test + + // Different function used to shade additional lights. + additionalLightSumResult += ShadeSingleLight(surfaceData, lightingData, light, true); + } +#endif + //============================================================================================== + + // emission + half3 emissionResult = ShadeEmission(surfaceData, lightingData); + + return CompositeAllLightResults(indirectResult, mainLightResult, additionalLightSumResult, emissionResult, surfaceData, lightingData); +} + +half3 ConvertSurfaceColorToOutlineColor(half3 originalSurfaceColor) +{ + return originalSurfaceColor * _OutlineColor; +} +half3 ApplyFog(half3 color, Varyings input) +{ + half fogFactor = input.positionWSAndFogFactor.w; + // Mix the pixel color with fogColor. You can optionaly use MixFogColor to override the fogColor + // with a custom one. + color = MixFog(color, fogFactor); + + return color; +} + +// only the .shader file will call this function by +// #pragma fragment ShadeFinalColor +half4 ShadeFinalColor(Varyings input) : SV_TARGET +{ + ////////////////////////////////////////////////////////////////////////////////////////// + // first prepare all data for lighting function + ////////////////////////////////////////////////////////////////////////////////////////// + + // fillin ToonSurfaceData struct: + ToonSurfaceData surfaceData = InitializeSurfaceData(input); + + // fillin ToonLightingData struct: + ToonLightingData lightingData = InitializeLightingData(input); + + // apply all lighting calculation + half3 color = ShadeAllLights(surfaceData, lightingData); + +#ifdef ToonShaderIsOutline + color = ConvertSurfaceColorToOutlineColor(color); +#endif + + color = ApplyFog(color, input); + + return half4(color, surfaceData.alpha); +} + +////////////////////////////////////////////////////////////////////////////////////////// +// fragment shared functions (for ShadowCaster pass & DepthOnly pass to use only) +////////////////////////////////////////////////////////////////////////////////////////// +void BaseColorAlphaClipTest(Varyings input) +{ + DoClipTestToTargetAlphaValue(GetFinalBaseColor(input).a); +} diff --git a/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl.meta b/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl.meta new file mode 100644 index 0000000000000000000000000000000000000000..387a5f62aa02d855808413d4ba7ba689a3f2b421 --- /dev/null +++ b/Assets/_Resources/SimpleGenshinFacial_Shared.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 32ac1a2b521613340882d3121c2997c7 +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures.meta b/Assets/_Resources/Textures.meta new file mode 100644 index 0000000000000000000000000000000000000000..756190ba240ef958389b14bc1b8d7051b68d96c8 --- /dev/null +++ b/Assets/_Resources/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 43346b0b4dff3de4487d2ccd2ddba0ea +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png b/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png new file mode 100644 index 0000000000000000000000000000000000000000..2deb9fe787f0955fa21846439ca8495be99091d8 Binary files /dev/null and b/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png differ diff --git a/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png.meta b/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..24190fef34e8c748442d0f3be5af3f7a14857247 --- /dev/null +++ b/Assets/_Resources/Textures/Avatar_Boy_Tex_FaceLightmap.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 995501b09e4963f40beb798d5af5fe26 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png b/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png new file mode 100644 index 0000000000000000000000000000000000000000..4d5ce7b41d0c66b16cd3028f5b59ffed4d880a98 Binary files /dev/null and b/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png differ diff --git a/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png.meta b/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..292438a5faf337527c1dfc7c9f8dbdf75952c9a9 --- /dev/null +++ b/Assets/_Resources/Textures/Avatar_Girl_Tex_FaceLightmap.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: e7637f485b421794b95649b6ab68908f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png b/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png new file mode 100644 index 0000000000000000000000000000000000000000..64089ffdf13fcb191e441b27aa12bdf528813544 Binary files /dev/null and b/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png differ diff --git a/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png.meta b/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..cdc6958f4c8d02adb5880bccbc09678e24325171 --- /dev/null +++ b/Assets/_Resources/Textures/Avatar_Lady_Tex_FaceLightmap.