diff --git a/Assets/Scenes/Story.unity b/Assets/Scenes/Story.unity
index 9d19b1b23405afa58303c13ca6c4a31fcad9e0c3..c2959e1e9e50ab01b7c9d56e681ec090b91d940e 100644
--- a/Assets/Scenes/Story.unity
+++ b/Assets/Scenes/Story.unity
@@ -6814,11 +6814,11 @@ PrefabInstance:
     - target: {fileID: 11400004, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3}
       propertyPath: damageImage
       value: 
-      objectReference: {fileID: 0}
+      objectReference: {fileID: 2075101281}
     - target: {fileID: 11400004, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3}
       propertyPath: healthSlider
       value: 
-      objectReference: {fileID: 0}
+      objectReference: {fileID: 1255863665}
     - target: {fileID: 601620430064353850, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3}
       propertyPath: weapons.Array.data[0]
       value: 
@@ -13189,7 +13189,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: d7bced140059b694e91f0e48210059c7, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  target: {fileID: 0}
+  target: {fileID: 740470923}
   smoothing: 5
 --- !u!95 &1248622930
 Animator: