diff --git a/Assets/Scripts/Quest/QuestGiver.cs b/Assets/Scripts/Quest/QuestGiver.cs
index 9606b3842f36859cfc09ee900dcb6b83af574c50..cdb61b9745cfc78c5361408c83f69b3a0b4a34d4 100644
--- a/Assets/Scripts/Quest/QuestGiver.cs
+++ b/Assets/Scripts/Quest/QuestGiver.cs
@@ -24,12 +24,12 @@ public class QuestGiver : MonoBehaviour
         QuestData = new Dictionary<string, Quest[]>();
         // QuestData.Clear();
         QuestData.Add("Scene 1 Opening", new Quest[] {
-            new Quest("title 1", "description 1", 100, new QuestGoal(3,0,0,0)),
-            new Quest("title 2", "description 2", 200, new QuestGoal(0,3,0,0))
+            new Quest("Secuutus", "The Lost Artifact", 100, new QuestGoal(3,0,0,0)),
+            new Quest("Quingenti", "The Curse of King", 200, new QuestGoal(0,3,0,0))
         });
         QuestData.Add("Scene 2 Middle", new Quest[] {
-            new Quest("title 3 middle", "description 3", 100, new QuestGoal(0,0,3,0)),
-            new Quest("title 4 middle", "description 4", 200, new QuestGoal(0,0,0,1))
+            new Quest("Infirmatio", "The Search for the Relic", 100, new QuestGoal(0,0,3,0)),
+            new Quest("Hoienses", "The Siege of the Demon", 200, new QuestGoal(0,0,0,1))
         });
         finalQuestSceneName = "Scene 2 Middle";
     }