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 41f3c7b9f1df59c4c9b86241d76c2a2f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png b/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png new file mode 100644 index 0000000000000000000000000000000000000000..5d7c94fce0a2ceaab6149b15defe9d40d91fb57c Binary files /dev/null and b/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png differ diff --git a/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png.meta b/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..cb4729a35643d10bae11f8ec79dd312cabe02f69 --- /dev/null +++ b/Assets/_Resources/Textures/Avatar_Loli_Tex_FaceLightmap.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 5495eccbc1a4f17489413c80d695b6b5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png b/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png new file mode 100644 index 0000000000000000000000000000000000000000..26379ed5715bbe5ac3ddb6031c34420dab043dbc Binary files /dev/null and b/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png differ diff --git a/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png.meta b/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..fa783b9f599303532a5ddbef6432d98ca0567c0d --- /dev/null +++ b/Assets/_Resources/Textures/Avatar_Male_Tex_FaceLightmap.png.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: b8c818b40dbee224caa5d76a5861c1fa +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes.meta b/Assets/_Scenes.meta similarity index 100% rename from Assets/Scenes.meta rename to Assets/_Scenes.meta diff --git a/Assets/Scenes/DevRoom.unity b/Assets/_Scenes/DevRoom.unity similarity index 98% rename from Assets/Scenes/DevRoom.unity rename to Assets/_Scenes/DevRoom.unity index add22b095e7acf196bb6e7de920540612f77ab26..e4143931804eaaead5cb048f7a86a0fcabe0103a 100644 --- a/Assets/Scenes/DevRoom.unity +++ b/Assets/_Scenes/DevRoom.unity @@ -391,7 +391,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102610 + surfaceParameter: 48828 meshQueryIndex: 6 subMeshQueryIndex: 0 geometryHashValue: 3240074839323548863 @@ -934,7 +934,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102430 + surfaceParameter: 48698 meshQueryIndex: 7 subMeshQueryIndex: 0 geometryHashValue: 3008546525906852216 @@ -2165,6 +2165,7 @@ GameObject: - component: {fileID: 296110132} - component: {fileID: 296110131} - component: {fileID: 296110130} + - component: {fileID: 296110133} m_Layer: 0 m_Name: MainCamera m_TagString: Untagged @@ -2181,7 +2182,7 @@ Transform: m_GameObject: {fileID: 296110128} serializedVersion: 2 m_LocalRotation: {x: 0.043619405, y: 0, z: 0, w: 0.9990483} - m_LocalPosition: {x: 0.22, y: 0.7300009, z: -2.96} + m_LocalPosition: {x: 0.22, y: 1.5, z: -2.96} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -2262,6 +2263,50 @@ Camera: m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 +--- !u!114 &296110133 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 296110128} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 0 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 --- !u!43 &309103434 Mesh: m_ObjectHideFlags: 0 @@ -3557,7 +3602,7 @@ Transform: m_GameObject: {fileID: 464623400} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 7.89, y: 2.22, z: -0.9} + m_LocalPosition: {x: 7.89, y: 2, z: -0.9} m_LocalScale: {x: 1, y: 4, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -3633,7 +3678,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -4048,7 +4093,7 @@ MonoBehaviour: meshQuery: layers: 33554440 maskAndChannels: 8 - surfaceParameter: 101040 + surfaceParameter: 48668 meshQueryIndex: 2 subMeshQueryIndex: 0 geometryHashValue: -1365392548276624071 @@ -5082,7 +5127,7 @@ MonoBehaviour: meshQuery: layers: 33554440 maskAndChannels: 8 - surfaceParameter: 101040 + surfaceParameter: 48668 meshQueryIndex: 2 subMeshQueryIndex: 0 geometryHashValue: -1365392548276624071 @@ -5538,6 +5583,7 @@ GameObject: m_Component: - component: {fileID: 889368181} - component: {fileID: 889368182} + - component: {fileID: 889368183} m_Layer: 0 m_Name: GlobalIllumination m_TagString: Untagged @@ -5571,7 +5617,7 @@ Light: serializedVersion: 11 m_Type: 1 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} - m_Intensity: 0.5 + m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 @@ -5621,6 +5667,29 @@ Light: