diff --git a/Assets/Scenes/Story.unity b/Assets/Scenes/Story.unity index 9d19b1b23405afa58303c13ca6c4a31fcad9e0c3..c2959e1e9e50ab01b7c9d56e681ec090b91d940e 100644 --- a/Assets/Scenes/Story.unity +++ b/Assets/Scenes/Story.unity @@ -6814,11 +6814,11 @@ PrefabInstance: - target: {fileID: 11400004, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3} propertyPath: damageImage value: - objectReference: {fileID: 0} + objectReference: {fileID: 2075101281} - target: {fileID: 11400004, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3} propertyPath: healthSlider value: - objectReference: {fileID: 0} + objectReference: {fileID: 1255863665} - target: {fileID: 601620430064353850, guid: 4e5a0d387dc27394b81600988ad0216f, type: 3} propertyPath: weapons.Array.data[0] value: @@ -13189,7 +13189,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d7bced140059b694e91f0e48210059c7, type: 3} m_Name: m_EditorClassIdentifier: - target: {fileID: 0} + target: {fileID: 740470923} smoothing: 5 --- !u!95 &1248622930 Animator: