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diff --git a/Assets/Models/Enemies/Azathoth/source/Mon_Infinian_001_B_N.png.meta b/Assets/Models/Enemies/Azathoth/source/Mon_Infinian_001_B_N.png.meta
deleted file mode 100644
index 08b871a9675139dcebf63f34f6093c6769af2216..0000000000000000000000000000000000000000
--- a/Assets/Models/Enemies/Azathoth/source/Mon_Infinian_001_B_N.png.meta
+++ /dev/null
@@ -1,114 +0,0 @@
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deleted file mode 100644
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@@ -1,119 +0,0 @@
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deleted file mode 100644
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diff --git a/Assets/Script/Player/CheatManager.cs b/Assets/Script/Player/CheatManager.cs
index a413461818746e2252273325e4c262cb967faa51..391c8de5862477c2f48b4cca90456baf018acd34 100644
--- a/Assets/Script/Player/CheatManager.cs
+++ b/Assets/Script/Player/CheatManager.cs
@@ -9,11 +9,22 @@ public class CheatManager : MonoBehaviour
     string input = "";
     bool codeFound = false;
     bool displayCodeNotFound = false;
+    bool speedCheat;
+    bool damageCheat;
+    bool nohitCheat;
+    private GameObject[] weaponList;
+    private GameObject player;
 
     void Start()
     {
         showTerminal = false;
         inputManager = GetComponent<InputManager>();
+        speedCheat = false;
+        damageCheat = false;
+        nohitCheat = false;
+
+        player = GameObject.FindGameObjectWithTag("Player");
+        weaponList = GameObject.FindGameObjectsWithTag("Weapon");
     }
 
     void Update()
@@ -23,6 +34,10 @@ public class CheatManager : MonoBehaviour
         {
             ToggleTerminal();
         }
+        if (nohitCheat)
+        {
+            player.GetComponent<PlayerHealth>().RestoreHealth(100f);
+        }
     }
 
     private void ToggleTerminal()
@@ -41,16 +56,20 @@ public class CheatManager : MonoBehaviour
 
     private void OnGUI()
     {
-        float y = 0f;
 
         if (!showTerminal)
         {
             if (displayCodeNotFound)
             {
                 GUI.contentColor = Color.red;
-                GUI.Label(new Rect(10f, y + 30f, Screen.width - 20f, 20f), "Code not found");
+                GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code not found");
+            }
+            if (codeFound && !(speedCheat || damageCheat || nohitCheat))
+            {
+                GUI.contentColor = Color.green;
+                GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code Deactivated");
             }
-            if (codeFound)
+            else if (codeFound)
             {
                 GUI.contentColor = Color.green;
                 GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code Activated");
@@ -59,11 +78,11 @@ public class CheatManager : MonoBehaviour
         }
 
 
-        GUI.Box(new Rect(0, y, Screen.width, 30), "");
+        GUI.Box(new Rect(0, 0, Screen.width, 30), "");
         GUI.backgroundColor = new Color(0, 0, 0, 0);
 
         GUI.SetNextControlName("TerminalInput");
-        input = GUI.TextField(new Rect(10f, y + 5f, Screen.width - 20f, 20f), input);
+        input = GUI.TextField(new Rect(10f, 5f, Screen.width - 20f, 20f), input);
 
         // Pastikan terminal mendapatkan fokus kontrol
         if (showTerminal)
@@ -81,24 +100,35 @@ public class CheatManager : MonoBehaviour
         }
     }
 
-    IEnumerator FadeOutCodeNotFound()
+    IEnumerator FadeOutCode()
     {
         yield return new WaitForSeconds(5f);
         displayCodeNotFound = false;
+        codeFound = false;
     }
 
     void ProcessInput(string input)
     {
         Debug.Log("Input Received : " + input);
-        // Tambahkan logika untuk mengeksekusi cheat code sesuai dengan inputan yang diterima
-        if (input == "flash")
+
+        if (input == "flash") // lari cepat
         {
             PlayerMotor playerMotor = FindObjectOfType<PlayerMotor>();
             if (playerMotor != null)
             {
-                playerMotor.speed = 69f;
-                Debug.Log("Speed Changed!!");
-                codeFound = true;
+                if(!speedCheat)
+                {
+                    playerMotor.speed *= 2f;
+                    Debug.Log("Speed Changed!!");
+                    codeFound = true;
+                    speedCheat = true;
+                }
+                else
+                {
+                    playerMotor.speed /= 2f;
+                    codeFound = true;
+                    speedCheat = false;
+                }
 
             }
             else
@@ -106,10 +136,50 @@ public class CheatManager : MonoBehaviour
                 Debug.LogError("PlayerMotor not found!!");
             }
         }
+        else if (input == "saitama") // damage
+        {
+            if(!damageCheat)
+            {
+                for(int i = 0; i < weaponList.Length; i++)
+                {
+                    weaponList[i].GetComponent<GunSystem>().damage *= 9999;
+                }
+                codeFound = true;
+                damageCheat = true;
+            }
+            else
+            {
+                for(int i = 0; i < weaponList.Length; i++)
+                {
+                    weaponList[i].GetComponent<GunSystem>().damage /= 9999;
+                }
+                codeFound = true;
+                damageCheat= false;
+            }
+        }
+        else if (input == "godmode") // zero damage
+        {
+            if(!nohitCheat)
+            {
+                nohitCheat = true;
+                codeFound = true;
+
+            }
+            else
+            {
+                codeFound = true;
+                nohitCheat = false;
+            }
+            Debug.Log("godmode = " + nohitCheat); 
+        }
+        else if (input == "crazyrichpik") // uang banyak
+        {
+            player.GetComponent<PlayerInventory>().golds = 999999999;
+        }
         else
         {
-            StartCoroutine(FadeOutCodeNotFound());
             displayCodeNotFound = true;
         }
+        StartCoroutine(FadeOutCode());
     }
 }
diff --git a/Assets/Skyboxes/NebulaSky.exr.meta b/Assets/Skyboxes/NebulaSky.exr.meta
deleted file mode 100644
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diff --git a/Assets/Skyboxes/NebulaSky.png.meta b/Assets/Skyboxes/NebulaSky.png.meta
deleted file mode 100644
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