m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 +--- !u!114 &889368183 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889368180} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 --- !u!1001 &893604959 PrefabInstance: m_ObjectHideFlags: 0 @@ -6149,110 +6218,6 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 33 ---- !u!1 &992814223 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 992814224} - - component: {fileID: 992814225} - m_Layer: 0 - m_Name: '[generated-meshes]' - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &992814224 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 992814223} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1940283710} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &992814225 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 992814223} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5c3643d4978096d4880d7edbf4f65a50, type: 3} - m_Name: - m_EditorClassIdentifier: - Version: 1 - owner: {fileID: 1940283709} - helperSurfaces: [] ---- !u!1001 &1008289185 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 1501595418} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalPosition.x - value: 0.258 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalPosition.y - value: 0.793 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalPosition.z - value: 0.133 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - propertyPath: m_Name - value: steampunk_rifle - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} --- !u!43 &1040530778 Mesh: m_ObjectHideFlags: 16 @@ -6601,7 +6566,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6141342063799955615, guid: 7e312250336c0244193b4b75151d4fe3, type: 3} propertyPath: m_LocalPosition.y - value: 1.7199988 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6141342063799955615, guid: 7e312250336c0244193b4b75151d4fe3, type: 3} propertyPath: m_LocalPosition.z @@ -7166,11 +7131,6 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 33 ---- !u!4 &1134916567 stripped -Transform: - m_CorrespondingSourceObject: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - m_PrefabInstance: {fileID: 1546353266} - m_PrefabAsset: {fileID: 0} --- !u!1 &1145009684 GameObject: m_ObjectHideFlags: 0 @@ -7278,7 +7238,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 101022 + surfaceParameter: 48732 meshQueryIndex: 0 subMeshQueryIndex: 0 geometryHashValue: -2436489981782101099 @@ -7565,17 +7525,9 @@ PrefabInstance: propertyPath: m_Name value: TestInteractable objectReference: {fileID: 0} - - target: {fileID: 7065619579114910469, guid: c98b222ded23bb24690e674886e5741a, type: 3} - propertyPath: m_LocalPosition.x - value: 3 - objectReference: {fileID: 0} - target: {fileID: 7065619579114910469, guid: c98b222ded23bb24690e674886e5741a, type: 3} propertyPath: m_LocalPosition.y - value: 0.6000022 - objectReference: {fileID: 0} - - target: {fileID: 7065619579114910469, guid: c98b222ded23bb24690e674886e5741a, type: 3} - propertyPath: m_LocalPosition.z - value: 0 + value: 0.5 objectReference: {fileID: 0} - target: {fileID: 7065619579114910469, guid: c98b222ded23bb24690e674886e5741a, type: 3} propertyPath: m_LocalRotation.w @@ -8930,6 +8882,53 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 33 +--- !u!1 &1401553454 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1401553455} + - component: {fileID: 1401553456} + m_Layer: 0 + m_Name: '[generated-meshes]' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1401553455 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1401553454} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1522549811} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1401553456 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1401553454} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5c3643d4978096d4880d7edbf4f65a50, type: 3} + m_Name: + m_EditorClassIdentifier: + Version: 1 + owner: {fileID: 1522549810} + helperSurfaces: [] --- !u!1 &1473232142 GameObject: m_ObjectHideFlags: 0 @@ -9223,8 +9222,8 @@ MonoBehaviour: m_EditorClassIdentifier: id: knockbackResistance: 1 - baseSpeed: 15 - jumpForce: 15 + baseSpeed: 10 + jumpForce: 5 groundLayers: serializedVersion: 2 m_Bits: 0 @@ -9276,8 +9275,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 1134916567} - - {fileID: 1676748253} + - {fileID: 1219958788191202237} m_Father: {fileID: 1835324898} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1504602805 @@ -9387,7 +9385,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102382 + surfaceParameter: 48386 meshQueryIndex: 8 subMeshQueryIndex: 0 geometryHashValue: 6467234982613496563 @@ -9397,6 +9395,102 @@ MonoBehaviour: HasGeneratedNormals: 0 HasUV2: 0 LightingHashValue: 0 +--- !u!1 &1522549808 +GameObject: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1522549811} + - component: {fileID: 1522549810} + - component: {fileID: 1522549809} + m_Layer: 0 + m_Name: '[default-CSGModel]' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 124 + m_IsActive: 1 +--- !u!54 &1522549809 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1522549808} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 126 + m_CollisionDetection: 0 +--- !u!114 &1522549810 +MonoBehaviour: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1522549808} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8672dcc90e16b0a489a41edf56e016f8, type: 3} + m_Name: + m_EditorClassIdentifier: + PrefabBehaviour: 0 + PrefabSourceAlignment: 4 + PrefabDestinationAlignment: 0 + Version: 1.1 + infiniteBrush: {fileID: 0} + Settings: 1025 + VertexChannels: 14 + ReceiveGI: 2 + MeshColliderCookingOptions: 14 + ShowGeneratedMeshes: 0 + DefaultPhysicsMaterial: {fileID: 13400000, guid: 0c5fdfb44d6f19646a41a0720fbf751a, type: 2} + exportType: 0 + originType: 0 + exportColliders: 0 + exportPath: + angleError: 1 + areaError: 1 + hardAngle: 60 + packMargin: 20 + scaleInLightmap: 1 + autoUVMaxDistance: 0.5 + autoUVMaxAngle: 89 + minimumChartSize: 4 +--- !u!4 &1522549811 +Transform: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1522549808} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1401553455} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!43 &1535742890 Mesh: m_ObjectHideFlags: 0 @@ -9562,63 +9656,6 @@ Mesh: offset: 0 size: 0 path: ---- !u!1001 &1546353266 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 1501595418} - m_Modifications: - - target: {fileID: 125248941348886635, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_Name - value: Model - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalPosition.y - value: 0.69 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1838854055268103909, guid: 71b1260932d07054caf2d52890e46704, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 71b1260932d07054caf2d52890e46704, type: 3} --- !u!1 &1576734158 GameObject: m_ObjectHideFlags: 0 @@ -10208,7 +10245,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 101034 + surfaceParameter: 48108 meshQueryIndex: 1 subMeshQueryIndex: 0 geometryHashValue: 8624144165243009415 @@ -10531,11 +10568,6 @@ MonoBehaviour: - EdgeIndices: 07000000060000000500000004000000 TexGenIndex: 5 Generation: 2 ---- !u!4 &1676748253 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28a96b17682d64949b4cdf780c240f88, type: 3} - m_PrefabInstance: {fileID: 1008289185} - m_PrefabAsset: {fileID: 0} --- !u!1 &1687945511 GameObject: m_ObjectHideFlags: 0 @@ -11969,7 +12001,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102418 + surfaceParameter: 48250 meshQueryIndex: 9 subMeshQueryIndex: 0 geometryHashValue: -2774585206094123893 @@ -12023,102 +12055,6 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1940283707 -GameObject: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1940283710} - - component: {fileID: 1940283709} - - component: {fileID: 1940283708} - m_Layer: 0 - m_Name: '[default-CSGModel]' - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 124 - m_IsActive: 1 ---- !u!54 &1940283708 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1940283707} - serializedVersion: 4 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_CenterOfMass: {x: 0, y: 0, z: 0} - m_InertiaTensor: {x: 1, y: 1, z: 1} - m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ImplicitCom: 1 - m_ImplicitTensor: 1 - m_UseGravity: 0 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 126 - m_CollisionDetection: 0 ---- !u!114 &1940283709 -MonoBehaviour: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1940283707} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8672dcc90e16b0a489a41edf56e016f8, type: 3} - m_Name: - m_EditorClassIdentifier: - PrefabBehaviour: 0 - PrefabSourceAlignment: 4 - PrefabDestinationAlignment: 0 - Version: 1.1 - infiniteBrush: {fileID: 0} - Settings: 1025 - VertexChannels: 14 - ReceiveGI: 2 - MeshColliderCookingOptions: 14 - ShowGeneratedMeshes: 0 - DefaultPhysicsMaterial: {fileID: 13400000, guid: 0c5fdfb44d6f19646a41a0720fbf751a, type: 2} - exportType: 0 - originType: 0 - exportColliders: 0 - exportPath: - angleError: 1 - areaError: 1 - hardAngle: 60 - packMargin: 20 - scaleInLightmap: 1 - autoUVMaxDistance: 0.5 - autoUVMaxAngle: 89 - minimumChartSize: 4 ---- !u!4 &1940283710 -Transform: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1940283707} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 992814224} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1993262141 GameObject: m_ObjectHideFlags: 0 @@ -13286,6 +13222,73 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 33 +--- !u!4 &1219958788191202237 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + m_PrefabInstance: {fileID: 6971396449114723375} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &6971396449114723375 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1501595418} + m_Modifications: + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3738926971660565114, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6497556749472931103, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_Name + value: JeanModel + objectReference: {fileID: 0} + - target: {fileID: 7453883038108435637, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + propertyPath: m_UpdateWhenOffscreen + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: + - {fileID: 6418892178386427169, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 70b90cdb94824614e97a731cdcf30dc8, type: 3} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 @@ -13294,4 +13297,4 @@ SceneRoots: - {fileID: 354420149} - {fileID: 1899092101} - {fileID: 1298502551} - - {fileID: 1940283710} + - {fileID: 1522549811} diff --git a/Assets/Scenes/DevRoom.unity.meta b/Assets/_Scenes/DevRoom.unity.meta similarity index 100% rename from Assets/Scenes/DevRoom.unity.meta rename to Assets/_Scenes/DevRoom.unity.meta diff --git a/Assets/Scenes/Imported Scenes.meta b/Assets/_Scenes/Imported Scenes.meta similarity index 100% rename from Assets/Scenes/Imported Scenes.meta rename to Assets/_Scenes/Imported Scenes.meta diff --git a/Assets/Scenes/Imported Scenes/CommandPattern.unity b/Assets/_Scenes/Imported Scenes/CommandPattern.unity similarity index 100% rename from Assets/Scenes/Imported Scenes/CommandPattern.unity rename to Assets/_Scenes/Imported Scenes/CommandPattern.unity diff --git a/Assets/Scenes/Imported Scenes/CommandPattern.unity.meta b/Assets/_Scenes/Imported Scenes/CommandPattern.unity.meta similarity index 100% rename from Assets/Scenes/Imported Scenes/CommandPattern.unity.meta rename to Assets/_Scenes/Imported Scenes/CommandPattern.unity.meta diff --git a/Assets/Scenes/Imported Scenes/Level_01.meta b/Assets/_Scenes/Imported Scenes/Level_01.meta similarity index 100% rename from Assets/Scenes/Imported Scenes/Level_01.meta rename to Assets/_Scenes/Imported Scenes/Level_01.meta diff --git a/Assets/Scenes/Imported Scenes/Level_01.unity b/Assets/_Scenes/Imported Scenes/Level_01.unity similarity index 100% rename from Assets/Scenes/Imported Scenes/Level_01.unity rename to Assets/_Scenes/Imported Scenes/Level_01.unity diff --git a/Assets/Scenes/Imported Scenes/Level_01.unity.meta b/Assets/_Scenes/Imported Scenes/Level_01.unity.meta similarity index 100% rename from Assets/Scenes/Imported Scenes/Level_01.unity.meta rename to Assets/_Scenes/Imported Scenes/Level_01.unity.meta diff --git a/Assets/Scenes/Imported Scenes/Level_01/NavMesh.asset b/Assets/_Scenes/Imported Scenes/Level_01/NavMesh.asset similarity index 100% rename from Assets/Scenes/Imported Scenes/Level_01/NavMesh.asset rename to Assets/_Scenes/Imported Scenes/Level_01/NavMesh.asset diff --git a/Assets/Scenes/Imported Scenes/Level_01/NavMesh.asset.meta b/Assets/_Scenes/Imported Scenes/Level_01/NavMesh.asset.meta similarity index 100% rename from Assets/Scenes/Imported Scenes/Level_01/NavMesh.asset.meta rename to Assets/_Scenes/Imported Scenes/Level_01/NavMesh.asset.meta diff --git a/Assets/Scenes/Imported Scenes/SampleScene.unity b/Assets/_Scenes/Imported Scenes/SampleScene.unity similarity index 100% rename from Assets/Scenes/Imported Scenes/SampleScene.unity rename to Assets/_Scenes/Imported Scenes/SampleScene.unity diff --git a/Assets/Scenes/Imported Scenes/SampleScene.unity.meta b/Assets/_Scenes/Imported Scenes/SampleScene.unity.meta similarity index 100% rename from Assets/Scenes/Imported Scenes/SampleScene.unity.meta rename to Assets/_Scenes/Imported Scenes/SampleScene.unity.meta diff --git a/Assets/Scenes/Level-1.unity b/Assets/_Scenes/Level-1.unity similarity index 99% rename from Assets/Scenes/Level-1.unity rename to Assets/_Scenes/Level-1.unity index 4d5b7ef40d4713df37725255504ae1bfee67e797..c63002e32658b89f26c9ca83d13a43ab1b264649 100644 --- a/Assets/Scenes/Level-1.unity +++ b/Assets/_Scenes/Level-1.unity @@ -1435,7 +1435,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 101034 + surfaceParameter: 563312 meshQueryIndex: 2 subMeshQueryIndex: 0 geometryHashValue: 7492658120593371510 @@ -2239,7 +2239,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102610 + surfaceParameter: 564178 meshQueryIndex: 7 subMeshQueryIndex: 0 geometryHashValue: -3903635759205392269 @@ -2356,7 +2356,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102382 + surfaceParameter: 562122 meshQueryIndex: 10 subMeshQueryIndex: 0 geometryHashValue: 4964005172828069971 @@ -8635,6 +8635,53 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 4 +--- !u!1 &588215375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 588215376} + - component: {fileID: 588215377} + m_Layer: 0 + m_Name: '[generated-meshes]' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &588215376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 588215375} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1111165948} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &588215377 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 588215375} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5c3643d4978096d4880d7edbf4f65a50, type: 3} + m_Name: + m_EditorClassIdentifier: + Version: 1 + owner: {fileID: 1111165947} + helperSurfaces: [] --- !u!1 &594317373 GameObject: m_ObjectHideFlags: 0 @@ -10203,7 +10250,7 @@ MonoBehaviour: Generation: 4 --- !u!1 &656456187 GameObject: - m_ObjectHideFlags: 0 + m_ObjectHideFlags: 16 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -10221,7 +10268,7 @@ GameObject: m_IsActive: 1 --- !u!4 &656456188 Transform: - m_ObjectHideFlags: 2 + m_ObjectHideFlags: 16 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -10236,7 +10283,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &656456189 MeshCollider: - m_ObjectHideFlags: 1 + m_ObjectHideFlags: 16 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -10277,7 +10324,7 @@ MonoBehaviour: meshQuery: layers: 33554440 maskAndChannels: 8 - surfaceParameter: 101040 + surfaceParameter: 563560 meshQueryIndex: 3 subMeshQueryIndex: 0 geometryHashValue: -4918844872027614375 @@ -14621,6 +14668,7 @@ GameObject: m_Component: - component: {fileID: 889368181} - component: {fileID: 889368182} + - component: {fileID: 889368183} m_Layer: 0 m_Name: GlobalIllumination m_TagString: Untagged @@ -14704,6 +14752,29 @@ Light: m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 +--- !u!114 &889368183 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 889368180} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 --- !u!1001 &893604959 PrefabInstance: m_ObjectHideFlags: 0 @@ -18266,6 +18337,102 @@ MonoBehaviour: - EdgeIndices: 14000000150000001600000017000000 TexGenIndex: 5 Generation: 33 +--- !u!1 &1111165945 +GameObject: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1111165948} + - component: {fileID: 1111165947} + - component: {fileID: 1111165946} + m_Layer: 0 + m_Name: '[default-CSGModel]' + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 124 + m_IsActive: 1 +--- !u!54 &1111165946 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111165945} + serializedVersion: 4 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 0 + m_IsKinematic: 1 + m_Interpolate: 0 + m_Constraints: 126 + m_CollisionDetection: 0 +--- !u!114 &1111165947 +MonoBehaviour: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111165945} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8672dcc90e16b0a489a41edf56e016f8, type: 3} + m_Name: + m_EditorClassIdentifier: + PrefabBehaviour: 0 + PrefabSourceAlignment: 4 + PrefabDestinationAlignment: 0 + Version: 1.1 + infiniteBrush: {fileID: 0} + Settings: 1025 + VertexChannels: 14 + ReceiveGI: 2 + MeshColliderCookingOptions: 14 + ShowGeneratedMeshes: 0 + DefaultPhysicsMaterial: {fileID: 13400000, guid: 0c5fdfb44d6f19646a41a0720fbf751a, type: 2} + exportType: 0 + originType: 0 + exportColliders: 0 + exportPath: + angleError: 1 + areaError: 1 + hardAngle: 60 + packMargin: 20 + scaleInLightmap: 1 + autoUVMaxDistance: 0.5 + autoUVMaxAngle: 89 + minimumChartSize: 4 +--- !u!4 &1111165948 +Transform: + m_ObjectHideFlags: 17 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1111165945} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 588215376} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1120797502 GameObject: m_ObjectHideFlags: 0 @@ -18900,7 +19067,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 101022 + surfaceParameter: 562980 