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float y = 0f; if (!showTerminal) { if (displayCodeNotFound) { GUI.contentColor = Color.red; - GUI.Label(new Rect(10f, y + 30f, Screen.width - 20f, 20f), "Code not found"); + GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code not found"); + } + if (codeFound && !(speedCheat || damageCheat || nohitCheat)) + { + GUI.contentColor = Color.green; + GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code Deactivated"); } - if (codeFound) + else if (codeFound) { GUI.contentColor = Color.green; GUI.Label(new Rect(10f, 30f, Screen.width - 20f, 20f), "Code Activated"); @@ -59,11 +78,11 @@ public class CheatManager : MonoBehaviour } - GUI.Box(new Rect(0, y, Screen.width, 30), ""); + GUI.Box(new Rect(0, 0, Screen.width, 30), ""); GUI.backgroundColor = new Color(0, 0, 0, 0); GUI.SetNextControlName("TerminalInput"); - input = GUI.TextField(new Rect(10f, y + 5f, Screen.width - 20f, 20f), input); + input = GUI.TextField(new Rect(10f, 5f, Screen.width - 20f, 20f), input); // Pastikan terminal mendapatkan fokus kontrol if (showTerminal) @@ -81,24 +100,35 @@ public class CheatManager : MonoBehaviour } } - IEnumerator FadeOutCodeNotFound() + IEnumerator FadeOutCode() { yield return new WaitForSeconds(5f); displayCodeNotFound = false; + codeFound = false; } void ProcessInput(string input) { Debug.Log("Input Received : " + input); - // Tambahkan logika untuk mengeksekusi cheat code sesuai dengan inputan yang diterima - if (input == "flash") + + if (input == "flash") // lari cepat { PlayerMotor playerMotor = FindObjectOfType<PlayerMotor>(); if (playerMotor != null) { - playerMotor.speed = 69f; - Debug.Log("Speed Changed!!"); - codeFound = true; + if(!speedCheat) + { + playerMotor.speed *= 2f; + Debug.Log("Speed Changed!!"); + codeFound = true; + speedCheat = true; + } + else + { + playerMotor.speed /= 2f; + codeFound = true; + speedCheat = false; + } } else @@ -106,10 +136,50 @@ public class CheatManager : MonoBehaviour Debug.LogError("PlayerMotor not found!!"); } } + else if (input == "saitama") // damage + { + if(!damageCheat) + { + for(int i = 0; i < weaponList.Length; i++) + { + weaponList[i].GetComponent<GunSystem>().damage *= 9999; + } + codeFound = true; + damageCheat = true; + } + else + { + for(int i = 0; i < weaponList.Length; i++) + { + weaponList[i].GetComponent<GunSystem>().damage /= 9999; + } + codeFound = true; + damageCheat= false; + } + } + else if (input == "godmode") // zero damage + { + if(!nohitCheat) + { + nohitCheat = true; + codeFound = true; + + } + else + { + codeFound = true; + nohitCheat = false; + } + Debug.Log("godmode = " + nohitCheat); + } + else if (input == "crazyrichpik") // uang banyak + { + player.GetComponent<PlayerInventory>().golds = 999999999; + } else { - StartCoroutine(FadeOutCodeNotFound()); displayCodeNotFound = true; } + StartCoroutine(FadeOutCode()); } } diff --git a/Assets/Skyboxes/NebulaSky.exr.meta b/Assets/Skyboxes/NebulaSky.exr.meta deleted file mode 100644 index cfa7df2fe9c7f3096a8f1a309385fa3ae64f56f9..0000000000000000000000000000000000000000 --- a/Assets/Skyboxes/NebulaSky.exr.meta +++ /dev/null @@ -1,114 +0,0 @@ -fileFormatVersion: 2 -guid: d52a976cf8e23db4ba65a74f1375b568 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 13 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - 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