diff --git a/Assets/WeaponController.cs b/Assets/WeaponController.cs index 1c0f9817f85397edb74cf37247c5d42d346311c5..0c0cac1591a634efbb9ddedf8d3c112286983bc0 100644 --- a/Assets/WeaponController.cs +++ b/Assets/WeaponController.cs @@ -79,8 +79,8 @@ public class WeaponController : MonoBehaviour { SelectWeapon(); canChangeWeapon = false; + weaponChanged = false; StartCoroutine(StartCooldown(changeWeaponCooldown, () => { canChangeWeapon = true; })); - Debug.Log("yo"); } }