meshQueryIndex: 0 subMeshQueryIndex: 0 geometryHashValue: -6651895931905097050 @@ -23544,7 +23711,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102418 + surfaceParameter: 562522 meshQueryIndex: 11 subMeshQueryIndex: 0 geometryHashValue: 764308404911602976 @@ -23661,7 +23828,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102570 + surfaceParameter: 563896 meshQueryIndex: 13 subMeshQueryIndex: 0 geometryHashValue: 2108131890784662871 @@ -23867,7 +24034,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102356 + surfaceParameter: 562050 meshQueryIndex: 8 subMeshQueryIndex: 0 geometryHashValue: 6305151497879606268 @@ -24436,7 +24603,7 @@ MonoBehaviour: meshQuery: layers: 33554440 maskAndChannels: 8 - surfaceParameter: 101040 + surfaceParameter: 563560 meshQueryIndex: 3 subMeshQueryIndex: 0 geometryHashValue: -4918844872027614375 @@ -25033,7 +25200,7 @@ Terrain: m_StaticShadowCaster: 0 m_IgnoreQualitySettings: 0 m_ReflectionProbeUsage: 1 - m_MaterialTemplate: {fileID: 10652, guid: 0000000000000000f000000000000000, type: 0} + m_MaterialTemplate: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} m_BakeLightProbesForTrees: 1 m_PreserveTreePrototypeLayers: 0 m_DeringLightProbesForTrees: 1 @@ -25389,7 +25556,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102436 + surfaceParameter: 562714 meshQueryIndex: 1 subMeshQueryIndex: 0 geometryHashValue: -2686321270799861702 @@ -29242,7 +29409,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102430 + surfaceParameter: 562708 meshQueryIndex: 9 subMeshQueryIndex: 0 geometryHashValue: 1105880644623963868 @@ -29403,7 +29570,7 @@ MonoBehaviour: meshQuery: layers: 16777223 maskAndChannels: 234881031 - surfaceParameter: 102564 + surfaceParameter: 563776 meshQueryIndex: 12 subMeshQueryIndex: 0 geometryHashValue: -7033192528700183668 @@ -29413,53 +29580,6 @@ MonoBehaviour: HasGeneratedNormals: 0 HasUV2: 0 LightingHashValue: 0 ---- !u!1 &1948048834 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1948048835} - - component: {fileID: 1948048836} - m_Layer: 0 - m_Name: '[generated-meshes]' - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1948048835 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1948048834} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2045439399} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1948048836 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1948048834} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5c3643d4978096d4880d7edbf4f65a50, type: 3} - m_Name: - m_EditorClassIdentifier: - Version: 1 - owner: {fileID: 2045439398} - helperSurfaces: [] --- !u!1 &1950312167 GameObject: m_ObjectHideFlags: 0 @@ -31671,102 +31791,6 @@ MonoBehaviour: - EdgeIndices: 07000000060000000500000004000000 TexGenIndex: 5 Generation: 48 ---- !u!1 &2045439396 -GameObject: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2045439399} - - component: {fileID: 2045439398} - - component: {fileID: 2045439397} - m_Layer: 0 - m_Name: '[default-CSGModel]' - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 124 - m_IsActive: 1 ---- !u!54 &2045439397 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045439396} - serializedVersion: 4 - m_Mass: 1 - m_Drag: 0 - m_AngularDrag: 0.05 - m_CenterOfMass: {x: 0, y: 0, z: 0} - m_InertiaTensor: {x: 1, y: 1, z: 1} - m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ImplicitCom: 1 - m_ImplicitTensor: 1 - m_UseGravity: 0 - m_IsKinematic: 1 - m_Interpolate: 0 - m_Constraints: 126 - m_CollisionDetection: 0 ---- !u!114 &2045439398 -MonoBehaviour: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045439396} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8672dcc90e16b0a489a41edf56e016f8, type: 3} - m_Name: - m_EditorClassIdentifier: - PrefabBehaviour: 0 - PrefabSourceAlignment: 4 - PrefabDestinationAlignment: 0 - Version: 1.1 - infiniteBrush: {fileID: 0} - Settings: 1025 - VertexChannels: 14 - ReceiveGI: 2 - MeshColliderCookingOptions: 14 - ShowGeneratedMeshes: 0 - DefaultPhysicsMaterial: {fileID: 13400000, guid: 0c5fdfb44d6f19646a41a0720fbf751a, type: 2} - exportType: 0 - originType: 0 - exportColliders: 0 - exportPath: - angleError: 1 - areaError: 1 - hardAngle: 60 - packMargin: 20 - scaleInLightmap: 1 - autoUVMaxDistance: 0.5 - autoUVMaxAngle: 89 - minimumChartSize: 4 ---- !u!4 &2045439399 -Transform: - m_ObjectHideFlags: 17 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2045439396} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1948048835} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2061129855 GameObject: