From c5b572de48f43951ebe7cb2da92b419473d5448a Mon Sep 17 00:00:00 2001
From: Salomo309 <109785084+Salomo309@users.noreply.github.com>
Date: Sat, 11 May 2024 14:25:20 +0700
Subject: [PATCH] belom final cheat yg one hit kill

---
 Assets/Scripts/Player/PlayerAttribute.cs | 7 +------
 1 file changed, 1 insertion(+), 6 deletions(-)

diff --git a/Assets/Scripts/Player/PlayerAttribute.cs b/Assets/Scripts/Player/PlayerAttribute.cs
index 7656ac2..d7e2b53 100644
--- a/Assets/Scripts/Player/PlayerAttribute.cs
+++ b/Assets/Scripts/Player/PlayerAttribute.cs
@@ -19,17 +19,12 @@ public class PlayerAttribute : MonoBehaviour
     public void CheatOneHitKill()
     {
         isOneHitKill = true;
-        FindObjectOfType<GunAttack>().damagePerShot = 9999;
-        FindObjectOfType<ShotgunAttack>().damagePerBullet = 9999;
-        FindObjectOfType<SwordAttack>().damagePerSlash = 9999;
+        //FindObjectOfType<EnemyHealth>()
     }
 
     public void DeactivateCheatOneHitKill()
     {
         isOneHitKill = false;
-        FindObjectOfType<GunAttack>().damagePerShot = 20;
-        FindObjectOfType<ShotgunAttack>().damagePerBullet = 5;
-        FindObjectOfType<SwordAttack>().damagePerSlash = 40;
     }
 
 
-- 
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