diff --git a/Assets/WeaponController.cs b/Assets/WeaponController.cs
index 1c0f9817f85397edb74cf37247c5d42d346311c5..0c0cac1591a634efbb9ddedf8d3c112286983bc0 100644
--- a/Assets/WeaponController.cs
+++ b/Assets/WeaponController.cs
@@ -79,8 +79,8 @@ public class WeaponController : MonoBehaviour
         {
             SelectWeapon();
             canChangeWeapon = false;
+            weaponChanged = false;
             StartCoroutine(StartCooldown(changeWeaponCooldown, () => { canChangeWeapon = true; }));
-            Debug.Log("yo");
         }
     }