m_ObjectHideFlags: 0 @@ -32820,4 +32844,4 @@ SceneRoots: - {fileID: 1899092101} - {fileID: 1298502551} - {fileID: 1607743606} - - {fileID: 2045439399} + - {fileID: 1111165948} diff --git a/Assets/Scenes/Level-1.unity.meta b/Assets/_Scenes/Level-1.unity.meta similarity index 100% rename from Assets/Scenes/Level-1.unity.meta rename to Assets/_Scenes/Level-1.unity.meta diff --git a/Assets/Scenes/Level0.unity b/Assets/_Scenes/Level0.unity similarity index 100% rename from Assets/Scenes/Level0.unity rename to Assets/_Scenes/Level0.unity diff --git a/Assets/Scenes/Level0.unity.meta b/Assets/_Scenes/Level0.unity.meta similarity index 100% rename from Assets/Scenes/Level0.unity.meta rename to Assets/_Scenes/Level0.unity.meta diff --git a/Assets/Scenes/Shop.unity b/Assets/_Scenes/Shop.unity similarity index 100% rename from Assets/Scenes/Shop.unity rename to Assets/_Scenes/Shop.unity diff --git a/Assets/Scenes/Shop.unity.meta b/Assets/_Scenes/Shop.unity.meta similarity index 100% rename from Assets/Scenes/Shop.unity.meta rename to Assets/_Scenes/Shop.unity.meta diff --git a/Assets/_Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs b/Assets/_Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs index fdf51de95b306d69af09b3783d6955bd78bcc0f7..9577631e24d0815efa08bf7de37cdafc1c4d4f1f 100644 --- a/Assets/_Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs +++ b/Assets/_Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs @@ -54,7 +54,7 @@ public class WorldEntity : WorldObject, IRigid } #endif - groundDetectionSize = new Vector3(0.05f, 0.05f, 0.05f); + groundDetectionSize = new Vector3(0.3f, 0.3f, 0.3f); groundLayers = LayerMask.GetMask(EnvironmentConfig.LAYER_DEFAULT); model.gameObject.layer = LayerMask.NameToLayer(LayerCode); } diff --git a/Packages/manifest.json b/Packages/manifest.json index a01308fa7503e27cb1cb5570ae26f265843dc5b5..f780ea05bc1fdcca40c83933b72792c0205c69eb 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -4,7 +4,6 @@ "com.unity.feature.development": "1.0.2", "com.unity.ide.rider": "3.0.28", "com.unity.ide.visualstudio": "2.0.22", - "com.unity.ide.vscode": "1.2.4", "com.unity.render-pipelines.high-definition": "16.0.6", "com.unity.render-pipelines.universal": "16.0.6", "com.unity.shadergraph": "16.0.6", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index a59960bbe1a62361576592dedfde1586e5e9dd0e..d436ccb1b8eba5bae1eeb5c06190e520149ae03b 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -73,13 +73,6 @@ }, "url": "https://packages.unity.com" }, - "com.unity.ide.vscode": { - "version": "1.2.4", - "depth": 0, - "source": "registry", - "dependencies": {}, - "url": "https://packages.unity.com" - }, "com.unity.mathematics": { "version": "1.2.6", "depth": 1, diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 78c4937304ae7a78ef42adb154e5c63ce2ec8e88..5952aa7d23dbfcdca77a93a1b35eec76bfeb78c8 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -36,7 +36,7 @@ GraphicsSettings: m_PreloadedShaders: [] m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 959248546847e0149ac93bb550190e45, type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -60,7 +60,7 @@ GraphicsSettings: UnityEngine.Rendering.HighDefinition.HDRenderPipeline: {fileID: 11400000, guid: a93c03cad4534f640944f7d3d5f1e9ee, type: 2} UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 199630221963d5443beb39d75703d665, type: 2} m_LightsUseLinearIntensity: 0 - m_LightsUseColorTemperature: 0 + m_LightsUseColorTemperature: 1 m_DefaultRenderingLayerMask: 1 m_LogWhenShaderIsCompiled: 0 m_LightProbeOutsideHullStrategy: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index a6b46b7ea04572fbce862f26733fdcb04162ef54..afef91a285a6f5d0022dcf91876a1febe795e151 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -47,7 +47,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 82e4bdeeaffceda44a81e250419f1f90, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -99,7 +99,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 71a3ae40577ce6a47ac43dfa8b1cb550, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -151,7 +151,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 5a8edb2ba6bf980449876862155b94fb, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -203,7 +203,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 24607ee24c1a3984c819630500d027d6, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -255,7 +255,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 3e5edcc3bb39a5745a6c06fb6d7f32e0, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1