diff --git a/Assets/Scripts/Quest/QuestGiver.cs b/Assets/Scripts/Quest/QuestGiver.cs index 9606b3842f36859cfc09ee900dcb6b83af574c50..cdb61b9745cfc78c5361408c83f69b3a0b4a34d4 100644 --- a/Assets/Scripts/Quest/QuestGiver.cs +++ b/Assets/Scripts/Quest/QuestGiver.cs @@ -24,12 +24,12 @@ public class QuestGiver : MonoBehaviour QuestData = new Dictionary<string, Quest[]>(); // QuestData.Clear(); QuestData.Add("Scene 1 Opening", new Quest[] { - new Quest("title 1", "description 1", 100, new QuestGoal(3,0,0,0)), - new Quest("title 2", "description 2", 200, new QuestGoal(0,3,0,0)) + new Quest("Secuutus", "The Lost Artifact", 100, new QuestGoal(3,0,0,0)), + new Quest("Quingenti", "The Curse of King", 200, new QuestGoal(0,3,0,0)) }); QuestData.Add("Scene 2 Middle", new Quest[] { - new Quest("title 3 middle", "description 3", 100, new QuestGoal(0,0,3,0)), - new Quest("title 4 middle", "description 4", 200, new QuestGoal(0,0,0,1)) + new Quest("Infirmatio", "The Search for the Relic", 100, new QuestGoal(0,0,3,0)), + new Quest("Hoienses", "The Siege of the Demon", 200, new QuestGoal(0,0,0,1)) }); finalQuestSceneName = "Scene 2 Middle"; }